Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
hang on karl… may make one more noncom
4 more ftrs to z36
intercept
no intercept
I am maybe going to change my combat movein Europe… should not affect intercept decision
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Yunnan to French Indo China
2 bombers moved from Korea to Japan
5 fighters moved from 6 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
4 fighters moved from Timguska to Russia
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Yunnan to French Indo China
2 bombers moved from Korea to Japan
5 fighters moved from 6 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
4 fighters moved from Timguska to Russia
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Philippines
Battle in 20 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese, taking 20 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
Battle in Normandy Bordeaux
Battle in Java
Air Battle in Japan
Americans attacks with 7 units heading to Japan
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Japan causes 11 damage total.
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
5 fighters moved from Japan to 6 Sea Zone
2 bombers moved from Japan to Korea
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from French Indo China to Kiangsi
Place Units - Americans
1 bomber and 1 fighter placed in Korea
1 destroyer placed in 6 Sea Zone
2 destroyers and 3 submarines placed in 10 Sea Zone
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
7 infantry placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,2,2,4,4,6,3,3,4,4,6,2,1,5,4,1,1,1,5,6,4,3,5,6,3,2
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British repair 3 damage on 3 harbours; Remaining resources: 36 PUs;
British buy 1 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British repair 3 damage on 3 harbours; Remaining resources: 36 PUs;
British buy 1 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
Combat - British
Battle in Holland Belgium
British attack with 1 bomber, 3 fighters and 1 mech_infantry
Italians defend with 1 artillery
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 aaGun, 7 armour, 2 artilleries and 8 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Ethiopia to Egypt
1 fighter and 2 tactical_bombers moved from Ethiopia to Trans-Jordan
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 6 infantry moved from Burma to Yunnan
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 91 Sea Zone
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Egypt
British undo move 1.
1 armour and 2 infantry placed in Egypt
2 artilleries, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 3 infantry and 2 transports
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 3 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
I10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
France
hold on… gotta tweak the noncom
lots of edits, but should be accurate.
hold on one more edit
alrighty go for it.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Egypt to Iraq
Russians take Iraq from Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Egypt to Iraq
Russians take Iraq from Germans
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Russia to Vologda
1 fighter moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
5 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 armour moved from Tsinghai to Kansu
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 airfield, 3 destroyers and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from India to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Java, round 1 : 2/5 hits
Americans roll dice for 2 infantry in Java, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Philippines
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Philippines, round 1 : 4/8 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 fighter could not land in Philippines and was removed
3 fighters and 3 tactical_bombers moved from Philippines to 44 Sea Zone
3 carriers moved from 36 Sea Zone to 44 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser, 1 submarine and 3 transports moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 43 Sea Zone to Celebes
2 fighters moved from India to Malaya
1 infantry moved from West India to India
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Celebes: 1 fighter
EDIT: Turning off Edit Mode
2 destroyers placed in 62 Sea Zone
1 destroyer placed in 62 Sea Zone
1 airfield placed in New South Wales
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,6,1,3,1,2,1,3,2,1,1,6,5,5,3,3,1,3,3,5,2,4,4,3,4,3,1,1,1,4,3,5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3
Japanese collect 26 PUs (18 lost to blockades); end with 27 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 37 PUs
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 34 infantry and 2 tactical_bombers
Hainan : 1 harbour
Shan State : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Malaya : 1 flag, 1 armour, 1 factory_minor, 2 fighters and 1 harbour
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag
New South Wales : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
South Australia : 1 flag
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield and 1 factory_minor
Celebes : 1 flag, 3 fighters
Java : 1 flag, 1 airfield and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 2 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
44 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
35 Sea Zone : 1 transport
62 Sea Zone : 3 destroyers
West India : 1 flag
Production/PUs Summary :
Germans : 62 / 89
Russians : 21 / 30
Japanese : 44 / 37
Americans : 62 / 93
Chinese : 23 / 22
British : 31 / 36
UK_Pacific : 4 / 0
Italians : 11 / 15
ANZAC : 2 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 10 times
3 was rolled 30 times
4 was rolled 24 times
5 was rolled 21 times
6 was rolled 7 times
Average roll : 3.270
Median : 3.000
Variance : 3.430
Standard Deviation : 1.852
Total rolls : 115
Null / Other
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 14 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.275
Median : 3.000
Variance : 1.820
Standard Deviation : 1.349
Total rolls : 51
Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.231
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13
Americans Combat
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 14 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.275
Median : 3.000
Variance : 1.820
Standard Deviation : 1.349
Total rolls : 51