scrambles ?
13L G40 Boldfresh vs. Karl7 (Allies +11) game 2
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there is no possible scramble.
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oh you mean intercept? no intercept.
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Right, intercept
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Korea to Japan
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Korea to Japan
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 carrier and 1 fighter moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from United Kingdom to 94 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Korea to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
6 fighters moved from 6 Sea Zone to Japan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Korea to Japan
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Korea to Japan
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 carrier and 1 fighter moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from United Kingdom to 94 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Korea to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
6 fighters moved from 6 Sea Zone to JapanCombat - Americans
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Air Battle in Japan
Americans attacks with 10 units heading to Japan
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 4,4,6 and causes: 14 damage to unit: factory_major
Bombing raid in Japan causes 14 damage total.
Battle in 94 Sea Zone
British loiter and taunt with ; Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
Italians defend with 1 carrier
Units damaged: 1 carrier owned by the Italians
Americans win with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 1 carrier
Casualties for Americans: 1 submarine
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from 98 Sea Zone to Persia
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
2 transports moved from 98 Sea Zone to 94 Sea Zone
7 fighters moved from Japan to 6 Sea Zone
3 bombers moved from Japan to Korea
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea ZonePlace Units - Americans
2 fighters placed in Korea
1 destroyer placed in 6 Sea Zone
1 bomber and 1 fighter placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kwangsi to Kwangtung
Chinese take Kwangtung from Japanese
6 artilleries moved from Kwangsi to Kiangsi
10 infantry moved from Kwangsi to Kiangsi
3 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Kweichow to Kiangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kwangsi to Kwangtung
Chinese take Kwangtung from Japanese
6 artilleries moved from Kwangsi to Kiangsi
10 infantry moved from Kwangsi to Kiangsi
3 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Kweichow to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 6 artilleries, 1 fighter and 14 infantry
Japanese defend with 1 aaGun, 5 artilleries and 6 infantry
Chinese win, taking Kiangsi from Japanese with 6 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 31
Casualties for Japanese: 1 aaGun, 5 artilleries and 6 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Kwangsi
1 infantry moved from Kweichow to Hunan
1 infantry moved from Shantung to Kiangsu
1 artillery moved from Jehol to AnhwePlace Units - Chinese
9 infantry placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,6,6,6,2,4,1,3,1,4,5,2,1,4,3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
Chinese collect 22 PUs (4 lost to blockades); end with 23 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - British
Purchase Units - British
British buy 1 armour, 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from West India to India
1 artillery moved from West India to India
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - British
Purchase Units - British
British buy 1 armour, 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from West India to India
1 artillery moved from West India to India
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -9
Casualties for British: 1 destroyer, 1 fighter and 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Battle in India
British attack with 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese, taking Kwangtung from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 armour and 1 mech_infantry moved from Eastern Persia to West India
1 tactical_bomber moved from Egypt to Persia
1 armour moved from Trans-Jordan to Persia
4 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 carrier and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 battleship moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
2 armour moved from Tobruk to Egypt
1 artillery and 3 infantry moved from Tobruk to AlexandriaPlace Units - British
1 carrier and 1 transport placed in 109 Sea Zone
1 submarine placed in 81 Sea Zone
1 armour placed in EgyptTurn Complete - British
British collect 31 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,3,4,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Ukraine to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Caucasus
Italians win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 tactical_bomber moved from Caucasus to Romania
2 armour moved from Southern Italy to Yugoslavia
2 infantry moved from Northern Italy to France
2 artilleries moved from Northern Italy to France
3 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,3
Italians collect 3 PUs (8 lost to blockades); end with 4 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 9 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries and 2 infantry
Western Germany : 3 infantry
Romania : 1 tactical_bomber
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
92 Sea Zone : 1 submarine
Yugoslavia : 2 armour and 1 infantryProduction/PUs Summary :
Germans : 56 / 69
Russians : 29 / 38
Japanese : 42 / 63
Americans : 58 / 83
Chinese : 23 / 23
British : 31 / 32
UK_Pacific : 8 / 5
Italians : 11 / 9
ANZAC : 2 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Null / Other
3 was rolled 3 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
hold on KARL!!! i’m prolly gonna move that sub
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here you go.
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another aircraft down. looks like you are getting all your good luck against me. :wink:
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I’ll take whatever I can get at this point
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 6 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 6 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine; Americans loiter and taunt with
Japanese defend with 1 transport
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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also max 8 convoy damage again (4 above average) :wink:
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every bit helps!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 infantry moved from Belarus to Smolensk
1 infantry and 1 tactical_bomber moved from Belarus to Bryansk
1 bomber moved from Belarus to Volgograd
3 infantry and 1 mech_infantry moved from Rostov to Volgograd
10 armour and 10 mech_infantrys moved from Rostov to Northwest Persia
Germans take Caucasus from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber, 3 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Volgograd, round 1 : 3/5 hits
Russians roll dice for 2 infantry in Volgograd, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 10 armour and 10 mech_infantrys
Americans defend with 2 mech_infantrys
Germans roll dice for 10 armour and 10 mech_infantrys in Northwest Persia, round 1 : 10/20 hits
Russians roll dice for 2 mech_infantrys in Northwest Persia, round 1 : 1/2 hits
2 mech_infantrys owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 mech_infantrysNon Combat Move - Germans
3 artilleries and 2 mech_infantrys moved from Ukraine to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Smolensk to Rostov
1 bomber moved from Volgograd to Rostov
1 armour moved from Novgorod to Eastern Poland
2 infantry moved from Novgorod to Belarus
2 armour and 13 mech_infantrys moved from Romania to Ukraine
4 fighters and 2 tactical_bombers moved from Southern Italy to Rostov
1 artillery and 1 infantry moved from Northern Italy to France
3 aaGuns moved from Northern Italy to Western Germany
2 armour and 7 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 mech_infantrys placed in Western Germany
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_major and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Germany : 1 armour, 1 factory_major and 9 mech_infantrys
Belarus : 1 flag, 3 aaGuns, 12 artilleries and 18 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 3 artilleries, 1 bomber, 5 fighters, 8 mech_infantrys and 3 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 3 armour and 7 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 13 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag, 10 armour and 9 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 62 / 81
Russians : 23 / 38
Japanese : 42 / 63
Americans : 58 / 83
Chinese : 23 / 23
British : 31 / 32
UK_Pacific : 8 / 5
Italians : 11 / 9
ANZAC : 2 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 2.905
Median : 2.500
Variance : 1.463
Standard Deviation : 1.210
Total rolls : 42Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.677
Median : 2.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 31Russians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7





