13L G40 Boldfresh vs. Karl7 (Allies +11) game 2

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    Right, intercept

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Korea to Japan
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Korea to Japan
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 submarine moved from 93 Sea Zone to 94 Sea Zone
                1 carrier and 1 fighter moved from 98 Sea Zone to 94 Sea Zone
                1 fighter moved from United Kingdom to 94 Sea Zone
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Korea to Jehol
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                6 fighters moved from 6 Sea Zone to Japan

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Korea to Japan
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Korea to Japan
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 submarine moved from 93 Sea Zone to 94 Sea Zone
                1 carrier and 1 fighter moved from 98 Sea Zone to 94 Sea Zone
                1 fighter moved from United Kingdom to 94 Sea Zone
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Korea to Jehol
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                6 fighters moved from 6 Sea Zone to Japan

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 20 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    1 submarine owned by the Japanese Submerged
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Air Battle in Japan
                    Americans attacks with 10 units heading to Japan
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 4,4,6 and causes: 14 damage to unit: factory_major
                    Bombing raid in Japan causes 14 damage total.
                Battle in 94 Sea Zone
                    British loiter and taunt with ; Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
                    Italians defend with 1 carrier
                    Units damaged: 1 carrier owned by the Italians
                    Americans win with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 carrier
                    Casualties for Americans: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter moved from 98 Sea Zone to Persia
                2 mech_infantrys moved from Trans-Jordan to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                2 transports moved from 98 Sea Zone to 94 Sea Zone
                7 fighters moved from Japan to 6 Sea Zone
                3 bombers moved from Japan to Korea
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone

    Place Units - Americans
                2 fighters placed in Korea
                1 destroyer placed in 6 Sea Zone
                1 bomber and 1 fighter placed in Western United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      Chinese take Kwangtung from Japanese
                6 artilleries moved from Kwangsi to Kiangsi
                10 infantry moved from Kwangsi to Kiangsi
                3 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Kweichow to Kiangsi

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      Chinese take Kwangtung from Japanese
                6 artilleries moved from Kwangsi to Kiangsi
                10 infantry moved from Kwangsi to Kiangsi
                3 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Kweichow to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 6 artilleries, 1 fighter and 14 infantry
                    Japanese defend with 1 aaGun, 5 artilleries and 6 infantry
                    Chinese win, taking Kiangsi from Japanese with 6 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 31
                    Casualties for Japanese: 1 aaGun, 5 artilleries and 6 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Kwangsi
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Shantung to Kiangsu
                1 artillery moved from Jehol to Anhwe

    Place Units - Chinese
                9 infantry placed in Kwangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,6,6,6,2,4,1,3,1,4,5,2,1,4,3,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
                Chinese collect 22 PUs (4 lost to blockades); end with 23 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - British

    Purchase Units - British
                British buy 1 armour, 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 bomber moved from Egypt to 92 Sea Zone
                1 submarine moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from West India to India
                1 artillery moved from West India to India
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - British

    Purchase Units - British
                British buy 1 armour, 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 bomber moved from Egypt to 92 Sea Zone
                1 submarine moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from West India to India
                1 artillery moved from West India to India
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                    Italians defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -9
                    Casualties for British: 1 destroyer, 1 fighter and 1 submarine
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in India
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking India from Japanese, taking Kwangtung from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 armour and 1 mech_infantry moved from Eastern Persia to West India
                1 tactical_bomber moved from Egypt to Persia
                1 armour moved from Trans-Jordan to Persia
                4 infantry moved from Egypt to Trans-Jordan
                1 aaGun moved from Egypt to Trans-Jordan
                1 carrier and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
                1 transport moved from 98 Sea Zone to 94 Sea Zone
                1 battleship moved from 98 Sea Zone to 94 Sea Zone
                1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 bomber moved from 92 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Tunisia to Algeria
                2 armour moved from Tobruk to Egypt
                1 artillery and 3 infantry moved from Tobruk to Alexandria

    Place Units - British
                1 carrier and 1 transport placed in 109 Sea Zone
                1 submarine placed in 81 Sea Zone
                1 armour placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,3,4,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
                UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Caucasus
                    Italians win with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 tactical_bomber moved from Caucasus to Romania
                2 armour moved from Southern Italy to Yugoslavia
                2 infantry moved from Northern Italy to France
                2 artilleries moved from Northern Italy to France
                3 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,3
                Italians collect 3 PUs (8 lost to blockades); end with 4 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 9 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 artilleries and 2 infantry
        Western Germany : 3 infantry
        Romania : 1 tactical_bomber
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        92 Sea Zone : 1 submarine
        Yugoslavia : 2 armour and 1 infantry

    Production/PUs Summary :

    Germans : 56 / 69
        Russians : 29 / 38
        Japanese : 42 / 63
        Americans : 58 / 83
        Chinese : 23 / 23
        British : 31 / 32
        UK_Pacific : 8 / 5
        Italians : 11 / 9
        ANZAC : 2 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Null / Other
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 12

    hold on KARL!!!  i’m prolly gonna move that sub

  • 12

    here you go.

  • 12

    another aircraft down.  looks like you are getting all your good luck against me.  :wink:

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    I’ll take whatever I can get at this point

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 submarine; Americans loiter and taunt with
                    Japanese defend with 1 transport
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC

    Turn Complete - ANZAC

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 12

    also max 8 convoy damage again (4 above average)  :wink:

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    every bit helps!

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 infantry moved from Belarus to Smolensk
                1 infantry and 1 tactical_bomber moved from Belarus to Bryansk
                1 bomber moved from Belarus to Volgograd
                3 infantry and 1 mech_infantry moved from Rostov to Volgograd
                10 armour and 10 mech_infantrys moved from Rostov to Northwest Persia
                      Germans take Caucasus from Russians

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 bomber, 3 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Volgograd, round 1 :  3/5 hits
                        Russians roll dice for 2 infantry in Volgograd, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 10 armour and 10 mech_infantrys
                    Americans defend with 2 mech_infantrys
                        Germans roll dice for 10 armour and 10 mech_infantrys in Northwest Persia, round 1 :  10/20 hits
                        Russians roll dice for 2 mech_infantrys in Northwest Persia, round 1 :  1/2 hits
                        2 mech_infantrys owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 2 mech_infantrys

    Non Combat Move - Germans
                3 artilleries and 2 mech_infantrys moved from Ukraine to Rostov
                1 tactical_bomber moved from Bryansk to Rostov
                1 fighter moved from Smolensk to Rostov
                1 bomber moved from Volgograd to Rostov
                1 armour moved from Novgorod to Eastern Poland
                2 infantry moved from Novgorod to Belarus
                2 armour and 13 mech_infantrys moved from Romania to Ukraine
                4 fighters and 2 tactical_bombers moved from Southern Italy to Rostov
                1 artillery and 1 infantry moved from Northern Italy to France
                3 aaGuns moved from Northern Italy to Western Germany
                2 armour and 7 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                2 mech_infantrys placed in Western Germany
                1 armour and 9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5
                Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_major and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Germany : 1 armour, 1 factory_major and 9 mech_infantrys
        Belarus : 1 flag, 3 aaGuns, 12 artilleries and 18 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 3 artilleries, 1 bomber, 5 fighters, 8 mech_infantrys and 3 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 3 armour and 7 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 13 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag
        Northwest Persia : 1 flag, 10 armour and 9 mech_infantrys
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 62 / 81
        Russians : 23 / 38
        Japanese : 42 / 63
        Americans : 58 / 83
        Chinese : 23 / 23
        British : 31 / 32
        UK_Pacific : 8 / 5
        Italians : 11 / 9
        ANZAC : 2 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 2.905
            Median : 2.500
            Variance : 1.463
            Standard Deviation : 1.210
            Total rolls : 42

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                1 was rolled 11 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.677
            Median : 2.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 31

    Russians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • 12

    just a sec, quick edit

  • 12

    here ya go Karl

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