Scramble to sz27?
13L G40 Boldfresh vs. Karl7 (Allies +11) game 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 carriers and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from Yugoslavia to Holland Belgium
1 bomber moved from Romania to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
6 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 armour moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 bomber moved from Romania to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Holland BelgiumCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 3 fighters, 2 submarines and 2 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 2 destroyers, 2 fighters and 2 transports; Americans defend with 2 transports
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 : 2/5 hits
British roll dice for 1 cruiser, 2 destroyers, 3 fighters and 4 transports in 110 Sea Zone, round 1 : 4/6 hits
1 cruiser owned by the French , 1 tactical_bomber owned by the Germans , 2 fighters owned by the Germans , 2 destroyers owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 0/2 hits
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 1/1 hits
1 transport owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 5 : 1/1 hits
1 transport owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 6 : 1/1 hits
1 transport owned by the British lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 7 : 0/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 8 : 1/1 hits
1 transport owned by the British lost in 110 Sea Zone
1 submarine owned by the Germans Submerged
British win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 3 fighters, 1 submarine and 2 tactical_bombers
Casualties for French: 1 cruiser
Casualties for British: 2 destroyers and 2 transports
Casualties for Americans: 2 transports
Battle in Holland Belgium
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 1 : 4/5 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/6 hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 0/3 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits
Americans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Battle in Ukraine
Germans attack with 4 armour and 8 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 armour and 8 mech_infantrys in Ukraine, round 1 : 3/12 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
4 artilleries moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Karelia to Novgorod
4 armour moved from Karelia to Belarus
3 aaGuns, 1 armour, 2 artilleries, 7 infantry and 10 mech_infantrys moved from Archangel to Belarus
4 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries and 9 infantry moved from Eastern Poland to Belarus
1 infantry moved from Romania to Bessarabia
2 bombers moved from Normandy Bordeaux to France
1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Southern Italy to Northern Italy
1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
2 carriers placed in 113 Sea Zone
3 artilleries placed in Novgorod
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
France : 1 flag, 1 airfield, 2 bombers and 1 factory_major
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 7 mech_infantrys and 2 tactical_bombers
Germany : 1 factory_major
Holland Belgium : 2 mech_infantrys
Northern Italy : 2 mech_infantrys
Belarus : 1 flag, 3 aaGuns, 6 armour, 8 artilleries, 19 infantry and 10 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 infantry
Ukraine : 1 flag, 4 armour, 1 factory_minor and 12 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Smolensk : 1 flag
113 Sea Zone : 2 carriers, 1 cruiser and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 67
Russians : 27 / 35
Japanese : 47 / 55
Americans : 55 / 77
Chinese : 14 / 20
British : 29 / 37
UK_Pacific : 7 / 7
Italians : 15 / 15
ANZAC : 9 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 13 times
Average roll : 3.388
Median : 3.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 67Germans Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.188
Median : 3.000
Variance : 0.553
Standard Deviation : 0.744
Total rolls : 48Russians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.273
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Americans Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.600
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
that went very well for the allies. :-)
-
I will be the judge of that! :lol:
-
oops one edit. need an inf in smolensk.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novosibirsk to Vologda
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
4 infantry moved from Amur to Manchuria
4 infantry moved from Novosibirsk to Vologda -
hold up karl - i blocked smolensk.
-
amazingly i got the edit post in before you posted, and i think it took me about 15 seconds to post it… :lol:
-
amazingly i got the edit post in before you posted, and i think it took me about 15 seconds to post it… :lol:
i take that back - 1 minute and 11 seconds…. :-o
-
heres the file
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Smolensk: 1 infantry
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Smolensk: 1 infantry
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Tambov to Rostov
1 armour moved from Caucasus to Samara
4 infantry moved from Novosibirsk to Samara
1 submarine moved from 123 Sea Zone to 125 Sea Zone
2 aaGuns and 6 infantry moved from Timguska to Novosibirsk
4 infantry moved from Amur to Manchuria
3 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs -
this next japanese turn is going to be interesting. can’t do it right now, gotta run.
-
I assume you will (1) attack sydney and/or (2) raid the fleet in 6
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 11 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Western Australia to New South Wales
Japanese take South Australia from ANZAC
4 fighters and 2 tactical_bombers moved from 56 Sea Zone to New South Wales
2 artilleries and 10 infantry moved from Western Australia to 56 Sea Zone
2 artilleries, 10 infantry and 6 transports moved from 56 Sea Zone to 62 Sea Zone
2 artilleries and 10 infantry moved from 62 Sea Zone to New South Wales
2 bombers moved from Java to New South Wales
2 fighters, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State
5 infantry moved from Hunan to Kwangsi
1 infantry moved from French Indo China to KwangsiCombat - Japanese
Battle in Kwangsi
Japanese attack with 6 infantry
Chinese defend with 2 infantry
Japanese roll dice for 6 infantry in Kwangsi, round 1 : 0/6 hits
Chinese roll dice for 2 infantry in Kwangsi, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Kwangsi
5 infantry owned by the Japanese retreated to French Indo China
Chinese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in New South Wales
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
AA guns fire in New South Wales : 0/6 hits
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers in New South Wales, round 1 : 7/22 hits
ANZAC roll dice for 2 aaGuns, 3 artilleries, 3 fighters and 6 infantry in New South Wales, round 1 : 6/12 hits
5 infantry owned by the ANZAC , 4 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC and 2 fighters owned by the Japanese lost in New South Wales
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in New South Wales, round 2 : 7/16 hits
ANZAC roll dice for 3 artilleries, 3 fighters and 1 infantry in New South Wales, round 2 : 3/7 hits
1 infantry owned by the ANZAC , 3 infantry owned by the Japanese , 3 artilleries owned by the ANZAC and 3 fighters owned by the ANZAC lost in New South Wales
Japanese captures 14PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 2 fighters and 7 infantry
Casualties for ANZAC: 2 aaGuns, 3 artilleries, 3 fighters and 6 infantryNon Combat Move - Japanese
2 bombers moved from New South Wales to Western Australia
2 carriers moved from 56 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 56 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 aaGun, 5 artilleries and 5 infantry moved from Hunan to Kiangsi
2 infantry moved from Anhwe to Kiangsi
2 fighters moved from Japan to 20 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
2 tactical_bombers moved from Japan to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to French Indo China
2 fighters moved from 20 Sea Zone to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Malaya
5 infantry and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,2,2,1,3,4,6,6,1,5,3,3,5,1,6
Japanese collect 38 PUs (12 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kiangsi : 1 aaGun, 5 artilleries and 7 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
Hainan : 1 harbour
Hunan : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New South Wales : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
South Australia : 1 flag
Western Australia : 1 flag, 2 bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 6 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 airfield
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 6 transportsProduction/PUs Summary :
Germans : 55 / 67
Russians : 30 / 36
Japanese : 50 / 62
Americans : 55 / 77
Chinese : 14 / 20
British : 29 / 37
UK_Pacific : 7 / 7
Italians : 14 / 15
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 21 times
6 was rolled 15 times
Average roll : 3.547
Median : 4.000
Variance : 0.585
Standard Deviation : 0.765
Total rolls : 95Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.471
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17Japanese Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 14 times
6 was rolled 8 times
Average roll : 3.792
Median : 4.000
Variance : 1.064
Standard Deviation : 1.031
Total rolls : 48ANZAC Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.259
Median : 3.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
put the other 3 ftrs from japan in fic please.
-
i will do it. i want 2 of the three in fic.
-
here you go.
-
with sydney down, there’s no shame in conceding.
-
You think it’s that critical?
-
No. :-P