13L G40 Boldfresh vs. Karl7 (Allies +11) game 2

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    Thanks!  I am a little blind with rage at the dice right now…  :|

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Tobruk: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                EDIT: Removing units owned by Italians from Alexandria: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by Italians from Alexandria: 1 infantry
                EDIT: Adding units owned by British to Egypt: 1 armour and 1 infantry
                EDIT: Changing ownership of Alexandria from Italians to British
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone

    Non Combat Move - ANZAC
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 aaGuns moved from New South Wales to Queensland
                2 fighters moved from New Zealand to Hawaiian Islands
                1 cruiser moved from 63 Sea Zone to 26 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Algeria to Morocco
                1 cruiser moved from 110 Sea Zone to 88 Sea Zone

    Turn Complete - French

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    i want the italian stack in alex - i will edit.

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    I see

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    G2

    G2.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
                8 infantry moved from Novgorod to Karelia

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
                8 infantry moved from Novgorod to Karelia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Karelia
                    Russians attack with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber
                    Germans defend with 7 infantry
                    Russians win, taking Karelia from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 infantry moved from Bessarabia to Western Ukraine
                1 fighter moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Karelia to Bryansk
                1 aaGun moved from Novgorod to Karelia
                1 mech_infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns moved from Buryatia to Yakut S.S.R.
                10 infantry moved from Buryatia to Yakut S.S.R.
                6 infantry moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Bryansk to Smolensk
                1 armour moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Russia to Smolensk
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 infantry placed in Novgorod
                2 armour, 1 artillery and 4 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 fighter
                EDIT: Adding units owned by Russians to Ukraine: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 factory_minor and 1 fighter; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 fighter moved from Kwangsi to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kwangsi to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 infantry moved from Siam to Shan State
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 battleship and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 bombers moved from Kwangsi to India
                1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 1 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Java
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Java from Dutch with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 37 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 1 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Hunan
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 5,4 and causes: 9 damage to unit: factory_major
                    Bombing raid in India causes 9 damage total.

    Non Combat Move - Japanese
                2 bombers moved from India to French Indo China
                2 fighters and 2 tactical_bombers moved from Hunan to French Indo China
                2 infantry moved from Kwangtung to Kiangsi
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from Wake Island to 31 Sea Zone
                1 battleship, 2 carriers, 2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 20 Sea Zone to Kiangsi
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
                1 fighter moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
                1 fighter moved from 35 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Anhwe to Kiangsi
                1 aaGun and 6 infantry moved from Jehol to Chahar
                4 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 airfield and 1 factory_minor placed in French Indo China
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 4 infantry
        Kiangsi : 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 4 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 2 artilleries and 3 infantry
        Chahar : 1 flag, 1 aaGun and 6 infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 infantry and 4 tactical_bombers
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        20 Sea Zone : 3 transports
        6 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 41 / 45
        Russians : 37 / 37
        Japanese : 46 / 51
        Americans : 52 / 72
        Chinese : 6 / 16
        British : 27 / 30
        UK_Pacific : 15 / 18
        Italians : 15 / 19
        ANZAC : 10 / 20
        French : 7 / 19
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.133
            Median : 3.000
            Variance : 1.341
            Standard Deviation : 1.158
            Total rolls : 45

    Null / Other
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.105
            Median : 3.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.105
            Median : 3.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    UK_Pacific Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 carrier, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Shensi to Hunan

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Shensi to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan
                1 infantry moved from Shensi to Kansu
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 artillery and 4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - British
                1 mech_infantry moved from Egypt to Kenya
                1 bomber moved from Malta to Kenya
                1 infantry moved from Yunnan to Kweichow
                2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow

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    Map

    UK.tsvg

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    need to study this one a bit.  should not be too much longer.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Italians

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 armour and 4 infantry moved from Albania to Greece
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                1 armour moved from Southern France to 93 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 destroyer and 1 submarine moved from 93 Sea Zone to 96 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour and 4 infantry in Greece, round 1 :  0/5 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour and 3 infantry in Greece, round 2 :  0/4 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        2 infantry owned by the Italians lost in Greece
                    1 armour owned by the Italians and 1 infantry owned by the Italians retreated to Albania
                    Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 3 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Gibraltar
                Battle in Morocco
                    Italians attack with 1 armour and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 cruiser in Morocco, round 1 :  1/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Morocco, round 1 :  1/2 hits
                        French roll dice for 2 infantry in Morocco, round 1 :  1/2 hits
                        2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 cruiser
                        Italians roll dice for 1 bomber in 98 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 cruiser in 98 Sea Zone, round 1 :  1/1 hits
                        1 bomber owned by the Italians lost in 98 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                2 aaGuns moved from Greater Southern Germany to Northern Italy
                2 aaGuns moved from Northern Italy to Southern France
                1 artillery moved from Tunisia to Algeria
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk

    Place Units - Italians
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Morocco : 1 flag, 1 armour
        Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Tunisia : 1 flag
        Tobruk : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Albania : 1 armour and 1 infantry
        Northern Italy : 2 aaGuns and 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        96 Sea Zone : 1 destroyer and 1 submarine
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 carrier
        92 Sea Zone : 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 41 / 45
        Russians : 37 / 37
        Japanese : 44 / 51
        Americans : 52 / 73
        Chinese : 8 / 14
        British : 28 / 29
        UK_Pacific : 15 / 14
        Italians : 16 / 24
        ANZAC : 10 / 20
        French : 5 / 19
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.462
            Median : 3.500
            Variance : 0.320
            Standard Deviation : 0.566
            Total rolls : 26

    Neutral_Allies Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    French Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.929
            Median : 4.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

  • 12

    ouch.

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
                2 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

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