Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
G40 2012L Championship Game Mr.Green(Axis)v.Karl7(Allies+9)
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Chnaged Moves
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Ok, so the changes are pretty self explanatory. I still invaded western Europe but on a more limited basis.
As I say, all the US did was do an sbr and the UK attacked Bur and the trn in med, so no major battles that would “lock” the move I think.
The way I had it before I think Germany maybe could have rolled the Allies off the West Coast if Europe, either by attacking the fleet or the invasion force. That would have been the game I think
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I agree that sbr of Germany and a battle in Burma should have little effect on how you want to position your forces in Western Europe So I’ll download your second edition.
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Did you place your uk purchase? I don’t mind the change but typing out the new cm & ncm or at least the change can be helpful. :wink:
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Seems like you changed your purchase. Could you please write out your new turn?
If it gets confusing feel free to start over from Japan’s save with the sbr and Burma battle locked in but everything else open. -
Yeah, ok that makes the most sense. I’ll just post the turns again. Got some guests over so will be awhile. Would shew them off, but my wife would probably no be happy… :lol:
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Oh and thanks, that is very generous of you!
:-D
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No hurry. :-)
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Ok, where were we…
USA
buy
3trn
3inf,
3art
2inf
ftr
dd
sscm
sbr to German by bomber form uk, land in nov
land in from mor in wfr and hol
ncm
fleet in 91 to 110, except cc, and ss from 91 to 92
army in mor to alg
fleet in 101 to 91, land 2 mech, 2inf in mor (1inf from bra)
trn from 91 to 101
fleet in 54 to 26
fleet in 10 to 26, land inf, aa on hawplace
2tr in 101
3inf, 3art in eus
trn, dd in 10
2inf in wus
ftr in eus
ss in 101collect 77
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China
buy 1inf, save 1
cm
inf from she to sui, hop, sze
place inf in she
collect 5+1=6
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UK
buy
UKW
2trn
ss
ftr
2inf
save 2uke
2artcc
– battle in bur in which UK twol with 1 inf, 2ftrs, tacb
– trn in 99 killed by bomber from egy
ncm
ftr from gib to UK
4inf, art from egy to alx
mech from sud to alx
2inf from sud to egy
inf from eth to sud
inf from irq to npr
art from irq to cpr
inf from syr to irq
2arm from irq to egy
dd from 91 to 110place
2trn in 110
22 in 81
ftr, inf in egy
inf in cprcollect, using cvds already rolled
ukw 34-3+2=33
uke 6-3=3
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Please double check the map. I don’t think you made at least some of your placement for US (trn’s in sz101) and if you wanted to move all of your army from mor to alg would it not be four American units there?
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I’ll check
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Also while you are at it you do know that your submarine does not classify as a surface warship, right? But perhaps you put it there to threaten more of the Med.
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oh, blah…. so much for know the rules… yes, I thought the ss would deactivate the NO…
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corrected map
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It will take about 30 min before I can do Italy, just a heads up… :-)
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Italy 4:
bank=20
2 fig@10=20ncm:
4 inf nita > wgr
inf, art gre > bul
arm gre > romplacement:
2 fig > sitacollect:
15+2=20 ipc -
Anzac
buy
arm, 2infncm
inf in nze to nsw on trn
2inf from nsw to que
cc, ss from 54 to 26
2inf from egy to trjplace all in nsw
collect 10
France
inf from sud to egy





