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G40 Mistergreen Axis vs Karl7(allies) Game 2

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 12 artilleries, 37 infantry and 2 mech_infantrys moved from Poland to Germany
                1 artillery and 1 infantry moved from Slovakia Hungary to Germany
                1 fighter moved from Western Ukraine to Germany
                1 tactical_bomber moved from Western Ukraine to Germany
                1 fighter moved from Bessarabia to Germany

    Combat - Russians
                Battle in Germany
                    Russians attack with 2 armour, 13 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 2 artilleries, 1 factory_major, 1 fighter, 31 infantry, 6 mech_infantrys and 2 tactical_bombers; Italians defend with 3 armour, 4 fighters, 1 infantry and 6 mech_infantrys
                    Germans win with 3 armour, 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -64
                    Casualties for Germans: 1 aaGun, 1 artillery, 31 infantry and 6 mech_infantrys
                    Casualties for Russians: 2 armour, 13 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Italians: 1 infantry and 6 mech_infantrys

    Non Combat Move - Russians
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Volgograd to Russia
                1 infantry moved from Urals to Vologda
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Romania to Slovakia Hungary

    Place Units - Russians
                1 armour, 1 artillery, 2 fighters and 6 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 18 infantry
                EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs

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    Hmm, what will Japan do?


  • Sorry for the delay.  :oops: Either I’m been busy or the forum has been down. I’m in the middle sending my teammates some input regarding our tournament game but after that I should have time for Japan…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 3 carriers, 1 factory_minor and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Jehol to Chahar
                2 fighters moved from Japan to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 artillery moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                3 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 armour moved from Burma to 38 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from French Indo China to 42 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
                2 infantry moved from 56 Sea Zone to Western Australia
                11 armour, 4 artilleries and 4 infantry moved from Burma to India

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Western Australia
                Battle in Chahar
                    Japanese attack with 1 artillery
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery in Chahar, round 1 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  1/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    Chinese win, taking Western Australia from ANZAC with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery
                Battle in India
                    Japanese attack with 11 armour, 4 artilleries and 4 infantry
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 11 armour, 4 artilleries and 4 infantry in India, round 1 :  10/19 hits
                        UK_Pacific roll dice for 2 infantry in India, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 11 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 1 :  1/2 hits
                        Americans roll dice for 1 infantry in Java, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Burma to India
                1 armour moved from Burma to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                1 mech_infantry moved from Yunnan to Kwangtung
                1 infantry moved from Hunan to Kiangsi
                1 bomber moved from 42 Sea Zone to French Indo China
                2 battleships and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                3 tactical_bombers moved from French Indo China to 35 Sea Zone
                1 fighter moved from Shan State to 35 Sea Zone
                2 fighters and 3 tactical_bombers moved from Shan State to Kwangtung
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 aaGun and 14 infantry moved from Manchuria to Korea

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                3 infantry placed in French Indo China
                3 carriers placed in 37 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 32 / 42
        Japanese : 67 / 83
        Americans : 54 / 82
        Chinese : 4 / 8
        British : 31 / 34
        UK_Pacific : 2 / 0
        Italians : 18 / 22
        ANZAC : 9 / 16
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 infantry and 2 mech_infantrys moved from 95 Sea Zone to Northern Italy
                4 armour moved from Normandy Bordeaux to Northern Italy
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Normandy Bordeaux to Germany
                1 fighter moved from 110 Sea Zone to Germany
                1 tactical_bomber moved from 110 Sea Zone to Germany
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Denmark
                Battle in Celebes
                Battle in Germany
                    Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_major, 1 fighter and 2 tactical_bombers; Italians defend with 3 armour and 4 fighters
                    Germans win, taking Denmark from Germans, taking Celebes from Japanese with 2 armour, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -23
                    Casualties for Germans: 1 artillery
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
                Battle in Northern Italy
                    Americans attack with 4 armour, 2 infantry and 3 mech_infantrys
                    Italians defend with 1 aaGun, 1 factory_major and 8 infantry
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 4 armour remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 aaGun and 8 infantry
                    Casualties for Americans: 2 infantry and 3 mech_infantrys

    Non Combat Move - Americans
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                4 fighters moved from 91 Sea Zone to 112 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 aaGun moved from Normandy Bordeaux to Holland Belgium
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 transports placed in 101 Sea Zone
                1 artillery and 5 infantry placed in Eastern United States
                3 armour placed in Normandy Bordeaux
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1
                Americans collect 61 PUs (5 lost to blockades); end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Anhwe to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Anhwe to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - British
                British buy 1 artillery, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from United Kingdom to 110 Sea Zone
                7 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 7 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
                1 artillery and 7 infantry moved from 113 Sea Zone to Germany
                2 fighters moved from 113 Sea Zone to Germany
                2 fighters moved from United Kingdom to Germany
                1 infantry moved from Nigeria to French West Africa
                      British take French West Africa from Germans
                1 infantry moved from British Somaliland to Ethiopia
                      British take Ethiopia from Italians
                3 armour, 4 artilleries, 10 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - British
                Battle in Germany
                    British attack with 1 artillery, 4 fighters and 7 infantry
                    Germans defend with 1 factory_major, 1 fighter and 2 tactical_bombers; Italians defend with 2 armour and 4 fighters
                    British captures 63PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 43
                    Casualties for Germans: 1 fighter and 2 tactical_bombers
                    Casualties for British: 2 fighters and 7 infantry
                    Casualties for Italians: 2 armour and 4 fighters

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Libya from Italians to British
                EDIT: Adding units owned by British to Libya: 1 infantry
                EDIT: Removing units owned by British from Tunisia: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Germany to 113 Sea Zone
                2 fighters moved from Iraq to Northern Italy
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 armour moved from Morocco to Tunisia
                3 aaGuns, 3 artilleries and 20 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies

    Place Units - British
                3 transports placed in 109 Sea Zone
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
                British collect 35 PUs (5 lost to blockades); end with 98 PUs total

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    Well!  Success in taking Germany.  I did not scramble for you in either sz off Wger because I thought I had strong enough forces to kill your stuff no matter.  But you can roll it if you want.  Not that it matters that much as I think you can retake Germany and hold it.


  • Well since scrambling a single plane into sz113 would have reduced your odds from 74% to 48% that is what I would have done. But for for laughs and giggles I’ll play along with the board as it is.  :wink:

  • 22 20 19 18 17 16 15 14 12

    because the scramble would have drawn off my bb and ccs?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser moved from 97 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 cruiser
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 95 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Italians
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 battleship, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                3 armour moved from Anglo Egyptian Sudan to Egypt

    Place Units - Italians
                2 armour and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 35 / 0
        Russians : 32 / 42
        Japanese : 55 / 83
        Americans : 66 / 81
        Chinese : 13 / 15
        British : 40 / 98
        UK_Pacific : 2 / 0
        Italians : 11 / 16
        ANZAC : 9 / 16
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Yes not quite as cost effective as kamikaze fighters but well worth it in a pinch!  :-)

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 56 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 56 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia
                3 fighters moved from Caroline Islands to New South Wales
                1 cruiser moved from 33 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Combat Move - French
                1 fighter moved from Normandy Bordeaux to Northern Italy

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Combat Move - Germans
                5 artilleries and 40 infantry moved from Smolensk to Russia
                1 infantry moved from Bryansk to Russia
                1 armour moved from Novosibirsk to Russia
                14 armour and 2 mech_infantrys moved from Belarus to Russia
                2 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                4 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
                18 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in Germany
                    Germans attack with 18 infantry
                    British defend with 1 artillery and 1 factory_minor
                    Germans win, taking Germany from British with 18 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Russia
                    Germans attack with 15 armour, 5 artilleries, 41 infantry and 2 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 35 infantry and 1 mech_infantry
                    Germans captures 42PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 15 armour, 5 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 65
                    Casualties for Germans: 32 infantry
                    Casualties for Russians: 2 aaGuns, 1 armour, 4 artilleries, 2 fighters, 35 infantry and 1 mech_infantry
                Battle in 113 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers
                    British defend with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 transports
                    Units damaged: 1 battleship owned by the British
                    Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 90
                    Casualties for Germans: 1 destroyer and 1 fighter
                    Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 transports

    Non Combat Move - Germans
                4 fighters and 2 tactical_bombers moved from 113 Sea Zone to Southern Italy
                1 infantry moved from Western Germany to Greater Southern Germany
                1 aaGun moved from Western Germany to Germany
                2 bombers and 1 tactical_bomber moved from 113 Sea Zone to Finland
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                1 transport moved from 58 Sea Zone to 37 Sea Zone
                1 armour moved from Kenya to Egypt

    Turn Complete - Germans
                Germans collect 43 PUs; end with 85 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs


  • That is odd. I do dry runs sometimes as local games. I wasn’t sure at the end whether I had run the turn as local or not so I posted it. In the post that has been a good way of finding out since a local game gives an error message. But this time it went through. Odd.  :?

    I’ll redo the turn with non-local dice if you wish but if you have faith in me not taking advantage of the local dice I’ll save myself the trouble. It’s not like there was any important battles this round or anything, eh?  :-D


  • Redid the turn after all. I must say that my local dice loved me a lot more.  :cry:
    Posting in a bit after ncm…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Combat Move - Germans
                5 artilleries and 40 infantry moved from Smolensk to Russia
                14 armour and 2 mech_infantrys moved from Belarus to Russia
                1 armour moved from Novosibirsk to Russia
                1 infantry moved from Bryansk to Russia
                2 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                4 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
                18 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in Russia
                    Germans attack with 15 armour, 5 artilleries, 41 infantry and 2 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 35 infantry and 1 mech_infantry
                        Germans roll dice for 15 armour, 5 artilleries, 41 infantry and 2 mech_infantrys in Russia, round 1 :  14/63 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 4 artilleries, 2 fighters, 35 infantry and 1 mech_infantry in Russia, round 1 :  15/43 hits
                        12 infantry owned by the Russians , 15 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 15 armour, 5 artilleries, 26 infantry and 2 mech_infantrys in Russia, round 2 :  18/48 hits
                        Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 23 infantry and 1 mech_infantry in Russia, round 2 :  13/31 hits
                        18 infantry owned by the Russians and 13 infantry owned by the Germans lost in Russia
                        Germans roll dice for 15 armour, 5 artilleries, 13 infantry and 2 mech_infantrys in Russia, round 3 :  11/35 hits
                        Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Russia, round 3 :  7/13 hits
                        5 infantry owned by the Russians , 1 armour owned by the Russians , 7 infantry owned by the Germans , 4 artilleries owned by the Russians and 1 mech_infantry owned by the Russians lost in Russia
                        Germans roll dice for 15 armour, 5 artilleries, 6 infantry and 2 mech_infantrys in Russia, round 4 :  10/28 hits
                        Russians roll dice for 2 fighters in Russia, round 4 :  2/2 hits
                        2 infantry owned by the Germans and 2 fighters owned by the Russians lost in Russia
                    Germans captures 42PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 15 armour, 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 50
                    Casualties for Germans: 37 infantry
                    Casualties for Russians: 2 aaGuns, 1 armour, 4 artilleries, 2 fighters, 35 infantry and 1 mech_infantry
                Battle in Germany
                    Germans attack with 18 infantry
                    British defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 18 infantry in Germany, round 1 :  3/18 hits
                        British roll dice for 1 artillery in Germany, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Germany
                    Germans win, taking Germany from British with 18 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 113 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers
                    British defend with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 transports
                        Germans roll dice for 2 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers in 113 Sea Zone, round 1 :  6/11 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 transports in 113 Sea Zone, round 1 :  4/6 hits
                        2 cruisers owned by the British , 1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 1 destroyer owned by the Germans , 1 carrier owned by the British and 2 fighters owned by the Germans lost in 113 Sea Zone
                        Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 :  3/7 hits
                        British roll dice for 1 battleship, 1 fighter and 4 transports in 113 Sea Zone, round 2 :  2/2 hits
                        1 transport owned by the British , 1 bomber owned by the Germans , 1 fighter owned by the British , 1 battleship owned by the British and 1 fighter owned by the Germans lost in 113 Sea Zone
                        3 transports owned by the British lost in 113 Sea Zone
                    Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 47
                    Casualties for Germans: 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 transports

    Non Combat Move - Germans
                1 bomber moved from 113 Sea Zone to Finland
                2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Southern Italy
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                1 aaGun moved from Western Germany to Germany
                1 infantry moved from Western Germany to Greater Southern Germany
                1 armour moved from Kenya to Egypt
                1 transport moved from 58 Sea Zone to 37 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 85 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs

    Production/PUs Summary :

    Germans : 43 / 100
        Russians : 29 / 0
        Japanese : 55 / 83
        Americans : 66 / 81
        Chinese : 13 / 15
        British : 35 / 98
        UK_Pacific : 2 / 0
        Italians : 11 / 16
        ANZAC : 9 / 14
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    bah, no need to go on.  It’s a loser for the allies.


  • Thanks for a fun game. Let me know if you want another. So if I do have enough games for the end of season tournament thingy when are that starting up?

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