good luck! 42048 start.tsvg
G40 Mistergreen Axis vs Karl7(allies) Game 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from Japanese
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Combat Move - French
1 fighter moved from United Kingdom to Normandy BordeauxNon Combat Move - French
Turn Complete - French
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Looks like you made the right move with Italy re: USSR push. But I think we should see this though anyway for fun. We can get super serious when when the league tournament starts.
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Aren’t you the only one that has qualified for it? Aren’t the requirement eight game and I’m at a “close” second spot on five games but I fear I won’t get three league games in by 2nd of November.
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Gamerman’s stats show you at 9 games complete. Doesn’t have to be 8 wins, just 8 played. At least that is what I understand.
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Alrighty then! :-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Germans
Germans repair 6 damage on 6 factory_majors; Remaining resources: 59 PUs;
Germans buy 19 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 unit repaired.
1 armour moved from Kenya to Tanganyika Territory
Germans take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Kenya
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 bomber and 1 fighter moved from Novgorod to Baltic States
2 infantry moved from Belarus to Baltic States
1 bomber moved from Western Germany to Baltic States
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to Southern France
1 infantry and 1 tactical_bomber moved from France to Southern FranceCombat - Germans
Battle in Baltic States
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Baltic States, round 1 : 4/5 hits
Russians roll dice for 2 infantry in Baltic States, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 1 : 2/3 hits
British roll dice for 1 infantry in Southern France, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
3 aaGuns, 5 artilleries and 39 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
2 bombers moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Germany
2 tactical_bombers moved from Greece to Germany
2 fighters moved from Greece to Western Germany
1 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
2 infantry and 6 mech_infantrys moved from Western Germany to Germany
1 battleship and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 72 Sea Zone to 58 Sea Zone
1 submarine moved from 66 Sea Zone to 85 Sea Zone
2 infantry moved from Western Germany to GermanyPlace Units - Germans
9 infantry placed in Germany
10 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 44 / 61
Russians : 35 / 48
Japanese : 56 / 70
Americans : 58 / 82
Chinese : 6 / 8
British : 31 / 34
UK_Pacific : 5 / 5
Italians : 18 / 22
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Edited in a forgotten blitz, if you don’t mind. :-)
arm even > tim(mt) > nov(mt)Named the game badly but it’s the right save.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 12 artilleries, 37 infantry and 2 mech_infantrys moved from Poland to Germany
1 artillery and 1 infantry moved from Slovakia Hungary to Germany
1 fighter moved from Western Ukraine to Germany
1 tactical_bomber moved from Western Ukraine to Germany
1 fighter moved from Bessarabia to GermanyCombat - Russians
Battle in Germany
Russians attack with 2 armour, 13 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries, 1 factory_major, 1 fighter, 31 infantry, 6 mech_infantrys and 2 tactical_bombers; Italians defend with 3 armour, 4 fighters, 1 infantry and 6 mech_infantrys
Germans win with 3 armour, 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -64
Casualties for Germans: 1 aaGun, 1 artillery, 31 infantry and 6 mech_infantrys
Casualties for Russians: 2 armour, 13 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 1 infantry and 6 mech_infantrysNon Combat Move - Russians
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Urals to Vologda
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Romania to Slovakia HungaryPlace Units - Russians
1 armour, 1 artillery, 2 fighters and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 18 infantry
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs -
Hmm, what will Japan do?
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Sorry for the delay. :oops: Either I’m been busy or the forum has been down. I’m in the middle sending my teammates some input regarding our tournament game but after that I should have time for Japan…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 carriers, 1 factory_minor and 3 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Jehol to Chahar
2 fighters moved from Japan to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from Kazakhstan to Samara
Japanese take Samara from Russians
3 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 armour moved from Burma to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to 42 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
11 armour, 4 artilleries and 4 infantry moved from Burma to IndiaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Australia
Battle in Chahar
Japanese attack with 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery in Chahar, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Western Australia from ANZAC with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in India
Japanese attack with 11 armour, 4 artilleries and 4 infantry
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 11 armour, 4 artilleries and 4 infantry in India, round 1 : 10/19 hits
UK_Pacific roll dice for 2 infantry in India, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 11 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Java, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Java, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Burma to India
1 armour moved from Burma to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Yunnan to Kwangtung
1 infantry moved from Hunan to Kiangsi
1 bomber moved from 42 Sea Zone to French Indo China
2 battleships and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
3 tactical_bombers moved from French Indo China to 35 Sea Zone
1 fighter moved from Shan State to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from Shan State to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 aaGun and 14 infantry moved from Manchuria to KoreaPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 infantry placed in French Indo China
3 carriers placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsProduction/PUs Summary :
Germans : 46 / 63
Russians : 32 / 42
Japanese : 67 / 83
Americans : 54 / 82
Chinese : 4 / 8
British : 31 / 34
UK_Pacific : 2 / 0
Italians : 18 / 22
ANZAC : 9 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry and 2 mech_infantrys moved from 95 Sea Zone to Northern Italy
4 armour moved from Normandy Bordeaux to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Germany
1 fighter moved from 110 Sea Zone to Germany
1 tactical_bomber moved from 110 Sea Zone to Germany
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Denmark
Battle in Celebes
Battle in Germany
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_major, 1 fighter and 2 tactical_bombers; Italians defend with 3 armour and 4 fighters
Germans win, taking Denmark from Germans, taking Celebes from Japanese with 2 armour, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -23
Casualties for Germans: 1 artillery
Casualties for Italians: 1 armour
Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
Battle in Northern Italy
Americans attack with 4 armour, 2 infantry and 3 mech_infantrys
Italians defend with 1 aaGun, 1 factory_major and 8 infantry
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 4 armour remaining. Battle score for attacker is 11
Casualties for Italians: 1 aaGun and 8 infantry
Casualties for Americans: 2 infantry and 3 mech_infantrysNon Combat Move - Americans
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 aaGun moved from Normandy Bordeaux to Holland Belgium
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
3 armour placed in Normandy Bordeaux
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1
Americans collect 61 PUs (5 lost to blockades); end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - British
British buy 1 artillery, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 7 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 7 infantry moved from 113 Sea Zone to Germany
2 fighters moved from 113 Sea Zone to Germany
2 fighters moved from United Kingdom to Germany
1 infantry moved from Nigeria to French West Africa
British take French West Africa from Germans
1 infantry moved from British Somaliland to Ethiopia
British take Ethiopia from Italians
3 armour, 4 artilleries, 10 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - British
Battle in Germany
British attack with 1 artillery, 4 fighters and 7 infantry
Germans defend with 1 factory_major, 1 fighter and 2 tactical_bombers; Italians defend with 2 armour and 4 fighters
British captures 63PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 43
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 2 fighters and 7 infantry
Casualties for Italians: 2 armour and 4 fightersNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to British
EDIT: Adding units owned by British to Libya: 1 infantry
EDIT: Removing units owned by British from Tunisia: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Germany to 113 Sea Zone
2 fighters moved from Iraq to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 armour moved from Morocco to Tunisia
3 aaGuns, 3 artilleries and 20 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_AlliesPlace Units - British
3 transports placed in 109 Sea Zone
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 35 PUs (5 lost to blockades); end with 98 PUs total -
Well! Success in taking Germany. I did not scramble for you in either sz off Wger because I thought I had strong enough forces to kill your stuff no matter. But you can roll it if you want. Not that it matters that much as I think you can retake Germany and hold it.
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Well since scrambling a single plane into sz113 would have reduced your odds from 74% to 48% that is what I would have done. But for for laughs and giggles I’ll play along with the board as it is. :wink:
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because the scramble would have drawn off my bb and ccs?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Italians
Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 cruiser
Americans defend with 2 transports
2 transports owned by the Americans lost in 95 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
3 armour moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
2 armour and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 35 / 0
Russians : 32 / 42
Japanese : 55 / 83
Americans : 66 / 81
Chinese : 13 / 15
British : 40 / 98
UK_Pacific : 2 / 0
Italians : 11 / 16
ANZAC : 9 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Yes not quite as cost effective as kamikaze fighters but well worth it in a pinch! :-)