you can change it
G40 Mistergreen Axis vs Karl7(allies) Game 2
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Germany
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in Java
Battle in 92 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win, taking Java from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 submarine moved from 82 Sea Zone to 70 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
3 artilleries and 1 fighter placed in Eastern United States
3 armour placed in Normandy Bordeaux
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
10 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Combat Move - British
1 armour moved from Union of South Africa to South West Africa
British take South West Africa from Germans
1 infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Germans
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from Iraq to Syria
British take Syria from ItaliansCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 armour moved from Syria to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 infantry moved from Italian Somaliland to British Somaliland
1 armour moved from South West Africa to Union of South Africa
3 aaGuns, 3 artilleries, 2 fighters and 20 infantry moved from India to West India
2 fighters moved from West India to IraqPlace Units - British
3 transports placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery placed in United Kingdom
2 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,1
British collect 34 PUs (1 lost to blockades); end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
Interesting game. Moving the Soviet army in Poland was super risky. If I had held them back, this would be a very different/longer game. I wanted to have some fun. As is, this will be over in about 3 rounds either way, I think.
BTW, thanks for playing with me. My Tripple A skills are, I think, reaching competency. Only 1 significant blunder this time. :wink:
-
Yes a very interesting game. I’ve been tempted to advance with Russia myself but the higher production capacity of Germany has always kept me back. I’ve very muched enjoyed our games even if I’ve managed to do my fair share of mistakes. :-)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Western Germany to Holland Belgium
3 fighters moved from France to Holland Belgium
1 bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Strategic bombing raid in Normandy Bordeaux
AA guns fire in Normandy Bordeaux : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in Holland Belgium
Italians attack with 4 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 4 fighters and 1 infantry in Holland Belgium, round 1 : 2/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun and 3 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun and 3 infantry moved from 97 Sea Zone to Southern Italy
4 infantry moved from Greece to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 armour and 6 mech_infantrys moved from Northern Italy to Germany
1 infantry moved from Western Germany to Germany
4 fighters moved from Holland Belgium to GermanyPlace Units - Italians
2 infantry placed in Southern Italy
8 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,2
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 40 / 65
Russians : 38 / 48
Japanese : 56 / 70
Americans : 58 / 82
Chinese : 6 / 8
British : 32 / 34
UK_Pacific : 5 / 5
Italians : 18 / 22
ANZAC : 10 / 10
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from Japanese
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Combat Move - French
1 fighter moved from United Kingdom to Normandy BordeauxNon Combat Move - French
Turn Complete - French
-
Looks like you made the right move with Italy re: USSR push. But I think we should see this though anyway for fun. We can get super serious when when the league tournament starts.
-
Aren’t you the only one that has qualified for it? Aren’t the requirement eight game and I’m at a “close” second spot on five games but I fear I won’t get three league games in by 2nd of November.
-
Gamerman’s stats show you at 9 games complete. Doesn’t have to be 8 wins, just 8 played. At least that is what I understand.
-
Alrighty then! :-D
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Germans
Germans repair 6 damage on 6 factory_majors; Remaining resources: 59 PUs;
Germans buy 19 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 unit repaired.
1 armour moved from Kenya to Tanganyika Territory
Germans take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Kenya
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 bomber and 1 fighter moved from Novgorod to Baltic States
2 infantry moved from Belarus to Baltic States
1 bomber moved from Western Germany to Baltic States
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to Southern France
1 infantry and 1 tactical_bomber moved from France to Southern FranceCombat - Germans
Battle in Baltic States
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Baltic States, round 1 : 4/5 hits
Russians roll dice for 2 infantry in Baltic States, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 1 : 2/3 hits
British roll dice for 1 infantry in Southern France, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
3 aaGuns, 5 artilleries and 39 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
2 bombers moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Germany
2 tactical_bombers moved from Greece to Germany
2 fighters moved from Greece to Western Germany
1 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
2 infantry and 6 mech_infantrys moved from Western Germany to Germany
1 battleship and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 72 Sea Zone to 58 Sea Zone
1 submarine moved from 66 Sea Zone to 85 Sea Zone
2 infantry moved from Western Germany to GermanyPlace Units - Germans
9 infantry placed in Germany
10 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 44 / 61
Russians : 35 / 48
Japanese : 56 / 70
Americans : 58 / 82
Chinese : 6 / 8
British : 31 / 34
UK_Pacific : 5 / 5
Italians : 18 / 22
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Edited in a forgotten blitz, if you don’t mind. :-)
arm even > tim(mt) > nov(mt)Named the game badly but it’s the right save.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 12 artilleries, 37 infantry and 2 mech_infantrys moved from Poland to Germany
1 artillery and 1 infantry moved from Slovakia Hungary to Germany
1 fighter moved from Western Ukraine to Germany
1 tactical_bomber moved from Western Ukraine to Germany
1 fighter moved from Bessarabia to GermanyCombat - Russians
Battle in Germany
Russians attack with 2 armour, 13 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries, 1 factory_major, 1 fighter, 31 infantry, 6 mech_infantrys and 2 tactical_bombers; Italians defend with 3 armour, 4 fighters, 1 infantry and 6 mech_infantrys
Germans win with 3 armour, 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -64
Casualties for Germans: 1 aaGun, 1 artillery, 31 infantry and 6 mech_infantrys
Casualties for Russians: 2 armour, 13 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 1 infantry and 6 mech_infantrysNon Combat Move - Russians
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Urals to Vologda
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Romania to Slovakia HungaryPlace Units - Russians
1 armour, 1 artillery, 2 fighters and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 18 infantry
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs -
Hmm, what will Japan do?
-
Sorry for the delay. :oops: Either I’m been busy or the forum has been down. I’m in the middle sending my teammates some input regarding our tournament game but after that I should have time for Japan…
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 carriers, 1 factory_minor and 3 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Jehol to Chahar
2 fighters moved from Japan to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from Kazakhstan to Samara
Japanese take Samara from Russians
3 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 armour moved from Burma to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to 42 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
11 armour, 4 artilleries and 4 infantry moved from Burma to IndiaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Australia
Battle in Chahar
Japanese attack with 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery in Chahar, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Western Australia from ANZAC with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in India
Japanese attack with 11 armour, 4 artilleries and 4 infantry
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 11 armour, 4 artilleries and 4 infantry in India, round 1 : 10/19 hits
UK_Pacific roll dice for 2 infantry in India, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 11 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Java, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Java, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Burma to India
1 armour moved from Burma to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Yunnan to Kwangtung
1 infantry moved from Hunan to Kiangsi
1 bomber moved from 42 Sea Zone to French Indo China
2 battleships and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
3 tactical_bombers moved from French Indo China to 35 Sea Zone
1 fighter moved from Shan State to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from Shan State to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 aaGun and 14 infantry moved from Manchuria to KoreaPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 infantry placed in French Indo China
3 carriers placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsProduction/PUs Summary :
Germans : 46 / 63
Russians : 32 / 42
Japanese : 67 / 83
Americans : 54 / 82
Chinese : 4 / 8
British : 31 / 34
UK_Pacific : 2 / 0
Italians : 18 / 22
ANZAC : 9 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry and 2 mech_infantrys moved from 95 Sea Zone to Northern Italy
4 armour moved from Normandy Bordeaux to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Germany
1 fighter moved from 110 Sea Zone to Germany
1 tactical_bomber moved from 110 Sea Zone to Germany
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Denmark
Battle in Celebes
Battle in Germany
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_major, 1 fighter and 2 tactical_bombers; Italians defend with 3 armour and 4 fighters
Germans win, taking Denmark from Germans, taking Celebes from Japanese with 2 armour, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -23
Casualties for Germans: 1 artillery
Casualties for Italians: 1 armour
Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
Battle in Northern Italy
Americans attack with 4 armour, 2 infantry and 3 mech_infantrys
Italians defend with 1 aaGun, 1 factory_major and 8 infantry
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 4 armour remaining. Battle score for attacker is 11
Casualties for Italians: 1 aaGun and 8 infantry
Casualties for Americans: 2 infantry and 3 mech_infantrysNon Combat Move - Americans
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 aaGun moved from Normandy Bordeaux to Holland Belgium
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
3 armour placed in Normandy Bordeaux
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1
Americans collect 61 PUs (5 lost to blockades); end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs





