08677fe3-ccc3-4294-b0bc-71adf96ec12f-triplea_42321_1chi.tsvg
Me1945 (Allies) vs AlexGreat (Axis), G40 Final Alpha, TripleA, NT
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Politics - Americans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
1 fighter moved from Guam to 43 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 cruiser moved from 26 Sea Zone to 16 Sea Zone
1 battleship moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 : 4/5 hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 6 Sea Zone, round 1 : 2/4 hits
2 fighters owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 bomber and 1 tactical_bomber in 6 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 bomber in 6 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -9
Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 1 bomber, 3 fighters and 1 tactical_bomber
Battle in 16 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 16 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 16 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from 43 Sea Zone to Celebes
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 16 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from 86 Sea Zone to Brazil
1 transport moved from 89 Sea Zone to 86 Sea Zone
1 carrier moved from 101 Sea Zone to 123 Sea Zone
2 cruisers moved from 101 Sea Zone to 123 Sea Zone
1 infantry moved from Western United States to Central United States
1 infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 carrier placed in 101 Sea Zone
1 fighter placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 fighter and 2 infantry
44 Sea Zone : 1 transport
33 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
10 Sea Zone : 1 carrier and 1 transport
16 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Central United States : 1 factory_major, 1 fighter and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
123 Sea Zone : 1 carrier and 2 cruisers
86 Sea Zone : 2 transports
101 Sea Zone : 1 carrier
Brazil : 1 flag, 1 artillery and 4 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 47 / 48
Americans : 52 / 72
Chinese : 5 / 15
British : 29 / 35
UK_Pacific : 11 / 22
Italians : 17 / 23
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 1 : 0/6 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 1 : 3/3 hits
3 infantry owned by the Chinese lost in Yunnan
2 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
2 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Kansu
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 2 infantry
Szechwan : 2 infantry
Sikang : 1 fighter and 8 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 47 / 48
Americans : 52 / 72
Chinese : 5 / 5
British : 29 / 35
UK_Pacific : 11 / 22
Italians : 17 / 23
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - British
Giving bonus movement to units
1 fighter moved from India to Malaya
1 artillery moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 tactical_bomber moved from India to Iraq
1 fighter moved from India to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 cruiser moved from 79 Sea Zone to 72 Sea Zone
1 battleship moved from 79 Sea Zone to 72 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Kenya
1 fighter moved from Egypt to Kenya
1 tactical_bomber moved from Egypt to Kenya
1 bomber moved from Malta to IraqCombat - British
Battle in Iraq
British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 1 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Iraq, round 2 : 2/3 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 2/2 hits
1 bomber owned by the British , 2 infantry owned by the Neutral_Axis and 1 fighter owned by the British lost in Iraq
British win with 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 bomber, 1 fighter and 1 infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 bomber, 1 fighter and 1 infantry
Battle in Kenya
British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 1 : 2/2 hits
British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 1 : 2/5 hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 1 : 1/4 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
British win with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Malaya
British attack with 1 fighter
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 fighter in Malaya, round 1 : 1/1 hits
Japanese roll dice for 1 artillery in Malaya, round 1 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Japanese lost in Malaya
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery
Casualties for British: 1 fighter
British win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery
Casualties for British: 1 fighter
Battle in Yunnan
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 1 : 1/5 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 1 : 0/3 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 0/4 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yunnan, round 4 : 2/3 hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 2 infantry
British win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - British
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Kenya to Egypt
1 tactical_bomber moved from Kenya to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 cruiser moved from 101 Sea Zone to 86 Sea Zone
2 fighters moved from United Kingdom to 123 Sea Zone
1 fighter moved from United Kingdom to Iceland
2 fighters moved from United Kingdom to French West Africa
4 infantry moved from India to Burma
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 carrier moved from 81 Sea Zone to 76 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 bomber and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for British :
Yunnan : 1 armour, 1 artillery and 1 mech_infantry
Shan State : 1 infantry
Burma : 2 aaGuns and 7 infantry
India : 1 aaGun, 1 airfield and 1 harbour
Sumatra : 1 infantry
Iceland : 1 airfield and 1 fighter
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Tanganyika Territory : 2 infantry
French West Africa : 2 fighters
123 Sea Zone : 1 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry and 2 transports
76 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
86 Sea Zone : 1 cruiser
72 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Persia : 1 flag, 1 tactical_bomberProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 46 / 48
Americans : 52 / 72
Chinese : 6 / 5
British : 30 / 35
UK_Pacific : 11 / 0
Italians : 16 / 23
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Place Units - UK_Pacific
1 armour, 1 bomber and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Sumatra : 1 flag,
Production/PUs Summary :Germans : 41 / 51
Russians : 37 / 37
Japanese : 46 / 48
Americans : 52 / 72
Chinese : 6 / 5
British : 30 / 35
UK_Pacific : 11 / 10
Italians : 16 / 23
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 artillery moved from Tunisia to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from Greece to 97 Sea Zone
1 bomber moved from Southern Italy to Morocco
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Gibraltar
Italians take Gibraltar from British
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Morocco
Italians attack with 1 bomber and 2 infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Tobruk
1 armour moved from Greece to Yugoslavia
1 bomber moved from Morocco to LibyaPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 46 / 48
Americans : 52 / 72
Chinese : 6 / 5
British : 30 / 35
UK_Pacific : 11 / 10
Italians : 18 / 34
ANZAC : 14 / 17
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Germans
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Setting uses for triggers used this phase.Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
3 artilleries and 12 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
9 armour and 6 mech_infantrys moved from Germany to Baltic States
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Ukraine
1 armour moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to Bessarabia
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to BessarabiaCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Recording Battle StatisticsNon Combat Move - Germans
2 armour, 2 artilleries and 5 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Slovakia Hungary
1 bomber moved from Ukraine to Romania
1 bomber moved from Ukraine to Romania
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 cruiser moved from 104 Sea Zone to 103 Sea Zone
1 carrier moved from 112 Sea Zone to 103 Sea Zone
1 fighter moved from 112 Sea Zone to 103 Sea Zone
1 fighter moved from 112 Sea Zone to 103 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 103 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 fighter moved from 114 Sea Zone to Norway
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Norway
1 tactical_bomber moved from 114 Sea Zone to Norway
1 tactical_bomber moved from Southern Italy to Algeria
1 fighter moved from Tobruk to Algeria
1 artillery moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from Bessarabia to RomaniaPlace Units - Germans
1 destroyer placed in 113 Sea Zone
4 armour and 1 mech_infantry placed in Germany
2 infantry placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
R3 is completed and file is attached. Sorry, I clicked Done before posting.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Japanese
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanPurchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 2 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Korea
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Yunnan
1 transport moved from 37 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Shan State
Japanese attack with 1 fighter and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Japanese win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 armour, 1 artillery and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Japanese win with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 tactical_bomber moved from Korea to Japan
1 infantry moved from Manchuria to Korea
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 artillery moved from Hopei to Suiyuyan
1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Kwangsi to Japan
1 bomber moved from Kwangsi to French Indo China
Turning on Edit Mode
EDIT: Turning off Edit ModePlace Units - Japanese
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 41 Sea Zone: 1 transport
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 20 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour and 2 infantry placed in Manchuria
1 factory_minor placed in French Indo China
4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
Edited a TT that I moved in the combat phase (but that did not transport units).
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters, 1 harbour and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
Giving bonus movement to units
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Western United States to 103 Sea Zone
1 fighter moved from Central United States to 103 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 : 1/4 hits
Italians roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 103 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport
Americans roll dice for 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 1 : 2/2 hits
Germans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 103 Sea Zone, round 1 : 4/4 hits
1 fighter owned by the Americans , 1 cruiser owned by the Germans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Germans lost in 103 Sea Zone
Germans win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 1
Casualties for Germans: 1 cruiser and 1 fighter
Casualties for Americans: 1 fighter and 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - Americans
1 carrier and 2 fighters moved from 123 Sea Zone to 109 Sea Zone
2 cruisers moved from 123 Sea Zone to 109 Sea Zone
1 carrier moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 cruiser moved from 16 Sea Zone to 26 Sea Zone
1 battleship moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 mech_infantry moved from Eastern United States to Central United States
1 infantry moved from Central United States to Eastern United States
1 artillery moved from Western United States to Central United States
1 infantry moved from Brazil to Suriname
1 mech_infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
1 harbour placed in Brazil
2 destroyers placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 1 infantry
Midway : 1 airfield
Celebes : 1 fighter and 2 infantry
49 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transport
10 Sea Zone : 1 destroyer
Central United States : 1 artillery, 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Gibraltar : 1 artillery and 3 infantry
109 Sea Zone : 1 carrier and 2 cruisers
101 Sea Zone : 2 destroyers
Brazil : 1 flag, 1 harbour
91 Sea Zone : 1 carrier and 2 transports
Suriname : 1 infantryProduction/PUs Summary :
Germans : 43 / 47
Russians : 35 / 43
Japanese : 55 / 55
Americans : 52 / 74
Chinese : 5 / 5
British : 30 / 35
UK_Pacific : 7 / 10
Italians : 18 / 34
ANZAC : 10 / 17
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 : 1/3 hits
Japanese roll dice for 2 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
Need your OOL in sz103 - ftr or AC?
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damage AC pls
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 cruiser moved from 86 Sea Zone to 103 Sea Zone
1 fighter moved from Iceland to 103 Sea Zone
2 fighters moved from 109 Sea Zone to 92 Sea Zone
2 fighters moved from French West Africa to 92 Sea Zone
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Battle in 92 Sea Zone
British attack with 1 bomber, 4 fighters and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 92 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 92 Sea Zone, round 1 : 2/5 hits
1 destroyer owned by the Italians and 2 fighters owned by the British lost in 92 Sea Zone
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the Italians , 1 tactical_bomber owned by the British , 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 92 Sea Zone
British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the British lost in 92 Sea Zone
retreated to 92 Sea Zone
Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -23
Casualties for British: 4 fighters and 1 tactical_bomber
Casualties for Italians: 1 cruiser and 2 destroyers
Battle in 103 Sea Zone
British attack with 1 cruiser and 1 fighter
Germans defend with 1 carrier, 1 fighter, 1 infantry and 1 transport
British roll dice for 1 cruiser and 1 fighter in 103 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 fighter and 1 transport in 103 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 cruiser and 1 fighter in 103 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 carrier, 1 fighter and 1 transport in 103 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Germans and 1 fighter owned by the British lost in 103 Sea Zone
British roll dice for 1 cruiser in 103 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 transport in 103 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 cruiser in 103 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 fighter and 1 transport in 103 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 103 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is 4
Casualties for Germans: 1 carrier and 1 fighter
Casualties for British: 1 cruiser and 1 fighter
Recording Battle Statistics
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanNon Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 bomber moved from 92 Sea Zone to French West Africa
1 mech_infantry moved from Kenya to Egypt
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 carrier moved from 76 Sea Zone to 98 Sea Zone
2 destroyers moved from 76 Sea Zone to 98 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Persia to 98 Sea Zone
1 cruiser moved from 72 Sea Zone to 81 Sea Zone
1 battleship moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Burma to Shan State
2 aaGuns moved from Burma to India
3 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 bomber moved from India to EgyptPlace Units - British
1 artillery placed in Egypt
3 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for British :
Yunnan : 1 infantry
Shan State : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 1 harbour, 5 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
French West Africa : 1 bomber
Ethiopia : 1 flag, 1 infantry
109 Sea Zone : 1 destroyer and 2 transports
81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Persia : 1 flag, 98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 43 / 47
Russians : 35 / 43
Japanese : 54 / 55
Americans : 52 / 74
Chinese : 6 / 7
British : 31 / 37
UK_Pacific : 7 / 0
Italians : 17 / 34
ANZAC : 10 / 17
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Forgot UK Pacific placement. It is here in the attachment.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Italians
Italians buy 1 carrier and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Recording Battle StatisticsNon Combat Move - Italians
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from Tobruk to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 bomber moved from Libya to Southern Italy
1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
1 armour moved from Greece to Albania
1 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from 95 Sea Zone to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Yugoslavia to Northern Italy
1 armour moved from Albania to Yugoslavia
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Italians player Changing ownership of Alexandria from Italians to British
EDIT: Italians player Removing units owned by PlayerID named:Italians from Tobruk: 1 armour
EDIT: Italians player Adding units owned by PlayerID named:Italians to Libya: 1 armour
EDIT: Turning off Edit Mode
1 carrier and 3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
Thx for your patience, Me :)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Queensland
1 artillery moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - French
Giving bonus movement to units
1 fighter moved from United Kingdom to 103 Sea ZoneCombat - French
Battle in 103 Sea Zone
French attack with 1 fighter
Germans defend with 1 infantry and 1 transport
French win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry and 1 transport
French win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry and 1 transport
Recording Battle StatisticsNon Combat Move - French
1 fighter moved from 103 Sea Zone to Gibraltar
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to AlexandriaTurn Complete - French





