Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs11L LL(+19) v Gamerman01(x) '41 no tech
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That’s like my attack on Ukraine vs. Yoshi. Â All the 3’s miss, and finally the man hits.
EUk - INF (Ukr)
Cau - BMB (Rus)
Bul - ARM (Ita)
Egy - 3 INF (Sud)
TrJ - 4 INF (Z15)Collect 27, 28 on hand
Starting to feel halfway good about this game for the first time since round 1. Â Should I be, though?
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Your infantry are getting things done for you against Yoshi and me!
Hehe - you noted that before I had a chance to post it! Always good to have John Rambo on your side….
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America turn 10
Purchase
52 IPC
4 transports
8 infantryChina gets 2 infantry
Combat Moves
Z60 (submarine, destroyer) v submarine, destroyer, 4 fighters (Z59)
Z61 (transport) v bomber (HUP)
Z62 (transport, destroyer, submarine) v submarine, destroyer, 4 fighters (Z59)
Z65 (3 ac, 2 destroyers) v 2 fighters (Z64), 2 battleships, submarine (Z59), 4 fighters (WUS)dice
Z60
A - submarine, destroyer, 4 fighters
Rolls: 2@2 4@3; Total Hits: 12@2: (4, 6)4@3: (1, 6, 5, 5)
D - submarine, destroyer
Rolls: 1@1 1@2; Total Hits: 01@1: (6)1@2: (3) -
Z60 round 2
A - submarine, destroyer, 4 fighters
Rolls: 2@2 4@3; Total Hits: 32@2: (4, 5)4@3: (2, 3, 2, 6)
D - destroyer
Rolls: 1@2; Total Hits: 11@2: (2) -
Z60 taken with submarine, 4 fighters
Z62
A - submarine, destroyer, 4 fighters
Rolls: 2@2 4@3; Total Hits: 42@2: (6, 1)4@3: (2, 5, 3, 1)
D - submarine, destroyer
Rolls: 1@1 1@2; Total Hits: 01@1: (6)1@2: (4) -
Z62 taken with submarine, destroyer, 4 fighters
Z65
A - submarine, 6 fighters, 2 battleships
Rolls: 1@2 6@3 2@4; Total Hits: 41@2: (1)6@3: (3, 4, 4, 1, 3, 5)2@4: (5, 6) -
do you want to keep an ac or a destroyer?
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destroyer
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just saw your game against Battling Maxo, that is funny!! Â
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Z65 defense - 2 destroyers, 3 ac
Rolls: 5@2; Total Hits: 15@2: (5, 1, 4, 3, 4) -
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battleship damaged
retreat to Z57
China Combat Moves
KIA (empty) v infantry (HUP)
Noncombat Moves
2 fighters from Z65 to Z57
2 fighters from Z65 to Z64
ac, 2 transports from Z46 to Z57
destroyer, 3 ac, 3 transports from Z59 to Z57
ac from Z59 to Z56
2 fighters from Z65 to Z56
4 fighters from Z62 to Z57
2 fighters from Z60 to Z57
2 fighters from Z60 to FIC
4 fighters from HUP to RUS
bomber from HUP to FIC
bomber from Z61 to FIC
2 infantry, tank, AA gun from ECA to WCA
2 tanks from EUS to WCA
5 infantry from EUS to ECAChina
3 infantry from HUP to SIK
Mobilize
4 transports in Z56
6 infantry in WUS
2 infantry in EUSChina
infantry in HUP
infantry in CHIIncome
37 + 15 NO = 52
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Just got on to correct you, when I realized in the shower you bought 12 units. I thought maybe you put them all in WUS which is not allowed, but you didn’t! Good job remembering the limit on WUS - I think a lot of times we all forget the production limits of the USA because we rarely hit them. Always cool when someone does - kudos. Although the 12 in EUS is more impressive. Maybe you should build 12 units there next turn :wink:
No fair picking on Japan and going all ahistorical on me! :lol:
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Just got on to correct you, when I realized in the shower you bought 12 units. I thought maybe you put them all in WUS which is not allowed, but you didn’t! Good job remembering the limit on WUS - I think a lot of times we all forget the production limits of the USA because we rarely hit them. Always cool when someone does - kudos. Although the 12 in EUS is more impressive. Maybe you should build 12 units there next turn :wink:
No fair picking on Japan and going all ahistorical on me! :lol:
:-)
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You also moved infantry from Hup to Nin
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Yes you are right.
Cheers
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I was almost done with my German turn when it was time to leave home last night.
I am leaving again in a couple hours - we’ll see if I get 'er done. Since I’m in the middle of a big turn, I will finish it before going back to my tournament game this time… -
G11 with 67, buy 4 INF, 9 ARM, FTR
Combat moves -
WAf - INF (Cng)
Rus - SBR X 2 (Ger)
Arc - 2 INF (Kar) FTR (EPl)
Bel - INF, ARM, FTR (EPl)
Kaz - 2 ARM (Cau)
Ind - 3 ARM (Cau)Aagh! Â That was a lot of decision-making
Rus AA
Rolls: 2@1; Total Hits: 12@1: (1, 4) -
Rus SBR
Rolling 1:
(2)
Ind
Rolls: 3@3; Total Hits: 03@3: (5, 4, 4)
Rolls: 1@2; Total Hits: 01@2: (3) -
Whattabunchacrap
Ind2
Rolls: 3@3; Total Hits: 23@3: (3, 4, 3)
Rolls: 1@2; Total Hits: 01@2: (5)





