1d10<=3: 5; Hits: 0
World at War captain walker (axis) vs Entek
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Russians 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland 1 Bomber and 1 Fighter moved from Leningrad to Lapland 1 Artillery, 1 Fighter and 3 Infantrys moved from Kursk to Kiev 1 Artillery and 1 Infantry moved from Kursk to Donetsk 1 Infantry moved from Rostov to Donetsk 1 Elite and 2 Infantrys moved from Georgia to Erzurum 3 Artillerys and 3 Infantrys moved from Uzbekistan to E.Iran 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery moved from Chimkent to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan 1 Infantry moved from S.Buryat Mongolia to Chita 1 Tank moved from N.Buryat Mongolia to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 1 Artillery and 1 Infantry moved from Yakutsk to Ayan Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 33 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Tank in Chita, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Azerbaijan Russians attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Azerbaijan, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azerbaijan Russians loses 0 PUs for violating Azerbaijans neutrality. Russians win, taking Azerbaijan from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Donetsk Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 Infantry owned by the Germans lost in Donetsk Russians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians retreated to Kursk Germans win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Infantry Battle in Erzurum Russians attack with 1 Elite and 2 Infantrys Neutral defend with 2 Infantrys Russians roll dice for 1 Elite and 2 Infantrys in Erzurum, round 2 : 0/3 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Elite and 2 Infantrys in Erzurum, round 3 : 0/3 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Elite and 2 Infantrys in Erzurum, round 4 : 2/3 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 4 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Erzurum Russians loses 0 PUs for violating Erzurums neutrality. Russians win, taking Erzurum from Neutral with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in E.Iran Russians attack with 3 Artillerys and 3 Infantrys Neutral defend with 1 Bunker and 3 Infantrys Russians roll dice for 3 Artillerys and 3 Infantrys in E.Iran, round 2 : 1/6 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 3 Artillerys and 3 Infantrys in E.Iran, round 3 : 1/6 hits, 2.00 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians lost in E.Iran 1 Infantry owned by the Neutral lost in E.Iran Russians roll dice for 3 Artillerys and 1 Infantry in E.Iran, round 4 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Neutral lost in E.Iran Russians roll dice for 3 Artillerys and 1 Infantry in E.Iran, round 5 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in E.Iran, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in E.Iran Russians loses 0 PUs for violating E.Irans neutrality. Russians win, taking E.Iran from Neutral with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 Infantrys Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in Lapland Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys Finns defend with 2 Infantrys and 1 Tank Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Lapland, round 2 : 2/6 hits, 2.33 expected hits Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Finns lost in Lapland Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Lapland, round 3 : 3/6 hits, 2.33 expected hits Finns roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Lapland 1 Tank owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Finns: 2 Infantrys and 1 Tank Casualties for Russians: 1 Infantry Battle in Ayan Russians attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Russians roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Ayan 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win with no units remaining. Battle score for attacker is -4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Kiev Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys Germans defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Kiev, round 2 : 4/5 hits, 1.33 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Kiev 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery and 2 Infantrys Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Lapland: 1 Fighter EDIT: Adding units owned by Russians to Leningrad: 1 Fighter EDIT: Turning off Edit Mode 11 Infantrys and 5 Tanks moved from Kursk to Kiev 1 Fighter moved from Kiev to Kursk 10 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Penza to Rostov 2 Tanks moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Kirov to Arkhangelsk 1 Adv.Fighter moved from Sverdlovsk to Yaroslavl 1 Tank moved from Sverdlovsk to Kuybyshev 1 ArmoredCar moved from Sverdlovsk to Kuybyshev 2 Infantrys moved from Sverdlovsk to Perm 2 Infantrys moved from Tashkent to Chimkent 1 AAGun and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Sibirsky to Evenkia 1 Tank moved from Sibirsky to Olyokminsk 2 Infantrys moved from Sibirsky to Evenkia 1 ArmoredCar moved from Sibirsky to Olyokminsk 1 Elite moved from Sibirsky to Evenkia 1 Bomber moved from Lapland to Leningrad Place Units - Russians 4 Infantrys placed in Leningrad 1 Artillery and 2 Infantrys placed in Kursk 2 Artillerys, 1 Elite and 1 Infantry placed in Arkhangelsk 1 Artillery and 2 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 2 Infantrys placed in Tashkent 1 ArmoredCar, 4 Infantrys and 1 Tank placed in Sibirsky 1 ArmoredCar, 3 Infantrys and 1 Tank placed in Sverdlovsk Turn Complete - Russians Russians collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Finns regular : -0.67 Germans regular : 1.33 Russians regular : 1.00 Neutral regular : -5.00 Hisaichi regular : 2.00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Germans from 41 Sea Zone: 1 Destroyer, 4 Submarines and 2 Transports EDIT: Adding units owned by Germans to 43 Sea Zone: 1 Destroyer, 4 Submarines and 2 Transports EDIT: Turning off Edit Mode 1 Infantry moved from N.Tunisia to N.Algeria Italians take N.Algeria from French Purchase Units - Italians Italians buy 1 Cruiser, 1 Elite, 1 Factory, 7 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Non Combat Move - Italians 1 Artillery, 2 Infantrys and 3 Tanks moved from N.Tunisia to N.Algeria 2 ArmoredCars and 2 Tanks moved from Tunis to N.Algeria 1 Artillery, 2 Infantrys and 1 Tank moved from Provence to 43 Sea Zone 1 Artillery and 1 Elite moved from Corsica to 46 Sea Zone 1 Artillery, 1 Carrier, 1 Destroyer, 1 Elite, 2 Fighters and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 3 Transports moved from 48 Sea Zone to 46 Sea Zone 1 AAGun and 1 Elite moved from Rome to 46 Sea Zone 4 Infantrys moved from Rome to 46 Sea Zone 1 AAGun, 1 Elite, 4 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Infantry moved from Tobruk to Kufra 1 Artillery, 2 Elites and 3 Infantrys moved from 48 Sea Zone to Tobruk 1 Infantry moved from 48 Sea Zone to Tobruk 1 AAGun moved from 48 Sea Zone to Tobruk 2 Fighters moved from Campania to Greece 1 Infantry moved from Croatia to Serbia 1 Infantry moved from N.Tunisia to N.Algeria 1 Infantry moved from S.Tunisia to N.Tunisia Place Units - Italians 1 Factory placed in Greece 2 Infantrys and 2 Mech.Infs placed in Tunis 1 Cruiser placed in 43 Sea Zone 1 Elite and 1 Infantry placed in Provence 4 Infantrys and 1 Tank placed in Rome Italians undo move 2. Italians undo move 4. 1 Infantry, 2 Mech.Infs and 1 Tank placed in Tunis 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
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@Entek I forgot to move the German ships in the med this round, so I edited them. Is that OK with you?
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@captainwalker No problem with me
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - French 2 Infantrys moved from Churchill to 1 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Infantry moved from Italian East Africa to Nubia 2 Infantrys moved from French Equatorial Africa to Darfur 1 Infantry moved from S.Algeria to E.Morocco Non Combat Move - French Turn Complete - French French collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Yamamoto 1 Artillery and 1 Elite moved from Celebes to 107 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Artillery moved from Truk to 102 Sea Zone 1 Infantry moved from Truk to 102 Sea Zone 1 Cruiser moved from 102 Sea Zone to 107 Sea Zone 1 Infantry moved from Peleliu to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Yamamoto take Hollandia from Dutch 1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 102 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo 2 Fighters moved from 102 Sea Zone to Jilolo 1 Fighter moved from 102 Sea Zone to Jilolo 1 Bomber moved from Hong Kong to Hunan 1 Artillery moved from Kiangsi to Hunan 1 Artillery, 2 Infantrys and 1 Tank moved from Manila to 92 Sea Zone 1 Artillery, 1 Elite and 2 Marines moved from Hong Kong to 92 Sea Zone 2 Artillerys moved from Hainan to 92 Sea Zone 4 Artillerys, 1 Battleship, 1 Elite, 2 Infantrys, 2 Marines, 1 Tank and 5 Transports moved from 92 Sea Zone to 110 Sea Zone 5 Artillerys, 2 Elites, 2 Infantrys, 2 Marines and 1 Tank moved from 110 Sea Zone to Malaya 1 Tank moved from Hong Kong to Hunan Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 ArmoredCars, 1 Carrier, 1 Cruiser, 1 Elite, 6 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hunan Yamamoto attack with 1 Artillery, 1 Bomber and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Tank in Hunan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Jilolo Yamamoto attack with 1 Artillery, 3 Fighters and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship and 1 Cruiser in Jilolo, round 2 : 0/2 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery, 3 Fighters and 1 Infantry in Jilolo, round 2 : 3/5 hits, 1.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Malaya Yamamoto attack with 5 Artillerys, 2 Elites, 2 Infantrys, 2 Marines and 1 Tank British defend with 1 AAGun, 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 5 Artillerys, 2 Elites, 2 Infantrys, 2 Marines and 1 Tank in Malaya, round 2 : 2/12 hits, 5.00 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank in Malaya, round 2 : 3/9 hits, 3.50 expected hits 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Malaya 1 Infantry owned by the British lost in Malaya Yamamoto roll dice for 4 Artillerys, 2 Elites, 2 Marines and 1 Tank in Malaya, round 3 : 6/9 hits, 4.17 expected hits British roll dice for 1 Bunker, 1 Fighter, 5 Infantrys and 1 Tank in Malaya, round 3 : 6/8 hits, 3.17 expected hits 2 Elites owned by the Yamamoto and 4 Artillerys owned by the Yamamoto lost in Malaya 1 Tank owned by the British and 5 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 2 Marines and 1 Tank in Malaya, round 4 : 3/3 hits, 1.50 expected hits British roll dice for 1 Bunker and 1 Fighter in Malaya, round 4 : 1/2 hits, 1.00 expected hits 1 Marine owned by the Yamamoto lost in Malaya 1 Fighter owned by the British and 1 Bunker owned by the British lost in Malaya Yamamoto win, taking Malaya from British with 1 Marine and 1 Tank remaining. Battle score for attacker is -3 Casualties for Yamamoto: 5 Artillerys, 2 Elites, 2 Infantrys and 1 Marine Casualties for British: 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank Non Combat Move - Yamamoto 2 Carriers moved from 102 Sea Zone to 107 Sea Zone 3 Fighters moved from Jilolo to 107 Sea Zone 1 Tank moved from Truk to Ponape 1 Infantry moved from Truk to Woleai 2 Destroyers moved from 102 Sea Zone to 85 Sea Zone 2 Tanks moved from Hong Kong to Kwangsi 3 Infantrys moved from Hong Kong to Kwangtung 1 Bomber moved from Hunan to Hong Kong Place Units - Yamamoto 1 ArmoredCar, 1 Elite, 3 Infantrys and 1 Tank placed in Hong Kong 1 Carrier, 1 Cruiser and 1 Transport placed in 85 Sea Zone 1 ArmoredCar and 3 Infantrys placed in Tokyo 1 Adv.Fighter placed in 85 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 1 Adv.Fighter EDIT: Adding units owned by Yamamoto to 85 Sea Zone: 1 Adv.Fighter EDIT: Removing units owned by Yamamoto from Tokyo: 1 ArmoredCar EDIT: Adding units owned by Yamamoto to Tokyo: 1 Artillery EDIT: Removing units owned by Yamamoto from Hong Kong: 1 ArmoredCar EDIT: Adding units owned by Yamamoto to Hong Kong: 1 Artillery EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 76 PUs; end with 76 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : 0.33 British regular : 2.33 Dutch regular : -0.33 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Chinese 1 Artillery, 5 Infantrys and 2 Tanks moved from Ningsia to Suiyuan 2 Infantrys moved from Shansi to Chahar 1 Fighter moved from Hupeh to Shansi 1 Fighter moved from Shansi to Chahar 1 Infantry moved from Shansi to Shantung 1 Infantry moved from Anhwei to Shantung 1 Infantry moved from Kweichow to Hunan 1 Artillery and 1 Infantry moved from Hupeh to Hunan 1 Tank moved from Shansi to Shantung Purchase Units - Chinese Chinese buy 2 ArmoredCars, 4 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Tank Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Chinese lost in Hunan 1 Artillery owned by the Yamamoto lost in Hunan Chinese roll dice for 1 Artillery in Hunan, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Chinese lost in Hunan 1 Tank owned by the Yamamoto lost in Hunan Yamamoto win with no units remaining. Battle score for attacker is 1 Casualties for Chinese: 1 Artillery and 2 Infantrys Casualties for Yamamoto: 1 Artillery and 1 Tank Battle in Chahar Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Artillery and 1 Tank Chinese roll dice for 2 Infantrys and 1 Tank in Shantung, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Shantung, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Chinese lost in Shantung 1 Artillery owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Infantry and 1 Tank in Shantung, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Shantung, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Shantung, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Shantung, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Shantung 1 Tank owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Tank remaining. Battle score for attacker is 5 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Artillery and 1 Tank Battle in Suiyuan Chinese attack with 1 Artillery, 5 Infantrys and 2 Tanks Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Suiyuan, round 2 : 3/8 hits, 2.33 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 AAGun moved from Ningsia to Shensi 2 Artillerys, 1 Infantry and 4 Tanks moved from Hupeh to Anhwei 1 Infantry moved from Hupeh to Anhwei 6 Infantrys moved from E.Qinghai to Lanchow 1 Tank moved from Hsining to Lanchow 2 ArmoredCars moved from Hsining to Lanchow 1 Artillery and 1 Infantry moved from Hsining to E.Qinghai 1 Artillery moved from Hsining to E.Qinghai 2 Infantrys moved from Gobi Altai to Ningsia 1 AAGun moved from Gobi Altai to E.Qinghai 4 Tanks moved from Urumqi to Gobi Altai 1 Fighter moved from Chahar to Shensi Place Units - Chinese 2 ArmoredCars and 4 Infantrys placed in Hsining 3 Mech.Infs and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.83 Chinese regular : 0.33 Hisaichi regular : -0.83 -
@captainwalker sorry for the delay here.
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery moved from Changchun to 84 Sea Zone 1 Infantry moved from Kirin to 84 Sea Zone 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung 1 Artillery and 1 Infantry moved from Heilungchiang to Chita 1 Infantry moved from Heilungchiang to Chita 1 Fighter moved from Heilungchiang to Shantung 1 Fighter moved from Heilungchiang to Chita 1 Artillery moved from Mindanao to Samar Hisaichi take Samar from Americans 1 Tank moved from Shanghai to Hupeh Hisaichi take Hupeh from Chinese 1 Infantry moved from Shanghai to Shantung Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 12 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chita, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry and 1 Tank in Chita, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Chita Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chita, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry and 1 Tank in Chita, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 Artillery and 1 Fighter in Chita, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Tank in Chita, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Infantry and 1 Tank Battle in Shantung Hisaichi attack with 1 Artillery, 1 Fighter and 3 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Shantung, round 2 : 2/5 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Shantung, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Non Combat Move - Hisaichi 1 Fighter moved from Shantung to 84 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking 1 AAGun, 2 Infantrys and 3 Tanks moved from Heilungchiang to Chita 2 Artillerys and 2 Infantrys moved from Kirin to Heilungchiang 2 Tanks moved from Vladivostok to Heilungchiang 1 Infantry moved from Vladivostok to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai 2 Destroyers and 2 Submarines moved from 107 Sea Zone to 110 Sea Zone 7 Transports moved from 110 Sea Zone to 107 Sea Zone 1 Fighter moved from Chita to Hulunbuir Place Units - Hisaichi 1 Carrier placed in 84 Sea Zone 2 Artillerys, 1 Infantry and 1 Marine placed in Liaoning 1 Adv.Fighter placed in 84 Sea Zone 4 Infantrys placed in Davao 1 B.Transport, 1 Cruiser and 1 Destroyer placed in 84 Sea Zone 3 Infantrys placed in Changchun 4 Infantrys placed in Banjarmasin Turn Complete - Hisaichi Hisaichi collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Russians regular : -0.17 Hisaichi regular : 0.33 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery moved from Changchun to 84 Sea Zone 1 Infantry moved from Kirin to 84 Sea Zone 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung 1 Artillery and 1 Infantry moved from Heilungchiang to Chita 1 Infantry moved from Heilungchiang to Chita 1 Fighter moved from Heilungchiang to Shantung 1 Fighter moved from Heilungchiang to Chita 1 Artillery moved from Mindanao to Samar Hisaichi take Samar from Americans 1 Tank moved from Shanghai to Hupeh Hisaichi take Hupeh from Chinese 1 Infantry moved from Shanghai to Shantung Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 12 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chita, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry and 1 Tank in Chita, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Chita Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chita, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry and 1 Tank in Chita, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 Artillery and 1 Fighter in Chita, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Tank in Chita, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Infantry and 1 Tank Battle in Shantung Hisaichi attack with 1 Artillery, 1 Fighter and 3 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Shantung, round 2 : 2/5 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Shantung, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Non Combat Move - Hisaichi 1 Fighter moved from Shantung to 84 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking 1 AAGun, 2 Infantrys and 3 Tanks moved from Heilungchiang to Chita 2 Artillerys and 2 Infantrys moved from Kirin to Heilungchiang 2 Tanks moved from Vladivostok to Heilungchiang 1 Infantry moved from Vladivostok to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai 2 Destroyers and 2 Submarines moved from 107 Sea Zone to 110 Sea Zone 7 Transports moved from 110 Sea Zone to 107 Sea Zone 1 Fighter moved from Chita to Hulunbuir Place Units - Hisaichi 1 Carrier placed in 84 Sea Zone 2 Artillerys, 1 Infantry and 1 Marine placed in Liaoning 1 Adv.Fighter placed in 84 Sea Zone 4 Infantrys placed in Davao 1 B.Transport, 1 Cruiser and 1 Destroyer placed in 84 Sea Zone 3 Infantrys placed in Changchun 4 Infantrys placed in Banjarmasin Turn Complete - Hisaichi Hisaichi collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Russians regular : -0.17 Hisaichi regular : 0.33 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery moved from Changchun to 84 Sea Zone 1 Infantry moved from Kirin to 84 Sea Zone 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung 1 Artillery and 1 Infantry moved from Heilungchiang to Chita 1 Infantry moved from Heilungchiang to Chita 1 Fighter moved from Heilungchiang to Shantung 1 Fighter moved from Heilungchiang to Chita 1 Artillery moved from Mindanao to Samar Hisaichi take Samar from Americans 1 Tank moved from Shanghai to Hupeh Hisaichi take Hupeh from Chinese 1 Infantry moved from Shanghai to Shantung Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 12 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chita, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry and 1 Tank in Chita, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Chita Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chita, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry and 1 Tank in Chita, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 Artillery and 1 Fighter in Chita, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Tank in Chita, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Infantry and 1 Tank Battle in Shantung Hisaichi attack with 1 Artillery, 1 Fighter and 3 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Shantung, round 2 : 2/5 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Shantung, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Non Combat Move - Hisaichi 1 Fighter moved from Shantung to 84 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking 1 AAGun, 2 Infantrys and 3 Tanks moved from Heilungchiang to Chita 2 Artillerys and 2 Infantrys moved from Kirin to Heilungchiang 2 Tanks moved from Vladivostok to Heilungchiang 1 Infantry moved from Vladivostok to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai 2 Destroyers and 2 Submarines moved from 107 Sea Zone to 110 Sea Zone 7 Transports moved from 110 Sea Zone to 107 Sea Zone 1 Fighter moved from Chita to Hulunbuir Place Units - Hisaichi 1 Carrier placed in 84 Sea Zone 2 Artillerys, 1 Infantry and 1 Marine placed in Liaoning 1 Adv.Fighter placed in 84 Sea Zone 4 Infantrys placed in Davao 1 B.Transport, 1 Cruiser and 1 Destroyer placed in 84 Sea Zone 3 Infantrys placed in Changchun 4 Infantrys placed in Banjarmasin Turn Complete - Hisaichi Hisaichi collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Russians regular : -0.17 Hisaichi regular : 0.33 -
sorry posted in the wrong game.
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from Kirin to 84 Sea Zone 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung 1 Artillery, 2 Fighters and 2 Infantrys moved from Heilungchiang to Chita Purchase Units - Hisaichi Turning on Edit Mode EDIT: Turning off Edit Mode Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Elite, 1 Factory and 13 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys Russians defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry and 1 Tank in Chita, round 2 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 3 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry and 1 Tank in Chita, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry and 1 Tank Battle in Shantung Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Non Combat Move - Hisaichi 1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking 2 Fighters moved from Chita to Heilungchiang 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Vladivostok to Khabarovsk 2 Tanks moved from Vladivostok to Heilungchiang 2 Artillerys and 2 Infantrys moved from Kirin to Heilungchiang 1 Adv.Fighter moved from Changchun to 84 Sea Zone 1 Elite and 3 Infantrys moved from Davao to Mindanao 2 Transports moved from 110 Sea Zone to 107 Sea Zone 1 Transport moved from 110 Sea Zone to 107 Sea Zone Place Units - Hisaichi 1 Carrier placed in 84 Sea Zone 1 Factory placed in Heilungchiang 1 Adv.Fighter placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 1 Cruiser placed in 107 Sea Zone 3 Infantrys placed in Davao 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Artillery and 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Hisaichi regular : 0.50 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from Kirin to 84 Sea Zone 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung 1 Artillery, 2 Fighters and 2 Infantrys moved from Heilungchiang to Chita Purchase Units - Hisaichi Turning on Edit Mode EDIT: Turning off Edit Mode Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Elite, 1 Factory and 13 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys Russians defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry and 1 Tank in Chita, round 2 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 3 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry and 1 Tank in Chita, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry and 1 Tank Battle in Shantung Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Non Combat Move - Hisaichi 1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking 2 Fighters moved from Chita to Heilungchiang 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Vladivostok to Khabarovsk 2 Tanks moved from Vladivostok to Heilungchiang 2 Artillerys and 2 Infantrys moved from Kirin to Heilungchiang 1 Adv.Fighter moved from Changchun to 84 Sea Zone 1 Elite and 3 Infantrys moved from Davao to Mindanao 2 Transports moved from 110 Sea Zone to 107 Sea Zone 1 Transport moved from 110 Sea Zone to 107 Sea Zone Place Units - Hisaichi 1 Carrier placed in 84 Sea Zone 1 Factory placed in Heilungchiang 1 Adv.Fighter placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 1 Cruiser placed in 107 Sea Zone 3 Infantrys placed in Davao 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Artillery and 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Shanghai: 1 Tank EDIT: Adding units owned by Hisaichi to Peking: 1 Tank EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.67 Hisaichi regular : 0.50 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - British 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry moved from Burma to S.Thailand 1 Infantry moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 1 Tank moved from Delhi to Assam 2 Artillerys moved from Delhi to Bihar 2 Artillerys and 3 Infantrys moved from Baluchistan to E.Iran 2 Artillerys and 1 Infantry moved from Kordofan to Darfur 1 Infantry moved from Italian East Africa to Nubia 1 Bomber moved from Dover to 22 Sea Zone 1 Fighter moved from Dover to 22 Sea Zone 1 Destroyer and 1 Transport moved from 10 Sea Zone to 21 Sea Zone 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 2 Sea Zone to 9 Sea Zone 2 Infantrys and 2 Tanks moved from 9 Sea Zone to Iceland 1 Fighter moved from Greenland to Iceland 1 Infantry moved from Mauritania to W.Morocco 2 Infantrys moved from Alaska to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia Purchase Units - British British buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Elites and 9 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in 22 Sea Zone British attack with 1 Bomber and 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Bomber and 1 Fighter in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 Submarine owned by the Germans submerged Battle in Iceland British attack with 1 Fighter, 2 Infantrys and 2 Tanks Neutral defend with 1 Infantry British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Iceland, round 2 : 3/5 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British winBritish win with 1 Bomber and 1 Fighter remaining, taking Iceland from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Malaya British attack with 2 Artillerys and 2 Infantrys Yamamoto defend with 1 AAGun, 1 Marine and 1 Tank British roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Marine and 1 Tank in Malaya, round 2 : 0/2 hits, 0.83 expected hits 1 Marine owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Malaya British win, taking Malaya from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for Yamamoto: 1 Marine and 1 Tank Non Combat Move - British 2 ArmoredCars moved from Cape Town to Rhodesia 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from Kenya to Equatoria 1 Fighter moved from Iceland to Scotland 1 Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Bomber moved from 22 Sea Zone to Dover Place Units - British 1 Carrier placed in 21 Sea Zone 1 Adv.Fighter placed in 21 Sea Zone 1 Adv.Fighter placed in Cairo 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 1 Artillery and 4 Infantrys placed in Delhi 1 Artillery and 1 Infantry placed in Bombay 1 Cruiser and 1 Destroyer placed in 21 Sea Zone 2 ArmoredCars, 1 Elite and 2 Infantrys placed in Cairo Turn Complete - British British collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.83 Neutral regular : -0.33 British regular : 1.00 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - British 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry moved from Burma to S.Thailand 1 Infantry moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 1 Tank moved from Delhi to Assam 2 Artillerys moved from Delhi to Bihar 2 Artillerys and 3 Infantrys moved from Baluchistan to E.Iran 2 Artillerys and 1 Infantry moved from Kordofan to Darfur 1 Infantry moved from Italian East Africa to Nubia 1 Bomber moved from Dover to 22 Sea Zone 1 Fighter moved from Dover to 22 Sea Zone 1 Destroyer and 1 Transport moved from 10 Sea Zone to 21 Sea Zone 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 2 Sea Zone to 9 Sea Zone 2 Infantrys and 2 Tanks moved from 9 Sea Zone to Iceland 1 Fighter moved from Greenland to Iceland 1 Infantry moved from Mauritania to W.Morocco 2 Infantrys moved from Alaska to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia Purchase Units - British British buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Elites and 9 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in 22 Sea Zone British attack with 1 Bomber and 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Bomber and 1 Fighter in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 Submarine owned by the Germans submerged Battle in Iceland British attack with 1 Fighter, 2 Infantrys and 2 Tanks Neutral defend with 1 Infantry British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Iceland, round 2 : 3/5 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British winBritish win with 1 Bomber and 1 Fighter remaining, taking Iceland from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Malaya British attack with 2 Artillerys and 2 Infantrys Yamamoto defend with 1 AAGun, 1 Marine and 1 Tank British roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Marine and 1 Tank in Malaya, round 2 : 0/2 hits, 0.83 expected hits 1 Marine owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Malaya British win, taking Malaya from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for Yamamoto: 1 Marine and 1 Tank Non Combat Move - British 2 ArmoredCars moved from Cape Town to Rhodesia 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from Kenya to Equatoria 1 Fighter moved from Iceland to Scotland 1 Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Bomber moved from 22 Sea Zone to Dover Place Units - British 1 Carrier placed in 21 Sea Zone 1 Adv.Fighter placed in 21 Sea Zone 1 Adv.Fighter placed in Cairo 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 1 Artillery and 4 Infantrys placed in Delhi 1 Artillery and 1 Infantry placed in Bombay 1 Cruiser and 1 Destroyer placed in 21 Sea Zone 2 ArmoredCars, 1 Elite and 2 Infantrys placed in Cairo Turn Complete - British British collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.83 Neutral regular : -0.33 British regular : 1.00 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Anzac 1 Artillery and 1 Infantry moved from West Papua to Hollandia 2 Infantrys moved from Java to Sumatra 1 Infantry moved from Western Australia to 67 Sea Zone 1 Elite moved from Broome to 67 Sea Zone 1 Elite and 1 Infantry moved from 67 Sea Zone to Java 1 Artillery and 1 Infantry moved from Queensland to 114 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 2 Transports moved from 114 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Tank moved from Lombok to Sumatra 4 Infantrys moved from New South Wales to South Australia 2 Fighters moved from 67 Sea Zone to Hollandia Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite, 3 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Hollandia Anzac attack with 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Hollandia, round 2 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Hollandia, round 3 : 3/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hollandia Anzac win, taking Hollandia from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 2 Fighters moved from Hollandia to 67 Sea Zone Place Units - Anzac 1 Destroyer placed in 67 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Broome 1 Artillery placed in Western Australia 2 Transports placed in 122 Sea Zone 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Anzac regular : 0.33 -
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 5 PUs; Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Finns 1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Lapland 3 Infantrys moved from Oulu to Lapland 1 Fighter moved from Tampere to Lapland Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys Russians defend with 2 Artillerys and 1 Infantry Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Lapland, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Lapland, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Finns lost in Lapland Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Lapland, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Lapland, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Finns lost in Lapland 1 Infantry owned by the Russians lost in Lapland Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Lapland, round 4 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 Artillerys in Lapland, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Lapland 2 Artillerys owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Finns: 3 Infantrys Casualties for Russians: 2 Artillerys and 1 Infantry Non Combat Move - Finns 1 Fighter moved from Lapland to Helsinki 1 Infantry moved from Tampere to Oulu 1 Artillery moved from Helsinki to Tampere Place Units - Finns 2 Artillerys, 1 Elite and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Finns regular : -1.50 Russians regular : 0.33 -
TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Purchase Units - Romanians Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs; Non Combat Move - Romanians 1 Infantry moved from Odessa to Donetsk 2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania 1 Infantry moved from E.Romania to Odessa 2 Artillerys and 2 Infantrys moved from E.Romania to Vinnytsia 1 Tank moved from E.Romania to Vinnytsia Place Units - Romanians 2 Artillerys and 2 Elites placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :





