Had the worst dice ever I believe, so I was kinda upset about it. Hadnt post it after I played it because I was angry :) Oh well its gonna be one of those games I guess.
Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 7 Purchase Units - British British buy 3 armour, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 3 armour moved from United Kingdom to 6 Sea Zone 3 infantry moved from United Kingdom to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Archangel 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Finland 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Karelia S.S.R. 1 bomber moved from United Kingdom to Karelia S.S.R. 1 fighter moved from 6 Sea Zone to Karelia S.S.R. 1 fighter moved from 6 Sea Zone to Archangel 1 fighter moved from 6 Sea Zone to Archangel 1 fighter moved from 6 Sea Zone to Finland Combat - British Battle in Finland British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 artillery British roll dice for 1 armour, 1 fighter and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Finland 1 artillery owned by the Germans lost in Finland British win, taking Finland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Battle in Archangel British attack with 1 armour, 2 fighters and 1 infantry Germans defend with 2 infantry British roll dice for 1 armour, 2 fighters and 1 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Archangel 2 infantry owned by the Germans lost in Archangel British win, taking Archangel from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Karelia S.S.R. British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Germans defend with 1 aaGun, 1 factory and 2 infantry Germans roll AA dice in Karelia S.S.R. : 0/2 hits, 0.33 expected hits British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Archangel to 4 Sea Zone 1 fighter moved from Karelia S.S.R. to 4 Sea Zone 1 fighter moved from Finland to 4 Sea Zone 2 carriers moved from 6 Sea Zone to 4 Sea Zone 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 1 bomber moved from Karelia S.S.R. to United Kingdom 1 fighter moved from Egypt to Gibraltar Place Units - British 3 armour and 3 infantry placed in United Kingdom 1 infantry placed in Egypt 1 destroyer and 1 transport placed in 2 Sea Zone Turn Complete - British British collect 37 PUs; end with 38 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 43 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUs Turning on Edit Mode EDIT: Removing units owned by British from 6 Sea Zone: 1 submarine EDIT: Adding units owned by British to 4 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans AA : -0.33 Germans regular : 0.33 British regular : 2.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 7 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar 1 fighter moved from France to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Gibraltar 1 fighter owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 fighter Non Combat Move - Italians 1 fighter moved from Gibraltar to 14 Sea Zone 1 fighter moved from Italy to 14 Sea Zone Place Units - Italians 1 carrier placed in 14 Sea Zone 1 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.33 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery and 3 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 1 bomber moved from United Kingdom to Germany 1 artillery and 1 infantry moved from 12 Sea Zone to Gibraltar 2 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans 2 fighters moved from 12 Sea Zone to Gibraltar Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Germany causes 2 damage total. Battle in Gibraltar Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 2 destroyers and 1 transport moved from 6 Sea Zone to 12 Sea Zone 1 bomber moved from Germany to United Kingdom 2 fighters moved from Gibraltar to 12 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 6 destroyers and 2 fighters moved from 50 Sea Zone to 51 Sea Zone 1 destroyer moved from 51 Sea Zone to 50 Sea Zone Place Units - Americans 1 transport placed in 56 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 destroyer placed in 56 Sea Zone 1 submarine placed in 10 Sea Zone Combat Move - Chinese 1 infantry moved from Chinghai to Ningxia Chinese take Ningxia from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 48 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 0.67 Germans AA : -0.17 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 8 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 50 Sea Zone 2 fighters moved from 36 Sea Zone to Borneo 2 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 3 fighters moved from 36 Sea Zone to 50 Sea Zone 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 armour and 1 infantry moved from Sikang to Ningxia 1 armour moved from Yunnan to Chinghai Japanese take Chinghai from Chinese 1 bomber moved from Japan to Ningxia Combat - Japanese Battle in Borneo Japanese attack with 2 fighters and 2 infantry Americans defend with 1 artillery Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 50 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 50 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone 1 destroyer owned by the Americans lost in 50 Sea Zone Japanese win with 3 fighters and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Philippine Islands Battle in Ningxia Japanese attack with 1 armour, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Ningxia, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Philippine Islands from Americans, taking Ningxia from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Ningxia to Manchuria 1 armour moved from Manchuria to Stanovoj Chrebet 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from India to Burma 2 armour moved from India to Caucasus 2 battleships, 3 carriers and 1 cruiser moved from 36 Sea Zone to 62 Sea Zone 3 fighters moved from Japan to 62 Sea Zone 3 fighters moved from 50 Sea Zone to 62 Sea Zone 2 fighters moved from Borneo to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo-China Thailand to Burma Place Units - Japanese 1 carrier and 1 transport placed in 37 Sea Zone 1 infantry placed in French Indo-China Thailand 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 42 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Japanese regular : 1.50 British regular : -0.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Kazakh S.S.R. to Chinghai 1 fighter moved from Russia to Chinghai 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 fighter moved from Russia to Belorussia 1 fighter moved from Russia to Eastern Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Chinghai Russians attack with 1 fighter and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 fighter and 1 infantry in Chinghai, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Chinghai, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Chinghai Russians win, taking Chinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in Eastern Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 3 : 3/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Ukraine to Russia 1 fighter moved from Belorussia to Russia 3 armour moved from Russia to Karelia S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Novosibirsk 1 fighter moved from Chinghai to Russia 1 submarine moved from 6 Sea Zone to 12 Sea Zone Place Units - Russians 1 artillery and 1 infantry placed in Karelia S.S.R. 4 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Japanese regular : -0.50 Germans regular : 0.00 Russians regular : 1.83 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Kazakh S.S.R. to Chinghai 1 fighter moved from Russia to Chinghai 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 fighter moved from Russia to Belorussia 1 fighter moved from Russia to Eastern Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Chinghai Russians attack with 1 fighter and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 fighter and 1 infantry in Chinghai, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Chinghai, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Chinghai Russians win, taking Chinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in Eastern Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 3 : 3/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Ukraine to Russia 1 fighter moved from Belorussia to Russia 3 armour moved from Russia to Karelia S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Novosibirsk 1 fighter moved from Chinghai to Russia 1 submarine moved from 6 Sea Zone to 12 Sea Zone Place Units - Russians 1 artillery and 1 infantry placed in Karelia S.S.R. 4 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Karelia S.S.R.: 1 artillery EDIT: Adding units owned by Russians to Russia: 1 artillery EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.50 Germans regular : 0.00 Russians regular : 1.83 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Kazakh S.S.R. to Chinghai 1 fighter moved from Russia to Chinghai 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 fighter moved from Russia to Belorussia 1 fighter moved from Russia to Eastern Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Chinghai Russians attack with 1 fighter and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 fighter and 1 infantry in Chinghai, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Chinghai, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Chinghai Russians win, taking Chinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in Eastern Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 3 : 3/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Ukraine to Russia 1 fighter moved from Belorussia to Russia 3 armour moved from Russia to Karelia S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Novosibirsk 1 fighter moved from Chinghai to Russia 1 submarine moved from 6 Sea Zone to 12 Sea Zone Place Units - Russians 1 artillery and 1 infantry placed in Karelia S.S.R. 4 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Karelia S.S.R.: 1 artillery EDIT: Adding units owned by Russians to Russia: 1 artillery EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 armour EDIT: Adding units owned by Russians to Belorussia: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 aaGun EDIT: Adding units owned by Russians to Belorussia: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.50 Germans regular : 0.00 Russians regular : 1.83 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 8 Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 56 PUs; Germans buy 1 artillery, 15 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 1 artillery and 5 infantry moved from Libya to Egypt 6 armour moved from Trans-Jordan to Egypt 2 armour moved from Trans-Jordan to Egypt 2 infantry moved from Caucasus to Eastern Ukraine 1 bomber moved from Caucasus to Eastern Ukraine 2 infantry moved from Norway to Finland 4 armour moved from East Poland to Karelia S.S.R. 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 4 fighters moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from Germany to Finland 1 fighter moved from Germany to Finland Combat - Germans Battle in Karelia S.S.R. Germans attack with 4 armour, 4 fighters and 2 infantry British defend with 1 armour and 1 infantry; Russians defend with 1 aaGun, 3 armour, 1 factory and 2 infantry Russians roll AA dice in Karelia S.S.R. : 0/4 hits, 0.67 expected hits Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 4 armour, 4 fighters and 2 infantry in Karelia S.S.R., round 2 : 4/10 hits, 4.33 expected hits Russians roll dice for 4 armour and 3 infantry in Karelia S.S.R., round 2 : 2/7 hits, 3.00 expected hits 2 infantry owned by the Germans lost in Karelia S.S.R. 2 infantry owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the British lost in Karelia S.S.R. Germans roll dice for 4 armour and 4 fighters in Karelia S.S.R., round 3 : 2/8 hits, 4.00 expected hits Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Germans lost in Karelia S.S.R. 1 armour owned by the Russians and 1 armour owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 3 armour and 4 fighters remaining. Battle score for attacker is 18 Casualties for Germans: 1 armour and 2 infantry Casualties for Russians: 3 armour and 2 infantry Casualties for British: 1 armour and 1 infantry Battle in Egypt Germans attack with 10 armour, 1 artillery and 5 infantry British defend with 2 armour, 1 artillery, 1 factory and 8 infantry Germans roll dice for 10 armour, 1 artillery and 5 infantry in Egypt, round 2 : 9/16 hits, 6.33 expected hits British roll dice for 2 armour, 1 artillery and 8 infantry in Egypt, round 2 : 7/11 hits, 4.00 expected hits 1 artillery owned by the Germans, 5 infantry owned by the Germans and 1 armour owned by the Germans lost in Egypt 1 artillery owned by the British and 8 infantry owned by the British lost in Egypt Germans roll dice for 9 armour in Egypt, round 3 : 4/9 hits, 4.50 expected hits British roll dice for 2 armour in Egypt, round 3 : 2/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Egypt 2 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 7 armour remaining. Battle score for attacker is 4 Casualties for Germans: 3 armour, 1 artillery and 5 infantry Casualties for British: 2 armour, 1 artillery and 8 infantry Battle in Finland Germans attack with 2 fighters and 2 infantry British defend with 1 armour Germans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Finland Germans win, taking Finland from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Battle in Eastern Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Eastern Ukraine, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 8 armour moved from Trans-Jordan to Caucasus 4 fighters moved from Karelia S.S.R. to 5 Sea Zone 2 fighters moved from Finland to Germany 4 infantry moved from Germany to Poland 2 infantry moved from Northwestern Europe to France 1 bomber moved from Eastern Ukraine to Caucasus Place Units - Germans 1 artillery and 3 infantry placed in Caucasus 1 transport placed in 5 Sea Zone 9 infantry placed in Germany 3 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 infantry EDIT: Adding units owned by Germans to Poland: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : -1.67 Germans regular : 0.00 British regular : 3.50 Russians AA : -0.67Dice Statistics:
Total 1 was rolled 133 times 2 was rolled 151 times 3 was rolled 158 times 4 was rolled 140 times 5 was rolled 126 times 6 was rolled 149 times Average roll : 3.492 Median : 3.000 Variance : 0.844 Standard Deviation : 0.919 Total rolls : 857 Germans Combat 1 was rolled 43 times 2 was rolled 42 times 3 was rolled 44 times 4 was rolled 38 times 5 was rolled 41 times 6 was rolled 43 times Average roll : 3.482 Median : 3.000 Variance : 0.091 Standard Deviation : 0.302 Total rolls : 251 British Combat 1 was rolled 20 times 2 was rolled 25 times 3 was rolled 23 times 4 was rolled 20 times 5 was rolled 18 times 6 was rolled 12 times Average roll : 3.229 Median : 3.000 Variance : 0.866 Standard Deviation : 0.931 Total rolls : 118 Italians Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 3.773 Median : 4.000 Variance : 0.540 Standard Deviation : 0.735 Total rolls : 22 Americans Combat 1 was rolled 7 times 2 was rolled 15 times 3 was rolled 9 times 4 was rolled 14 times 5 was rolled 9 times 6 was rolled 16 times Average roll : 3.729 Median : 4.000 Variance : 1.034 Standard Deviation : 1.017 Total rolls : 70 Chinese Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.438 Median : 3.000 Variance : 0.366 Standard Deviation : 0.605 Total rolls : 32 Russians Combat 1 was rolled 23 times 2 was rolled 20 times 3 was rolled 25 times 4 was rolled 23 times 5 was rolled 21 times 6 was rolled 34 times Average roll : 3.692 Median : 4.000 Variance : 0.878 Standard Deviation : 0.937 Total rolls : 146 Japanese Combat 1 was rolled 32 times 2 was rolled 42 times 3 was rolled 45 times 4 was rolled 34 times 5 was rolled 32 times 6 was rolled 33 times Average roll : 3.417 Median : 3.000 Variance : 0.743 Standard Deviation : 0.862 Total rolls : 218 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 8 Purchase Units - British British buy 3 armour, 1 cruiser, 1 fighter and 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone 1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Finland 4 fighters moved from 4 Sea Zone to Finland 1 armour moved from Archangel to 4 Sea Zone 1 armour, 2 carriers, 1 destroyer, 1 submarine and 3 transports moved from 4 Sea Zone to 6 Sea Zone 1 armour moved from 6 Sea Zone to Norway British take Norway from Germans 1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Norway 1 bomber moved from United Kingdom to Karelia S.S.R. Combat - British Strategic bombing raid in Karelia S.S.R. Germans roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 6 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Battle in Finland British attack with 1 armour, 4 fighters and 1 infantry Germans defend with 2 infantry British roll dice for 1 armour, 4 fighters and 1 infantry in Finland, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Finland 2 infantry owned by the Germans lost in Finland British win, taking Finland from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 4 fighters moved from Finland to 6 Sea Zone 1 bomber moved from Karelia S.S.R. to United Kingdom 1 destroyer moved from 2 Sea Zone to 6 Sea Zone Place Units - British 3 armour, 1 fighter and 3 infantry placed in United Kingdom 1 cruiser placed in 6 Sea Zone Turn Complete - British British collect 36 PUs; end with 38 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans AA : -0.17 Germans regular : 0.33 British regular : 1.33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Libya to Morocco Algeria 1 fighter moved from 14 Sea Zone to Morocco Algeria 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar 1 fighter moved from 14 Sea Zone to Morocco Algeria 1 carrier moved from 14 Sea Zone to 13 Sea Zone 4 armour moved from Caucasus to Belorussia Combat - Italians Battle in Belorussia Italians attack with 4 armour Russians defend with 1 aaGun, 1 armour and 2 infantry Italians roll dice for 4 armour in Belorussia, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 2/3 hits, 1.17 expected hits 2 armour owned by the Italians lost in Belorussia 2 infantry owned by the Russians lost in Belorussia Italians roll dice for 2 armour in Belorussia, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Belorussia, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Belorussia 1 armour owned by the Russians lost in Belorussia Italians win, taking Belorussia from Russians with 1 armour remaining. Battle score for attacker is -4 Casualties for Italians: 3 armour Casualties for Russians: 1 armour and 2 infantry Battle in Morocco Algeria Italians attack with 2 fighters and 3 infantry Americans defend with 2 infantry Italians roll dice for 2 fighters and 3 infantry in Morocco Algeria, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 2 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Morocco Algeria 1 infantry owned by the Americans lost in Morocco Algeria Italians roll dice for 2 fighters and 2 infantry in Morocco Algeria, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco Algeria Italians win, taking Morocco Algeria from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Battle in Gibraltar Italians attack with 1 artillery and 1 infantry Americans defend with 1 artillery Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar 1 artillery owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Italians 2 fighters moved from Morocco Algeria to 13 Sea Zone Place Units - Italians 1 destroyer placed in 14 Sea Zone 2 artilleries and 1 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 0.00 Russians regular : 1.33 British regular : 0.67 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 8 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 2 fighters moved from 12 Sea Zone to Morocco Algeria 3 transports moved from 12 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 51 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands 1 fighter moved from 51 Sea Zone to 49 Sea Zone 1 fighter moved from 51 Sea Zone to Philippine Islands 1 destroyer moved from 51 Sea Zone to 50 Sea Zone 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in 50 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 50 Sea Zone Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippine Islands Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Philippine Islands, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippine Islands Americans win, taking Philippine Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Morocco Algeria Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco Algeria, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Morocco Algeria Americans roll dice for 1 artillery and 2 fighters in Morocco Algeria, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Morocco Algeria, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Morocco Algeria Americans roll dice for 1 artillery and 2 fighters in Morocco Algeria, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 2 fighters moved from Morocco Algeria to 12 Sea Zone 1 bomber moved from Germany to United Kingdom 1 fighter moved from Russia to United Kingdom 1 destroyer moved from 51 Sea Zone to 60 Sea Zone 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone 1 fighter moved from Western United States to 51 Sea Zone 1 fighter moved from 49 Sea Zone to 51 Sea Zone 1 fighter moved from Philippine Islands to 51 Sea Zone 1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 56 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Americans undo move 2. 1 destroyer placed in 10 Sea Zone 1 transport placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 48 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Americans regular : -2.50 Japanese regular : -0.33 Germans AA : -0.17 Germans regular : -0.67 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 9 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 2 battleships, 3 carriers and 1 cruiser moved from 62 Sea Zone to 50 Sea Zone 1 destroyer moved from 62 Sea Zone to 60 Sea Zone 2 fighters moved from 62 Sea Zone to 60 Sea Zone 4 fighters moved from 62 Sea Zone to Philippine Islands 1 submarine moved from 37 Sea Zone to 50 Sea Zone 2 infantry moved from Burma to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies 2 fighters moved from 37 Sea Zone to East Indies 1 armour and 1 infantry moved from Ningxia to Chinghai 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Stanovoj Chrebet to Yakut S.S.R. 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 bomber moved from Manchuria to Chinghai 1 armour moved from Caucasus to India Combat - Japanese Battle in Chinghai Japanese attack with 1 armour, 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Chinghai, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 50 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 infantry, 1 submarine and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 50 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 60 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 60 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 60 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Philippine Islands Japanese attack with 4 fighters Americans defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters in Philippine Islands, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Philippine Islands 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippine Islands Japanese win with 3 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 artillery and 1 infantry Battle in East Indies Japanese attack with 2 fighters and 2 infantry Americans defend with 1 artillery Japanese roll dice for 2 fighters and 2 infantry in East Indies, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 artillery in East Indies, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in East Indies Japanese win, taking East Indies from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Philippine Islands to 50 Sea Zone 2 fighters moved from East Indies to 37 Sea Zone 1 bomber moved from Chinghai to French Indo-China Thailand 2 fighters moved from 60 Sea Zone to 50 Sea Zone Place Units - Japanese 1 destroyer placed in 62 Sea Zone 2 submarines placed in 36 Sea Zone 1 transport placed in 37 Sea Zone 1 bomber and 1 fighter placed in Japan Japanese undo move 3. 1 transport placed in 35 Sea Zone 1 infantry placed in India Turning on Edit Mode EDIT: Changing ownership of Philippine Islands from Americans to Japanese EDIT: Adding units owned by Japanese to Philippine Islands: 1 infantry EDIT: Removing units owned by Japanese from 50 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 fighter and 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -1.67 British regular : -0.33 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory and 2 transports; Remaining resources: 2 PUs; Combat Move - Japanese 1 battleship, 1 carrier and 2 fighters moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 fighter moved from 51 Sea Zone to 53 Sea Zone 1 fighter moved from Japan to 53 Sea Zone 1 bomber moved from Japan to 53 Sea Zone 1 infantry moved from Burma to Yunnan 2 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Manchuria to Yunnan 1 fighter moved from Formosa to Yunnan 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Fukien 1 cruiser moved from 50 Sea Zone to 61 Sea Zone Combat - Japanese Battle in Fukien Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Fukien, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Fukien 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier and 3 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British and 1 carrier owned by the British lost in 35 Sea Zone Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits British roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the British and 1 fighter owned by the British lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 39 Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Battle in Yunnan Japanese attack with 2 fighters and 3 infantry Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 0/5 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters in Yunnan, round 4 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 fighter in Yunnan, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Yunnan Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 3 infantry Casualties for Chinese: 1 fighter and 2 infantry Battle in 53 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer and 1 fighter Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 53 Sea Zone 1 destroyer owned by the Americans lost in 53 Sea Zone Japanese roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 carrier and 1 fighter in 53 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 18 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Non Combat Move - Japanese 1 fighter moved from 53 Sea Zone to 51 Sea Zone 1 carrier moved from 51 Sea Zone to 53 Sea Zone 1 fighter moved from 51 Sea Zone to Caroline Islands 1 bomber moved from 53 Sea Zone to 51 Sea Zone 1 bomber moved from 51 Sea Zone to Caroline Islands 1 infantry moved from Kiangsu to Fukien 1 infantry moved from Kwangtung to French Indo-China Thailand 1 fighter moved from 35 Sea Zone to French Indo-China Thailand 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Yunnan to French Indo-China Thailand Place Units - Japanese 2 transports placed in 62 Sea Zone 1 factory placed in French Indo-China Thailand Turn Complete - Japanese Japanese collect 32 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs 1 unit repaired.Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : -0.00 British regular : -1.00





