@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
OOB Playoffs R2 oysteilo (axis) vs. AndrewAAGamer (+51)
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 fighter moved from Formosa to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from Manchuria to Hunan 1 fighter moved from Okinawa to Kwangtung 1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung Combat - Japanese Battle in Guam Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 1 submarine and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking Guam from Americans with 2 battleships, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 4/5 hits, 2.17 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/8 hits, 3.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 37 Sea Zone 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in 26 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hitsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -1.50 Japanese regular : 3.33 UK_Pacific regular : 0.33 British regular : 0.33 -
I am sure you will select the sub, but if i miss with all other dice it could maybe make a differance, so i am not assuming anything
selection?
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Take the sub
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 fighter moved from Formosa to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from Manchuria to Hunan 1 fighter moved from Okinawa to Kwangtung 1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung Combat - Japanese Battle in Guam Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 1 submarine and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking Guam from Americans with 2 battleships, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 4/5 hits, 2.17 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/8 hits, 3.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 37 Sea Zone 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in 26 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Non Combat Move - Japanese 2 carriers moved from 6 Sea Zone to 31 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 31 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 bombers moved from 37 Sea Zone to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 artillery moved from Shantung to Anhwe 3 infantry moved from Shantung to Anhwe 1 artillery moved from Jehol to Anhwe 4 infantry moved from Korea to Manchuria 1 mech_infantry moved from Manchuria to Anhwe 2 fighters moved from Hunan to Kwangsi 2 tactical_bombers moved from Hunan to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 3 fighters moved from Kwangtung to Kwangsi 1 fighter moved from Korea to Japan 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from 26 Sea Zone to 31 Sea Zone Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Shantung Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -1.50 Japanese regular : 4.17 UK_Pacific regular : 0.33 British regular : 0.33 -
TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Combat Move - British 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Scotland to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone Combat - BritishCombat Hit Differential Summary :
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Scramble SZ97?

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max scramble
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One hit by SS, I took it on the BB. Three more hits. OOL please.
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Save damaged BB and ita fighter
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 cruiser and 1 destroyer Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 26 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Japanese: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 101 Sea Zone to 11 Sea Zone 1 bomber moved from Central United States to United Kingdom 1 aaGun, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 mech_infantry moved from Western United States to Central United States 1 fighter moved from Western United States to Eastern United States 1 aaGun moved from Eastern United States to Central United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 destroyers and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 1 fighter owned by the Chinese retreated 3 infantry owned by the Chinese retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 9 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Scotland to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Holland Belgium Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone 1 cruiser owned by the Italians, 1 fighter owned by the Germans and 1 fighter owned by the Italians lost in 97 Sea Zone British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/5 hits, 2.67 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British and 1 submarine owned by the British lost in 97 Sea Zone 1 battleship owned by the Italians lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking Holland Belgium from Germans, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29 Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 submarine Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Casualties for Germans: 1 fighter Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 96 Sea Zone 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer and 1 transport Battle in 37 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 cruiser British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 37 Sea Zone British win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - British 1 fighter moved from 96 Sea Zone to Malta 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 111 Sea Zone to 119 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom 1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece British take Greece from Neutral_Allies 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Ontario to Quebec 3 aaGuns and 6 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Place Units - British 9 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,6,6,2 British collect 32 PUs (3 lost to blockades); end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.33 Italians regular : 0.50 Japanese regular : -1.00 British regular : -4.17 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Northern Italy to Southern France 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Northern Italy to Southern France 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British Combat - Italians Battle in 97 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Southern France Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 1/5 hits, 2.00 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Southern France Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Southern France, round 3 : 2/5 hits, 2.00 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 artillery and 3 infantry moved from Tobruk to Libya 1 bomber moved from Southern France to Southern Italy 1 aaGun and 1 artillery moved from Northern Italy to Yugoslavia 1 aaGun moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Yugoslavia 1 aaGun moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 14 PUs (2 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
French regular : -1.33 Italians regular : -0.67 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 2 infantry moved from Queensland to South Australia 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 aaGun and 1 infantry moved from New South Wales to South Australia 1 fighter moved from Queensland to Hawaiian Islands 2 fighters moved from New Zealand to Hawaiian Islands 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 1 destroyer moved from 62 Sea Zone to 52 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 5 artilleries, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 119 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 tactical_bomber moved from Western Germany to 99 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 armour moved from France to Holland Belgium Combat - GermansCombat Hit Differential Summary :
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Well, i didnt write ir, but this is a scramble option
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@oysteilo No scramble
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 5 artilleries, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 119 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 tactical_bomber moved from Western Germany to 99 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 armour moved from France to Holland Belgium Combat - Germans Battle in 99 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Iceland Battle in 96 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Germans win, taking Iceland from British with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Holland Belgium Germans attack with 3 armour and 1 infantry British defend with 1 infantry Germans roll dice for 3 armour and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in 110 Sea Zone Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 110 Sea Zone Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 119 Sea Zone Germans attack with 1 bomber and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 119 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 119 Sea Zone Germans win, taking 119 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 fighters moved from 110 Sea Zone to 123 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 123 Sea Zone 2 submarines moved from 106 Sea Zone to 123 Sea Zone 1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 bomber moved from 119 Sea Zone to Western Germany 1 bomber moved from 96 Sea Zone to Western Germany 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 3 armour moved from France to Germany 1 aaGun moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy 1 armour moved from Yugoslavia to Albania 1 armour moved from Yugoslavia to Albania 1 armour, 2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary 3 infantry moved from Bulgaria to Albania 1 infantry moved from Bulgaria to Albania Place Units - Germans 1 artillery and 2 infantry placed in France 2 armour placed in Western Germany 4 artilleries and 6 infantry placed in Germany 1 factory_minor placed in Yugoslavia Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans regular : -0.67 British regular : -0.83 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 111 Sea Zone to 105 Sea Zone 1 artillery and 7 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Bryansk to Belarus 2 aaGuns moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Bryansk 1 fighter moved from Russia to Yunnan 1 armour and 1 mech_infantry moved from Sikang to Yunnan 2 artilleries and 3 infantry moved from Russia to Bryansk 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 armour and 1 mech_infantry moved from Belarus to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 3 infantry placed in Ukraine 2 mech_infantrys placed in Volgograd 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 2 bombers moved from Kwangsi to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in Java Battle in Borneo Battle in New Britain Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking New Britain from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from UK_Pacific with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 2 battleships and 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone 2 bombers moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 3 artilleries and 6 infantry moved from Anhwe to Hunan 1 armour and 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 artillery moved from 36 Sea Zone to French Indo China 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 2 infantry moved from Kwangsi to Hunan 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to Hunan 1 fighter moved from Japan to Caroline Islands 1 infantry moved from Kwangtung to Kwangsi 1 fighter moved from Japan to French Indo China Place Units - Japanese 1 harbour placed in Hainan 1 factory_minor placed in French Indo China 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 British regular : -0.33 -
I am away for a week or so now, so take your time





