@pacifiersboard full scram to 110? OOL?
farmboy (X) -vs- pacifiersboard (L +56) OOB, alternate bidding
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@pacifiersboard no scramble
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter and 13 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone 1 destroyer moved from 19 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 6 submarines moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 19 Sea Zone to 45 Sea Zone Americans take 35 Sea Zone from Japanese 3 fighters moved from 19 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone 3 fighters moved from 21 Sea Zone to 34 Sea Zone 2 fighters moved from 19 Sea Zone to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone 1 mech_infantry moved from Western United States to British Columbia 1 bomber moved from Aleutian Islands to British Columbia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 cruiser and 2 destroyers moved from 91 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Eastern United States to 109 Sea Zone 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 2 carriers moved from 91 Sea Zone to 109 Sea Zone 1 armour and 1 mech_infantry moved from Ukraine to Bessarabia Russians take Western Ukraine from Germans 1 bomber moved from Gibraltar to Western Germany 2 fighters moved from Greece to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Germans launches 3 interceptors out of Western Germany Attackers Fire, : 0/3 hits, 0,50 expected hits Defenders Fire, : 0/3 hits, 0,50 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Battle in Northern Italy Battle in Scotland Battle in British Columbia Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in British Columbia, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking Northern Italy from Italians, taking Scotland from Germans, taking British Columbia from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 45 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 21 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine Battle in 20 Sea Zone Americans attack with 1 destroyer, 2 fighters and 6 submarines Japanese defend with 1 submarine Americans roll dice for 6 submarines in 20 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 6 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 34 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 1 battleship, 14 carriers, 1 cruiser and 2 transports moved from 19 Sea Zone to 37 Sea Zone 2 fighters moved from 20 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 9 fighters moved from Caroline Islands to Hawaiian Islands 5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 bomber moved from British Columbia to Eastern United States 1 artillery and 3 infantry moved from Eastern United States to Quebec 1 artillery moved from Eastern United States to Ontario 1 armour moved from Eastern United States to Alberta Saskatchewan Manitoba 1 mech_infantry moved from Ukraine to Romania 1 artillery and 1 infantry moved from Bulgaria to Romania 2 fighters moved from Western Germany to Yugoslavia 1 bomber moved from Western Germany to Yugoslavia 2 transports moved from 91 Sea Zone to 106 Sea Zone 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 aaGun and 1 infantry moved from 109 Sea Zone to Eire Americans take Eire from Neutral_Allies 1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea Zone 1 tactical_bomber moved from Persia to Russia Place Units - Americans 2 destroyers placed in 80 Sea Zone 1 fighter placed in Persia 4 infantry placed in Central United States 1 artillery and 9 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Combat Move - British 2 bombers moved from Gibraltar to 113 Sea Zone 2 fighters moved from Greece to 113 Sea Zone 1 fighter moved from Archangel to 113 Sea Zone 4 fighters moved from Gibraltar to 110 Sea Zone 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone 2 armour moved from Ukraine to Romania 1 artillery and 10 infantry moved from Bulgaria to Romania 1 armour moved from Greece to Romania 1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Persia 1 fighter moved from Anglo Egyptian Sudan to Persia 1 mech_infantry moved from Egypt to Iraq 3 mech_infantrys moved from Kenya to Egypt Combat - British Battle in 110 Sea Zone British attack with 4 fighters and 2 tactical_bombers Germans defend with 1 destroyer British roll dice for 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/6 hits, 3,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the British lost in 110 Sea Zone 1 destroyer owned by the Germans lost in 110 Sea Zone British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Germans: 1 destroyer Battle in 113 Sea Zone British attack with 2 bombers and 3 fighters Germans defend with 2 carriers, 1 cruiser and 9 transports British roll dice for 2 bombers and 3 fighters in 113 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 2 carriers, 1 cruiser and 9 transports in 113 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits 1 fighter owned by the British lost in 113 Sea Zone 1 carrier owned by the Germans lost in 113 Sea Zone British roll dice for 2 bombers and 2 fighters in 113 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits Germans roll dice for 1 carrier, 1 cruiser and 9 transports in 113 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits 1 bomber owned by the British lost in 113 Sea Zone 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone 9 transports owned by the Germans lost in 113 Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 85 Casualties for British: 1 bomber and 1 fighter Casualties for Germans: 2 carriers, 1 cruiser and 9 transports Non Combat Move - British 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 carrier moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from 110 Sea Zone to 109 Sea Zone 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Eire 1 bomber moved from 113 Sea Zone to Northern Italy 2 fighters moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone 2 artilleries and 4 infantry moved from 109 Sea Zone to Eire Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0,83 Japanese regular : 1,17 Defenders Fire, : -0,50 Germans AA : -0,17 Attackers Fire, : -0,50 Germans regular : 0,67 British regular : 1,50 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Combat Move - Italians 1 artillery and 3 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Southern Italy to Northern Italy Combat - Italians Strategic bombing raid in Northern Italy Americans roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Northern Italy causes 6 damage total. Battle in Northern Italy Italians attack with 1 artillery and 3 infantry British defend with 1 bomber; Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 bomber and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.50 expected hits 1 bomber owned by the British lost in Northern Italy Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 3 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 4 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 12 Casualties for British: 1 bomber Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Cleaning up during movement phase 1 bomber moved from Northern Italy to Southern Italy Turn Complete - Italians EDIT: Total Cost from Convoy Blockades: 4 EDIT: Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,6,5,5 EDIT: Italians collect 3 PUs (4 lost to blockades); end with 3 PUs EDIT: Changing unit bombing damage for these Italians owned units to: factory_minor = 0 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -1.00 Americans AA : -0.17 -
@pacifiersboard the bomber attacked the N Italy factory when it was supposed to join the attack on the units. I just edited to remove the bombing.
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 54 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 carrier and 1 transport moved from 19 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to Queensland Place Units - ANZAC 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5 ANZAC collect 10 PUs; end with 12 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x airfield; Remaining resources: 67 PUs; Germans buy 2 artilleries, 1 destroyer and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter, 2 infantry and 1 tactical_bomber moved from United Kingdom to Scotland 2 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone 1 fighter moved from Western Germany to 95 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to Greece 1 fighter moved from Western Germany to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 2 mech_infantrys moved from Southern Italy to Yugoslavia 5 mech_infantrys moved from Western Germany to Yugoslavia 1 artillery and 3 infantry moved from Slovakia Hungary to Yugoslavia 1 bomber moved from Germany to Yugoslavia 1 bomber moved from Germany to Yugoslavia 2 bombers moved from Germany to 112 Sea Zone 1 armour moved from Bryansk to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 armour, 1 infantry and 13 mech_infantrys moved from Bryansk to Rostov Combat - Germans Battle in 95 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 112 Sea Zone Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers British defend with 1 carrier and 2 fighters; French defend with 1 destroyer Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 4/8 hits, 4.83 expected hitsCombat Hit Differential Summary :
Germans regular : -0.83 -
@pacifiersboard 4 hits in 112. Casualty choice?
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keep damaged carrier
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x airfield; Remaining resources: 67 PUs; Germans buy 2 artilleries, 1 destroyer and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter, 2 infantry and 1 tactical_bomber moved from United Kingdom to Scotland 2 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone 1 fighter moved from Western Germany to 95 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to Greece 1 fighter moved from Western Germany to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 2 mech_infantrys moved from Southern Italy to Yugoslavia 5 mech_infantrys moved from Western Germany to Yugoslavia 1 artillery and 3 infantry moved from Slovakia Hungary to Yugoslavia 1 bomber moved from Germany to Yugoslavia 1 bomber moved from Germany to Yugoslavia 2 bombers moved from Germany to 112 Sea Zone 1 armour moved from Bryansk to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 armour, 1 infantry and 13 mech_infantrys moved from Bryansk to Rostov Combat - Germans Battle in 95 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 112 Sea Zone Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers British defend with 1 carrier and 2 fighters; French defend with 1 destroyer Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 fighter owned by the Germans lost in 112 Sea Zone 1 destroyer owned by the French and 2 fighters owned by the British lost in 112 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits British roll dice for 1 carrier in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 carrier owned by the British lost in 112 Sea Zone Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 fighter Casualties for British: 1 carrier and 2 fighters Casualties for French: 1 destroyer Battle in Scotland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland 1 infantry owned by the Americans lost in Scotland Germans win, taking Scotland from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Greece Germans attack with 3 fighters and 1 tactical_bomber British defend with 1 airfield and 1 factory_minor; Russians defend with 1 tactical_bomber Germans roll dice for 3 fighters and 1 tactical_bomber in Greece, round 2 : 4/4 hits, 2.17 expected hits British roll dice for 1 tactical_bomber in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Greece 1 tactical_bomber owned by the Russians lost in Greece Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 fighter Casualties for Russians: 1 tactical_bomber Battle in Yugoslavia Germans attack with 1 artillery, 2 bombers, 3 infantry and 7 mech_infantrys Americans defend with 1 bomber and 2 fighters; Russians defend with 1 armour Germans roll dice for 1 artillery, 2 bombers, 3 infantry and 7 mech_infantrys in Yugoslavia, round 2 : 5/13 hits, 3.50 expected hits Russians roll dice for 1 armour, 1 bomber and 2 fighters in Yugoslavia, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Germans lost in Yugoslavia 1 armour owned by the Russians, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Russians with 1 artillery, 2 bombers, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 32 Casualties for Germans: 2 infantry Casualties for Americans: 1 bomber and 2 fighters Casualties for Russians: 1 armour Battle in Rostov Germans attack with 1 armour, 1 infantry and 13 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 13 mech_infantrys in Rostov, round 2 : 0/15 hits, 2.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 armour and 13 mech_infantrys in Rostov, round 3 : 4/14 hits, 2.67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour and 13 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 artilleries and 6 infantry moved from Bryansk to Ukraine 2 mech_infantrys moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Rostov 7 mech_infantrys moved from Bryansk to Ukraine 1 artillery and 9 infantry moved from Germany to Slovakia Hungary 2 bombers moved from Yugoslavia to Western Germany 1 fighter moved from 95 Sea Zone to Western Germany 2 bombers moved from 112 Sea Zone to Western Germany 1 aaGun and 5 infantry moved from Southern Italy to Northern Italy 2 mech_infantrys moved from Poland to Slovakia Hungary 3 mech_infantrys moved from Poland to Yugoslavia 2 mech_infantrys moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from Greece to Northern Italy 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 fighter moved from 112 Sea Zone to Slovakia Hungary 2 tactical_bombers moved from 112 Sea Zone to Western Germany 4 infantry moved from Western Germany to Germany 1 aaGun, 1 artillery and 1 infantry moved from Vyborg to Finland 2 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to France Place Units - Germans 1 destroyer placed in 110 Sea Zone 3 infantry placed in United Kingdom 2 artilleries and 8 infantry placed in Germany 6 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 4 bombers EDIT: Adding units owned by Germans to Germany: 3 bombers EDIT: Adding units owned by Germans to Western Germany: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Removing units owned by Germans from Germany: 3 bombers EDIT: Adding units owned by Germans to Western Germany: 3 bombers EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,6,5,4,4,4,6,5,3,1,6,5,2,3,3,4,6,3,3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,1,2,2 Germans collect 49 PUs (10 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 54 Optional[PUs]Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.33 Germans regular : 2.33 British regular : -0.83 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 2 infantry EDIT: Removing units owned by Germans from Bryansk: 1 infantry EDIT: Turning off Edit Mode 1 armour moved from Romania to Eastern Poland Russians take Eastern Poland from Germans 1 armour moved from Eastern Poland to Romania 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 infantry moved from Evenkiyskiy to Yenisey Russians take Yenisey from Japanese 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan 2 fighters moved from Russia to Bryansk Combat - Russians Russians creates battle in territory Bryansk Non Combat Move - Russians 2 aaGuns, 3 artilleries and 6 infantry moved from Bessarabia to Romania 2 fighters moved from Bryansk to Romania 2 infantry moved from Belarus to Baltic States 1 aaGun, 2 artilleries and 23 infantry moved from Novgorod to Baltic States 2 infantry moved from Samara to Kazakhstan 4 armour and 6 mech_infantrys moved from Russia to Kazakhstan 1 mech_infantry moved from Tambov to Kazakhstan 1 aaGun, 5 artilleries and 14 infantry moved from Russia to Samara Place Units - Russians 3 infantry placed in Novgorod 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 45 PUsCombat Hit Differential Summary :
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my computer obviously couldn’t get the dice and crashed ^^ so I had to redo.
and excuse the delay, please
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Alaska to British Columbia 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to British Columbia 2 bombers moved from Japan to British Columbia 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Midway 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 2 infantry moved from 31 Sea Zone to Wake Island 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from Amur to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 3 fighters moved from Philippines to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians Combat - Japanese Battle in Wake Island Battle in 19 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win, taking Wake Island from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Midway Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Midway, round 2 : 4/8 hits, 3.33 expected hits Americans roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Midway 2 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in British Columbia Japanese attack with 2 bombers and 3 infantry Americans defend with 1 mech_infantry Japanese roll dice for 2 bombers and 3 infantry in British Columbia, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 mech_infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in British Columbia Japanese win, taking British Columbia from Americans with 2 bombers and 3 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 2 bombers moved from British Columbia to Alaska 3 carriers moved from 6 Sea Zone to 1 Sea Zone 1 destroyer moved from 6 Sea Zone to 1 Sea Zone 3 carriers and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 5 carriers and 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from Midway to 25 Sea Zone 1 fighter moved from 19 Sea Zone to 6 Sea Zone 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 31 Sea Zone 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 1 Sea Zone 3 fighters moved from 45 Sea Zone to 39 Sea Zone 1 fighter moved from 41 Sea Zone to India 1 carrier and 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 38 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 armour and 1 mech_infantry moved from Manchuria to Ulaanbaatar 1 infantry moved from Sikang to Tsinghai 1 artillery moved from Sikang to Shensi 2 infantry moved from Yunnan to Szechwan 1 artillery and 3 infantry moved from Kansu to Timguska 4 infantry moved from West India to Eastern Persia 6 infantry moved from India to West India 1 battleship moved from 6 Sea Zone to 31 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier, 1 destroyer and 1 tactical_bomber placed in 39 Sea Zone 1 fighter placed in Japan 1 artillery, 1 harbour and 2 infantry placed in Alaska Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,4,6,5,1,5,6,5,6,2,3,4,1,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,2,5,1,3,1,2,1,1,5,4,4 Japanese collect 64 PUs (15 lost to blockades); end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 1.50 -
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - Americans Americans buy 1 artillery, 1 harbour and 19 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Eire to Scotland 3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Scotland 1 armour and 1 mech_infantry moved from Bessarabia to Romania 2 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 20 Sea Zone to 44 Sea Zone 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 destroyer and 4 submarines moved from 20 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 3 fighters moved from Hawaiian Islands to Western United States 1 artillery and 3 infantry moved from Western United States to British Columbia 1 bomber moved from Eastern United States to British Columbia 5 fighters and 1 tactical_bomber moved from Caroline Islands to Hawaiian Islands Combat - Americans Battle in 38 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in 38 Sea Zone 1 destroyer owned by the Japanese lost in 38 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in British Columbia Americans attack with 1 artillery, 1 bomber and 3 infantry Japanese defend with 3 infantry Americans roll dice for 1 artillery, 1 bomber and 3 infantry in British Columbia, round 2 : 2/5 hits, 1,67 expected hits Japanese roll dice for 3 infantry in British Columbia, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in British Columbia Americans roll dice for 1 artillery, 1 bomber and 3 infantry in British Columbia, round 3 : 2/5 hits, 1,67 expected hits Japanese roll dice for 1 infantry in British Columbia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in British Columbia 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Americans: 1 infantry Battle in Scotland Americans attack with 3 fighters, 1 infantry and 3 tactical_bombers Germans defend with 1 airfield and 1 infantry Americans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Scotland, round 2 : 4/7 hits, 3,67 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters and 3 tactical_bombers moved from Scotland to 109 Sea Zone 1 artillery and 3 infantry moved from Quebec to 106 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 3 infantry moved from 109 Sea Zone to Eire 1 bomber moved from British Columbia to Eastern United States 4 infantry moved from Central United States to Western United States 1 armour moved from Alberta Saskatchewan Manitoba to Western United States 1 artillery moved from Ontario to Alberta Saskatchewan Manitoba 2 fighters and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Queensland 1 fighter moved from Persia to Romania 1 tactical_bomber moved from Russia to Romania Place Units - Americans 1 harbour placed in Eire 3 infantry placed in Persia 1 artillery and 7 infantry placed in Eastern United States 9 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 armour EDIT: Adding units owned by Americans to Western United States: 1 armour EDIT: Adding units owned by Americans to Central United States: 1 armour EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,1,5,5,5,4,4,1,2,4,6,2,5,6,4 Americans collect 56 PUs (1 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Combat Move - British 1 mech_infantry moved from Iraq to Persia 3 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Persia to Romania 1 infantry moved from Romania to Bessarabia 2 fighters moved from 109 Sea Zone to 110 Sea Zone 1 fighter and 2 tactical_bombers moved from Eire to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone Combat - British Battle in 110 Sea Zone British attack with 4 fighters and 2 tactical_bombers Germans defend with 1 destroyer British roll dice for 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/6 hits, 3,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 1 fighter moved from 110 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Eire Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : 0,33 Germans regular : -0,67 British regular : 1,67 -
I assumed no scrambling to sz110
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 bomber moved from Southern Italy to Western Germany 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,4,1,5 Italians collect 5 PUs (2 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone 1 artillery moved from Queensland to New South Wales 1 infantry moved from South Australia to Queensland 1 infantry moved from South Australia to New South Wales Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC COMMENT: sz37: ANZAC planes on 1 US ac 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67 -
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Yugoslavia to Bulgaria Germans take Bulgaria from Russians 1 mech_infantry moved from Yugoslavia to Albania Italians take Albania from French 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Rostov to Caucasus Germans take Caucasus from Russians 2 infantry moved from Ukraine to Bessarabia 2 bombers moved from Western Germany to Bessarabia 2 infantry moved from United Kingdom to Scotland 1 bomber moved from Western Germany to Scotland 2 fighters and 2 tactical_bombers moved from United Kingdom to Scotland 1 bomber moved from Western Germany to Novgorod Combat - Germans Strategic bombing raid in Novgorod Russians roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Bessarabia Germans attack with 2 bombers and 2 infantry British defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Scotland Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Scotland, round 2 : 3/7 hits, 3.33 expected hits Americans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Scotland Germans win, taking Scotland from Americans with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to Western Germany 1 bomber moved from Scotland to Western Germany 1 bomber moved from Novgorod to Germany 2 bombers moved from Bessarabia to Germany 2 fighters and 1 tactical_bomber moved from Northern Italy to Western Germany 2 infantry moved from France to Western Germany 6 infantry moved from Western Germany to Germany 2 artilleries and 12 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Yugoslavia to Slovakia Hungary 1 aaGun and 5 infantry moved from Northern Italy to Yugoslavia 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Slovakia Hungary to Western Germany 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary 14 mech_infantrys moved from Rostov to Caucasus 1 armour moved from Ukraine to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Rostov to Caucasus 1 fighter moved from Western Germany to Germany Place Units - Germans 3 artilleries and 7 infantry placed in Germany 3 mech_infantrys placed in Western Germany 3 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by Germans from United Kingdom: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,6,3,1,1,1,5,2,5,2,2,1,4,4,3,1,1,6,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,2,4,3 Germans collect 53 PUs (10 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 58 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : -0.00 Russians AA : -0.17





