scramble?
farmboy (X) -vs- pacifiersboard (L +56) OOB, alternate bidding
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TripleA Manual Gamesave Post: Germans round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x airfield; Remaining resources: 67 PUs; Germans buy 2 artilleries, 1 destroyer and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter, 2 infantry and 1 tactical_bomber moved from United Kingdom to Scotland 2 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone 1 fighter moved from Western Germany to 95 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to Greece 1 fighter moved from Western Germany to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 2 mech_infantrys moved from Southern Italy to Yugoslavia 5 mech_infantrys moved from Western Germany to Yugoslavia 1 artillery and 3 infantry moved from Slovakia Hungary to Yugoslavia 1 bomber moved from Germany to Yugoslavia 1 bomber moved from Germany to Yugoslavia 2 bombers moved from Germany to 112 Sea Zone 1 armour moved from Bryansk to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 armour, 1 infantry and 13 mech_infantrys moved from Bryansk to Rostov Combat - Germans Battle in 95 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 112 Sea Zone Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers British defend with 1 carrier and 2 fighters; French defend with 1 destroyer Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 4/8 hits, 4.83 expected hitsCombat Hit Differential Summary :
Germans regular : -0.83 -
@pacifiersboard 4 hits in 112. Casualty choice?
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keep damaged carrier
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x airfield; Remaining resources: 67 PUs; Germans buy 2 artilleries, 1 destroyer and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter, 2 infantry and 1 tactical_bomber moved from United Kingdom to Scotland 2 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone 1 fighter moved from Western Germany to 95 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to Greece 1 fighter moved from Western Germany to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 2 mech_infantrys moved from Southern Italy to Yugoslavia 5 mech_infantrys moved from Western Germany to Yugoslavia 1 artillery and 3 infantry moved from Slovakia Hungary to Yugoslavia 1 bomber moved from Germany to Yugoslavia 1 bomber moved from Germany to Yugoslavia 2 bombers moved from Germany to 112 Sea Zone 1 armour moved from Bryansk to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 armour, 1 infantry and 13 mech_infantrys moved from Bryansk to Rostov Combat - Germans Battle in 95 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 112 Sea Zone Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers British defend with 1 carrier and 2 fighters; French defend with 1 destroyer Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 fighter owned by the Germans lost in 112 Sea Zone 1 destroyer owned by the French and 2 fighters owned by the British lost in 112 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits British roll dice for 1 carrier in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 carrier owned by the British lost in 112 Sea Zone Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 fighter Casualties for British: 1 carrier and 2 fighters Casualties for French: 1 destroyer Battle in Scotland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland 1 infantry owned by the Americans lost in Scotland Germans win, taking Scotland from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Greece Germans attack with 3 fighters and 1 tactical_bomber British defend with 1 airfield and 1 factory_minor; Russians defend with 1 tactical_bomber Germans roll dice for 3 fighters and 1 tactical_bomber in Greece, round 2 : 4/4 hits, 2.17 expected hits British roll dice for 1 tactical_bomber in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Greece 1 tactical_bomber owned by the Russians lost in Greece Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 fighter Casualties for Russians: 1 tactical_bomber Battle in Yugoslavia Germans attack with 1 artillery, 2 bombers, 3 infantry and 7 mech_infantrys Americans defend with 1 bomber and 2 fighters; Russians defend with 1 armour Germans roll dice for 1 artillery, 2 bombers, 3 infantry and 7 mech_infantrys in Yugoslavia, round 2 : 5/13 hits, 3.50 expected hits Russians roll dice for 1 armour, 1 bomber and 2 fighters in Yugoslavia, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Germans lost in Yugoslavia 1 armour owned by the Russians, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Russians with 1 artillery, 2 bombers, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 32 Casualties for Germans: 2 infantry Casualties for Americans: 1 bomber and 2 fighters Casualties for Russians: 1 armour Battle in Rostov Germans attack with 1 armour, 1 infantry and 13 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 13 mech_infantrys in Rostov, round 2 : 0/15 hits, 2.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 armour and 13 mech_infantrys in Rostov, round 3 : 4/14 hits, 2.67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour and 13 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 artilleries and 6 infantry moved from Bryansk to Ukraine 2 mech_infantrys moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Rostov 7 mech_infantrys moved from Bryansk to Ukraine 1 artillery and 9 infantry moved from Germany to Slovakia Hungary 2 bombers moved from Yugoslavia to Western Germany 1 fighter moved from 95 Sea Zone to Western Germany 2 bombers moved from 112 Sea Zone to Western Germany 1 aaGun and 5 infantry moved from Southern Italy to Northern Italy 2 mech_infantrys moved from Poland to Slovakia Hungary 3 mech_infantrys moved from Poland to Yugoslavia 2 mech_infantrys moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from Greece to Northern Italy 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 fighter moved from 112 Sea Zone to Slovakia Hungary 2 tactical_bombers moved from 112 Sea Zone to Western Germany 4 infantry moved from Western Germany to Germany 1 aaGun, 1 artillery and 1 infantry moved from Vyborg to Finland 2 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to France Place Units - Germans 1 destroyer placed in 110 Sea Zone 3 infantry placed in United Kingdom 2 artilleries and 8 infantry placed in Germany 6 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 4 bombers EDIT: Adding units owned by Germans to Germany: 3 bombers EDIT: Adding units owned by Germans to Western Germany: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Removing units owned by Germans from Germany: 3 bombers EDIT: Adding units owned by Germans to Western Germany: 3 bombers EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,6,5,4,4,4,6,5,3,1,6,5,2,3,3,4,6,3,3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,1,2,2 Germans collect 49 PUs (10 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 54 Optional[PUs]Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.33 Germans regular : 2.33 British regular : -0.83 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 2 infantry EDIT: Removing units owned by Germans from Bryansk: 1 infantry EDIT: Turning off Edit Mode 1 armour moved from Romania to Eastern Poland Russians take Eastern Poland from Germans 1 armour moved from Eastern Poland to Romania 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 infantry moved from Evenkiyskiy to Yenisey Russians take Yenisey from Japanese 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan 2 fighters moved from Russia to Bryansk Combat - Russians Russians creates battle in territory Bryansk Non Combat Move - Russians 2 aaGuns, 3 artilleries and 6 infantry moved from Bessarabia to Romania 2 fighters moved from Bryansk to Romania 2 infantry moved from Belarus to Baltic States 1 aaGun, 2 artilleries and 23 infantry moved from Novgorod to Baltic States 2 infantry moved from Samara to Kazakhstan 4 armour and 6 mech_infantrys moved from Russia to Kazakhstan 1 mech_infantry moved from Tambov to Kazakhstan 1 aaGun, 5 artilleries and 14 infantry moved from Russia to Samara Place Units - Russians 3 infantry placed in Novgorod 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 45 PUsCombat Hit Differential Summary :
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my computer obviously couldn’t get the dice and crashed ^^ so I had to redo.
and excuse the delay, please
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Alaska to British Columbia 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to British Columbia 2 bombers moved from Japan to British Columbia 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Midway 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 2 infantry moved from 31 Sea Zone to Wake Island 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from Amur to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 3 fighters moved from Philippines to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians Combat - Japanese Battle in Wake Island Battle in 19 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win, taking Wake Island from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Midway Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Midway, round 2 : 4/8 hits, 3.33 expected hits Americans roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Midway 2 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in British Columbia Japanese attack with 2 bombers and 3 infantry Americans defend with 1 mech_infantry Japanese roll dice for 2 bombers and 3 infantry in British Columbia, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 mech_infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in British Columbia Japanese win, taking British Columbia from Americans with 2 bombers and 3 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 2 bombers moved from British Columbia to Alaska 3 carriers moved from 6 Sea Zone to 1 Sea Zone 1 destroyer moved from 6 Sea Zone to 1 Sea Zone 3 carriers and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 5 carriers and 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from Midway to 25 Sea Zone 1 fighter moved from 19 Sea Zone to 6 Sea Zone 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 31 Sea Zone 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 1 Sea Zone 3 fighters moved from 45 Sea Zone to 39 Sea Zone 1 fighter moved from 41 Sea Zone to India 1 carrier and 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 38 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 armour and 1 mech_infantry moved from Manchuria to Ulaanbaatar 1 infantry moved from Sikang to Tsinghai 1 artillery moved from Sikang to Shensi 2 infantry moved from Yunnan to Szechwan 1 artillery and 3 infantry moved from Kansu to Timguska 4 infantry moved from West India to Eastern Persia 6 infantry moved from India to West India 1 battleship moved from 6 Sea Zone to 31 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier, 1 destroyer and 1 tactical_bomber placed in 39 Sea Zone 1 fighter placed in Japan 1 artillery, 1 harbour and 2 infantry placed in Alaska Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,4,6,5,1,5,6,5,6,2,3,4,1,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,2,5,1,3,1,2,1,1,5,4,4 Japanese collect 64 PUs (15 lost to blockades); end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 1.50 -
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - Americans Americans buy 1 artillery, 1 harbour and 19 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Eire to Scotland 3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Scotland 1 armour and 1 mech_infantry moved from Bessarabia to Romania 2 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 20 Sea Zone to 44 Sea Zone 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 destroyer and 4 submarines moved from 20 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 3 fighters moved from Hawaiian Islands to Western United States 1 artillery and 3 infantry moved from Western United States to British Columbia 1 bomber moved from Eastern United States to British Columbia 5 fighters and 1 tactical_bomber moved from Caroline Islands to Hawaiian Islands Combat - Americans Battle in 38 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in 38 Sea Zone 1 destroyer owned by the Japanese lost in 38 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in British Columbia Americans attack with 1 artillery, 1 bomber and 3 infantry Japanese defend with 3 infantry Americans roll dice for 1 artillery, 1 bomber and 3 infantry in British Columbia, round 2 : 2/5 hits, 1,67 expected hits Japanese roll dice for 3 infantry in British Columbia, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in British Columbia Americans roll dice for 1 artillery, 1 bomber and 3 infantry in British Columbia, round 3 : 2/5 hits, 1,67 expected hits Japanese roll dice for 1 infantry in British Columbia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in British Columbia 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Americans: 1 infantry Battle in Scotland Americans attack with 3 fighters, 1 infantry and 3 tactical_bombers Germans defend with 1 airfield and 1 infantry Americans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Scotland, round 2 : 4/7 hits, 3,67 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters and 3 tactical_bombers moved from Scotland to 109 Sea Zone 1 artillery and 3 infantry moved from Quebec to 106 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 3 infantry moved from 109 Sea Zone to Eire 1 bomber moved from British Columbia to Eastern United States 4 infantry moved from Central United States to Western United States 1 armour moved from Alberta Saskatchewan Manitoba to Western United States 1 artillery moved from Ontario to Alberta Saskatchewan Manitoba 2 fighters and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Queensland 1 fighter moved from Persia to Romania 1 tactical_bomber moved from Russia to Romania Place Units - Americans 1 harbour placed in Eire 3 infantry placed in Persia 1 artillery and 7 infantry placed in Eastern United States 9 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 armour EDIT: Adding units owned by Americans to Western United States: 1 armour EDIT: Adding units owned by Americans to Central United States: 1 armour EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,1,5,5,5,4,4,1,2,4,6,2,5,6,4 Americans collect 56 PUs (1 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Combat Move - British 1 mech_infantry moved from Iraq to Persia 3 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Persia to Romania 1 infantry moved from Romania to Bessarabia 2 fighters moved from 109 Sea Zone to 110 Sea Zone 1 fighter and 2 tactical_bombers moved from Eire to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone Combat - British Battle in 110 Sea Zone British attack with 4 fighters and 2 tactical_bombers Germans defend with 1 destroyer British roll dice for 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/6 hits, 3,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 1 fighter moved from 110 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Eire Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : 0,33 Germans regular : -0,67 British regular : 1,67 -
I assumed no scrambling to sz110
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 bomber moved from Southern Italy to Western Germany 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,4,1,5 Italians collect 5 PUs (2 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone 1 artillery moved from Queensland to New South Wales 1 infantry moved from South Australia to Queensland 1 infantry moved from South Australia to New South Wales Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC COMMENT: sz37: ANZAC planes on 1 US ac 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67





