Axis & Allies Global 1940 House Rules Expansion


  • @mkgionet

    The Tournament Rules are carefully selected from the entire G40 HRE. Since a Tournament put more stress on players - even though players still have Fun & Challenge - we needed to reduce the number of Expansion Rules to make each game more managable.

    I trust that your game will be fun & challenging on a massive scale with all Optional Rules.

    We truly look forward to your Game Report.

  • 2026 25 24 23 22 21

    The latest G40 Expansion units has been added at pg. 1 in this thread:

    Self-propelled Anti Aircraft Artillery and Waffen-SS Self-propelled Anti Aircraft Artillery

    These units are part of the G40 HRE Tournament Rules.

  • 25 24 23 22 21 20 19 18

    @The-Captain

    Hi Captain

    JPN has 2 NMs in 26 SZ defending against 25 SZ. Vessels from 26 SZ can then move into 25 SZ without rolling for the NMs ?

    Correct ? Or is 26 and 25 now mined in both directions ?

    Thanks

    Edit
    Just being stupid.

    The NMs are defending in 26 at 25 which means that any ship going to 25 from 26 must cross them

  • 2026 25 24 23 22 21

    @barnee

    Seems like you answered your own question correctly :-)

    Naval Mines operate with the same game mechanisms as Land Mines with a few exceptions.

  • 25 24 23 22 21 20 19 18

    @The-Captain

    Hi

    I can’t find your scoring system. I know I’ve seen it lol

    3 for a win 1 for a draw or 2 if you aren’t as experienced as your opponent ? Something like that :)


  • @The-Captain Question - If Combat Engineers use rail movement can they still use their special abilities such as making a landing strip?


  • @mkgionet

    1. Landing Strip Construction:
      During the Non-Combat Movement phase a Combat Engineer unit that did not yet move or perform any other task in this turn, can move into a newly captured territory – and construct a Landing Strip.

    You cannot move by Strategic Rail Movement into (or through) a newly captured territory…

    So the answer is: No…


  • @The-Captain Gotcha - thanks

  • 2026 25 24 23 22 21

    We have attached some new pdf files to the first post at pg. 1.

    These files are very useful during the entire game and should be represented at the sideline of the game board.

    The newly attached files are:

    • G40, Starting point & Advanced Production Capacity
    • Timetable, Tournament
    • Tournament Rules

  • @The-Captain love everything you have came up with. It has changed the game for me to make it not linear. I play fill HRE. i guess the only downside is all the extra money. I’ve had to spend on sculps, but it’s worth it!!!
    anyway to get some kind of sneak peek as far as what the naval commander is going to be capable of i’m asking so I can prepare my sculpts for when you release the rules, perhaps they would be an individual person that rides along on a ship or is it gonna be a ship that is classified as a commanding admiralty ship or whatever in order to fulfill whatever you’re saying, the naval commander rules will be. i know you’re not done play testing yet, but something would be very helpful if possible, please, sir


  • @The-Captain These new charts are useful - thank you!

  • 25 24 23 22 21 20 19 18

    @The-Captain

    Hi Captain

    Some more clarification on NMs as we haven’t used them that much or actually no one has attempted to sweep any.

    Screenshot from 2026-02-10 15-53-16.png

    Screenshot from 2026-02-10 15-57-51.png

    Is my above interpretation correct ?

    Thanks

    Edit
    Also any surviving NMs that weren’t swept would defend against the Minesweeping Escorts before the JPN Escort would defend

    Edit 2
    So there is still some debate on if LMs defend in both directions. e.g. Belarus LMs defending against E POL means any units in E POL moving directly into Belarus cross the minefield.

    Any units in Belarus crossing into E POL do not cross the minefield.

    Is how I interpret it. However I can see why it might seem counterintuitive to some.

  • 2026 25 24 23 22 21

    @barnee

    Naval Mines defend in the same way as Land Mines - more or less.

    So it seems that you’ve got it right…

    Concerning Land Mines in Belarus - or any other territory:

    • Every time an enemy (or allied) land unit crosses a Minefield, the Mines must defend.
      This is true during Combat Movement and Non-Combat Movement.
      It doesn’t matter in which direction the movement occurs…
  • 2026 25 24 23 22 21

    The Naval Task Force Commander rules and Naval Task Force Boards & Markes is now attached at pg. 1 in this thread.


  • @The-Captain said in Axis & Allies Global 1940 House Rules Expansion:

    The Naval Task Force Commander rules and Naval Task Force Boards & Markes is now attached at pg. 1 in this thread.

    Excellent! I was waiting for that! Cool stuff! That spice up the battle in the Pacific, but make Germany even stronger I am afraid! Well, only testing will tell!

    Besides that, anyhing coming up for technology? Maybe additional technologies or way of researching them?

    I am always excited about any new toy in the game! ✌️

    BR

  • 25 24 23 22 21 20 19 18

    @The-Captain said in Axis & Allies Global 1940 House Rules Expansion:

    It doesn’t matter in which direction the movement occurs…

    hmm … now I’m not sure if I got it right.

    LMs in Normandy defend at 110 SZ. Normandy is conquered with LCVs from UK. Does that then mean that when the LCVs in Normandy move back to London they have to cross any unexploded Mines again ?

    NM example.

    Alex Armed 2 JPN NMs in 26 SZ against 25 SZ. So essential 26 and 25 SZ border is mined. Does that mean US Ships crossing from 26 into 25 have to cross them ?

    Sorry for the confusion I just want to make sure I have it right.

    Thanks again

    Edit
    just so the above doesn’t get missed :)

    Does the NC get 2 hit points then ? Same as BB ? Says they operate under BB rules so I’m thinking they do.

    This might promote more CA builds. They’re really not bad at 9 bucks but I still basically never buy them :)

  • 2026 25 24 23 22 21

    @barnee

    Note 2:
    Mines that are dug in on a line must defend against enemy land units passing this line both in the Combat Movement phase and Non-Combat Movement phase.

    However, if enemy land units attack across a line defended by mines – and the attacker withdraws after any round of combat – the mines do not defend against the retreating enemy land units.

  • 2026 25 24 23 22 21

    @barnee

    Yes, a Naval Commander unit takes 2 hit to destroy - same as Battleship units.

  • 25 24 23 22 21 20 19 18

    @The-Captain said in Axis & Allies Global 1940 House Rules Expansion:

    However, if enemy land units attack across a line defended by mines – and the attacker withdraws after any round of combat – the mines do not defend against the retreating enemy land units.

    OK I’m just gonna go with my initial interpretation then. They only defend in one direction. In my example above the LCVs do not have to cross the minefield when going back to London.


  • @Panzerstahl-Helm @The-Captain I personally would like to see revamped technology charts. With all of the new additions from the HRE the technology charts aren’t very attractive to spend money on. Some of the advantages they provide have already been worked into the units and rules provided by the HRE.

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

18.0k

Users

40.8k

Topics

1.8m

Posts