scramble orders plz
L24 PtV Gorshak (Axis+10) vs ArtofWar1947 (Allies) #2
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41003-Gor(X)vAoW(L)-RUS-15.tsvg
Game History
Round: 15 Purchase Units - Russians Russians buy 2 armour, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vyborg to Karelia Russians take Karelia from Germans 2 infantry moved from Vyborg to Finland 7 fighters and 3 tactical_bombers moved from Leningrad to Finland 2 infantry moved from Bessarabia to Romania 2 fighters and 2 tactical_bombers moved from Ukraine to Romania 1 armour, 1 mech_infantry and 1 tactical_bomber moved from Hopei to Kwangsi 1 infantry moved from Tsinghai to Szechwan 1 mech_infantry moved from Hopei to Fukien Chinese take Fukien from Japanese 1 tactical_bomber moved from Kansu to Szechwan 1 mech_infantry moved from Honan to Szechwan 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese Combat - Russians Battle in Romania Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Szechwan Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Russians win, taking Szechwan from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Finland Russians attack with 7 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 infantry Russians roll dice for 7 fighters, 2 infantry and 3 tactical_bombers in Finland, round 2 : 6/12 hits, 5.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 7 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kwangsi Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 infantry Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Russians roll dice for 1 armour and 1 tactical_bomber in Kwangsi, round 3 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 tactical_bomber in Kwangsi, round 4 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Russians win, taking Kwangsi from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Szechwan to Hopei 1 tactical_bomber moved from Kwangsi to Hopei 2 armour and 2 mech_infantrys moved from Honan to Hopei 1 infantry moved from Northern Sinkiang to Kansu 1 armour moved from Urals to Kansu 2 infantry moved from Urals to Northern Sinkiang 11 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Yenisey to Yakut S.S.R. 1 armour and 1 mech_infantry moved from Yenisey to Buryatia 2 fighters and 2 tactical_bombers moved from Romania to Ukraine 4 aaGuns, 10 armour, 8 artilleries, 25 infantry and 11 mech_infantrys moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Kursk to Ukraine 2 armour and 1 mech_infantry moved from Stalingrad to Ukraine 7 fighters and 3 tactical_bombers moved from Finland to Leningrad 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Vyborg to Leningrad 1 infantry moved from Leningrad to Baltic States 1 infantry moved from Leningrad to Northern Belarus 1 armour and 1 mech_infantry moved from Novgorod to Leningrad 6 infantry moved from Novgorod to Vologda 3 infantry moved from Smolensk to Yaroslavl Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Ukraine 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad 1 armour and 1 infantry placed in Urals Turn Complete - Russians Russians collect 45 PUs; end with 45 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.67 Russians regular : -1.17
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J-15?
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TripleA Manual Gamesave Post: Japanese round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 battleship, 13 infantry and 2 submarines; Remaining resources: 1 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 armour moved from Central India to Eastern India 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Fukien 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Manilla 1 destroyer moved from 22 Sea Zone to 20 Sea Zone 2 bombers moved from Eastern India to Kwangsi 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 2 fighters moved from Japan to 20 Sea Zone 1 fighter moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Fukien 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Fukien 1 tactical_bomber moved from 36 Sea Zone to Kiangsi 1 fighter moved from Eastern India to 42 Sea Zone 1 infantry moved from New South Wales to Queensland Japanese take Queensland from ANZAC 1 infantry moved from New South Wales to South Australia Japanese take South Australia from ANZAC
Combat Hit Differential Summary :
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@ArtofWar1947
scramble option in sz20 -
Pass on the scramble.
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 battleship, 13 infantry and 2 submarines; Remaining resources: 1 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 armour moved from Central India to Eastern India 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Fukien 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Manilla 1 destroyer moved from 22 Sea Zone to 20 Sea Zone 2 bombers moved from Eastern India to Kwangsi 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 2 fighters moved from Japan to 20 Sea Zone 1 fighter moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Fukien 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Fukien 1 tactical_bomber moved from 36 Sea Zone to Kiangsi 1 fighter moved from Eastern India to 42 Sea Zone 1 infantry moved from New South Wales to Queensland Japanese take Queensland from ANZAC 1 infantry moved from New South Wales to South Australia Japanese take South Australia from ANZAC Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Manilla Battle in Fukien Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Fukien, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 mech_infantry in Fukien, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Fukien Japanese win, taking Manilla from Americans, taking Fukien from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/6 hits, 2,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kwangtung 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for Americans: 1 artillery and 1 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 1/7 hits, 3,83 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 bombers and 1 infantry Russians defend with 1 armour Japanese roll dice for 2 bombers and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1,17 expected hits Chinese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 2 bombers and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 armour owned by the Russians lost in Kwangsi Japanese win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Japanese 1 infantry moved from Burma to Yunnan 2 bombers moved from Kwangsi to Eastern India 1 infantry moved from Malaya to Shan State 1 aaGun moved from Caroline Islands to 35 Sea Zone 1 fighter moved from 35 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 aaGun, 2 battleships, 3 carriers, 3 cruisers and 8 transports moved from 35 Sea Zone to 21 Sea Zone 1 aaGun moved from 21 Sea Zone to Manilla 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu 1 tactical_bomber moved from 20 Sea Zone to Japan 1 tactical_bomber moved from 20 Sea Zone to Kiangsu 2 fighters and 1 tactical_bomber moved from Kwangtung to 21 Sea Zone 1 fighter moved from Kiangsi to 21 Sea Zone 1 tactical_bomber moved from Kiangsi to Kiangsu 1 fighter and 1 tactical_bomber moved from Fukien to 21 Sea Zone 1 fighter moved from 42 Sea Zone to Eastern India 1 battleship, 5 carriers, 7 destroyers, 5 fighters and 4 submarines moved from 36 Sea Zone to 38 Sea Zone 1 transport moved from 21 Sea Zone to 37 Sea Zone Place Units - Japanese 1 battleship and 2 submarines placed in 38 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Eastern India 3 infantry placed in Kiangsu 3 infantry placed in Southern Manchuria 1 infantry placed in New South Wales Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,2,1,1,2,6,4,1,5,1,2,5,1,2,5,5,4,2,3,1,5,5,4,4,6,3,4,2,3,1,1,2,1,6,3,6,1,3,6,4,5,6,2,2,5,1,6,3,6,5 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,5,1,5,2,6,2,4,3,3,2,5,3,2,4,4,3,4,4,6,5,5,3,2,4,2,2,1,1,4,1,6,6,6,2,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1 Japanese collect 51 PUs (15 lost to blockades); end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 62 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 1,33 Japanese regular : -4,83 ANZAC regular : 0,67
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41003-Gor(X)vAoe(L)-US-15.tsvg
Scramble to Kwangtung and/or SZ20?
Note: Adding a US TT and Inf & Arty to SZ20.
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@ArtofWar1947
3 fig scramble to kwangtung. OOL inf firstBtw. I tried to figure out what happens to the factory when China occupies Kwangtung.
The territory will surely be occupied as India is out of the game. But the rules seem to imply that the IC will stay (but unusable by China) as Kwangtung is UK-India territory and not ChineseIf a Japanese industrial complex is built on a Chinese territory and that territory is later recaptured by the Chinese or liberated by another Allied power, the industrial complex is removed from the game.
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I figured a Chinese capture of Kwangtung would not destroy the mIC but only serve to keep Japan from building there Round 16.
Was hoping Marti would be kind or at least even-handed in the Kwangtung attack. Need to rethink the Ally NCM.
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5d6<=3: 6, 3, 2, 6, 6; Hits: 2
2d6<=4: 1, 4; Hits: 2
1d6<=2: 3; Hits: 0 -
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Slovakia Hungary to Romania 1 infantry moved from Yugoslavia to Romania 1 bomber moved from Southern Italy to Romania Combat - Italians Battle in Romania Italians attack with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Romania, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Romania 2 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Romania to Southern Italy 2 artilleries and 1 infantry moved from Albania to 99 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 4 fighters and 2 tactical_bombers moved from 96 Sea Zone to Algeria 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 infantry, 10 submarines and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 99 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to Algeria 1 armour, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 infantry moved from Libya to Tunisia 2 artilleries and 4 infantry moved from 94 Sea Zone to Algeria Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Italians undo move 1. 1 fighter and 1 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 Russians regular : 0,33
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Game History
Round: 15 Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 7 Sea Zone to Hunan 1 fighter moved from Western India to Szechwan 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 7 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 carrier, 1 cruiser and 2 submarines moved from 7 Sea Zone to 20 Sea Zone Combat Move - French Turn Complete - French
Combat Hit Differential Summary :