Scramble to Palau?
And OOL for Yunnan?
yeah, full scramble from Philippines.
Oh but no scramble to 112 and submerge in 96. Maybe you aren’t attacking the sub in 96.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
COMMENT: I'm going to exchange subs between 20 and 6 so I can still convoy.
1 bomber moved from Anhwe to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
6 fighters moved from Suiyuyan to Hunan
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
3 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 19 Sea Zone to 36 Sea Zone
2 carriers moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 80 Sea Zone to Egypt
2 fighters moved from 72 Sea Zone to Egypt
1 carrier moved from 72 Sea Zone to 78 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Norway
Battle in Malta
Americans attack with 1 artillery
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery in Malta, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Malta
1 artillery owned by the Italians lost in Malta
Italians win, taking Norway from Germans with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Italians: 1 artillery
Battle in 35 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
1 submarine owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone
2 fighters owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Americans lost in 35 Sea Zone
1 fighter owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Americans: 1 bomber, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 destroyer and 3 fighters
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : 1.00
Italians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Kiangsi to Anhwe
7 infantry moved from Kiangsi to Hunan
4 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Hunan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
COMMENT: I'm going to exchange subs between 20 and 6 so I can still convoy.
1 bomber moved from Anhwe to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
6 fighters moved from Suiyuyan to Hunan
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
3 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 19 Sea Zone to 36 Sea Zone
2 carriers moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 80 Sea Zone to Egypt
2 fighters moved from 72 Sea Zone to Egypt
1 carrier moved from 72 Sea Zone to 78 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Norway
Battle in Malta
Americans attack with 1 artillery
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery in Malta, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Malta
1 artillery owned by the Italians lost in Malta
Italians win, taking Norway from Germans with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Italians: 1 artillery
Battle in 35 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
1 submarine owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone
2 fighters owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Americans lost in 35 Sea Zone
1 fighter owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Americans: 1 bomber, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 destroyer and 3 fighters
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Kiangsi to Anhwe
7 infantry moved from Kiangsi to Hunan
4 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Hunan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Purchase Units - British
British buy 1 aaGun, 1 artillery, 2 fighters and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 submarines moved from 71 Sea Zone to 77 Sea Zone
2 submarines moved from 77 Sea Zone to 78 Sea Zone
1 submarine moved from 77 Sea Zone to 79 Sea Zone
1 submarine moved from 81 Sea Zone to 79 Sea Zone
2 submarines moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 77 Sea Zone
1 infantry moved from Tunisia to Libya
2 artilleries moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
5 fighters moved from Russia to Norway
1 fighter moved from Gibraltar to 112 Sea Zone
Combat - British
Non Combat Move - British
1 carrier moved from 80 Sea Zone to 79 Sea Zone
Place Units - British
1 aaGun, 1 artillery and 1 fighter placed in Egypt
1 fighter and 2 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : 1.00
Italians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Algeria to 96 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Iraq
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 infantry moved from Belgian Congo to French Equatorial Africa
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 armour, 2 artilleries and 7 infantry moved from Algeria to Tunisia
Italians take Tunisia from British
Combat - Italians
Battle in Trans-Jordan
Battle in 96 Sea Zone
Italians attack with 4 fighters and 1 submarine
Americans defend with 1 cruiser and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 fighters in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
1 cruiser owned by the Americans lost in 96 Sea Zone
1 transport owned by the Americans lost in 96 Sea Zone
Italians win, taking Trans-Jordan from British with 4 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine
Casualties for Americans: 1 cruiser and 1 transport
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Greece
2 infantry moved from Denmark to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Western Germany to Northern Italy
2 aaGuns moved from France to Northern Italy
1 bomber moved from Iraq to Persia
1 fighter moved from 96 Sea Zone to Western Germany
3 fighters moved from 96 Sea Zone to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -1.67
British regular : -0.33
No move over the weekend then.
@simon33 back. Went 400 miles to pick up my mom and bring her back for a vacation.
TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Suiyuyan
Germans take Suiyuyan from Chinese
1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Germans take Timguska from Russians
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Yenisey from Russians
1 armour moved from Novosibirsk to Evenkiyskiy
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Volgograd to Tambov
3 bombers moved from Northwest Persia to Archangel
2 tactical_bombers moved from Northwest Persia to Tambov
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Novosibirsk to Samara
1 tactical_bomber moved from Northwest Persia to Samara
1 armour moved from Novosibirsk to Samara
Combat - Germans
Battle in Tambov
Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery and 2 tactical_bombers in Tambov, round 3 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Samara
Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Samara, round 2 : 3/3 hits, 1.00 expected hits
2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
1 infantry owned by the Russians lost in Samara
1 tactical_bomber owned by the Germans retreated
Russians win with 2 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 3 bombers and 1 infantry
Russians defend with 3 mech_infantrys
Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Archangel, round 2 : 5/5 hits, 2.67 expected hits
Russians roll dice for 3 mech_infantrys in Archangel, round 2 : 0/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 3 mech_infantrys
Non Combat Move - Germans
8 mech_infantrys moved from Novgorod to Finland
1 artillery moved from Novgorod to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
2 fighters moved from Western Germany to Novgorod
3 bombers moved from Archangel to Novgorod
2 tactical_bombers moved from Tambov to Volgograd
1 tactical_bomber moved from Samara to Volgograd
1 mech_infantry moved from Caucasus to Iraq
3 armour moved from Northwest Persia to Trans-Jordan
6 armour moved from Persia to Trans-Jordan
1 mech_infantry moved from Caucasus to Iraq
1 fighter moved from Southern Italy to Iraq
1 artillery and 1 infantry moved from Caucasus to Volgograd
2 aaGuns, 3 artilleries and 10 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Novosibirsk to Volgograd
Place Units - Germans
1 carrier placed in 115 Sea Zone
1 fighter and 1 infantry placed in Novgorod
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Western Germany
3 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 mech_infantry moved from Urals to Timguska
Russians take Timguska from Germans
2 infantry moved from Anhwe to Shantung
15 infantry moved from Anhwe to Kweichow
1 infantry moved from Smolensk to Archangel
1 armour moved from Russia to Belarus
Russians take Belarus from Germans
1 artillery moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
1 fighter moved from Russia to Kazakhstan
1 armour moved from Russia to Archangel
1 infantry moved from Bryansk to Tambov
1 armour moved from Russia to Archangel
2 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Urals
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Russia to Archangel
7 infantry moved from Bryansk to Rostov
6 infantry moved from Bryansk to Rostov
11 infantry moved from Bryansk to Rostov
9 infantry moved from Bryansk to Rostov
7 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
Combat - Russians
Battle in Shantung
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Shantung, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Shantung, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shantung
Russians roll dice for 1 infantry in Shantung, round 5 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shantung
1 infantry owned by the Japanese lost in Shantung
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 3 armour and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 armour and 1 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 3 armour in Archangel, round 3 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Archangel
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour and 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Kiangsi to Hunan
1 aaGun moved from Anhwe to Kweichow
Place Units - Russians
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 1.33
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 50 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 1 artillery, 1 bomber, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Burma to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 78 Sea Zone
1 fighter moved from India to 78 Sea Zone
6 infantry moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi
1 fighter moved from Kiangsu to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Anhwe
1 fighter and 1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 mech_infantry moved from Persia to Syria
Japanese take Syria from British
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in 6 Sea Zone
1 tactical_bomber owned by the Japanese retreated
ANZAC win with 1 cruiser remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in 78 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
British defend with 2 submarines; Americans defend with 1 carrier
2 submarines owned by the British submerged
Japanese roll dice for 3 fighters and 1 tactical_bomber in 78 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Units damaged: 1 carrier owned by the Americans
British roll dice for 1 carrier in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 78 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 78 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
British roll dice for 1 carrier in 78 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 78 Sea Zone
1 carrier owned by the Americans lost in 78 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 carrier
Battle in Kwangsi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer; ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Shensi, round 2 : 2/8 hits, 2.17 expected hits
Chinese roll dice for 5 infantry in Shensi, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Shensi, round 3 : 0/7 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Shensi, round 4 : 2/7 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Shensi, round 5 : 1/7 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
1 aaGun and 1 infantry moved from Kansu to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Kwangsi to French Indo China
3 mech_infantrys moved from Burma to Szechwan
6 artilleries and 2 infantry moved from Yunnan to Szechwan
3 artilleries and 3 infantry moved from Kiangsu to Shantung
1 artillery and 2 infantry moved from Burma to Shan State
1 armour, 1 artillery and 1 mech_infantry moved from French Indo China to Shan State
1 armour, 2 artilleries and 3 infantry moved from India to 39 Sea Zone
1 armour, 2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 39 Sea Zone to 72 Sea Zone
2 artilleries and 2 infantry moved from 72 Sea Zone to French Madagascar
Japanese take French Madagascar from Neutral_Axis
1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 fighter and 1 tactical_bomber moved from 78 Sea Zone to 72 Sea Zone
1 infantry moved from Eastern Persia to Persia
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 bomber placed in Japan
1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,6,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,6,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Japanese collect 42 PUs (8 lost to blockades); end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67
Japanese regular : -6.83
ANZAC regular : 1.17
British regular : 1.33
Japan got pretty savaged there.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 artilleries and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 fighters and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 destroyer moved from 41 Sea Zone to 75 Sea Zone
1 battleship, 3 carriers and 3 cruisers moved from 37 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
3 fighters moved from Egypt to Rostov
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from Hunan to French Indo China
2 fighters moved from Hunan to French Indo China
1 fighter moved from Hunan to French Indo China
2 fighters moved from Hunan to French Indo China
Combat - Americans
Battle in Normandy Bordeaux
Battle in Morocco
Battle in Philippines
Americans attack with 1 fighter
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 fighter in Philippines, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in Philippines, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Normandy Bordeaux from Germans, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in French Indo China
Americans attack with 6 fighters
Japanese defend with 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Americans roll dice for 6 fighters in French Indo China, round 2 : 1/6 hits, 3.00 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.67 expected hits
1 fighter owned by the Americans lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
Americans roll dice for 5 fighters in French Indo China, round 3 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 3 : 2/3 hits, 1.33 expected hits
2 fighters owned by the Americans lost in French Indo China
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
Americans win with 3 fighters remaining. Battle score for attacker is -10
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Non Combat Move - Americans
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to Kwangsi
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 20 infantry moved from Hunan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Hunan
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kwangsi
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in Kwangsi
2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 artilleries and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 fighters and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 destroyer moved from 41 Sea Zone to 75 Sea Zone
1 battleship, 3 carriers and 3 cruisers moved from 37 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
3 fighters moved from Egypt to Rostov
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from Hunan to French Indo China
2 fighters moved from Hunan to French Indo China
1 fighter moved from Hunan to French Indo China
2 fighters moved from Hunan to French Indo China
Combat - Americans
Battle in Normandy Bordeaux
Battle in Morocco
Battle in Philippines
Americans attack with 1 fighter
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 fighter in Philippines, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in Philippines, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Normandy Bordeaux from Germans, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in French Indo China
Americans attack with 6 fighters
Japanese defend with 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Americans roll dice for 6 fighters in French Indo China, round 2 : 1/6 hits, 3.00 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.67 expected hits
1 fighter owned by the Americans lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
Americans roll dice for 5 fighters in French Indo China, round 3 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 3 : 2/3 hits, 1.33 expected hits
2 fighters owned by the Americans lost in French Indo China
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
Americans win with 3 fighters remaining. Battle score for attacker is -10
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Non Combat Move - Americans
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to Kwangsi
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 20 infantry moved from Hunan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Hunan
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kwangsi
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in Kwangsi
2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British buy 1 carrier, 1 cruiser and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Libya to Tobruk
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from Norway to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 carrier moved from 79 Sea Zone to 75 Sea Zone
1 submarine moved from 77 Sea Zone to 76 Sea Zone
1 submarine moved from 80 Sea Zone to 75 Sea Zone
2 submarines moved from 78 Sea Zone to 73 Sea Zone
2 submarines moved from 79 Sea Zone to 77 Sea Zone
1 fighter moved from Egypt to 71 Sea Zone
1 fighter moved from Union of South Africa to 71 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
Combat - British
Non Combat Move - British
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
1 carrier, 1 cruiser and 1 submarine placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,4,4
British collect 28 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -1.00
You haven’t had the best luck this game!
@crockett36 Ahab is chasing the white whale!
@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@crockett36 Ahab is chasing the white whale!
You mean the Japanese chasing South Africa here?
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Libya
Italians take Libya from British
1 armour moved from Libya to Tunisia
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
Italians take Egypt from British
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
1 bomber moved from Persia to Rhodesia
1 armour and 1 mech_infantry moved from Iraq to Egypt
Combat - Italians
Battle in Rhodesia
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rhodesia, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 2 infantry in Rhodesia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Rhodesia
1 infantry owned by the British lost in Rhodesia
Italians roll dice for 1 artillery and 1 bomber in Rhodesia, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Rhodesia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Rhodesia
1 infantry owned by the British lost in Rhodesia
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Rhodesia to Tanganyika Territory
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from Neutral_Axis
1 mech_infantry moved from Romania to Ukraine
1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Northern Italy to Romania
1 artillery and 4 infantry moved from Northern Italy to France
Place Units - Italians
1 carrier, 1 destroyer and 2 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 1.00
@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
You haven’t had the best luck this game!
Perhaps not but I think axis have the edge is in this version yet I got a bid. In version 2 the allies had the edge though. Guess that shows it is close to balanced with these changes, an achieve some love more than others.