@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
L24 BM4 sunkhareb (axis) vs Karl7 (allies+21)
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are you okay with me removing 1 yunan troop and taking shan state? not sure why i only sent 1 troop
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 6 artilleries, 1 destroyer, 2 fighters, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters and 2 infantry moved from Gibraltar to Spain 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone 3 artilleries and 5 infantry moved from 91 Sea Zone to Spain 1 submarine moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from 26 Sea Zone to Midway 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from Hawaiian Islands to Midway 1 bomber moved from Caroline Islands to 25 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Spain Americans attack with 3 artilleries, 3 fighters and 7 infantry Germans defend with 11 infantry and 5 mech_infantrys; Italians defend with 1 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries, 3 fighters and 7 infantry in Spain, round 2 : 8/13 hits, 4.17 expected hits Italians roll dice for 12 infantry and 5 mech_infantrys in Spain, round 2 : 8/17 hits, 5.67 expected hits 7 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain 9 infantry owned by the Germans lost in Spain Americans roll dice for 2 artilleries and 3 fighters in Spain, round 3 : 3/5 hits, 2.17 expected hits Italians roll dice for 3 infantry and 5 mech_infantrys in Spain, round 3 : 2/8 hits, 2.67 expected hits 2 artilleries owned by the Americans lost in Spain 2 infantry owned by the Germans and 1 infantry owned by the Italians lost in Spain 3 fighters owned by the Americans retreated Italians win with 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 3 artilleries and 7 infantry Casualties for Germans: 11 infantry Casualties for Italians: 1 infantry Battle in Midway Americans attack with 4 fighters and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 4 fighters and 1 infantry in Midway, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Midway 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 3 fighters moved from Midway to 26 Sea Zone 1 bomber moved from 25 Sea Zone to Hawaiian Islands 3 fighters moved from Spain to Gibraltar 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 4 artilleries and 5 infantry placed in Eastern United States 2 fighters placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Spain 2 fighters moved from United Kingdom to Spain 3 infantry moved from Iraq to Turkey 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 4 fighters moved from Iraq to Turkey Combat - British Battle in Spain British attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 5 mech_infantrys British roll dice for 1 battleship and 3 cruisers in Spain, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 artillery, 2 fighters and 3 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 5 mech_infantrys in Spain, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the British lost in Spain 5 mech_infantrys owned by the Germans lost in Spain British win, taking Spain from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 11 Casualties for British: 3 infantry Casualties for Germans: 5 mech_infantrys Battle in Turkey British attack with 4 fighters and 3 infantry Germans defend with 2 mech_infantrys British roll dice for 4 fighters and 3 infantry in Turkey, round 2 : 3/7 hits, 2.50 expected hits Germans roll dice for 2 mech_infantrys in Turkey, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Turkey 2 mech_infantrys owned by the Germans lost in Turkey British win, taking Turkey from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 aaGun, 1 artillery and 4 infantry moved from Burma to India 4 fighters moved from Turkey to Persia 1 artillery and 2 infantry moved from Persia to Iraq 2 mech_infantrys moved from Iraq to Eastern Persia 2 mech_infantrys moved from Egypt to Iraq 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 fighters moved from Spain to 91 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 3 infantry placed in Iraq 2 armour and 1 mech_infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Americans regular : 4.00 Japanese regular : 0.67 Italians regular : 3.00 Germans regular : 1.33 British regular : 1.33 -
oh sorry, yeah that’s fine
are you having any issues with triple a crashing? I am. Might be playing with outdated version
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Caucasus 2 infantry moved from Rostov to Caucasus 1 infantry moved from Southern Italy to 97 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 3 fighters moved from France to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 3 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Rostov to Bryansk Italians take Bryansk from Russians Combat - Italians Battle in 99 Sea Zone Germans loiter and taunt with 1 infantry; Italians attack with 1 destroyer, 4 fighters and 1 transport British defend with 1 submarine Italians roll dice for 1 destroyer, 4 fighters and 1 transport in 99 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone 1 submarine owned by the British lost in 99 Sea Zone Italians win with 4 fighters and 1 transport remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Battle in Cyprus Battle in Caucasus Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Cyprus from British, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Shan State from UK_Pacific to Japanese EDIT: Removing units owned by Japanese from Yunnan: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 infantry EDIT: Changing PUs for Japanese from 71 to 72 EDIT: Changing PUs for UK_Pacific from 9 to 8 EDIT: Changing PUs for UK_Pacific from 8 to 9 EDIT: Turning off Edit Mode 1 bomber moved from Caucasus to Yugoslavia 3 fighters moved from 99 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Yugoslavia 2 aaGuns moved from Rostov to Bryansk Place Units - Italians 3 infantry placed in Ukraine 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Italians collect 18 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.67 British regular : 0.83 -
@Karl7 hmm no issues on my end with crashing. I am using version 2.6.14716 – I think there’s a newer version so that might be the issue. I’ll get that updated!
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 armour moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 3 infantry moved from Rostov to Volgograd 2 fighters and 2 tactical_bombers moved from Rostov to Volgograd 1 mech_infantry moved from Greece to Turkey 1 infantry moved from 99 Sea Zone to Crete 1 mech_infantry moved from Rostov to Turkey 1 bomber moved from Southern Italy to Turkey Combat - Germans Battle in Crete Battle in Turkey Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Turkey, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkey 1 infantry owned by the British lost in Turkey Germans win, taking Crete from Neutral_Allies, taking Turkey from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Volgograd Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Volgograd, round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 3 aaGuns, 8 armour, 3 artilleries, 4 infantry and 24 mech_infantrys moved from Rostov to Bryansk 2 artilleries and 5 infantry moved from Belarus to Bryansk 1 infantry moved from Smolensk to Bryansk 1 aaGun and 2 artilleries moved from Archangel to Belarus 3 infantry moved from Novgorod to Belarus 7 mech_infantrys moved from Eastern Poland to Bryansk 2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk 1 bomber moved from Turkey to Southern Italy 2 fighters moved from Southern Italy to Bryansk 3 tactical_bombers moved from Yugoslavia to France 2 fighters moved from Yugoslavia to Bryansk 4 fighters moved from Western Germany to Bryansk 1 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Sweden 1 mech_infantry moved from Romania to Greece 1 mech_infantry moved from Germany to Romania 6 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 armour and 1 mech_infantry moved from Nenetsia to Belarus 1 infantry moved from Archangel to Belarus 1 bomber moved from French Indo China to 79 Sea Zone 1 bomber moved from 79 Sea Zone to Shan State Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by British from 79 Sea Zone: 1 transport EDIT: Turning off Edit Mode 3 infantry placed in Normandy Bordeaux 3 infantry placed in Western Germany 3 fighters placed in France 9 mech_infantrys placed in Germany Germans undo move 4. 3 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.17 British regular : 0.67 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 3 infantry moved from Tambov to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Yenisey to Evenkiyskiy 2 infantry moved from Yenisey to Evenkiyskiy Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Evenkiyskiy Russians attack with 6 infantry Germans defend with 1 infantry Russians roll dice for 6 infantry in Evenkiyskiy, round 2 : 0/6 hits, 1.00 expected hits Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Russians roll dice for 5 infantry in Evenkiyskiy, round 3 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry in Evenkiyskiy, round 4 : 2/5 hits, 0.83 expected hits Germans roll dice for 1 infantry in Evenkiyskiy, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Germans with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Kazakhstan from Germans to Russians EDIT: Turning off Edit Mode 1 aaGun moved from Yenisey to Evenkiyskiy 1 aaGun and 15 infantry moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 mech_infantry moved from Novosibirsk to Russia 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Novosibirsk 1 mech_infantry moved from Russia to Novosibirsk 1 artillery and 2 infantry moved from Tambov to Samara 17 artilleries and 22 infantry moved from Tambov to Russia 1 infantry moved from Russia to Tambov Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.17 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 4 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 bombers moved from French Indo China to Guam 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 39 Sea Zone Japanese attack with 4 fighters and 4 tactical_bombers French defend with 1 destroyer Japanese roll dice for 4 fighters and 4 tactical_bombers in 39 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Guam Japanese attack with 2 bombers and 2 infantry Americans defend with 1 airfield and 1 marine Japanese roll dice for 2 bombers and 2 infantry in Guam, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 marine in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam 1 marine owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Americans: 1 marine Battle in Celebes Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 4/8 hits, 3.83 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter moved from 44 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone 4 fighters and 4 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 aaGun, 8 artilleries and 8 infantry moved from Yunnan to Shan State 1 artillery moved from Malaya to Shan State 2 infantry moved from French Indo China to Shan State 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 3 infantry moved from Jehol to 19 Sea Zone 4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 2 aaGuns and 3 infantry moved from Jehol to Anhwe 4 fighters moved from 6 Sea Zone to Aleutian Islands 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to French Indo China 2 bombers moved from Guam to Kwangtung Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Manchuria 2 fighters placed in Japan 2 fighters and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 0.67 French regular : -0.33 Japanese regular : 1.83 ANZAC regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 harbour, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 8 Sea Zone to 16 Sea Zone 5 fighters moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber, 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 2 artilleries moved from Western United States to 10 Sea Zone 2 artilleries, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 1 infantry moved from 25 Sea Zone to Midway 2 fighters moved from Western United States to 25 Sea Zone 1 fighter moved from 25 Sea Zone to Midway 5 fighters moved from 16 Sea Zone to 25 Sea Zone 1 bomber moved from 16 Sea Zone to Midway 3 carriers, 4 destroyers and 2 submarines moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Caroline Islands to Midway 4 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to British Columbia 4 artilleries and 4 infantry moved from 91 Sea Zone to Spain 1 aaGun moved from Gibraltar to Spain 4 fighters moved from Gibraltar to Spain Place Units - Americans 1 harbour placed in Midway 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 fighter and 7 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 airfield, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Spain to Portugal British take Portugal from Germans 2 armour and 1 mech_infantry moved from Egypt to Saudi Arabia 1 infantry moved from Iraq to Saudi Arabia 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 2 fighters moved from Persia to Saudi Arabia 2 fighters moved from Persia to Caucasus 1 fighter and 2 infantry moved from India to Burma 5 artilleries and 9 infantry moved from Iraq to Turkey Combat - British Battle in 99 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Saudi Arabia British attack with 2 armour, 2 fighters, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry British roll dice for 2 armour, 2 fighters, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 2/6 hits, 2.33 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Saudi Arabia 2 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 2 armour and 2 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in Turkey British attack with 5 artilleries and 9 infantry Germans defend with 1 mech_infantry British roll dice for 5 artilleries and 9 infantry in Turkey, round 2 : 1/14 hits, 4.00 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkey British win, taking Turkey from Germans with 5 artilleries and 9 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 artillery, 2 fighters and 2 mech_infantrys Italians defend with 2 infantry British roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Caucasus 2 infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - British 2 fighters moved from Caucasus to Persia 5 armour and 7 mech_infantrys moved from Iraq to Northwest Persia 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 destroyer moved from 80 Sea Zone to 77 Sea Zone 1 fighter moved from Burma to India 2 fighters moved from Saudi Arabia to Persia 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from 91 Sea Zone to Spain 2 transports moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to Spain 1 artillery moved from Persia to Northwest Persia Place Units - British 1 airfield placed in Spain 1 artillery and 2 infantry placed in Quebec 1 fighter and 2 infantry placed in Persia 2 infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from Persia: 2 infantry EDIT: Adding units owned by British to Northwest Persia: 2 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.33 Japanese regular : 0.33 Germans regular : -0.33 Neutral_True regular : 1.33 British regular : -2.00 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 harbour, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 8 Sea Zone to 16 Sea Zone 5 fighters moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber, 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 2 artilleries moved from Western United States to 10 Sea Zone 2 artilleries, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 1 infantry moved from 25 Sea Zone to Midway 2 fighters moved from Western United States to 25 Sea Zone 1 fighter moved from 25 Sea Zone to Midway 5 fighters moved from 16 Sea Zone to 25 Sea Zone 1 bomber moved from 16 Sea Zone to Midway 3 carriers, 4 destroyers and 2 submarines moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Caroline Islands to Midway 4 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to British Columbia 4 artilleries and 4 infantry moved from 91 Sea Zone to Spain 1 aaGun moved from Gibraltar to Spain 4 fighters moved from Gibraltar to Spain Place Units - Americans 1 harbour placed in Midway 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 fighter and 7 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 airfield, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Spain to Portugal British take Portugal from Germans 2 armour and 1 mech_infantry moved from Egypt to Saudi Arabia 1 infantry moved from Iraq to Saudi Arabia 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 2 fighters moved from Persia to Saudi Arabia 2 fighters moved from Persia to Caucasus 1 fighter and 2 infantry moved from India to Burma 5 artilleries and 9 infantry moved from Iraq to Turkey Combat - British Battle in 99 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Saudi Arabia British attack with 2 armour, 2 fighters, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry British roll dice for 2 armour, 2 fighters, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 2/6 hits, 2.33 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Saudi Arabia 2 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 2 armour and 2 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in Turkey British attack with 5 artilleries and 9 infantry Germans defend with 1 mech_infantry British roll dice for 5 artilleries and 9 infantry in Turkey, round 2 : 1/14 hits, 4.00 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkey British win, taking Turkey from Germans with 5 artilleries and 9 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 artillery, 2 fighters and 2 mech_infantrys Italians defend with 2 infantry British roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Caucasus 2 infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - British 2 fighters moved from Caucasus to Persia 5 armour and 7 mech_infantrys moved from Iraq to Northwest Persia 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 destroyer moved from 80 Sea Zone to 77 Sea Zone 1 fighter moved from Burma to India 2 fighters moved from Saudi Arabia to Persia 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from 91 Sea Zone to Spain 2 transports moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to Spain 1 artillery moved from Persia to Northwest Persia Place Units - British 1 airfield placed in Spain 1 artillery and 2 infantry placed in Quebec 1 fighter and 2 infantry placed in Persia 2 infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from Persia: 2 infantry EDIT: Adding units owned by British to Northwest Persia: 2 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.33 Japanese regular : 0.33 Germans regular : -0.33 Neutral_True regular : 1.33 British regular : -2.00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 bomber and 1 fighter moved from Yugoslavia to 99 Sea Zone 1 infantry moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 artillery and 2 infantry moved from Bryansk to Tambov 3 infantry moved from Ukraine to Rostov 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Bryansk to Rostov Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from British with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Tambov Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Rostov, round 2 : 1/12 hits, 3.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Bryansk to Rostov 3 fighters moved from Southern Italy to Western Germany 1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy 2 infantry moved from Southern France to Normandy Bordeaux Place Units - Italians 1 fighter placed in Southern Italy 3 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Italians collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : -3.83 Russians regular : -1.00 British regular : -0.17 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Guam 1 infantry owned by the Japanese lost in Guam ANZAC win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 carrier, 4 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Greece to Turkey 1 tactical_bomber moved from Yugoslavia to Turkey 3 fighters and 3 tactical_bombers moved from France to Turkey 10 fighters and 2 tactical_bombers moved from Bryansk to Turkey 2 infantry moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 1 armour and 3 mech_infantrys moved from Bryansk to Caucasus 7 armour and 28 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians 1 bomber moved from Southern Italy to Turkey 1 bomber moved from Shan State to Caucasus Combat - Germans Battle in Turkey Germans attack with 1 bomber, 13 fighters, 1 mech_infantry and 6 tactical_bombers British defend with 5 artilleries and 9 infantry Germans roll dice for 1 bomber, 13 fighters, 1 mech_infantry and 6 tactical_bombers in Turkey, round 2 : 13/21 hits, 11.33 expected hits British roll dice for 5 artilleries and 9 infantry in Turkey, round 2 : 8/14 hits, 4.67 expected hits 8 fighters owned by the Germans lost in Turkey 4 artilleries owned by the British and 9 infantry owned by the British lost in Turkey Germans roll dice for 1 bomber, 5 fighters, 1 mech_infantry and 6 tactical_bombers in Turkey, round 3 : 4/13 hits, 7.17 expected hits British roll dice for 1 artillery in Turkey, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Turkey Germans win, taking Turkey from British with 1 bomber, 5 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is -33 Casualties for Germans: 8 fighters Casualties for British: 5 artilleries and 9 infantry Battle in Volgograd Germans attack with 7 armour and 28 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 7 armour and 28 mech_infantrys in Volgograd, round 2 : 6/35 hits, 8.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 7 armour and 28 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 1 bomber and 3 mech_infantrys British defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 artillery and 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Turkey to Szechwan 5 fighters and 6 tactical_bombers moved from Turkey to Greece 1 bomber moved from Caucasus to Rostov 3 aaGuns, 5 artilleries and 10 infantry moved from Bryansk to Rostov 1 armour moved from Belarus to Rostov 1 mech_infantry moved from Romania to Greece 6 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Novgorod to Eastern Poland 1 mech_infantry moved from Germany to Romania 5 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 2 infantry moved from Belarus to Bryansk 1 aaGun moved from Belarus to Bryansk 4 infantry moved from Sweden to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 infantry moved from Sweden to Finland 1 infantry moved from Northern Italy to Southern Italy Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 airfield placed in Greece 2 infantry placed in Novgorod 1 carrier and 4 fighters placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -2.17 British regular : 3.00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Vologda 2 infantry moved from Russia to Smolensk 2 infantry moved from Samara to Tambov 2 artilleries and 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery moved from Samara to Vologda 1 fighter moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 infantry moved from Urals to Vologda 1 infantry moved from Russia to Tambov Combat - Russians Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 2 artilleries and 3 infantry Germans defend with 1 aaGun, 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Bryansk 1 aaGun owned by the Germans lost in Bryansk Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 5 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 6 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in Bryansk, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 2 artilleries remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry Battle in Tambov Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Tambov 2 infantry owned by the Italians lost in Tambov Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 3/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 artillery owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 infantry moved from Kazakhstan to Samara 1 aaGun and 5 infantry moved from Evenkiyskiy to Urals 1 mech_infantry moved from Novosibirsk to Russia Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.67 Russians regular : 0.33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter, 10 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 9 artilleries and 10 infantry moved from Shan State to Burma 4 infantry moved from French Indo China to 36 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 1 battleship moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from Yunnan to Burma 3 fighters moved from French Indo China to Burma 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 7 fighters and 7 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from Kwangtung to 21 Sea Zone 1 bomber moved from Kwangtung to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 7 fighters and 7 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 7 fighters and 7 tactical_bombers in 44 Sea Zone, round 2 : 9/16 hits, 9.17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 9 artilleries, 3 fighters and 15 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 9 artilleries, 3 fighters and 14 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 bomber moved from 21 Sea Zone to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 7 fighters and 7 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 3 fighters moved from Japan to French Indo China 3 fighters moved from 6 Sea Zone to French Indo China 4 infantry moved from Japan to 6 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 3 infantry moved from French Indo China to Shan State 1 aaGun moved from Shan State to Burma 1 fighter moved from Burma to 42 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Yunnan to Shan State 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 aaGun moved from Anhwe to Jehol 1 aaGun moved from Anhwe to Hunan 2 fighters moved from Burma to French Indo China 4 fighters moved from Aleutian Islands to Japan Place Units - Japanese 3 infantry placed in Manchuria 1 transport placed in 36 Sea Zone 1 artillery and 1 tactical_bomber placed in French Indo China 1 fighter, 7 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.17 UK_Pacific regular : 0.67 ANZAC regular : -0.17 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 1 bomber moved from Midway to Aleutian Islands Combat - Americans Battle in Iwo Jima Battle in Aleutian Islands Americans attack with 2 artilleries, 1 bomber and 2 infantry Japanese defend with 2 infantry Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Aleutian Islands, round 2 : 0/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Aleutian Islands, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Aleutian Islands, round 4 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Iwo Jima from Japanese, taking Aleutian Islands from Japanese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from Aleutian Islands to Alaska 1 infantry moved from British Columbia to Western United States 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 25 Sea Zone to 8 Sea Zone 1 submarine moved from 16 Sea Zone to 25 Sea Zone 4 transports moved from 91 Sea Zone to 89 Sea Zone 8 infantry moved from Eastern United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Eastern United States to Gibraltar 4 transports moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from Midway to 54 Sea Zone 2 fighters moved from Midway to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 3 artilleries and 5 infantry placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries, 1 fighter and 40 infantry moved from India to Burma 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 1 armour moved from Northwest Persia to Turkey 1 infantry moved from Iraq to Turkey 1 armour moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus Airborne Attack Move - British British creates battle in territory 105 Sea Zone Battle in Caucasus British attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys Germans defend with 1 armour and 3 mech_infantrys British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the British lost in Caucasus 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the British lost in Caucasus 2 mech_infantrys owned by the Germans lost in Caucasus British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Caucasus, round 4 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking 105 Sea Zone from Germans, taking Caucasus from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 3 mech_infantrys Battle in Turkey British attack with 1 armour and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 armour and 1 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Turkey British roll dice for 1 armour in Turkey, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkey British win, taking Turkey from Germans with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 2 artilleries, 1 fighter and 40 infantry Japanese defend with 1 aaGun, 9 artilleries and 14 infantry Japanese roll AA dice in Burma : 0/1 hits, 0.17 expected hits British roll dice for 2 artilleries, 1 fighter and 40 infantry in Burma, round 2 : 7/43 hits, 8.17 expected hits Japanese roll dice for 1 aaGun, 9 artilleries and 14 infantry in Burma, round 2 : 6/23 hits, 7.67 expected hits 6 infantry owned by the British lost in Burma 6 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma British roll dice for 2 artilleries, 1 fighter and 34 infantry in Burma, round 3 : 5/37 hits, 7.17 expected hits Japanese roll dice for 9 artilleries and 8 infantry in Burma, round 3 : 4/17 hits, 5.67 expected hits 4 infantry owned by the British lost in Burma 5 infantry owned by the Japanese lost in Burma British roll dice for 2 artilleries, 1 fighter and 30 infantry in Burma, round 4 : 6/33 hits, 6.50 expected hits Japanese roll dice for 9 artilleries and 3 infantry in Burma, round 4 : 3/12 hits, 4.00 expected hits 3 infantry owned by the British lost in Burma 3 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Burma 1 fighter owned by the British retreated 2 artilleries owned by the British and 27 infantry owned by the British retreated to India Japanese win with 6 artilleries remaining. Battle score for attacker is 20 Casualties for British: 13 infantry Casualties for Japanese: 1 aaGun, 3 artilleries and 14 infantry Non Combat Move - British 1 fighter moved from Burma to India 2 mech_infantrys moved from Eastern Persia to India 5 fighters moved from Persia to India 1 armour moved from Saudi Arabia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from 39 Sea Zone to India 1 destroyer moved from 77 Sea Zone to 39 Sea Zone 3 armour and 5 mech_infantrys moved from Northwest Persia to Iraq 1 infantry moved from Persia to Iraq 1 armour moved from Saudi Arabia to Iraq 1 artillery moved from Portugal to Spain 1 fighter moved from Spain to Egypt 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain Place Units - British 2 fighters and 1 mech_infantry placed in Persia 3 infantry placed in Iraq 1 infantry placed in Quebec 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6 British collect 41 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : -3.33 Japanese regular : -4.00 Japanese AA : -0.17 Germans regular : -1.17 British regular : -5.17Dice Statistics:
Total 1 was rolled 358 times 2 was rolled 388 times 3 was rolled 370 times 4 was rolled 369 times 5 was rolled 378 times 6 was rolled 424 times Average roll : 3.565 Median : 4.000 Variance : 1.181 Standard Deviation : 1.087 Total rolls : 2287 Null / Other 1 was rolled 29 times 2 was rolled 40 times 3 was rolled 40 times 4 was rolled 38 times 5 was rolled 41 times 6 was rolled 32 times Average roll : 3.536 Median : 4.000 Variance : 0.563 Standard Deviation : 0.750 Total rolls : 220 Germans Combat 1 was rolled 67 times 2 was rolled 59 times 3 was rolled 70 times 4 was rolled 58 times 5 was rolled 65 times 6 was rolled 89 times Average roll : 3.642 Median : 4.000 Variance : 1.563 Standard Deviation : 1.250 Total rolls : 408 British Combat 1 was rolled 65 times 2 was rolled 56 times 3 was rolled 63 times 4 was rolled 70 times 5 was rolled 70 times 6 was rolled 70 times Average roll : 3.594 Median : 4.000 Variance : 0.400 Standard Deviation : 0.633 Total rolls : 394 Italians Combat 1 was rolled 29 times 2 was rolled 40 times 3 was rolled 40 times 4 was rolled 38 times 5 was rolled 41 times 6 was rolled 32 times Average roll : 3.536 Median : 4.000 Variance : 0.563 Standard Deviation : 0.750 Total rolls : 220 Americans Combat 1 was rolled 38 times 2 was rolled 34 times 3 was rolled 37 times 4 was rolled 40 times 5 was rolled 37 times 6 was rolled 37 times Average roll : 3.516 Median : 4.000 Variance : 0.085 Standard Deviation : 0.291 Total rolls : 223 Neutral_Axis Combat 1 was rolled 1 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.750 Median : 4.000 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 65 times 2 was rolled 66 times 3 was rolled 69 times 4 was rolled 56 times 5 was rolled 55 times 6 was rolled 81 times Average roll : 3.543 Median : 3.000 Variance : 1.159 Standard Deviation : 1.077 Total rolls : 392 French Combat 1 was rolled 5 times 2 was rolled 11 times 3 was rolled 4 times 4 was rolled 11 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3.523 Median : 4.000 Variance : 1.054 Standard Deviation : 1.027 Total rolls : 44 ANZAC Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.250 Median : 3.500 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Neutral_True Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3.773 Median : 3.500 Variance : 1.206 Standard Deviation : 1.098 Total rolls : 22 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.667 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Chinese Combat 1 was rolled 17 times 2 was rolled 35 times 3 was rolled 11 times 4 was rolled 22 times 5 was rolled 16 times 6 was rolled 24 times Average roll : 3.456 Median : 3.000 Variance : 2.797 Standard Deviation : 1.672 Total rolls : 125 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 3.824 Median : 3.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Russians Combat 1 was rolled 35 times 2 was rolled 33 times 3 was rolled 26 times 4 was rolled 29 times 5 was rolled 38 times 6 was rolled 36 times Average roll : 3.558 Median : 4.000 Variance : 0.525 Standard Deviation : 0.724 Total rolls : 197 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 1 bomber moved from Midway to Aleutian Islands Combat - Americans Battle in Iwo Jima Battle in Aleutian Islands Americans attack with 2 artilleries, 1 bomber and 2 infantry Japanese defend with 2 infantry Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Aleutian Islands, round 2 : 0/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Aleutian Islands, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Aleutian Islands, round 4 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Iwo Jima from Japanese, taking Aleutian Islands from Japanese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from Aleutian Islands to Alaska 1 infantry moved from British Columbia to Western United States 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 25 Sea Zone to 8 Sea Zone 1 submarine moved from 16 Sea Zone to 25 Sea Zone 4 transports moved from 91 Sea Zone to 89 Sea Zone 8 infantry moved from Eastern United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Eastern United States to Gibraltar 4 transports moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from Midway to 54 Sea Zone 2 fighters moved from Midway to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 3 artilleries and 5 infantry placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries, 1 fighter and 40 infantry moved from India to Burma 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 1 armour moved from Northwest Persia to Turkey 1 infantry moved from Iraq to Turkey 1 armour moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus Airborne Attack Move - British British creates battle in territory 105 Sea Zone Battle in Caucasus British attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys Germans defend with 1 armour and 3 mech_infantrys British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the British lost in Caucasus 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the British lost in Caucasus 2 mech_infantrys owned by the Germans lost in Caucasus British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Caucasus, round 4 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking 105 Sea Zone from Germans, taking Caucasus from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 3 mech_infantrys Battle in Turkey British attack with 1 armour and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 armour and 1 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Turkey British roll dice for 1 armour in Turkey, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkey British win, taking Turkey from Germans with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 2 artilleries, 1 fighter and 40 infantry Japanese defend with 1 aaGun, 9 artilleries and 14 infantry Japanese roll AA dice in Burma : 0/1 hits, 0.17 expected hits British roll dice for 2 artilleries, 1 fighter and 40 infantry in Burma, round 2 : 7/43 hits, 8.17 expected hits Japanese roll dice for 1 aaGun, 9 artilleries and 14 infantry in Burma, round 2 : 6/23 hits, 7.67 expected hits 6 infantry owned by the British lost in Burma 6 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma British roll dice for 2 artilleries, 1 fighter and 34 infantry in Burma, round 3 : 5/37 hits, 7.17 expected hits Japanese roll dice for 9 artilleries and 8 infantry in Burma, round 3 : 4/17 hits, 5.67 expected hits 4 infantry owned by the British lost in Burma 5 infantry owned by the Japanese lost in Burma British roll dice for 2 artilleries, 1 fighter and 30 infantry in Burma, round 4 : 6/33 hits, 6.50 expected hits Japanese roll dice for 9 artilleries and 3 infantry in Burma, round 4 : 3/12 hits, 4.00 expected hits 3 infantry owned by the British lost in Burma 3 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Burma 1 fighter owned by the British retreated 2 artilleries owned by the British and 27 infantry owned by the British retreated to India Japanese win with 6 artilleries remaining. Battle score for attacker is 20 Casualties for British: 13 infantry Casualties for Japanese: 1 aaGun, 3 artilleries and 14 infantry Non Combat Move - British 1 fighter moved from Burma to India 2 mech_infantrys moved from Eastern Persia to India 5 fighters moved from Persia to India 1 armour moved from Saudi Arabia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from 39 Sea Zone to India 1 destroyer moved from 77 Sea Zone to 39 Sea Zone 3 armour and 5 mech_infantrys moved from Northwest Persia to Iraq 1 infantry moved from Persia to Iraq 1 armour moved from Saudi Arabia to Iraq 1 artillery moved from Portugal to Spain 1 fighter moved from Spain to Egypt 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain Place Units - British 2 fighters and 1 mech_infantry placed in Persia 3 infantry placed in Iraq 1 infantry placed in Quebec 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6 British collect 41 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : -3.33 Japanese regular : -4.00 Japanese AA : -0.17 Germans regular : -1.17 British regular : -5.17Dice Statistics:
Total 1 was rolled 358 times 2 was rolled 388 times 3 was rolled 370 times 4 was rolled 369 times 5 was rolled 378 times 6 was rolled 424 times Average roll : 3.565 Median : 4.000 Variance : 1.181 Standard Deviation : 1.087 Total rolls : 2287 Null / Other 1 was rolled 29 times 2 was rolled 40 times 3 was rolled 40 times 4 was rolled 38 times 5 was rolled 41 times 6 was rolled 32 times Average roll : 3.536 Median : 4.000 Variance : 0.563 Standard Deviation : 0.750 Total rolls : 220 Germans Combat 1 was rolled 67 times 2 was rolled 59 times 3 was rolled 70 times 4 was rolled 58 times 5 was rolled 65 times 6 was rolled 89 times Average roll : 3.642 Median : 4.000 Variance : 1.563 Standard Deviation : 1.250 Total rolls : 408 British Combat 1 was rolled 65 times 2 was rolled 56 times 3 was rolled 63 times 4 was rolled 70 times 5 was rolled 70 times 6 was rolled 70 times Average roll : 3.594 Median : 4.000 Variance : 0.400 Standard Deviation : 0.633 Total rolls : 394 Italians Combat 1 was rolled 29 times 2 was rolled 40 times 3 was rolled 40 times 4 was rolled 38 times 5 was rolled 41 times 6 was rolled 32 times Average roll : 3.536 Median : 4.000 Variance : 0.563 Standard Deviation : 0.750 Total rolls : 220 Americans Combat 1 was rolled 38 times 2 was rolled 34 times 3 was rolled 37 times 4 was rolled 40 times 5 was rolled 37 times 6 was rolled 37 times Average roll : 3.516 Median : 4.000 Variance : 0.085 Standard Deviation : 0.291 Total rolls : 223 Neutral_Axis Combat 1 was rolled 1 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.750 Median : 4.000 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 65 times 2 was rolled 66 times 3 was rolled 69 times 4 was rolled 56 times 5 was rolled 55 times 6 was rolled 81 times Average roll : 3.543 Median : 3.000 Variance : 1.159 Standard Deviation : 1.077 Total rolls : 392 French Combat 1 was rolled 5 times 2 was rolled 11 times 3 was rolled 4 times 4 was rolled 11 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3.523 Median : 4.000 Variance : 1.054 Standard Deviation : 1.027 Total rolls : 44 ANZAC Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.250 Median : 3.500 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Neutral_True Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3.773 Median : 3.500 Variance : 1.206 Standard Deviation : 1.098 Total rolls : 22 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.667 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Chinese Combat 1 was rolled 17 times 2 was rolled 35 times 3 was rolled 11 times 4 was rolled 22 times 5 was rolled 16 times 6 was rolled 24 times Average roll : 3.456 Median : 3.000 Variance : 2.797 Standard Deviation : 1.672 Total rolls : 125 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 3.824 Median : 3.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Russians Combat 1 was rolled 35 times 2 was rolled 33 times 3 was rolled 26 times 4 was rolled 29 times 5 was rolled 38 times 6 was rolled 36 times Average roll : 3.558 Median : 4.000 Variance : 0.525 Standard Deviation : 0.724 Total rolls : 197 -
I feel like the TUV gap is pretty big at this point and don’t really like my positioning anywhere lol
I’m pretty new so not sure when is a good time to call it but it feels like it’ll be really hard for me to come back at this point?
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I think you could get Cairo, but not sure where that takes you





