TGC (Germany) vs. Karl7 (Allies) Original Europe

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: Europe Improved

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 8 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 submarines moved from English Channel Sea Zone to North Sea Sea Zone
            3 submarines moved from English Channel Sea Zone to Celtic Sea Sea Zone
            1 infantry moved from Bessarabia to Ukraine S.S.R.
            1 infantry moved from Rumania to Ukraine S.S.R.
            1 bomber moved from Germany to Ukraine S.S.R.
            1 infantry moved from Norway to Finland
                  Germans take Finland from Russians
    
        Combat - Germans
            Battle in Celtic Sea Sea Zone
                Germans attack with 3 submarines
                Americans defend with 1 submarine
                1 submarine owned by the Americans submerged
            Battle in Ukraine S.S.R.
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine S.S.R.
                Germans winGermans winGermans win with 3 submarines remaining with 3 submarines remaining, taking Ukraine S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in North Sea Sea Zone
                Germans attack with 3 submarines
                British defend with 1 submarine
                1 submarine owned by the British submerged
    
        Non Combat Move - Germans
            3 infantry moved from Yugoslavia to Northern Italy
            1 fighter moved from Netherlands-Belgium to Northern Italy
            3 artilleries and 10 infantry moved from Poland to East Poland
            1 transport moved from English Channel Sea Zone to Danish Sea Sea Zone
            2 infantry moved from Norway to Danish Sea Sea Zone
            2 infantry and 1 transport moved from Danish Sea Sea Zone to Baltic Sea Sea Zone
            2 infantry moved from Baltic Sea Sea Zone to Germany
            1 battleship and 1 destroyer moved from English Channel Sea Zone to Baltic Sea Sea Zone
            4 fighters moved from Netherlands-Belgium to Germany
            1 infantry moved from Netherlands-Belgium to Germany
            8 armour moved from Germany to East Poland
            1 bomber moved from Ukraine S.S.R. to Germany
            3 infantry moved from Norway to Finland
    
        Place Units - Germans
            8 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 3 infantry
            EDIT: Adding units owned by Germans to Austria: 3 infantry
            EDIT: Adding units owned by Germans to Germany: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Moved 3 inf from yugo to Austria instead of N. Italy


  • @Karl7 I feel like when I looked through the dice, I saw you hit the american sub on the first round so its just gone.

    I also feel like I saw that you missed the UK sub. In that case, he will submerge in lieu of return fire.

    I’m going to leave the UK sub and knock off the USA sub and your NCM edits are good =)


  • @The_Good_Captain

    OK, no worries.


  • @Karl7

    28ea4566-4bb6-4fb9-8344-28aa2e9eb7df-image.png

    UK sub: [dice 1d6]
    UK destroyer: [dice 1d6]
    UK bomber: [dice 1d6]


  • 1d6: 5
    1d6: 6
    1d6: 5


  • @Karl7

    all misses - anyone wanna return fire?


  • @The_Good_Captain

    submerge!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    well, wait, if they submerge, will they block USA?


  • @Karl7 they resurface at the end of the turn at the same time any damaged battleships are returned upright. So yes, they will block USA movement.


  • @The_Good_Captain

    Ok submerge


  • @Karl7

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Celtic Sea Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 infantry moved from Southern Italy to Northern Italy
                  British take Northern Italy from Germans
            1 artillery moved from Algeria to Morocco
                  British take Morocco from Germans
            1 fighter moved from Leningrad to Finland
            2 fighters moved from Belorussia to Finland
            1 armour moved from United Kingdom to Atlantic Sea Zone
            1 armour and 1 transport moved from Atlantic Sea Zone to Barents Sea Sea Zone
            1 armour moved from Barents Sea Sea Zone to Norway
                  British take Norway from Germans
            1 artillery and 3 infantry moved from United Kingdom to Atlantic Sea Zone
            1 artillery, 3 infantry and 2 transports moved from Atlantic Sea Zone to Barents Sea Sea Zone
            1 artillery and 3 infantry moved from Barents Sea Sea Zone to Finland
            1 submarine moved from North Sea Sea Zone to Atlantic Sea Zone
    
        Combat - British
            Battle in Finland
                British attack with 1 artillery, 3 fighters and 3 infantry
                Germans defend with 4 infantry
                    British roll dice for 1 artillery, 3 fighters and 3 infantry in Finland, round 2 : 4/7 hits, 2.50 expected hits
                    Germans roll dice for 4 infantry in Finland, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Germans lost in Finland
                British win, taking Finland from Germans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 4 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from British Convoy 4 Sea Zone: 1 destroyer
            EDIT: Removing units owned by British from Atlantic Sea Zone: 1 submarine
            EDIT: Adding units owned by British to Celtic Sea Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
            3 fighters moved from Finland to Karelia
            1 armour moved from Algeria to Libya
            1 transport moved from Sicilian Sea Sea Zone to Western Mediterranean Sea Zone
            2 infantry moved from Algeria to Western Mediterranean Sea Zone
            2 infantry and 1 transport moved from Western Mediterranean Sea Zone to Tyrrhenian Sea Sea Zone
            2 infantry moved from Tyrrhenian Sea Sea Zone to Northern Italy
            1 destroyer moved from Sicilian Sea Sea Zone to Tyrrhenian Sea Sea Zone
            1 bomber moved from Libya to United Kingdom
            1 fighter moved from Libya to Caucasus
            2 infantry moved from Turkestan to Russia
    
        Place Units - British
            1 artillery and 1 bomber placed in United Kingdom
            1 transport placed in Celtic Sea Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    British regular : 1.50
    

  • @Karl7

    e4b90ba2-f40b-48ac-9745-fc1ae323e2be-image.png

    Celtic SZ:

    USA DD and Fighter [dice 3d6]
    USA BB [dice 1d6]


  • 3d6: 5, 4, 2
    1d6: 1


  • @Karl7 two hits were scored in the Celtic SZ - the hit subs will return fire of course. What would you like the 3rd sub to do? My purchase was three transports 4 infantry and an artillery. They will be the only boats off the east coast when placed.



  • @dicebot German subs return fire [dice 2d6]


  • 2d6: 5, 3


  • North SZ:

    fighter, destroyer [dice 2d6]
    bomber [dice 1d6]


  • 2d6: 5, 5
    1d6: 3

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