Forgot to edit in the supply changes from the battles:
na-practice-game-3-G5-revised.tsvg
TGC (Germany) vs. Karl7 (Allies) Original Europe
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all misses - anyone wanna return fire?
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submerge!
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well, wait, if they submerge, will they block USA?
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@Karl7 they resurface at the end of the turn at the same time any damaged battleships are returned upright. So yes, they will block USA movement.
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Ok submerge
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Game History
Round: 4 Purchase Units - British British buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Celtic Sea Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry moved from Southern Italy to Northern Italy British take Northern Italy from Germans 1 artillery moved from Algeria to Morocco British take Morocco from Germans 1 fighter moved from Leningrad to Finland 2 fighters moved from Belorussia to Finland 1 armour moved from United Kingdom to Atlantic Sea Zone 1 armour and 1 transport moved from Atlantic Sea Zone to Barents Sea Sea Zone 1 armour moved from Barents Sea Sea Zone to Norway British take Norway from Germans 1 artillery and 3 infantry moved from United Kingdom to Atlantic Sea Zone 1 artillery, 3 infantry and 2 transports moved from Atlantic Sea Zone to Barents Sea Sea Zone 1 artillery and 3 infantry moved from Barents Sea Sea Zone to Finland 1 submarine moved from North Sea Sea Zone to Atlantic Sea Zone Combat - British Battle in Finland British attack with 1 artillery, 3 fighters and 3 infantry Germans defend with 4 infantry British roll dice for 1 artillery, 3 fighters and 3 infantry in Finland, round 2 : 4/7 hits, 2.50 expected hits Germans roll dice for 4 infantry in Finland, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Germans lost in Finland British win, taking Finland from Germans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 4 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from British Convoy 4 Sea Zone: 1 destroyer EDIT: Removing units owned by British from Atlantic Sea Zone: 1 submarine EDIT: Adding units owned by British to Celtic Sea Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode 3 fighters moved from Finland to Karelia 1 armour moved from Algeria to Libya 1 transport moved from Sicilian Sea Sea Zone to Western Mediterranean Sea Zone 2 infantry moved from Algeria to Western Mediterranean Sea Zone 2 infantry and 1 transport moved from Western Mediterranean Sea Zone to Tyrrhenian Sea Sea Zone 2 infantry moved from Tyrrhenian Sea Sea Zone to Northern Italy 1 destroyer moved from Sicilian Sea Sea Zone to Tyrrhenian Sea Sea Zone 1 bomber moved from Libya to United Kingdom 1 fighter moved from Libya to Caucasus 2 infantry moved from Turkestan to Russia Place Units - British 1 artillery and 1 bomber placed in United Kingdom 1 transport placed in Celtic Sea Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : -1.33 British regular : 1.50 -
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3d6: 5, 4, 2
1d6: 1 -
@Karl7 two hits were scored in the Celtic SZ - the hit subs will return fire of course. What would you like the 3rd sub to do? My purchase was three transports 4 infantry and an artillery. They will be the only boats off the east coast when placed.
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submerge
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@dicebot German subs return fire [dice 2d6]
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2d6: 5, 3
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North SZ:
fighter, destroyer [dice 2d6]
bomber [dice 1d6] -
2d6: 5, 5
1d6: 3 -
@Karl7 another situation - the hit German sub will return fire. The other two?
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submerge
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@dicebot german sub returns fire north sea [dice 1d6]
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1d6: 3
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Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to U.S. Convoy 2 Sea Zone: 3 transports EDIT: Turning off Edit Mode Combat - Americans Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Celtic Sea Sea Zone: 2 submarines EDIT: Removing units owned by Germans from North Sea Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from British Convoy 3 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to North Sea Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to Celtic Sea Sea Zone: 1 battleship and 2 destroyers EDIT: Removing units owned by Americans from Atlantic Sea Zone: 1 battleship and 2 destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from U.S. Convoy 2 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Atlantic Sea Zone: 2 transports EDIT: Adding units owned by Americans to Celtic Sea Sea Zone: 4 transports EDIT: Removing units owned by Americans from U.S. Eastern Coast Sea Zone: 2 transports EDIT: Removing units owned by Americans from United States: 4 infantry EDIT: Adding units owned by Americans to United Kingdom: 4 infantry EDIT: Turning off Edit Mode 1 fighter moved from United States to United Kingdom 1 bomber and 1 fighter moved from United Kingdom to Karelia Place Units - Americans 1 artillery and 4 infantry placed in United States 3 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Europe Improved
Game History
Round: 5 Purchase Units - Germans Germans buy 2 bombers and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Belorussia 16 armour, 9 artilleries and 32 infantry moved from East Poland to Belorussia 2 submarines moved from North Sea Sea Zone to English Channel Sea Zone 1 submarine moved from Celtic Sea Sea Zone to English Channel Sea Zone 1 battleship, 1 destroyer and 1 transport moved from Baltic Sea Sea Zone to English Channel Sea Zone 8 armour moved from Germany to East Poland 6 fighters moved from Germany to East Poland 3 infantry moved from Austria to Germany Combat - Germans Battle in Belorussia Germans attack with 16 armour, 9 artilleries and 33 infantry Russians defend with 1 infantry Germans roll dice for 16 armour, 9 artilleries and 33 infantry in Belorussia, round 2 : 13/58 hits, 18.00 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 16 armour, 9 artilleries and 33 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Place Units - Germans 2 bombers and 3 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -5.00






