Mr. Roboto Allies + 18 vs Karl7

  • 19 18

    UK9.tsvg

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 3 artilleries, 9 infantry and 3 mech_infantrys moved from Morocco to 92 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 armour, 3 artilleries, 9 infantry, 3 mech_infantrys and 8 transports moved from 92 Sea Zone to 91 Sea Zone
            1 armour, 3 artilleries, 3 carriers, 2 destroyers, 6 fighters, 13 infantry, 3 mech_infantrys, 1 submarine and 10 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 3 artilleries, 13 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Soviet Far East to Siberia
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Siberia
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 infantry in Siberia, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Siberia
                    1 infantry owned by the Japanese lost in Siberia
                Americans win, taking Normandy Bordeaux from Germans, taking Siberia from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 87 Sea Zone to 92 Sea Zone
            2 fighters moved from Eastern United States to 101 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters, 5 submarines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 3 submarines and 3 transports placed in 101 Sea Zone
            2 artilleries, 2 fighters and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery, 1 fighter and 3 infantry moved from India to Burma
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 4 infantry in Burma, round 2 : 0/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 3 : 0/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 4 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 4 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese lost in Burma
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 5 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            2 armour, 8 artilleries, 1 fighter, 31 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Iraq
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            1 artillery moved from Persia to Iraq
            1 armour and 3 infantry moved from Trans-Jordan to Iraq
            2 armour and 2 infantry moved from Egypt to Trans-Jordan
            2 armour moved from Trans-Jordan to Iraq
            3 submarines moved from 81 Sea Zone to 98 Sea Zone
            4 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Normandy Bordeaux
            1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
            2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - British
            3 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : 0,33
    British regular : -2,83
    
  • 22 20 19 18 17 16 15 14 12

  • 19 18

    France9.tsvg

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 21 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win, taking Borneo from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 fighter moved from India to Northwest Persia
    
        Combat - French
            Battle in Northwest Persia
                French attack with 1 fighter
                Italians defend with 1 armour
                    French roll dice for 1 fighter in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the French lost in Northwest Persia
                Italians win with 1 armour remaining. Battle score for attacker is -10
                Casualties for French: 1 fighter
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0,50
    French regular : -0,50
    
  • 22 20 19 18 17 16 15 14 12

  • 19 18

    US10 Casualties.tsvg

    Casualty choice please

  • 22 20 19 18 17 16 15 14 12

    @MrRoboto
    10 hits:

    kill 4 subs for 4

    sink damaged carrier for 1

    sink 2 more carrier for 4

    damage 1 more carrier for 1

  • 19 18

    The first round was extremely good for me, luckily.

    Some more sub hits, casualties?

    US10 Casualties 2nd round Subs.tsvg

  • 22 20 19 18 17 16 15 14 12

    @MrRoboto

    lose damaged carrier and damage another carrier for 2
    lose dd

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    what happened? LOL

  • 19 18

    What do you mean? I had to go, I can’t always be playing ;-)
    Will do the rest shortly

  • 22 20 19 18 17 16 15 14 12

    @MrRoboto

    ah, no worries…

  • 19 18

    I have some issues with tripleA right now. There’s always a cryptic error.

    Will roll the battle here in the forum and then edit it in tripleA afterwards.

    Attack:
    3 destroyer
    3 cruiser
    9 fighter
    1 tac
    1 damaged battleship

    [dice 3d6<=2]
    [dice 12d6<=3]
    [dice 2d6<=4]


  • 3d6<=2: 3, 1, 3; Hits: 1
    12d6<=3: 4, 3, 3, 5, 1, 2, 6, 6, 2, 1, 5, 5; Hits: 6
    2d6<=4: 6, 1; Hits: 1

  • 19 18

    Okay, you have to choose 8 more casualties.

    You have:

    4 destroyers
    1 cruiser
    1 damaged carrier
    2 healthy carriers
    2 damaged battleships
    7 fighters
    5 tacs

  • 22 20 19 18 17 16 15 14 12

    @MrRoboto

    lose damaged cv
    lose 3 dd
    lose 1 full cv
    lose 2 tac b

  • 19 18

    Alright. Here is your defense roll:

    4 destroyers, 1 damaged carrier, 2 healthy carriers:
    [dice 7d6<=2]

    1 cruiser, 5 tacs
    [dice 6d6<=3]

    2 damaged battleships, 7 fighters
    [dice 9d6<=4]


  • 7d6<=2: 2, 6, 3, 4, 5, 1, 4; Hits: 2
    6d6<=3: 4, 4, 3, 3, 2, 5; Hits: 3
    9d6<=4: 3, 6, 5, 6, 2, 5, 6, 5, 5; Hits: 2

  • 19 18

    Oh wow the dicebot doesn’t like you!

    7 hits, I choose:
    3 destroyers
    2 damaged carriers
    2 subs

    I stay and attack another round with:

    5 subs
    [dice 5d6<=2]

    3 cruiser
    9 fighters
    [dice 12d6<=3]

    1 tac, 1 damaged battleship
    [dice 2d6<=4]

    You defend with

    1 destroyer
    1 cruiser
    1 healthy carrier
    2 damaged battleships
    7 fighters
    3 tacs


  • 5d6<=2: 3, 3, 4, 4, 6; Hits: 0
    12d6<=3: 4, 2, 6, 1, 5, 5, 2, 1, 3, 4, 4, 4; Hits: 5
    2d6<=4: 5, 3; Hits: 1

  • 19 18

    6 hits overall, 3 below average. Zero hits with the subs.

    Reminder, you defend with:

    You defend with

    1 destroyer
    1 cruiser
    1 healthy carrier
    2 damaged battleships
    7 fighters
    3 tacs

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