Game is up - GLHF!
Mr. Roboto Allies + 18 vs Karl7
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Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 3 artilleries, 9 infantry and 3 mech_infantrys moved from Morocco to 92 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 artilleries, 9 infantry, 3 mech_infantrys and 8 transports moved from 92 Sea Zone to 91 Sea Zone 1 armour, 3 artilleries, 3 carriers, 2 destroyers, 6 fighters, 13 infantry, 3 mech_infantrys, 1 submarine and 10 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 3 artilleries, 13 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Soviet Far East to Siberia Combat - Americans Battle in Normandy Bordeaux Battle in Siberia Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 infantry in Siberia, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Siberia 1 infantry owned by the Japanese lost in Siberia Americans win, taking Normandy Bordeaux from Germans, taking Siberia from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 destroyer and 1 submarine moved from 87 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters, 5 submarines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 3 submarines and 3 transports placed in 101 Sea Zone 2 artilleries, 2 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 2 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 1 fighter and 3 infantry moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 fighter and 4 infantry in Burma, round 2 : 0/6 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 3 : 0/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 4 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 4 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Burma British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 5 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Burma, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 3 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Burma to India 2 armour, 8 artilleries, 1 fighter, 31 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Iraq 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 artillery moved from Persia to Iraq 1 armour and 3 infantry moved from Trans-Jordan to Iraq 2 armour and 2 infantry moved from Egypt to Trans-Jordan 2 armour moved from Trans-Jordan to Iraq 3 submarines moved from 81 Sea Zone to 98 Sea Zone 4 submarines moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 3 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,33 British regular : -2,83 -
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Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in 21 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win, taking Borneo from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 fighter moved from India to Northwest Persia Combat - French Battle in Northwest Persia French attack with 1 fighter Italians defend with 1 armour French roll dice for 1 fighter in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the French lost in Northwest Persia Italians win with 1 armour remaining. Battle score for attacker is -10 Casualties for French: 1 fighter Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0,50 French regular : -0,50 -
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Casualty choice please
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@MrRoboto
10 hits:kill 4 subs for 4
sink damaged carrier for 1
sink 2 more carrier for 4
damage 1 more carrier for 1
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The first round was extremely good for me, luckily.
Some more sub hits, casualties?
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lose damaged carrier and damage another carrier for 2
lose dd -
what happened? LOL
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What do you mean? I had to go, I can’t always be playing ;-)
Will do the rest shortly -
ah, no worries…
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I have some issues with tripleA right now. There’s always a cryptic error.
Will roll the battle here in the forum and then edit it in tripleA afterwards.
Attack:
3 destroyer
3 cruiser
9 fighter
1 tac
1 damaged battleship[dice 3d6<=2]
[dice 12d6<=3]
[dice 2d6<=4] -
3d6<=2: 3, 1, 3; Hits: 1
12d6<=3: 4, 3, 3, 5, 1, 2, 6, 6, 2, 1, 5, 5; Hits: 6
2d6<=4: 6, 1; Hits: 1 -
Okay, you have to choose 8 more casualties.
You have:
4 destroyers
1 cruiser
1 damaged carrier
2 healthy carriers
2 damaged battleships
7 fighters
5 tacs -
lose damaged cv
lose 3 dd
lose 1 full cv
lose 2 tac b -
Alright. Here is your defense roll:
4 destroyers, 1 damaged carrier, 2 healthy carriers:
[dice 7d6<=2]1 cruiser, 5 tacs
[dice 6d6<=3]2 damaged battleships, 7 fighters
[dice 9d6<=4] -
7d6<=2: 2, 6, 3, 4, 5, 1, 4; Hits: 2
6d6<=3: 4, 4, 3, 3, 2, 5; Hits: 3
9d6<=4: 3, 6, 5, 6, 2, 5, 6, 5, 5; Hits: 2 -
Oh wow the dicebot doesn’t like you!
7 hits, I choose:
3 destroyers
2 damaged carriers
2 subsI stay and attack another round with:
5 subs
[dice 5d6<=2]3 cruiser
9 fighters
[dice 12d6<=3]1 tac, 1 damaged battleship
[dice 2d6<=4]You defend with
1 destroyer
1 cruiser
1 healthy carrier
2 damaged battleships
7 fighters
3 tacs -
5d6<=2: 3, 3, 4, 4, 6; Hits: 0
12d6<=3: 4, 2, 6, 1, 5, 5, 2, 1, 3, 4, 4, 4; Hits: 5
2d6<=4: 5, 3; Hits: 1 -
6 hits overall, 3 below average. Zero hits with the subs.
Reminder, you defend with:
You defend with
1 destroyer
1 cruiser
1 healthy carrier
2 damaged battleships
7 fighters
3 tacs





