L23 2nd Ed OOB AndrewAAGamer (X) vs farmboy (Allies+60) #2

  • 2025 2024 '23 '22 '21 '20

    You told me about the US NCM Edit before any UK combat rolls were made so the edit is allowed.

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Italians round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            3 artilleries and 12 infantry moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 3 artilleries, 1 bomber and 12 infantry
                British defend with 1 aaGun, 2 artilleries and 7 infantry; Americans defend with 2 aaGuns and 2 infantry
                    Americans roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 3 artilleries, 1 bomber and 12 infantry in Holland Belgium, round 2 : 2/16 hits, 4.17 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : -2.17
    Americans AA : -0.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    2 hits in Holland. OOL?


  • @AndrewAAGamer 2 AA but if you go a second round I’ll probably keep one aa alive unless you roll high

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            3 artilleries and 12 infantry moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 3 artilleries, 1 bomber and 12 infantry
                British defend with 1 aaGun, 2 artilleries and 7 infantry; Americans defend with 2 aaGuns and 2 infantry
                    Americans roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 3 artilleries, 1 bomber and 12 infantry in Holland Belgium, round 2 : 2/16 hits, 4.17 expected hits
                    Americans roll dice for 3 aaGuns, 2 artilleries and 9 infantry in Holland Belgium, round 2 : 5/11 hits, 3.67 expected hits
                    5 infantry owned by the Italians lost in Holland Belgium
                    1 aaGun owned by the British and 1 aaGun owned by the Americans lost in Holland Belgium
                    Italians roll dice for 3 artilleries, 1 bomber and 7 infantry in Holland Belgium, round 3 : 3/11 hits, 3.33 expected hits
                    Americans roll dice for 1 aaGun, 2 artilleries and 9 infantry in Holland Belgium, round 3 : 7/11 hits, 3.67 expected hits
                    7 infantry owned by the Italians lost in Holland Belgium
                    3 infantry owned by the British lost in Holland Belgium
                1 bomber owned by the Italians retreated
                3 artilleries owned by the Italians retreated to Normandy Bordeaux
                Americans win with 1 aaGun, 2 artilleries and 6 infantry remaining. Battle score for attacker is -17
                Casualties for Italians: 12 infantry
                Casualties for Americans: 1 aaGun
                Casualties for British: 1 aaGun and 3 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,4,6,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
            Italians collect 3 PUs (6 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 4.67
    Italians regular : -2.50
    Americans AA : -0.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    So much for a 75% chance of success. What an annihilation.

    Feel free to adjust the infantry as you wish.

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Italians round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            3 artilleries and 12 infantry moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 3 artilleries, 1 bomber and 12 infantry
                British defend with 1 aaGun, 2 artilleries and 7 infantry; Americans defend with 2 aaGuns and 2 infantry
                    Americans roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 3 artilleries, 1 bomber and 12 infantry in Holland Belgium, round 2 : 2/16 hits, 4.17 expected hits
                    Americans roll dice for 3 aaGuns, 2 artilleries and 9 infantry in Holland Belgium, round 2 : 5/11 hits, 3.67 expected hits
                    5 infantry owned by the Italians lost in Holland Belgium
                    1 aaGun owned by the British and 1 aaGun owned by the Americans lost in Holland Belgium
                    Italians roll dice for 3 artilleries, 1 bomber and 7 infantry in Holland Belgium, round 3 : 3/11 hits, 3.33 expected hits
                    Americans roll dice for 1 aaGun, 2 artilleries and 9 infantry in Holland Belgium, round 3 : 7/11 hits, 3.67 expected hits
                    7 infantry owned by the Italians lost in Holland Belgium
                    3 infantry owned by the British lost in Holland Belgium
                1 bomber owned by the Italians retreated
                3 artilleries owned by the Italians retreated to Normandy Bordeaux
                Americans win with 1 aaGun, 2 artilleries and 6 infantry remaining. Battle score for attacker is -17
                Casualties for Italians: 12 infantry
                Casualties for Americans: 1 aaGun
                Casualties for British: 1 aaGun and 3 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,4,6,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
            Italians collect 3 PUs (6 lost to blockades); end with 5 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
            EDIT: Adding units owned by Italians to Germany: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 4.67
    Italians regular : -2.50
    Americans AA : -0.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Revised where the bomber landed.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            2 fighters moved from Shensi to Szechwan
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2
            ANZAC collect 11 PUs (1 lost to blockades); end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from India: 2 infantry
            EDIT: Adding units owned by ANZAC to Burma: 2 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Yugoslavia to Slovakia Hungary
            2 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @AndrewAAGamer said in L23 2nd Ed OOB AndrewAAGamer (X) vs farmboy (Allies+60) #2:

    So much for a 75% chance of success. What an annihilation.

    Feel free to adjust the infantry as you wish.

    that works. Prefer to keep the US units there although I expect you will take care of them with the Germans.

    And I actually didn’t check the odds on that. I assumed the Italian attack was risky but that you might do it to soften things up for the Germans. But definitely when I saw only 2 hits on the first round, I figured I was in good shape.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 7x factory_major; Remaining resources: 67 PUs; 
            Germans buy 1 armour and 20 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Kazakhstan to Volgograd
            1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
            3 mech_infantrys moved from Ukraine to Romania
            1 bomber moved from Belarus to Romania
            1 bomber moved from Ukraine to Romania
            1 fighter moved from Norway to 112 Sea Zone
            2 infantry moved from Western Germany to Denmark
            1 fighter moved from Norway to Denmark
            1 fighter moved from Western Germany to Denmark
            2 infantry moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from Germany to Northern Italy
            2 infantry moved from Western Germany to Greater Southern Germany
            1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Volgograd
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Denmark
                Germans attack with 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Denmark, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Romania
                Germans attack with 2 bombers and 3 mech_infantrys
                Americans defend with 2 infantry
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Romania, round 2 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Romania
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Romania, round 3 : 3/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                    1 infantry owned by the Americans lost in Romania
                Germans win, taking Romania from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Northern Italy
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                    1 infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 112 Sea Zone to Norway
            1 fighter moved from Denmark to Norway
            1 fighter moved from Denmark to Western Germany
            2 infantry moved from Western Germany to Germany
            5 artilleries moved from Western Germany to Germany
            1 mech_infantry moved from Germany to Western Germany
            1 fighter and 1 tactical_bomber moved from Northern Italy to Germany
            1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Germany
            2 bombers moved from Romania to Germany
            9 artilleries and 11 infantry moved from Ukraine to Bryansk
            19 artilleries and 30 infantry moved from Rostov to Bryansk
            6 artilleries and 20 infantry moved from Western Ukraine to Bryansk
            1 aaGun and 13 infantry moved from Belarus to Bryansk
            3 armour moved from Belarus to Ukraine
            13 armour and 23 mech_infantrys moved from Rostov to Ukraine
            1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
            3 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 aaGun moved from Novgorod to Karelia
            4 mech_infantrys moved from Baltic States to Germany
    
        Place Units - Germans
            1 armour placed in Ukraine
            10 infantry placed in Germany
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
            Germans collect 43 PUs (3 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Russians regular : -0.33
    Germans regular : 1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 armour and 1 mech_infantry moved from Russia to Nenetsia
                  Russians take Nenetsia from Germans
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 fighters and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 2.17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Russians lost in Volgograd
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Volgograd to Szechwan
            2 aaGuns and 7 infantry moved from Shensi to Szechwan
            1 aaGun, 3 artilleries and 40 infantry moved from Samara to Russia
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -1.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 5 infantry, 1 submarine, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            2 fighters moved from 37 Sea Zone to India
            3 bombers moved from French Indo China to India
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            14 fighters and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Olgiy to Tsinghai
            3 armour and 2 mech_infantrys moved from Kansu to Tsinghai
            1 mech_infantry moved from Suiyuyan to Tsinghai
            4 artilleries and 8 infantry moved from Kansu to Shensi
            1 mech_infantry moved from Central Mongolia to Hopei
            1 mech_infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Kweichow
            2 fighters and 2 tactical_bombers moved from French Indo China to Hopei
            2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 14 fighters and 7 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 14 fighters and 7 tactical_bombers in 42 Sea Zone, round 2 : 10/22 hits, 12.00 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 14 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in India
                Japanese attack with 3 bombers, 2 fighters and 2 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 3 bombers, 2 fighters and 2 infantry in India, round 2 : 2/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in India
                Japanese captures 3PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 4 artilleries and 8 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 4 artilleries and 8 infantry in Shensi, round 2 : 3/12 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    1 infantry owned by the Russians lost in Shensi
                Japanese win, taking Shensi from Chinese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 0/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kweichow, round 3 : 3/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 3 armour and 4 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour and 4 mech_infantrys in Tsinghai, round 2 : 0/7 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 armour and 4 mech_infantrys in Tsinghai, round 3 : 3/7 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from India to 39 Sea Zone
            3 bombers moved from India to French Indo China
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            14 fighters and 7 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
            1 carrier and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 carrier and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
            2 battleships, 13 carriers, 2 cruisers, 1 destroyer, 2 fighters, 12 submarines and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 17 Sea Zone to 19 Sea Zone
            1 fighter moved from Manchuria to French Indo China
            2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
            2 fighters and 2 tactical_bombers moved from Hopei to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            2 fighters moved from 36 Sea Zone to French Indo China
            3 tactical_bombers moved from 36 Sea Zone to French Indo China
            1 fighter moved from Japan to Manchuria
            1 infantry moved from Timguska to Urals
            1 infantry moved from Tsagaan Olom to Kansu
            1 tactical_bomber moved from Japan to French Indo China
            1 aaGun moved from Yunnan to Shan State
            2 infantry and 3 mech_infantrys moved from Yunnan to French Indo China
    
        Place Units - Japanese
            3 infantry placed in Malaya
            1 destroyer and 2 transports placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            2 infantry and 1 tactical_bomber placed in Manchuria
            2 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Japanese regular : -6.00
    UK_Pacific regular : -0.67
    ANZAC regular : -0.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Slovakia Hungary to Poland
                  Americans take Poland from Germans
            2 infantry moved from Slovakia Hungary to Greater Southern Germany
            2 infantry moved from Yugoslavia to Northern Italy
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            3 artilleries and 9 infantry moved from Gibraltar to 91 Sea Zone
            3 artilleries, 9 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
            3 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Yugoslavia to Greater Southern Germany
            1 fighter moved from Greece to Greater Southern Germany
            1 fighter moved from Greece to Northern Italy
            2 fighters moved from 99 Sea Zone to Northern Italy
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Normandy Bordeaux
            1 bomber moved from Scotland to Normandy Bordeaux
    
        Combat - Americans
            Battle in Philippines
            Battle in Southern France
            Battle in Northern Italy
                Americans attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Philippines from Japanese, taking Southern France from Italians, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 3 artilleries, 1 bomber, 2 fighters, 11 infantry and 1 tactical_bomber
                Germans defend with 5 infantry; Italians defend with 2 aaGuns, 3 artilleries, 1 factory_minor and 1 harbour
                    Italians roll AA dice in Normandy Bordeaux : 0/4 hits, 0.67 expected hits
                    Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 11 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/18 hits, 5.67 expected hits
                    Italians roll dice for 2 aaGuns, 3 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Americans lost in Normandy Bordeaux
                    2 aaGuns owned by the Italians and 5 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 9 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/16 hits, 5.33 expected hits
                    Italians roll dice for 3 artilleries in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans lost in Normandy Bordeaux
                    3 artilleries owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
                Casualties for Americans: 4 infantry
                Casualties for Germans: 5 infantry
                Casualties for Italians: 2 aaGuns and 3 artilleries
            Battle in Greater Southern Germany
                Americans attack with 3 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 3 fighters and 2 infantry in Greater Southern Germany, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Greater Southern Germany
                    Americans roll dice for 3 fighters and 2 infantry in Greater Southern Germany, round 3 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Greater Southern Germany
                    1 infantry owned by the Germans lost in Greater Southern Germany
                Americans win, taking Greater Southern Germany from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Greater Southern Germany to Yugoslavia
            1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
            1 artillery and 2 infantry moved from Greece to Bulgaria
            1 armour and 3 mech_infantrys moved from Yugoslavia to Southern France
            2 fighters moved from Northern Italy to 99 Sea Zone
            1 fighter moved from Northern Italy to Yugoslavia
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to Yugoslavia
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            5 artilleries and 4 infantry moved from Slovakia Hungary to Yugoslavia
            1 bomber moved from Eastern United States to United Kingdom
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 22 Sea Zone
            2 fighters moved from Wake Island to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 22 Sea Zone
            1 fighter moved from Western United States to Midway
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 artillery, 1 battleship, 12 carriers, 3 cruisers, 3 destroyers, 21 fighters, 3 infantry, 10 submarines and 2 transports moved from 33 Sea Zone to 22 Sea Zone
            6 submarines moved from 33 Sea Zone to 22 Sea Zone
            3 submarines moved from 26 Sea Zone to 22 Sea Zone
            1 submarine moved from 79 Sea Zone to 76 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Greece
            3 infantry placed in Yugoslavia
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            1 armour, 1 fighter and 3 infantry placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 81 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            1 mech_infantry moved from Burma to Hunan
                  Chinese take Hunan from Japanese
            5 artilleries moved from Burma to India
            7 infantry moved from Burma to India
            1 infantry moved from Caucasus to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Caucasus to Volgograd
                  Russians take Volgograd from Germans
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Russians take Eastern Poland from Italians
            1 armour moved from Eastern Poland to Bessarabia
                  Russians take Bessarabia from Germans
            3 infantry moved from Slovakia Hungary to Romania
            10 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania
            1 fighter moved from Russia to Romania
    
        Combat - British
            Battle in Shan State
                British attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in India
                British attack with 5 artilleries and 7 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 5 artilleries and 7 infantry in India, round 2 : 1/12 hits, 3.67 expected hits
                    Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in India
                    1 infantry owned by the Japanese lost in India
                    British roll dice for 5 artilleries and 6 infantry in India, round 3 : 6/11 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 5 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Romania
                British attack with 11 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 2 mech_infantrys
                    British roll dice for 11 fighters, 3 infantry and 2 tactical_bombers in Romania, round 2 : 8/16 hits, 7.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Romania
                    2 mech_infantrys owned by the Germans lost in Romania
                British win, taking Romania from Germans with 11 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            5 fighters moved from Romania to Southern France
            6 fighters and 2 tactical_bombers moved from Romania to Yugoslavia
            4 infantry moved from Greece to Bulgaria
            2 fighters moved from Yugoslavia to Greece
            2 transports moved from 99 Sea Zone to 98 Sea Zone
            2 infantry and 2 mech_infantrys moved from Egypt to 98 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 98 Sea Zone to 97 Sea Zone
            2 infantry and 2 mech_infantrys moved from 97 Sea Zone to Yugoslavia
            1 mech_infantry moved from Egypt to Iraq
            3 infantry moved from Persia to Northwest Persia
            8 artilleries and 35 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 destroyer and 1 submarine moved from 80 Sea Zone to 76 Sea Zone
            1 destroyer and 1 submarine moved from 76 Sea Zone to 81 Sea Zone
            2 transports moved from 110 Sea Zone to 111 Sea Zone
            2 aaGuns moved from Scotland to 111 Sea Zone
            2 aaGuns and 2 transports moved from 111 Sea Zone to 110 Sea Zone
            2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 4 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Yugoslavia to Southern France
            2 aaGuns, 1 artillery and 9 infantry moved from Slovakia Hungary to Yugoslavia
            1 aaGun and 9 infantry moved from Burma to India
            1 aaGun moved from Szechwan to Yunnan
            1 armour and 4 mech_infantrys moved from Burma to Yunnan
            1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            1 carrier and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            2 infantry placed in Egypt
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,3,6,2,5,3
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : 0.00
    Italians regular : 1.00
    Germans regular : 0.33
    British regular : 0.50
    Italians AA : -0.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 aaGun; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Germany to Northern Italy
            1 artillery and 14 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery, 1 bomber and 14 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 14 infantry in Northern Italy, round 2 : 4/16 hits, 3.50 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Southern Italy to Northern Italy
            1 bomber moved from Northern Italy to Western Germany
            1 aaGun moved from Germany to Western Germany
    
        Place Units - Italians
            1 aaGun placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,2,2,6,1,6
            Italians collect 0 PUs (7 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 carrier and 1 cruiser moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 fighter moved from Caroline Islands to Queensland
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from Szechwan to India
            2 infantry moved from Burma to India
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - ANZAC
            1 mech_infantry placed in New South Wales
            1 harbour placed in Marianas
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
            ANZAC collect 11 PUs (1 lost to blockades); end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Slovakia Hungary to Greece
            5 infantry moved from Northwest Persia to Caucasus
            2 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 13 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Bryansk to Tambov
            3 infantry moved from Bryansk to Rostov
            1 bomber moved from Germany to Tambov
            1 bomber moved from Germany to Rostov
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            1 mech_infantry moved from Ukraine to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 mech_infantrys moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
            32 armour and 26 mech_infantrys moved from Ukraine to Russia
            2 armour, 34 artilleries and 69 infantry moved from Bryansk to Russia
            2 infantry moved from Germany to Poland
            1 fighter and 1 tactical_bomber moved from Germany to Poland
            2 infantry moved from Germany to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
            2 fighters moved from Norway to Greater Southern Germany
            2 infantry moved from Germany to Greater Southern Germany
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 fighter moved from Western Germany to Greater Southern Germany
    
        Combat - Germans
            Battle in Russia
                Germans attack with 35 armour, 34 artilleries, 69 infantry and 26 mech_infantrys
                Russians defend with 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major and 111 infantry
                    Germans roll dice for 35 armour, 34 artilleries, 69 infantry and 26 mech_infantrys in Russia, round 2 : 45/164 hits, 50.33 expected hits
                    Russians roll dice for 3 aaGuns, 5 artilleries and 111 infantry in Russia, round 2 : 40/116 hits, 38.67 expected hits
                    40 infantry owned by the Germans lost in Russia
                    42 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 35 armour, 34 artilleries, 29 infantry and 26 mech_infantrys in Russia, round 3 : 38/124 hits, 43.67 expected hits
                    Russians roll dice for 5 artilleries and 69 infantry in Russia, round 3 : 29/74 hits, 24.67 expected hits
                    29 infantry owned by the Germans lost in Russia
                    38 infantry owned by the Russians lost in Russia
                    Germans roll dice for 35 armour, 34 artilleries and 26 mech_infantrys in Russia, round 4 : 42/95 hits, 37.50 expected hits
                    Russians roll dice for 5 artilleries and 31 infantry in Russia, round 4 : 13/36 hits, 12.00 expected hits
                    13 artilleries owned by the Germans lost in Russia
                    31 infantry owned by the Russians and 5 artilleries owned by the Russians lost in Russia
                Germans captures 12PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 35 armour, 21 artilleries and 26 mech_infantrys remaining. Battle score for attacker is 109
                Casualties for Germans: 13 artilleries and 69 infantry
                Casualties for Russians: 3 aaGuns, 5 artilleries and 111 infantry
            Battle in Slovakia Hungary
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                    1 infantry owned by the British lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber and 3 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Poland
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Poland
                Germans win, taking Poland from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Tambov, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 3 infantry in Tambov, round 3 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 3 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Greater Southern Germany, round 2 : 3/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Bessarabia
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 mech_infantry moved from Bryansk to Archangel
            1 aaGun moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Tambov
            1 bomber moved from Tambov to Bryansk
            1 bomber moved from Rostov to Bryansk
            6 mech_infantrys moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Bessarabia to Germany
            1 fighter moved from Poland to Norway
            1 fighter moved from Slovakia Hungary to Norway
            1 tactical_bomber moved from Slovakia Hungary to Western Germany
            1 tactical_bomber moved from Poland to Western Germany
            3 fighters moved from Greater Southern Germany to Western Germany
            3 artilleries and 25 infantry moved from Western Germany to Northern Italy
            3 artilleries moved from Germany to Western Germany
            3 armour and 4 mech_infantrys moved from Germany to Western Germany
            2 infantry moved from Denmark to Western Germany
            9 infantry moved from Germany to Western Germany
            1 aaGun moved from Karelia to Finland
    
        Place Units - Germans
            10 infantry placed in Germany
            3 infantry and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
            Germans collect 52 PUs (1 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Russians regular : 5.17
    Germans regular : -7.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 18
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Nenetsia to Urals
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Urals
                Russians win, taking Urals from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to India
            2 aaGuns and 7 infantry moved from Szechwan to Yunnan
            1 submarine moved from 105 Sea Zone to 125 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : 0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 4 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour and 2 mech_infantrys moved from Tsinghai to Sikang
                  Japanese take Sikang from Chinese
            2 armour and 2 mech_infantrys moved from Sikang to Szechwan
            1 infantry moved from Shensi to Kweichow
                  Japanese take Kweichow from Chinese
            4 artilleries and 6 infantry moved from Shensi to Szechwan
            1 mech_infantry moved from Anhwe to Hunan
            2 infantry moved from Malaya to Shan State
            2 fighters moved from 39 Sea Zone to Shan State
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            3 bombers moved from French Indo China to Hunan
            1 tactical_bomber moved from French Indo China to Shan State
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            2 battleships, 14 carriers, 2 cruisers, 3 destroyers and 14 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            3 infantry moved from 35 Sea Zone to Philippines
            5 fighters and 5 tactical_bombers moved from 36 Sea Zone to Philippines
            1 fighter moved from French Indo China to Hunan
            2 tactical_bombers moved from Anhwe to Hunan
            1 tactical_bomber moved from Manchuria to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Szechwan
            2 tactical_bombers moved from French Indo China to Hunan
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from French Indo China to Hunan
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 14 carriers, 2 cruisers, 4 destroyers, 16 submarines, 1 tactical_bomber and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 14 carriers, 2 cruisers, 4 destroyers, 16 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shan State
                Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 2/10 hits, 5.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Philippines
                Japanese attack with 5 fighters, 3 infantry and 5 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 5 fighters, 3 infantry and 5 tactical_bombers in Philippines, round 2 : 9/13 hits, 6.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 armour, 4 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 4 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys in Szechwan, round 2 : 4/15 hits, 4.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 armour, 4 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 3 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 3 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers in Hunan, round 2 : 5/10 hits, 5.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            3 bombers moved from Hunan to Japan
            2 fighters moved from Anhwe to Japan
            1 fighter moved from Manchuria to Japan
            1 aaGun, 1 artillery and 5 infantry moved from Manchuria to Amur
            1 mech_infantry moved from Anhwe to Central Mongolia
            1 mech_infantry moved from Hopei to Central Mongolia
            2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to 35 Sea Zone
            5 fighters moved from Philippines to 35 Sea Zone
            5 tactical_bombers moved from Philippines to 35 Sea Zone
            1 fighter moved from Szechwan to French Indo China
            1 fighter moved from Hunan to French Indo China
            1 fighter and 4 tactical_bombers moved from Hunan to 35 Sea Zone
            4 fighters moved from 36 Sea Zone to 35 Sea Zone
            5 fighters moved from 36 Sea Zone to Japan
            1 infantry moved from Kansu to Shensi
            1 armour and 1 mech_infantry moved from Tsinghai to Suiyuyan
            1 submarine and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            2 infantry placed in Malaya
            3 infantry placed in French Indo China
            4 fighters and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Japanese regular : -1.67
    UK_Pacific regular : -0.33
    

    Savegame


  • @AndrewAAGamer before doing UK, just a note that 2 US air that landed in Yugoslavia will go to the UK carrier in 97

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