Scramble to Taranto?
L23 2nd Ed OOB AndrewAAGamer (X) vs farmboy (Allies+60) #2
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Timguska to Olgiy Japanese take Olgiy from Russians 1 mech_infantry moved from Manchuria to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 mech_infantry moved from Anhwe to Suiyuyan Japanese take Suiyuyan from Chinese 3 infantry moved from Shan State to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 fighters, 4 infantry, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 42 Sea Zone 2 fighters, 4 infantry and 2 tactical_bombers moved from 42 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 13 fighters and 5 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 2 transports ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 20 Sea Zone Japanese attack with 1 destroyer, 15 fighters and 6 tactical_bombers ANZAC defend with 3 submarines Japanese roll dice for 1 destroyer, 15 fighters and 6 tactical_bombers in 20 Sea Zone, round 2 : 15/22 hits, 11.83 expected hits ANZAC roll dice for 3 submarines in 20 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 3 submarines owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 15 fighters and 6 tactical_bombers remaining. Battle score for attacker is 18 Casualties for ANZAC: 3 submarines Battle in Java Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers ANZAC defend with 1 armour, 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Java, round 2 : 4/8 hits, 3.00 expected hits ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 2 : 0/3 hits, 1.17 expected hits 1 armour owned by the ANZAC, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 armour, 1 artillery and 1 infantry Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 aaGun moved from Shan State to Yunnan 2 infantry moved from French Indo China to Yunnan 15 fighters and 6 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Anhwe to Manchuria 3 bombers, 3 fighters and 4 tactical_bombers moved from Anhwe to French Indo China 3 mech_infantrys moved from Anhwe to Yunnan 2 armour and 2 mech_infantrys moved from Tsinghai to Kansu 4 artilleries and 8 infantry moved from Timguska to Kansu 1 infantry moved from Urals to Timguska 2 mech_infantrys moved from Manchuria to Anhwe 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 37 Sea Zone 1 infantry placed in Malaya 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 1 artillery and 1 mech_infantry placed in Manchuria 1 fighter and 1 tactical_bomber placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Japanese regular : 4.17 ANZAC regular : -1.67 -
TripleA Manual Gamesave Post: British round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Combat Move - British 1 bomber and 3 fighters moved from Yugoslavia to Germany 1 fighter moved from Yugoslavia to Germany 4 fighters and 2 tactical_bombers moved from Yugoslavia to 113 Sea Zone 1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Russia to Caucasus 1 artillery and 3 infantry moved from Northwest Persia to CaucasusCombat Hit Differential Summary :
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@AndrewAAGamer I have questions around intercept and scramble in Germany and in 112. More importantly though I assumed no scramble to my landing in Denmark. You ahd one fig that could scramble. I had 2 figs and a tac attacking. My odds were 100% but given that it really impacts the British move, I htought I should check to make sure before continuing.
Also, forgot to move US subs in the med. 2 will move from 93 to 97
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No scramble in SZ113.
No intercept Germany.Okay with no scramble in SZ112 from US move.
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Yugoslavia to Northern Italy Americans take Northern Italy from Italians 1 infantry moved from Yugoslavia to Greater Southern Germany Americans take Greater Southern Germany from Germans 1 infantry moved from Yugoslavia to Slovakia Hungary Americans take Slovakia Hungary from Germans 2 infantry moved from Yugoslavia to Romania 2 fighters moved from 97 Sea Zone to Romania 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 2 fighters moved from Greece to Romania Combat - Americans Battle in Denmark Battle in Romania Americans attack with 4 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 4 fighters and 2 infantry in Romania, round 2 : 0/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 4 fighters and 2 infantry in Romania, round 3 : 1/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Romania Americans roll dice for 4 fighters and 2 infantry in Romania, round 4 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Americans win, taking Denmark from Germans, taking Romania from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 2 fighters moved from Romania to Bulgaria 2 fighters moved from Bulgaria to Yugoslavia 2 fighters moved from 112 Sea Zone to 97 Sea Zone 2 fighters moved from Romania to Bulgaria 1 fighter moved from Bulgaria to Yugoslavia 1 fighter moved from Bulgaria to Greece 1 tactical_bomber moved from 112 Sea Zone to Yugoslavia 1 bomber moved from Eastern United States to Scotland 5 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary 1 artillery and 2 infantry moved from Albania to Yugoslavia 1 artillery and 2 infantry moved from Greece to Bulgaria 2 artilleries and 7 infantry moved from Holland Belgium to 110 Sea Zone 2 artilleries, 7 infantry and 6 transports moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Wake Island to 33 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Queensland 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - Americans 1 bomber placed in Eastern United States 1 airfield and 1 factory_minor placed in Yugoslavia 1 artillery and 2 infantry placed in Greece 1 fighter placed in Western United States 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Shensi to Sikang Chinese take Sikang from Germans 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 artillery and 2 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 3 fighters moved from Yugoslavia to Germany 1 fighter moved from Yugoslavia to Germany 4 fighters and 2 tactical_bombers moved from Yugoslavia to 113 Sea Zone 1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Russia to Caucasus 1 artillery and 3 infantry moved from Northwest Persia to Caucasus Combat - British Air Battle in Germany British attacks with 5 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Germany Bombing raid in Germany causes 0 damage total. Battle in 113 Sea Zone British attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 cruiser, 1 destroyer and 1 submarine British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone British win with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine Battle in Caucasus British attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 1 fighter and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Cleaning up after air battles Non Combat Move - British 1 fighter moved from Caucasus to Greece 2 aaGuns, 1 armour, 1 artillery and 13 infantry moved from Yugoslavia to Slovakia Hungary 6 fighters and 2 tactical_bombers moved from 113 Sea Zone to Slovakia Hungary 1 fighter moved from Shensi to Russia 1 aaGun moved from Shensi to Szechwan 2 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 99 Sea Zone 2 transports moved from 97 Sea Zone to 98 Sea Zone 3 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 4 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Greece 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns moved from United Kingdom to Scotland 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from Germany to Slovakia Hungary 5 artilleries and 14 infantry moved from India to Burma 1 armour and 5 mech_infantrys moved from West India to Burma 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 2 artilleries, 1 fighter and 2 infantry placed in United Kingdom 3 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : -4.00 Germans AA : 0.83 Germans regular : -2.33 British regular : 0.50 -
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Yugoslavia to Northern Italy Americans take Northern Italy from Italians 1 infantry moved from Yugoslavia to Greater Southern Germany Americans take Greater Southern Germany from Germans 1 infantry moved from Yugoslavia to Slovakia Hungary Americans take Slovakia Hungary from Germans 2 infantry moved from Yugoslavia to Romania 2 fighters moved from 97 Sea Zone to Romania 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 2 fighters moved from Greece to Romania Combat - Americans Battle in Denmark Battle in Romania Americans attack with 4 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 4 fighters and 2 infantry in Romania, round 2 : 0/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 4 fighters and 2 infantry in Romania, round 3 : 1/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Romania Americans roll dice for 4 fighters and 2 infantry in Romania, round 4 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Americans win, taking Denmark from Germans, taking Romania from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 2 fighters moved from Romania to Bulgaria 2 fighters moved from Bulgaria to Yugoslavia 2 fighters moved from 112 Sea Zone to 97 Sea Zone 2 fighters moved from Romania to Bulgaria 1 fighter moved from Bulgaria to Yugoslavia 1 fighter moved from Bulgaria to Greece 1 tactical_bomber moved from 112 Sea Zone to Yugoslavia 1 bomber moved from Eastern United States to Scotland 5 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary 1 artillery and 2 infantry moved from Albania to Yugoslavia 1 artillery and 2 infantry moved from Greece to Bulgaria 2 artilleries and 7 infantry moved from Holland Belgium to 110 Sea Zone 2 artilleries, 7 infantry and 6 transports moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Wake Island to 33 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Queensland 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - Americans 1 bomber placed in Eastern United States 1 airfield and 1 factory_minor placed in Yugoslavia 1 artillery and 2 infantry placed in Greece 1 fighter placed in Western United States 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Shensi to Sikang Chinese take Sikang from Germans 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 artillery and 2 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 3 fighters moved from Yugoslavia to Germany 1 fighter moved from Yugoslavia to Germany 4 fighters and 2 tactical_bombers moved from Yugoslavia to 113 Sea Zone 1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Russia to Caucasus 1 artillery and 3 infantry moved from Northwest Persia to Caucasus Combat - British Air Battle in Germany British attacks with 5 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Germany Bombing raid in Germany causes 0 damage total. Battle in 113 Sea Zone British attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 cruiser, 1 destroyer and 1 submarine British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone British win with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine Battle in Caucasus British attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 1 fighter and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Cleaning up after air battles Non Combat Move - British 1 fighter moved from Caucasus to Greece 2 aaGuns, 1 armour, 1 artillery and 13 infantry moved from Yugoslavia to Slovakia Hungary 6 fighters and 2 tactical_bombers moved from 113 Sea Zone to Slovakia Hungary 1 fighter moved from Shensi to Russia 1 aaGun moved from Shensi to Szechwan 2 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 99 Sea Zone 2 transports moved from 97 Sea Zone to 98 Sea Zone 3 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 4 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Greece 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns moved from United Kingdom to Scotland 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from Germany to Slovakia Hungary 5 artilleries and 14 infantry moved from India to Burma 1 armour and 5 mech_infantrys moved from West India to Burma 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 2 artilleries, 1 fighter and 2 infantry placed in United Kingdom 3 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 97 Sea Zone: 2 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -4.00 Germans AA : 0.83 Germans regular : -2.33 British regular : 0.50 -
@AndrewAAGamer if not too late just reposted with a US ncm change to the subs (the one noted earlier)
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You told me about the US NCM Edit before any UK combat rolls were made so the edit is allowed.
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TripleA Manual Gamesave Post: Italians round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 3 artilleries and 12 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 3 artilleries, 1 bomber and 12 infantry British defend with 1 aaGun, 2 artilleries and 7 infantry; Americans defend with 2 aaGuns and 2 infantry Americans roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits Italians roll dice for 3 artilleries, 1 bomber and 12 infantry in Holland Belgium, round 2 : 2/16 hits, 4.17 expected hitsCombat Hit Differential Summary :
Italians regular : -2.17 Americans AA : -0.17 -
2 hits in Holland. OOL?
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@AndrewAAGamer 2 AA but if you go a second round I’ll probably keep one aa alive unless you roll high
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 3 artilleries and 12 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 3 artilleries, 1 bomber and 12 infantry British defend with 1 aaGun, 2 artilleries and 7 infantry; Americans defend with 2 aaGuns and 2 infantry Americans roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits Italians roll dice for 3 artilleries, 1 bomber and 12 infantry in Holland Belgium, round 2 : 2/16 hits, 4.17 expected hits Americans roll dice for 3 aaGuns, 2 artilleries and 9 infantry in Holland Belgium, round 2 : 5/11 hits, 3.67 expected hits 5 infantry owned by the Italians lost in Holland Belgium 1 aaGun owned by the British and 1 aaGun owned by the Americans lost in Holland Belgium Italians roll dice for 3 artilleries, 1 bomber and 7 infantry in Holland Belgium, round 3 : 3/11 hits, 3.33 expected hits Americans roll dice for 1 aaGun, 2 artilleries and 9 infantry in Holland Belgium, round 3 : 7/11 hits, 3.67 expected hits 7 infantry owned by the Italians lost in Holland Belgium 3 infantry owned by the British lost in Holland Belgium 1 bomber owned by the Italians retreated 3 artilleries owned by the Italians retreated to Normandy Bordeaux Americans win with 1 aaGun, 2 artilleries and 6 infantry remaining. Battle score for attacker is -17 Casualties for Italians: 12 infantry Casualties for Americans: 1 aaGun Casualties for British: 1 aaGun and 3 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,4,6,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Italians collect 3 PUs (6 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Americans regular : 4.67 Italians regular : -2.50 Americans AA : -0.17 -
So much for a 75% chance of success. What an annihilation.
Feel free to adjust the infantry as you wish.
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TripleA Manual Gamesave Post: Italians round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 3 artilleries and 12 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 3 artilleries, 1 bomber and 12 infantry British defend with 1 aaGun, 2 artilleries and 7 infantry; Americans defend with 2 aaGuns and 2 infantry Americans roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits Italians roll dice for 3 artilleries, 1 bomber and 12 infantry in Holland Belgium, round 2 : 2/16 hits, 4.17 expected hits Americans roll dice for 3 aaGuns, 2 artilleries and 9 infantry in Holland Belgium, round 2 : 5/11 hits, 3.67 expected hits 5 infantry owned by the Italians lost in Holland Belgium 1 aaGun owned by the British and 1 aaGun owned by the Americans lost in Holland Belgium Italians roll dice for 3 artilleries, 1 bomber and 7 infantry in Holland Belgium, round 3 : 3/11 hits, 3.33 expected hits Americans roll dice for 1 aaGun, 2 artilleries and 9 infantry in Holland Belgium, round 3 : 7/11 hits, 3.67 expected hits 7 infantry owned by the Italians lost in Holland Belgium 3 infantry owned by the British lost in Holland Belgium 1 bomber owned by the Italians retreated 3 artilleries owned by the Italians retreated to Normandy Bordeaux Americans win with 1 aaGun, 2 artilleries and 6 infantry remaining. Battle score for attacker is -17 Casualties for Italians: 12 infantry Casualties for Americans: 1 aaGun Casualties for British: 1 aaGun and 3 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,4,6,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Italians collect 3 PUs (6 lost to blockades); end with 5 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 bomber EDIT: Adding units owned by Italians to Germany: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 4.67 Italians regular : -2.50 Americans AA : -0.17 -
Revised where the bomber landed.
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Shensi to Szechwan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2 ANZAC collect 11 PUs (1 lost to blockades); end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 2 infantry EDIT: Adding units owned by ANZAC to Burma: 2 infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 fighter moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Tunisia to Libya Turn Complete - FrenchCombat Hit Differential Summary :
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@AndrewAAGamer said in L23 2nd Ed OOB AndrewAAGamer (X) vs farmboy (Allies+60) #2:
So much for a 75% chance of success. What an annihilation.
Feel free to adjust the infantry as you wish.
that works. Prefer to keep the US units there although I expect you will take care of them with the Germans.
And I actually didn’t check the odds on that. I assumed the Italian attack was risky but that you might do it to soften things up for the Germans. But definitely when I saw only 2 hits on the first round, I figured I was in good shape.
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 67 PUs; Germans buy 1 armour and 20 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 3 mech_infantrys moved from Ukraine to Romania 1 bomber moved from Belarus to Romania 1 bomber moved from Ukraine to Romania 1 fighter moved from Norway to 112 Sea Zone 2 infantry moved from Western Germany to Denmark 1 fighter moved from Norway to Denmark 1 fighter moved from Western Germany to Denmark 2 infantry moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Germany to Northern Italy 2 infantry moved from Western Germany to Greater Southern Germany 1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany Combat - Germans Battle in 112 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Volgograd Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Denmark Germans attack with 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Denmark, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Greater Southern Germany Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Romania Germans attack with 2 bombers and 3 mech_infantrys Americans defend with 2 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Romania, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Romania Germans roll dice for 2 bombers and 3 mech_infantrys in Romania, round 3 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Romania 1 infantry owned by the Americans lost in Romania Germans win, taking Romania from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Northern Italy Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy 1 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from Denmark to Norway 1 fighter moved from Denmark to Western Germany 2 infantry moved from Western Germany to Germany 5 artilleries moved from Western Germany to Germany 1 mech_infantry moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from Northern Italy to Germany 1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Germany 2 bombers moved from Romania to Germany 9 artilleries and 11 infantry moved from Ukraine to Bryansk 19 artilleries and 30 infantry moved from Rostov to Bryansk 6 artilleries and 20 infantry moved from Western Ukraine to Bryansk 1 aaGun and 13 infantry moved from Belarus to Bryansk 3 armour moved from Belarus to Ukraine 13 armour and 23 mech_infantrys moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine 3 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 aaGun moved from Novgorod to Karelia 4 mech_infantrys moved from Baltic States to Germany Place Units - Germans 1 armour placed in Ukraine 10 infantry placed in Germany 10 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3 Germans collect 43 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Russians regular : -0.33 Germans regular : 1.67 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 armour and 1 mech_infantry moved from Russia to Nenetsia Russians take Nenetsia from Germans Combat - Russians Battle in Volgograd Russians attack with 3 fighters and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 fighters and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians lost in Volgograd 1 mech_infantry owned by the Germans lost in Volgograd Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Russians: 1 fighter Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Szechwan 2 aaGuns and 7 infantry moved from Shensi to Szechwan 1 aaGun, 3 artilleries and 40 infantry moved from Samara to Russia 1 mech_infantry moved from Northwest Persia to Caucasus 1 infantry moved from Russia to Tambov Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.17 -
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 destroyer, 5 infantry, 1 submarine, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 2 fighters moved from 37 Sea Zone to India 3 bombers moved from French Indo China to India 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 14 fighters and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Olgiy to Tsinghai 3 armour and 2 mech_infantrys moved from Kansu to Tsinghai 1 mech_infantry moved from Suiyuyan to Tsinghai 4 artilleries and 8 infantry moved from Kansu to Shensi 1 mech_infantry moved from Central Mongolia to Hopei 1 mech_infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from French Indo China to Hopei 2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer, 14 fighters and 7 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 14 fighters and 7 tactical_bombers in 42 Sea Zone, round 2 : 10/22 hits, 12.00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 14 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in India Japanese attack with 3 bombers, 2 fighters and 2 infantry British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 3 bombers, 2 fighters and 2 infantry in India, round 2 : 2/7 hits, 3.33 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese captures 3PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shensi Japanese attack with 4 artilleries and 8 infantry Russians defend with 1 infantry Japanese roll dice for 4 artilleries and 8 infantry in Shensi, round 2 : 3/12 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kweichow Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 0/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kweichow, round 3 : 3/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 3 armour and 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 3 armour and 4 mech_infantrys in Tsinghai, round 2 : 0/7 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 armour and 4 mech_infantrys in Tsinghai, round 3 : 3/7 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from India to 39 Sea Zone 3 bombers moved from India to French Indo China 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 14 fighters and 7 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 carrier and 1 submarine moved from 37 Sea Zone to 36 Sea Zone 2 battleships, 13 carriers, 2 cruisers, 1 destroyer, 2 fighters, 12 submarines and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 17 Sea Zone to 19 Sea Zone 1 fighter moved from Manchuria to French Indo China 2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 2 fighters and 2 tactical_bombers moved from Hopei to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 2 fighters moved from 36 Sea Zone to French Indo China 3 tactical_bombers moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to Manchuria 1 infantry moved from Timguska to Urals 1 infantry moved from Tsagaan Olom to Kansu 1 tactical_bomber moved from Japan to French Indo China 1 aaGun moved from Yunnan to Shan State 2 infantry and 3 mech_infantrys moved from Yunnan to French Indo China Place Units - Japanese 3 infantry placed in Malaya 1 destroyer and 2 transports placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 2 infantry and 1 tactical_bomber placed in Manchuria 2 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : -6.00 UK_Pacific regular : -0.67 ANZAC regular : -0.17





