I agree that Eagle didn’t make anything like a real WW2 game. What I meant by “They had a promising start” is that they had a lot of ideas when they started, but then they seemed to get sidetracked making board games based on computer games. They had nice looking large maps, and fairly nice pieces, as well as a fairly good game dynamic. I remember the whole raft of “here’s what’s coming next” ideas they had - some of which sounded great, but never materialised. Still, for a while there they looked like they might be the nice little addition to the historic war gaming toys-in-a-box world.