L22 playoff game Pejon_88 (X+6) vs. AoW (A) PTV


  • @artofwar1947 Ok, you’re right. I saved 10TUV in Paris on average and lost no units in NB. Also this J1 was superb. Starting out strong!

    J1.tsvg

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 infantry moved from Fukien to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 mech_infantry moved from Southern Manchuria to Shansi
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            2 bombers moved from Japan to Yunnan
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
            1 fighter moved from Korea to Shansi
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3,17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 5/7 hits, 3,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Shansi
                Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shansi, round 2 : 4/8 hits, 3,67 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to Kwangsi
            1 artillery and 2 infantry moved from Fukien to Kiangsi
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Kiangsu to Kiangsi
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 infantry moved from Hokkaido to 7 Sea Zone
            1 artillery moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 infantry moved from Okinawa to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 infantry moved from Formosa to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Fukien
            1 cruiser moved from 21 Sea Zone to 37 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone
            1 carrier moved from 7 Sea Zone to 37 Sea Zone
            2 infantry moved from Southern Manchuria to Jehol
            1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
            3 infantry moved from Korea to Southern Manchuria
            1 infantry moved from Kyushu to Japan
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Caroline Islands
            2 artilleries and 2 infantry moved from 37 Sea Zone to Kwangsi
            1 fighter moved from Formosa to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            1 fighter moved from Shansi to Jehol
            2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Japan
    
        Place Units - Japanese
            2 transports placed in 7 Sea Zone
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 37 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : 2,17
    


  • Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Northern Italy to 98 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry moved from Albania to Greece
            1 armour moved from Northern Italy to 99 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 armour moved from Albania to Greece
            1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Greece
                Italians attack with 2 armour, 1 artillery and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 2 armour, 1 artillery and 4 infantry in Greece, round 2 : 1/7 hits, 2,17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 2 armour, 1 artillery and 4 infantry in Greece, round 3 : 0/7 hits, 2,17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 2 armour, 1 artillery and 4 infantry in Greece, round 4 : 4/7 hits, 2,17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Allies: 4 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Ethiopia to Italian Somaliland
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 fighter moved from 98 Sea Zone to Tobruk
            1 bomber and 1 fighter moved from 98 Sea Zone to Southern Italy
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5
            Italians collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,50
    Neutral_Allies regular : -1,67
    British regular : -0,33
    

    I1.tsvg

    Well, MARTI was only on the Axis side during Round 1.


  • @pejon_88

    With two bright exceptions, Marti definitely favored the Axis in Round 1.

    F-1.tsvg




  • Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shansi to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 armour, 1 artillery and 2 infantry moved from Japan to 7 Sea Zone
            1 cruiser moved from 34 Sea Zone to 7 Sea Zone
            1 cruiser moved from 35 Sea Zone to 7 Sea Zone
            1 carrier and 1 destroyer moved from 37 Sea Zone to 132 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 132 Sea Zone
            1 fighter moved from Kwangsi to 132 Sea Zone
            1 submarine moved from 37 Sea Zone to 132 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            2 infantry moved from Fukien to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone
            2 infantry moved from 132 Sea Zone to Siam
            2 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Shansi to Kiangsi
            2 artilleries and 3 infantry moved from Kiangsi to Hunan
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Anhwe
            1 artillery moved from Shansi to Anhwe
            1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
            2 bombers moved from Kwangsi to Caroline Islands
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 37 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Kwangsi to Caroline Islands
            1 artillery moved from Kwangsi to 37 Sea Zone
            1 artillery and 2 transports moved from 37 Sea Zone to 132 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
            1 fighter moved from Jehol to Japan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 infantry moved from Kiangsi to Fukien
            1 fighter and 1 tactical_bomber moved from Kiangsu to Fukien
            1 infantry moved from Kiangsi to Anhwe
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            2 marines placed in Japan
            1 carrier and 2 transports placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    J2.tsvg



  • Round: 2
    
        Purchase Units - Italians
            Italians buy 1 airfield; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Crete
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in 94 Sea Zone
                Italians attack with 1 submarine
                French defend with 1 cruiser
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 cruiser in 94 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 cruiser in 94 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Italians lost in 94 Sea Zone
                French win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Italians
            1 fighter moved from Tobruk to Greece
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 armour, 2 artilleries and 4 infantry moved from Tobruk to Libya
            1 artillery and 2 infantry moved from Yugoslavia to Romania
            2 armour moved from Greece to Romania
            2 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            1 airfield placed in Greece
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2
            Italians collect 13 PUs (1 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,50
    Italians regular : -1,00
    

    I2.tsvg



  • @artofwar1947 I forgot to move my Italian fleet in NCM to SZ101 to protect the transports together with the newly built AB. Will you allow that now?


  • @pejon_88

    I will allow the edit if you will allow me to move the Russian units in Western Ukraine I incomprehensibly moved to or left in the Ukraine.


  • @artofwar1947 sure, make the edit.



  • Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 128 Sea Zone
            1 bomber moved from Western Germany to 128 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 109 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 126 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Battle in 109 Sea Zone
                British defend with 2 destroyers and 1 submarine
            Battle in 128 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians lost in 128 Sea Zone
                Germans winBritish win with 2 destroyers and 1 submarine remaining, taking 128 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Norway to Finland
            7 infantry moved from Finland to Karelia
            1 transport moved from 115 Sea Zone to 116 Sea Zone
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            1 aaGun, 2 artilleries and 6 infantry moved from Poland to Eastern Poland
            7 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            2 armour moved from Slovakia Hungary to Eastern Poland
            1 aaGun, 5 artilleries and 23 infantry moved from Romania to Bessarabia
            3 artilleries and 2 infantry moved from Germany to Poland
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            1 bomber moved from 128 Sea Zone to Western Germany
            1 tactical_bomber moved from Western Germany to Greece
            1 fighter moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 116 Sea Zone
            1 artillery and 9 infantry placed in Germany
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    

    G3.tsvg


  • @artofwar1947 And thank you!



  • @artofwar1947 So tiresome that the engine doesn’t seem to warn about to few landing spots during combat move… I have moved my planes as best I can to make space for all planes, but there seems to be none for the Malaya fig that’s left. What do you propose? Re-play the round, let it go down (which would’ve been an illegal move). Sorry!

    J3.tsvg

  • 2023 '22

    @pejon_88 *too few


  • @pejon_88 said in L22 playoff game Pejon_88 (X+6) vs. AoW (A) PTV:

    @artofwar1947 So tiresome that the engine doesn’t seem to warn about to few landing spots during combat move… I have moved my planes as best I can to make space for all planes, but there seems to be none for the Malaya fig that’s left. What do you propose? Re-play the round, let it go down (which would’ve been an illegal move). Sorry!

    Though I never seen the program allow an illegal move, I suppose this is possible. (I have seen it choose an aircraft with more remaining spaces chosen as a loss over an aircraft with fewer remaining spaces. But that does not seem to apply here.)
    An alternative is that moving a fighter from Kwangsi to Malaya was legal according to the logic of the program but that your NCM did not conform to this logic (i.e., the program figured that fighter that attacked Malaya from Kwangsi was supposed to land on the CV now in 132). It would take a deep analysis to figure out which is true or if there is another reason.

    I would rather not redo the whole CM and combat. The allies scored 3 hits on 10 rolls at 2–slightly better than the 2.67 hits expected: 2.67. I don’t trust Marti to be so kind in a redo.

    As I see it, you have three options:

    1. Do the deep but time-consuming analysis and figure out if you can adjust your NCM to comply with program’s logic (if the analysis indicates this is the case).
    2. Redo the battle of Malaya only, leaving the otherwise stranded fighter out of fight (leaving it in Kwangsi).
    3. Leave the map as it is and ditch the stranded fighter.
      I’d prefer Option 3 :), but sportsmanship dictates I could accept Option 1 or 2.

Suggested Topics

  • 12
  • 337
  • 57
  • 121
  • 20
  • 167
  • 135
  • 95
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.0k

Users

39.3k

Topics

1.7m

Posts