W@W captain walker vs dawgoneit (axis) #2

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Americans
            1 Submarine moved from 88 Sea Zone to 87 Sea Zone
            1 Submarine moved from 88 Sea Zone to 95 Sea Zone
            2 Adv.Fighters moved from 88 Sea Zone to 95 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 88 Sea Zone to 87 Sea Zone
            1 Marine moved from Mauritania to 34 Sea Zone
            1 Artillery and 1 Infantry moved from Canarians to 34 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 34 Sea Zone to 31 Sea Zone
            1 Cruiser and 1 Marine moved from 34 Sea Zone to 31 Sea Zone
            1 Artillery, 1 Infantry and 1 Marine moved from 31 Sea Zone to Andalusia
            1 Fighter moved from E.Morocco to Andalusia
            1 Destroyer and 1 Submarine moved from 41 Sea Zone to 45 Sea Zone
            2 Bombers moved from E.Morocco to 45 Sea Zone
            1 Artillery and 1 Infantry moved from Bahia to 35 Sea Zone
            1 Tank moved from Salvador to 35 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 35 Sea Zone to 34 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 34 Sea Zone to Cape Verde
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 Bombers, 1 Carrier, 6 Infantrys, 2 S.Submarines, 1 T.Boat and 3 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 2 Bombers, 1 Destroyer and 1 Submarine
                Italians defend with 1 Destroyer and 1 S.Submarine
                    Americans roll dice for 1 Submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 S.Submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 Bombers and 1 Destroyer in 45 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 Destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians and 1 S.Submarine owned by the Italians lost in 45 Sea Zone
                Americans win with 2 Bombers, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 18
                Casualties for Italians: 1 Destroyer and 1 S.Submarine
            Battle in 95 Sea Zone
                Americans attack with 2 Adv.Fighters and 1 Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Adv.Fighters in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 95 Sea Zone
                Americans win with 2 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in 87 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 87 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in Andalusia
                Americans attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Marine
                Neutral defend with 1 Bunker
                    Americans roll dice for 1 Cruiser in Andalusia, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Marine in Andalusia, round 2 : 0/4 hits, 1.50 expected hits
                    Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Marine in Andalusia, round 3 : 1/4 hits, 1.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker in Andalusia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans lost in Andalusia
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Marine in Andalusia, round 4 : 3/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker in Andalusia, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Andalusia
                Americans loses 0 PUs for violating Andalusias neutrality.
                Americans win, taking Andalusia from Neutral with 1 Artillery, 1 Fighter and 1 Marine remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Bunker
            Battle in Cape Verde
                Americans attack with 1 Artillery, 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Cape Verde, round 2 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Cape Verde
                Americans loses 0 PUs for violating Cape Verdes neutrality.
                Americans win, taking Cape Verde from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            2 Tanks moved from W.Morocco to E.Morocco
            2 Infantrys and 1 Marine moved from Mauritania to W.Morocco
            3 Infantrys moved from Bahia to 35 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            1 Tank moved from Rio De Janeiro to Salvador
            1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 34 Sea Zone
            4 Infantrys moved from 34 Sea Zone to Mauritania
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            4 Infantrys moved from Washington to 13 Sea Zone
            1 B.Transport, 1 Destroyer and 4 Infantrys moved from 13 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            1 Adv.Fighter and 1 Fighter moved from 87 Sea Zone to 88 Sea Zone
            2 Adv.Fighters moved from 95 Sea Zone to 88 Sea Zone
            1 AAGun and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 AAGun, 1 Carrier, 1 Destroyer, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
            1 AAGun and 1 Infantry moved from 88 Sea Zone to Wake
            1 Adv.Fighter moved from San Francisco to 88 Sea Zone
            4 Infantrys moved from San Francisco to 83 Sea Zone
            1 B.Transport, 1 Destroyer and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone
            4 Infantrys moved from 89 Sea Zone to Midway
            1 Transport moved from 74 Sea Zone to 71 Sea Zone
            1 Artillery moved from Kolyma to Okhotsk
            1 Fighter moved from Andalusia to 31 Sea Zone
            2 Bombers moved from 45 Sea Zone to E.Morocco
    
        Place Units - Americans
            1 Carrier placed in 31 Sea Zone
            1 Adv.Fighter placed in 31 Sea Zone
            1 Infantry placed in Rio de Oro
            1 Adv.Fighter placed in 88 Sea Zone
            1 T.Boat placed in 88 Sea Zone
            1 S.Submarine placed in 91 Sea Zone
            1 Bomber and 1 Infantry placed in Pearl Harbor
            1 S.Submarine placed in 71 Sea Zone
            1 Bomber and 1 Infantry placed in Alaska
            1 Transport placed in 83 Sea Zone
            1 Infantry placed in San Francisco
            2 Infantrys placed in South Atlantic USA
            2 Transports placed in 35 Sea Zone
    
        Turn Complete - Americans
            Americans collect 119 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Americans regular : 1.33
    Italians regular : -0.83
    Neutral regular : -0.83
    

    Territory Summary for Americans :

    Okhotsk : 1 Artillery
    Mauritania : 4 Infantrys
    E.Morocco : 2 Bombers and 2 Tanks
    W.Morocco : 2 Infantrys and 1 Marine
    Kusaie : 1 flag
    Kwajalein : 1 flag
    Eniwetok : 1 flag
    Rongelap : 1 flag
    Jaluit : 1 flag
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Factory and 1 Infantry
    San Francisco : 1 Factory and 2 Infantrys
    Pearl Harbor : 1 Bomber, 1 Factory and 1 Infantry
    South Central USA : 1 AAGun and 1 Factory
    Ponape : 1 Elite and 1 Infantry
    Wake : 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 1 Marine
    Alaska : 1 AAGun, 1 Artillery, 1 Bomber, 2 Elites, 1 Factory and 6 Infantrys
    Woleai : 2 Infantrys
    Midway : 4 Infantrys
    Attu : 2 Infantrys
    South Atlantic USA : 1 Factory and 3 Infantrys
    Canarians : 1 flag, 1 Infantry
    Bahia : 1 flag, 1 AAGun, 1 Artillery and 8 Infantrys
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun, 1 Factory and 1 Tank
    Peru : 1 flag
    Central America : 1 flag
    Rio de Oro : 1 flag, 1 Factory and 1 Infantry
    S.Chile : 1 flag
    Cape Verde : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Andalusia : 1 flag, 1 Artillery and 1 Marine
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Santiago : 1 flag, 1 AAGun and 1 Factory
    31 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 1 Transport
    35 Sea Zone : 2 Transports
    41 Sea Zone : 1 Destroyer
    32 Sea Zone : 2 B.Transports and 1 Destroyer
    89 Sea Zone : 1 B.Transport and 1 Destroyer
    91 Sea Zone : 1 S.Submarine
    45 Sea Zone : 1 Destroyer and 1 Submarine
    71 Sea Zone : 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 2 S.Submarines, 1 T.Boat and 2 Transports
    83 Sea Zone : 1 Transport
    67 Sea Zone : 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers and 2 Transports
    95 Sea Zone : 1 Submarine
    88 Sea Zone : 5 Adv.Fighters, 1 B.Transport, 1 Battleship, 3 Carriers, 1 Cruiser, 7 Destroyers, 1 Fighter, 2 S.Submarines, 1 Submarine, 1 T.Boat and 1 Transport
    34 Sea Zone : 2 B.Transports
    87 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 102 / 112
    Russians : 98 / 106
    Italians : 56 / 57
    French : 25 / 25
    Yamamoto : 65 / 66
    Chinese : 32 / 35
    Hisaichi : 61 / 63
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 15 / 15
    Romanians : 19 / 19
    Thai : 24 / 24
    Americans : 119 / 119
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Germans
            2 ArmoredCars and 3 Infantrys moved from Brittany to Aquitaine
            3 Infantrys moved from Normandy to Brittany
            1 Tank moved from Picardy to Brittany
            2 Infantrys moved from Rhine to Belgium
            2 Infantrys moved from Rhine to Netherlands
            2 Tanks moved from Belgium to Netherlands
            2 Tanks moved from Belgium to Bavaria
            2 Mech.Infs moved from Warsaw to East Prussia
            2 HeavyTanks moved from Kiev to East Prussia
            2 Mech.Infs moved from Warsaw to Lithuania
            1 HeavyTank and 1 Tank moved from Brest to Lithuania
            2 Mech.Infs moved from Kiev to Minsk
            3 JetFighters moved from Bohemia to Minsk
            2 JetFighters moved from Bohemia to Kiev
            10 Infantrys moved from Vinnytsia to Kiev
            1 Infantry moved from Odessa to Vinnytsia
            1 Bomber moved from Kiev to Minsk
            3 Infantrys moved from Krakow to Vinnytsia
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 2 Artillerys, 2 Elites, 2 HeavyTanks, 11 Infantrys, 3 Mech.Infs, 3 Submarines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Lithuania
                Germans attack with 1 HeavyTank, 2 Mech.Infs and 1 Tank
                Russians defend with 1 Infantry and 1 Tank
                    Germans roll dice for 1 HeavyTank, 2 Mech.Infs and 1 Tank in Lithuania, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Lithuania, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Lithuania
                    Germans roll dice for 1 HeavyTank, 1 Mech.Inf and 1 Tank in Lithuania, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 Tank in Lithuania, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 HeavyTank, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 1
                Casualties for Germans: 1 Mech.Inf
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in East Prussia
                Germans attack with 2 HeavyTanks and 2 Mech.Infs
                Russians defend with 1 Artillery
                    Germans roll dice for 2 HeavyTanks and 2 Mech.Infs in East Prussia, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Mech.Inf owned by the Germans lost in East Prussia
                Germans win, taking East Prussia from Russians with 2 HeavyTanks and 1 Mech.Inf remaining. Battle score for attacker is -2
                Casualties for Germans: 1 Mech.Inf
                Casualties for Russians: 1 Artillery
            Battle in Minsk
                Germans attack with 1 Bomber, 3 JetFighters and 2 Mech.Infs
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Bomber, 3 JetFighters and 2 Mech.Infs in Minsk, round 2 : 3/6 hits, 3.33 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 1 Bomber, 3 JetFighters and 1 Mech.Inf remaining. Battle score for attacker is -4
                Casualties for Germans: 1 Mech.Inf
                Casualties for Russians: 1 Infantry
            Battle in Aquitaine
                Germans attack with 2 ArmoredCars and 3 Infantrys
                French defend with 1 Infantry
                    Germans roll dice for 2 ArmoredCars and 3 Infantrys in Aquitaine, round 2 : 0/5 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 ArmoredCars and 3 Infantrys in Aquitaine, round 3 : 0/5 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Aquitaine, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Aquitaine
                    Germans roll dice for 2 ArmoredCars and 2 Infantrys in Aquitaine, round 4 : 2/4 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Aquitaine, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Aquitaine
                Germans win, taking Aquitaine from French with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
    
        Non Combat Move - Germans
            3 JetFighters moved from Minsk to Kiev
            1 Bomber moved from Minsk to Warsaw
    
        Place Units - Germans
            3 Submarines placed in 22 Sea Zone
            2 HeavyTanks and 2 Tanks placed in Warsaw
            3 Mech.Infs placed in Bohemia
            3 Infantrys placed in Normandy
            2 ArmoredCars placed in Bohemia
            1 ArmoredCar, 1 Artillery and 1 Elite placed in Hamburg
            1 ArmoredCar, 1 Artillery and 1 Elite placed in Bavaria
            4 Infantrys placed in Rhine
            4 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Russians regular : 1.00
    Germans regular : -3.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Russians
            1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank moved from Chita to Hulunbuir
            1 Infantry moved from Smolensk to Minsk
            2 Fighters moved from Leningrad to Minsk
            1 Artillery and 2 Infantrys moved from S.Karelia to Vyborg
            2 Artillerys and 7 Infantrys moved from Rostov to Donetsk
            6 Artillerys, 1 Elite, 1 HeavyTank, 33 Infantrys and 10 Tanks moved from Kursk to Donetsk
            1 Mech.Rocket moved from Gorky to Donetsk
            1 Infantry moved from Crimea to Donetsk
    
        Purchase Units - Russians
            Russians buy 2 Artillerys, 1 HeavyTank, 30 Infantrys, 2 Mech.Rockets, 1 Mot.Inf and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 1 Artillery and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Minsk
                Russians attack with 2 Fighters and 1 Infantry
                Germans defend with 1 Mech.Inf
                    Russians roll dice for 2 Fighters and 1 Infantry in Minsk, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Mech.Inf in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Mech.Inf
            Battle in Hulunbuir
                Russians attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Tank
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Hulunbuir, round 2 : 3/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Tank in Hulunbuir, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Hulunbuir
                Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in Donetsk
                Russians attack with 8 Artillerys, 1 Elite, 1 HeavyTank, 41 Infantrys, 1 Mech.Rocket and 10 Tanks
                Romanians defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 8 Artillerys, 1 Elite, 1 HeavyTank, 41 Infantrys, 1 Mech.Rocket and 10 Tanks in Donetsk, round 2 : 21/62 hits, 17.50 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 8 Artillerys, 1 Elite, 1 HeavyTank, 40 Infantrys, 1 Mech.Rocket and 10 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            1 AAGun moved from Kursk to Donetsk
            2 Fighters moved from Minsk to Leningrad
            1 Infantry moved from Estonia to Latvia
            1 Infantry moved from Leningrad to Novgorod
            1 Mech.Rocket moved from S.Karelia to Tula
            3 Infantrys moved from Tula to Kursk
            9 Infantrys moved from Yaroslavl to Kursk
            1 HeavyTank moved from Moscow to Kursk
            1 Mot.Inf moved from Gorky to Kursk
            1 Tank moved from Stalingrad to Kursk
            3 Infantrys moved from Penza to Tula
            5 Infantrys moved from Georgia to Rostov
            1 Artillery moved from Stalingrad to Rostov
            3 Infantrys moved from Stalingrad to Rostov
            1 AAGun moved from Stalingrad to Rostov
            2 Infantrys moved from Astrakhan to Georgia
            1 Artillery, 1 HeavyTank and 1 Tank moved from S.Karelia to Leningrad
            1 Infantry moved from S.Karelia to Leningrad
            4 Infantrys moved from Arkhangelsk to S.Karelia
            8 Infantrys moved from Moscow to Yaroslavl
            1 Mech.Rocket and 1 Mot.Inf moved from Sverdlovsk to Gorky
            2 Infantrys moved from Kirov to Vologda
            1 Artillery and 1 Infantry moved from Ayan to Chita
            1 Adv.Fighter and 1 Fighter moved from Hulunbuir to Chita
            5 Infantrys moved from N.Buryat Mongolia to Chita
            1 Artillery and 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Tank moved from Olyokminsk to Chita
            3 Infantrys moved from Evenkia to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            1 Artillery and 4 Infantrys moved from Sibirsky to Evenkia
            2 Infantrys moved from Krasnoyarsk to Irkutsk
            1 Infantry moved from Sverdlovsk to Novosibirsk
    
        Place Units - Russians
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            1 Mot.Inf placed in Sverdlovsk
            3 Infantrys and 2 Mech.Rockets placed in Stalingrad
            4 Infantrys placed in Leningrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Moscow: 1 Infantry
            EDIT: Adding units owned by Russians to Yaroslavl: 1 Infantry
            EDIT: Turning off Edit Mode
            Russians undo move 3.
            1 HeavyTank, 2 Infantrys and 2 Mech.Rockets placed in Stalingrad
            8 Infantrys and 2 Tanks placed in Moscow
            3 Infantrys placed in Georgia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Chimkent: 2 Infantrys
            EDIT: Removing units owned by Russians from Tashkent: 2 Infantrys
            EDIT: Adding units owned by Russians to Astrakhan: 2 Infantrys
            EDIT: Adding units owned by Russians to Chimkent: 2 Infantrys
            EDIT: Turning off Edit Mode
            2 Infantrys placed in Tashkent
            4 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.33
    Finns regular : -0.33
    Germans regular : -0.33
    Russians regular : 7.33
    Hisaichi regular : 0.50
    

    Territory Summary for Russians :

    Irkutsk : 2 Infantrys
    Evenkia : 1 Artillery and 4 Infantrys
    Novosibirsk : 1 Infantry
    Vologda : 2 Infantrys
    Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Donetsk : 1 AAGun, 8 Artillerys, 1 Elite, 1 HeavyTank, 40 Infantrys, 1 Mech.Rocket and 10 Tanks
    Olyokminsk : 3 Infantrys and 1 Tank
    Astrakhan : 2 Infantrys
    Chita : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 6 Infantrys and 5 Tanks
    Gorky : 1 Mech.Rocket and 1 Mot.Inf
    Stalingrad : 1 Factory, 1 HeavyTank, 2 Infantrys and 2 Mech.Rockets
    Moscow : 1 AAGun, 1 Bunker, 1 Factory, 8 Infantrys and 2 Tanks
    Kursk : 1 HeavyTank, 12 Infantrys, 1 Mot.Inf and 1 Tank
    Kamchatka : 1 Bunker
    Latvia : 1 Infantry
    Leningrad : 1 AAGun, 2 Artillerys, 2 Bunkers, 1 Factory, 2 Fighters, 1 HeavyTank, 24 Infantrys and 3 Tanks
    Tashkent : 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 1 Factory, 4 Infantrys and 1 Mot.Inf
    Estonia : 1 Infantry
    Tula : 3 Infantrys and 1 Mech.Rocket
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Georgia : 1 AAGun, 1 Factory and 5 Infantrys
    Chimkent : 2 Infantrys
    Rostov : 1 AAGun, 1 Artillery and 8 Infantrys
    N.Buryat Mongolia : 1 Artillery and 5 Infantrys
    Yaroslavl : 9 Infantrys
    S.Karelia : 10 Infantrys
    Novgorod : 1 Infantry
    Minsk : 1 Infantry
    Hulunbuir : 1 flag, 1 Tank
    Vyborg : 1 flag, 1 Artillery and 2 Infantrys
    Azerbaijan : 1 flag
    Khobdo : 1 flag
    126 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 107 / 108
    Russians : 102 / 102
    Italians : 56 / 57
    French : 23 / 25
    Yamamoto : 65 / 66
    Chinese : 32 / 35
    Hisaichi : 58 / 63
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 13 / 15
    Romanians : 17 / 19
    Thai : 24 / 24
    Americans : 119 / 119
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Italians
            2 Submarines moved from 44 Sea Zone to 45 Sea Zone
            1 Submarine moved from 48 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            2 Fighters moved from 48 Sea Zone to 51 Sea Zone
            2 Fighters moved from 48 Sea Zone to 45 Sea Zone
            1 ArmoredCar moved from N.Algeria to S.Algeria
            1 ArmoredCar, 2 Infantrys and 3 Tanks moved from N.Tunisia to S.Algeria
            2 ArmoredCars moved from Tunis to S.Algeria
            3 Artillerys and 3 Infantrys moved from Tunis to S.Tunisia
            2 ArmoredCars and 1 Tank moved from Hun to Darfur
            3 ArmoredCars and 1 Tank moved from Kufra to Darfur
            5 Transports moved from 48 Sea Zone to 46 Sea Zone
            3 Artillerys and 6 Infantrys moved from Rome to 46 Sea Zone
            3 Artillerys, 6 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
            3 Artillerys and 6 Infantrys moved from 48 Sea Zone to Tobruk
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 12 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 45 Sea Zone
                Italians attack with 2 Fighters and 2 Submarines
                Americans defend with 1 Destroyer and 1 Submarine
                    Italians roll dice for 2 Submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Fighters in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 45 Sea Zone
                    Italians roll dice for 2 Submarines in 45 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 45 Sea Zone
                Italians win with 2 Fighters and 2 Submarines remaining. Battle score for attacker is 15
                Casualties for Americans: 1 Destroyer and 1 Submarine
            Battle in 51 Sea Zone
                Italians attack with 1 Destroyer, 2 Fighters and 1 Submarine
                British defend with 1 Destroyer and 1 T.Boat
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer and 1 T.Boat in 51 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Italians lost in 51 Sea Zone
                    Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer and 1 T.Boat in 51 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                    1 Destroyer owned by the Italians lost in 51 Sea Zone
                    Italians roll dice for 2 Fighters in 51 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer and 1 T.Boat in 51 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits
                    Italians roll dice for 2 Fighters in 51 Sea Zone, round 5 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer and 1 T.Boat in 51 Sea Zone, round 5 : 0/2 hits, 0.50 expected hits
                    1 Destroyer owned by the British and 1 T.Boat owned by the British lost in 51 Sea Zone
                Italians win with 2 Fighters remaining. Battle score for attacker is -1
                Casualties for Italians: 1 Destroyer and 1 Submarine
                Casualties for British: 1 Destroyer and 1 T.Boat
            Battle in Darfur
                Italians attack with 5 ArmoredCars and 2 Tanks
                British defend with 1 Artillery, 1 Infantry and 2 Tanks
                    Italians roll dice for 5 ArmoredCars and 2 Tanks in Darfur, round 2 : 3/7 hits, 2.67 expected hits
                    British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Darfur, round 2 : 0/4 hits, 1.67 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Darfur
                    Italians roll dice for 5 ArmoredCars and 2 Tanks in Darfur, round 3 : 3/7 hits, 2.67 expected hits
                    British roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Darfur
                Italians win, taking Darfur from British with 5 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 16
                Casualties for British: 1 Artillery, 1 Infantry and 2 Tanks
    
        Non Combat Move - Italians
            2 Fighters moved from 51 Sea Zone to 48 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            2 Fighters moved from 45 Sea Zone to 48 Sea Zone
    
        Place Units - Italians
            2 Submarines placed in 46 Sea Zone
            2 Artillerys and 2 Infantrys placed in Tunis
            2 ArmoredCars and 1 Tank placed in Hun
            8 Infantrys placed in Rome
            2 Infantrys placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Italians regular : -1.00
    British regular : -2.17
    

    Savegame


  • @dawgoneit sorry for the delay. was getting an error.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - French
            2 Infantrys moved from E.Morocco to N.Algeria
            1 Adv.Fighter moved from E.Morocco to N.Algeria
            3 Artillerys, 8 Infantrys and 4 Tanks moved from E.Morocco to S.Algeria
            1 Infantry moved from E.Morocco to S.Algeria
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in N.Algeria
                French attack with 1 Adv.Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Adv.Fighter and 2 Infantrys in N.Algeria, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the French lost in N.Algeria
                French win, taking N.Algeria from Italians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in S.Algeria
                French attack with 3 Artillerys, 9 Infantrys and 4 Tanks
                Italians defend with 5 ArmoredCars, 4 Infantrys and 3 Tanks
                    French roll dice for 3 Artillerys, 9 Infantrys and 4 Tanks in S.Algeria, round 2 : 4/16 hits, 5.00 expected hits
                    Italians roll dice for 5 ArmoredCars, 4 Infantrys and 3 Tanks in S.Algeria, round 2 : 5/12 hits, 3.67 expected hits
                    4 ArmoredCars owned by the Italians and 5 Infantrys owned by the French lost in S.Algeria
                    French roll dice for 3 Artillerys, 4 Infantrys and 4 Tanks in S.Algeria, round 3 : 6/11 hits, 4.17 expected hits
                    Italians roll dice for 1 ArmoredCar, 4 Infantrys and 3 Tanks in S.Algeria, round 3 : 3/8 hits, 3.00 expected hits
                    1 ArmoredCar owned by the Italians, 1 Tank owned by the Italians, 4 Infantrys owned by the Italians and 3 Infantrys owned by the French lost in S.Algeria
                4 Tanks owned by the French, 3 Artillerys owned by the French and 1 Infantry owned by the French retreated to E.Morocco
                Italians win with 2 Tanks remaining. Battle score for attacker is 17
                Casualties for French: 8 Infantrys
                Casualties for Italians: 5 ArmoredCars, 4 Infantrys and 1 Tank
    
        Non Combat Move - French
            1 Adv.Fighter moved from N.Algeria to E.Morocco
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Belgian Congo to French Equatorial Africa
            1 Artillery and 2 Infantrys moved from Palestine to Lower Egypt
            1 Transport moved from 19 Sea Zone to 20 Sea Zone
            1 Transport moved from 17 Sea Zone to 8 Sea Zone
    
        Place Units - French
            1 Adv.Fighter placed in Syria
            2 Infantrys and 1 Tank placed in French Equatorial Africa
            3 Infantrys placed in E.Morocco
    
        Turn Complete - French
            French collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.00
    French regular : 2.00
    

    Territory Summary for French :

    Corsica : 1 Infantry
    Churchill : 1 AAGun, 1 Factory and 1 Infantry
    N.Algeria : 1 Infantry
    Syria : 1 AAGun, 1 Adv.Fighter, 1 Factory and 3 Infantrys
    French Equatorial Africa : 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 5 Infantrys and 3 Tanks
    E.Morocco : 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 1 Factory, 4 Infantrys and 4 Tanks
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Equatoria : 1 Infantry
    Dover : 1 Fighter
    Wales : 1 Artillery and 1 Infantry
    Lower Egypt : 1 Artillery and 2 Infantrys
    Belgian Congo : 1 flag
    Greenland : 1 flag, 1 Infantry
    20 Sea Zone : 1 Destroyer and 1 Transport
    8 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 107 / 108
    Russians : 102 / 102
    Italians : 57 / 58
    French : 24 / 24
    Yamamoto : 65 / 66
    Chinese : 32 / 35
    Hisaichi : 58 / 63
    British : 94 / 96
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 13 / 15
    Romanians : 17 / 19
    Thai : 24 / 24
    Americans : 119 / 119
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Yamamoto
            7 Infantrys moved from Liaoning to Hulunbuir
            1 Submarine moved from 85 Sea Zone to 87 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 87 Sea Zone
            1 Destroyer moved from 86 Sea Zone to 95 Sea Zone
            1 Fighter moved from 86 Sea Zone to 95 Sea Zone
            2 Fighters moved from 85 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Lombok
            1 B.Transport moved from 111 Sea Zone to 85 Sea Zone
            1 Carrier and 2 Fighters moved from 111 Sea Zone to 85 Sea Zone
            3 Infantrys moved from Yap to Ulithi
            1 S.Submarine moved from 102 Sea Zone to 85 Sea Zone
            2 S.Submarines moved from 101 Sea Zone to 85 Sea Zone
            3 Carriers moved from 86 Sea Zone to 85 Sea Zone
            1 Bomber moved from Davao to Lombok
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Bunker, 3 Fighters and 13 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Lombok
                Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Lombok, round 2 : 1/3 hits, 1.33 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Infantry
            Battle in 95 Sea Zone
                Yamamoto attack with 1 Destroyer and 3 Fighters
                Americans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer and 3 Fighters in 95 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                    1 Submarine owned by the Americans lost in 95 Sea Zone
                Yamamoto win with 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in Hulunbuir
                Yamamoto attack with 7 Infantrys
                Russians defend with 1 Tank
                    Yamamoto roll dice for 7 Infantrys in Hulunbuir, round 2 : 1/7 hits, 1.17 expected hits
                    Russians roll dice for 1 Tank in Hulunbuir, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Hulunbuir
                Yamamoto win, taking Hulunbuir from Russians with 7 Infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Tank
            Battle in 87 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 87 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 Submarine owned by the Americans lost in 87 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter and 1 Fighter moved from 87 Sea Zone to 85 Sea Zone
            3 Fighters moved from 95 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 86 Sea Zone to 87 Sea Zone
            4 Destroyers moved from 86 Sea Zone to 85 Sea Zone
            1 Bomber moved from Lombok to Malaya
    
        Place Units - Yamamoto
            1 Bunker and 6 Infantrys placed in Malaya
            4 Infantrys placed in Davao
            1 Adv.Fighter and 3 Fighters placed in 85 Sea Zone
            3 Infantrys placed in Tokyo
            Yamamoto undo move 4.
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Tokyo: 5 Infantrys
            EDIT: Adding units owned by Yamamoto to Vladivostok: 5 Infantrys
            EDIT: Turning off Edit Mode
            3 Infantrys placed in Tokyo
            Yamamoto undo move 3.
            1 Adv.Fighter and 2 Fighters placed in 85 Sea Zone
            1 Fighter placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.00
    Americans regular : -0.67
    Russians regular : -0.50
    Dutch regular : 0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Chinese
            1 Artillery and 1 Elite moved from Hupeh to Anhwei
            1 Artillery and 1 Infantry moved from Chahar to Shantung
            1 Infantry moved from Hupeh to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 4 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Elite and 1 Infantry
                Hisaichi defend with 2 ArmoredCars
                    Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Anhwei, round 2 : 0/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Anhwei
                    Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 3 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 2 ArmoredCars
            Battle in Shantung
                Chinese attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 3 ArmoredCars
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 3 ArmoredCars in Shantung, round 2 : 1/3 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in Shantung
                    Chinese roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 ArmoredCars in Shantung, round 3 : 2/3 hits, 0.50 expected hits
                    1 Artillery owned by the Chinese lost in Shantung
                Hisaichi win with 3 ArmoredCars remaining. Battle score for attacker is -6
                Casualties for Chinese: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Suiyuan to Shansi
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Suiyuan to Shansi
            2 Tanks moved from Shensi to Hupeh
            1 Artillery and 4 Infantrys moved from Szechwan to Hupeh
            1 Elite moved from Ningsia to Suiyuan
            2 Infantrys moved from Ningsia to Suiyuan
            1 Infantry moved from Ningsia to Shensi
            2 Infantrys moved from Lanchow to Shensi
            2 Infantrys moved from Gobi Altai to Ningsia
            1 Tank moved from Gobi Altai to Shensi
            1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
            1 Artillery moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Lanchow
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            4 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Hisaichi regular : 1.50
    

    Territory Summary for Chinese :

    Shansi : 1 Artillery and 2 Infantrys
    Suiyuan : 1 Elite and 2 Infantrys
    E.Qinghai : 2 Artillerys and 4 Infantrys
    Hupeh : 1 AAGun, 1 Artillery, 8 Infantrys and 5 Tanks
    Urumqi : 1 Factory and 4 Tanks
    Lanchow : 1 Artillery and 3 Infantrys
    Shensi : 3 Infantrys and 1 Tank
    Ningsia : 1 AAGun, 1 Artillery and 3 Infantrys
    Chahar : 1 Infantry
    Anhwei : 1 Artillery, 1 Elite and 1 Infantry
    Hsining : 2 Artillerys, 1 Factory and 4 Infantrys
    Gobi Altai : 1 flag, 2 ArmoredCars, 3 Infantrys and 1 Tank
    

    Production/PUs Summary :

    Germans : 107 / 108
    Russians : 99 / 102
    Italians : 57 / 58
    French : 24 / 24
    Yamamoto : 66 / 66
    Chinese : 34 / 34
    Hisaichi : 59 / 63
    British : 94 / 96
    Anzac : 36 / 36
    Dutch : 18 / 19
    Finns : 13 / 15
    Romanians : 17 / 19
    Thai : 24 / 24
    Americans : 119 / 119
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Hisaichi
            1 Infantry moved from Hunan to N.French Indochina
            1 Infantry moved from Kwangtung to Hunan
            4 ArmoredCars moved from Kiangsi to Anhwei
            3 ArmoredCars moved from Shantung to Shansi
            1 ArmoredCar moved from Peking to Shansi
            2 Mech.Infs moved from Peking to Chahar
            1 Bomber moved from Peking to Chahar
            2 Mech.Infs moved from Changchun to Hulunbuir
            5 Infantrys moved from Kirin to Heilungchiang
            3 Infantrys moved from Heilungchiang to Hulunbuir
            6 Infantrys moved from Changchun to Kirin
            2 Infantrys moved from Kiangsi to Shanghai
            1 ArmoredCar moved from Hong Kong to Shanghai
            1 Artillery and 4 Infantrys moved from Hong Kong to Kwangtung
            2 Tanks moved from Java to Soembawa
            1 ArmoredCar moved from Java to Soembawa
            3 Artillerys moved from Java to 110 Sea Zone
            1 Artillery moved from Banjarmasin to 110 Sea Zone
            2 Marines moved from Java to 110 Sea Zone
            1 Elite moved from Banjarmasin to 110 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Marine moved from 110 Sea Zone to 111 Sea Zone
            2 Artillerys and 1 Marine moved from 111 Sea Zone to Soembawa
            2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from 110 Sea Zone to 61 Sea Zone
            2 Artillerys, 1 Elite and 1 Marine moved from 61 Sea Zone to Assam
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 2 Artillerys, 1 B.Transport, 12 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Anhwei
                Hisaichi attack with 4 ArmoredCars
                Chinese defend with 1 Artillery, 1 Elite and 1 Infantry
                    Hisaichi roll dice for 4 ArmoredCars in Anhwei, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                    Hisaichi roll dice for 3 ArmoredCars in Anhwei, round 3 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery and 1 Elite in Anhwei, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 3 ArmoredCars in Anhwei, round 4 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery and 1 Elite in Anhwei, round 4 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 2 ArmoredCars
                Casualties for Chinese: 1 Artillery, 1 Elite and 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Bomber and 2 Mech.Infs
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 2 Mech.Infs in Chahar, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Bomber and 1 Mech.Inf remaining. Battle score for attacker is -4
                Casualties for Hisaichi: 1 Mech.Inf
                Casualties for Chinese: 1 Infantry
            Battle in Assam
                Hisaichi attack with 2 Artillerys, 1 Elite and 1 Marine
                British defend with 1 AAGun, 1 Adv.Fighter and 1 Tank
                    Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Marine in Assam, round 2 : 1/4 hits, 1.83 expected hits
                    British roll dice for 1 Adv.Fighter and 1 Tank in Assam, round 2 : 0/2 hits, 1.17 expected hits
                    1 Tank owned by the British lost in Assam
                    Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Marine in Assam, round 3 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 Adv.Fighter in Assam, round 3 : 1/1 hits, 0.67 expected hits
                    1 Elite owned by the Hisaichi and 1 Adv.Fighter owned by the British lost in Assam
                Hisaichi win, taking Assam from British with 2 Artillerys and 1 Marine remaining. Battle score for attacker is 12
                Casualties for British: 1 Adv.Fighter and 1 Tank
                Casualties for Hisaichi: 1 Elite
            Battle in Soembawa
                Hisaichi attack with 1 ArmoredCar, 2 Artillerys, 1 Marine and 2 Tanks
                Anzac defend with 2 Tanks; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 1 Marine and 2 Tanks in Soembawa, round 2 : 4/6 hits, 2.67 expected hits
                    Dutch roll dice for 1 Bunker and 2 Tanks in Soembawa, round 2 : 0/3 hits, 1.50 expected hits
                    2 Tanks owned by the Anzac and 1 Bunker owned by the Dutch lost in Soembawa
                Hisaichi win, taking Soembawa from Dutch with 1 ArmoredCar, 2 Artillerys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 16
                Casualties for Dutch: 1 Bunker
                Casualties for Anzac: 2 Tanks
            Battle in Shansi
                Hisaichi attack with 4 ArmoredCars
                Chinese defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 4 ArmoredCars in Shansi, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi
                    Hisaichi roll dice for 3 ArmoredCars in Shansi, round 3 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 2 ArmoredCars
                Casualties for Chinese: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Chahar to Peking
            1 Tank moved from Peking to Hulunbuir
            1 Tank moved from Peking to Heilungchiang
    
        Place Units - Hisaichi
            1 ArmoredCar and 2 Tanks placed in Peking
            3 ArmoredCars and 3 Infantrys placed in Hong Kong
            1 B.Transport placed in 110 Sea Zone
            1 Artillery and 2 Infantrys placed in Banjarmasin
            1 Artillery and 7 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Dutch regular : -1.50
    British regular : -0.83
    Hisaichi regular : 0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - British
            1 Infantry moved from Nubia to Darfur
            2 Tanks moved from Italian East Africa to Darfur
            2 Mech.Infs and 3 Tanks moved from Lower Egypt to Darfur
            1 T.Boat moved from 56 Sea Zone to 51 Sea Zone
            2 Fighters moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from Italian East Africa to 57 Sea Zone
            1 Infantry and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Mersa Matruh
                  British take Mersa Matruh from Italians
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            5 Infantrys moved from Calcutta to Assam
            1 Artillery and 1 Infantry moved from Yunnan to N.Thailand
            1 Mot.Inf and 1 Tank moved from Kweichow to Anhwei
            1 Tank moved from Yunnan to Burma
                  British take Burma from Thai
            1 Tank moved from Burma to Yunnan
            2 Transports moved from 20 Sea Zone to 18 Sea Zone
            1 Tank moved from Manchester to 18 Sea Zone
            1 Artillery moved from Manchester to 18 Sea Zone
            1 Artillery moved from Wales to 18 Sea Zone
            2 Infantrys moved from Manchester to 18 Sea Zone
            2 Infantrys moved from Wales to 20 Sea Zone
            1 Infantry moved from Wales to 18 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
            4 Fighters moved from 20 Sea Zone to Belgium
            2 Artillerys, 5 Infantrys and 1 Tank moved from 20 Sea Zone to Belgium
            1 Bomber moved from Wales to Belgium
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Destroyer, 18 Infantrys, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 51 Sea Zone
                British attack with 2 Fighters and 1 T.Boat
                Italians defend with 1 Destroyer
                    British roll dice for 2 Fighters and 1 T.Boat in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Fighters and 1 T.Boat in 51 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Fighters and 1 T.Boat in 51 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 51 Sea Zone
                British win with 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Destroyer
            Battle in Darfur
                British attack with 1 Infantry, 2 Mech.Infs and 5 Tanks
                Italians defend with 5 ArmoredCars and 2 Tanks
                    British roll dice for 1 Infantry, 2 Mech.Infs and 5 Tanks in Darfur, round 2 : 5/8 hits, 3.50 expected hits
                    Italians roll dice for 5 ArmoredCars and 2 Tanks in Darfur, round 2 : 2/7 hits, 1.83 expected hits
                    5 ArmoredCars owned by the Italians, 1 Tank owned by the British and 1 Infantry owned by the British lost in Darfur
                    British roll dice for 2 Mech.Infs and 4 Tanks in Darfur, round 3 : 4/6 hits, 2.67 expected hits
                    Italians roll dice for 2 Tanks in Darfur, round 3 : 2/2 hits, 1.00 expected hits
                    2 Tanks owned by the Italians, 1 Tank owned by the British and 1 Mech.Inf owned by the British lost in Darfur
                British win, taking Darfur from Italians with 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 12
                Casualties for British: 1 Infantry, 1 Mech.Inf and 2 Tanks
                Casualties for Italians: 5 ArmoredCars and 2 Tanks
            Battle in Anhwei
                British attack with 1 Mot.Inf and 1 Tank
                Hisaichi defend with 2 ArmoredCars
                    British roll dice for 1 Mot.Inf and 1 Tank in Anhwei, round 2 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Anhwei, round 2 : 0/2 hits, 0.33 expected hits
                    2 ArmoredCars owned by the Hisaichi lost in Anhwei
                British win, taking Anhwei from Hisaichi with 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 2 ArmoredCars
            Battle in Belgium
                British attack with 2 Artillerys, 1 Bomber, 4 Fighters, 5 Infantrys and 1 Tank
                Germans defend with 1 Elite, 6 Infantrys and 2 Tanks
                    British roll dice for 1 Battleship and 1 Cruiser in Belgium, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Germans lost in Belgium
                    British roll dice for 2 Artillerys, 1 Bomber, 4 Fighters, 5 Infantrys and 1 Tank in Belgium, round 2 : 4/13 hits, 4.33 expected hits
                    Germans roll dice for 1 Elite, 4 Infantrys and 2 Tanks in Belgium, round 2 : 1/7 hits, 2.67 expected hits
                    4 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Belgium
                    British roll dice for 2 Artillerys, 1 Bomber, 4 Fighters, 4 Infantrys and 1 Tank in Belgium, round 3 : 2/12 hits, 4.17 expected hits
                    Germans roll dice for 1 Elite and 2 Tanks in Belgium, round 3 : 2/3 hits, 1.33 expected hits
                    1 Elite owned by the Germans, 2 Infantrys owned by the British and 1 Tank owned by the Germans lost in Belgium
                    British roll dice for 2 Artillerys, 1 Bomber, 4 Fighters, 2 Infantrys and 1 Tank in Belgium, round 4 : 2/10 hits, 3.83 expected hits
                    Germans roll dice for 1 Tank in Belgium, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Belgium
                British win, taking Belgium from Germans with 2 Artillerys, 1 Bomber, 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 19
                Casualties for Germans: 1 Elite, 6 Infantrys and 2 Tanks
                Casualties for British: 3 Infantrys
            Battle in Assam
                British attack with 1 Artillery, 8 Infantrys and 1 Tank
                Hisaichi defend with 1 AAGun, 2 Artillerys and 1 Marine
                    British roll dice for 1 Artillery, 8 Infantrys and 1 Tank in Assam, round 2 : 2/10 hits, 2.33 expected hits
                    Hisaichi roll dice for 2 Artillerys and 1 Marine in Assam, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the British and 2 Artillerys owned by the Hisaichi lost in Assam
                    British roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Assam, round 3 : 1/8 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Marine in Assam, round 3 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Hisaichi lost in Assam
                British win, taking Assam from Hisaichi with 1 Artillery, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for British: 2 Infantrys
                Casualties for Hisaichi: 2 Artillerys and 1 Marine
            Battle in N.Thailand
                British attack with 1 Artillery and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in N.Thailand
                British win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            1 Mot.Inf moved from Madras to Assam
            5 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from W.Iran to 58 Sea Zone
            2 Infantrys moved from Italian East Africa to Nubia
            2 Infantrys moved from 58 Sea Zone to Italian East Africa
            2 Infantrys moved from South Africa to Rhodesia
            2 Fighters moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Palestine to Lower Egypt
            4 Infantrys moved from Cairo to Lower Egypt
            1 Mech.Inf moved from W.Iran to Lower Egypt
            4 Fighters moved from Belgium to 20 Sea Zone
            1 Bomber moved from Belgium to Wales
            1 Infantry moved from Yunnan to Kweichow
    
        Place Units - British
            1 Battleship placed in 56 Sea Zone
            1 Adv.Fighter and 4 Infantrys placed in Cairo
            1 S.Submarine placed in 59 Sea Zone
            1 Infantry placed in Bombay
            1 Destroyer placed in 20 Sea Zone
            1 Artillery and 2 Infantrys placed in Italian East Africa
            3 Infantrys placed in W.Iran
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            3 Infantrys placed in Wales
            2 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Thai regular : -0.33
    Germans regular : -1.50
    British regular : -2.33
    Hisaichi regular : 0.33
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Ayan : 3 Infantrys and 1 Tank
    Italian East Africa : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
    Kweichow : 1 Infantry
    Yunnan : 1 Artillery, 1 Infantry and 1 Tank
    Anhwei : 1 Mot.Inf and 1 Tank
    Rhodes : 1 flag
    Assam : 1 AAGun, 1 Artillery, 6 Infantrys, 1 Mot.Inf and 1 Tank
    Vancouver : 1 AAGun and 1 Factory
    Darfur : 1 Mech.Inf and 3 Tanks
    Bombay : 1 AAGun, 1 Factory and 1 Infantry
    Dover : 1 Infantry
    Rhodesia : 2 Infantrys
    Hyderabad : 5 Infantrys
    Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 7 Infantrys and 1 Tank
    Mersa Matruh : 1 Infantry
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 1 Tank
    Nubia : 2 Infantrys
    Madras : 1 AAGun, 1 Factory and 5 Infantrys
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Malta : 3 Bunkers
    Bihar : 1 Artillery and 3 Infantrys
    Nauru : 1 Infantry
    Ceylon : 1 Adv.Fighter
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Factory, 4 Infantrys and 4 Tanks
    Lower Egypt : 1 Artillery, 5 Infantrys and 1 Mech.Inf
    Gibraltar : 1 Bunker and 2 Infantrys
    N.Thailand : 1 flag, 1 Artillery and 1 Infantry
    Attu : 1 Infantry
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 AAGun
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 1 Factory and 3 Infantrys
    Belgium : 1 flag, 2 Artillerys, 2 Infantrys and 1 Tank
    Munster : 1 flag
    21 Sea Zone : 1 T.Boat
    20 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 6 Destroyers, 4 Fighters, 3 Submarines, 1 T.Boat and 3 Transports
    56 Sea Zone : 2 Battleships, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters, 2 Submarines and 5 Transports
    51 Sea Zone : 1 T.Boat
    71 Sea Zone : 1 Destroyer and 1 Transport
    58 Sea Zone : 1 Transport
    59 Sea Zone : 1 S.Submarine
    

    Production/PUs Summary :

    Germans : 104 / 108
    Russians : 99 / 102
    Italians : 54 / 58
    French : 24 / 24
    Yamamoto : 66 / 66
    Chinese : 31 / 34
    Hisaichi : 63 / 67
    British : 103 / 103
    Anzac : 36 / 36
    Dutch : 17 / 19
    Finns : 13 / 15
    Romanians : 17 / 19
    Thai : 21 / 24
    Americans : 119 / 119
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Anzac
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Cruiser and 1 Infantry moved from 67 Sea Zone to 66 Sea Zone
            1 Infantry moved from 66 Sea Zone to Sumatra
                  Dutch take Sumatra from Hisaichi
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Cruiser and 1 Infantry moved from 67 Sea Zone to 66 Sea Zone
            1 Infantry moved from 66 Sea Zone to Java
            3 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to 111 Sea Zone
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry and 1 T.Boat moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from 113 Sea Zone to Tanimbar
                  Dutch take Tanimbar from Hisaichi
            1 Artillery, 2 Infantrys and 1 Tank moved from Western Australia to 67 Sea Zone
            2 Infantrys moved from Broome to 67 Sea Zone
            1 Artillery, 2 Carriers, 3 Destroyers, 4 Infantrys, 1 Tank and 3 Transports moved from 67 Sea Zone to 66 Sea Zone
            1 Artillery, 4 Infantrys and 1 Tank moved from 66 Sea Zone to Java
    
        Purchase Units - Anzac
            Anzac buy 2 Adv.Fighters, 1 Destroyer and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 1 Artillery, 5 Infantrys and 1 Tank
                Hisaichi defend with 2 Infantrys
                    Anzac roll dice for 2 Cruisers in Java, round 2 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the Hisaichi lost in Java
                Anzac win, taking Java from Thai with 1 Artillery, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
            Battle in 111 Sea Zone
                Anzac attack with 3 Adv.Fighters and 1 Fighter
                Hisaichi defend with 1 B.Transport; Yamamoto defend with 2 Destroyers
                    Anzac roll dice for 3 Adv.Fighters and 1 Fighter in 111 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 B.Transport and 2 Destroyers in 111 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits
                1 B.Transport owned by the Hisaichi and 2 Destroyers owned by the Yamamoto lost in 111 Sea Zone
                Anzac win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 24
                Casualties for Hisaichi: 1 B.Transport
                Casualties for Yamamoto: 2 Destroyers
    
        Non Combat Move - Anzac
            3 Adv.Fighters and 1 Fighter moved from 111 Sea Zone to 66 Sea Zone
            3 Infantrys moved from Northern Territory to Western Australia
            4 Infantrys moved from New South Wales to South Australia
    
        Place Units - Anzac
            1 Adv.Fighter and 2 Infantrys placed in Broome
            1 Adv.Fighter and 2 Infantrys placed in Townsville
            1 Destroyer placed in 114 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.83
    Anzac regular : 2.17
    

    Territory Summary for Anzac :

    Western Australia : 3 Infantrys
    West Papua : 2 Artillerys, 4 Infantrys and 1 Tank
    Port Moresby : 1 AAGun, 1 Factory and 4 Infantrys
    Wellington : 1 AAGun, 1 Factory and 2 Infantrys
    Broome : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 7 Infantrys and 3 Tanks
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
    Townsville : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory and 5 Infantrys
    Guadalcanal : 1 Infantry
    South Australia : 4 Infantrys
    New Ireland : 1 Artillery
    Hollandia : 1 Infantry
    Sumatra : 1 Infantry
    Tanimbar : 1 Infantry
    Java : 1 Artillery, 5 Infantrys and 1 Tank
    66 Sea Zone : 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 3 Destroyers, 1 Fighter and 3 Transports
    114 Sea Zone : 1 Destroyer
    113 Sea Zone : 1 T.Boat
    

    Production/PUs Summary :

    Germans : 104 / 108
    Russians : 99 / 102
    Italians : 54 / 58
    French : 24 / 24
    Yamamoto : 66 / 66
    Chinese : 31 / 34
    Hisaichi : 60 / 67
    British : 103 / 103
    Anzac : 36 / 36
    Dutch : 22 / 19
    Finns : 13 / 15
    Romanians : 17 / 19
    Thai : 19 / 24
    Americans : 119 / 119
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Dutch
            1 Marine moved from Cuba to 26 Sea Zone
            1 Artillery and 1 Elite moved from Venezuela to 26 Sea Zone
            1 Artillery, 1 Elite and 1 Marine moved from 26 Sea Zone to Jamaica
    
        Purchase Units - Dutch
            Dutch buy 2 Artillerys, 1 Bunker and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Jamaica
                Dutch attack with 1 Artillery, 1 Elite and 1 Marine
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Cruiser in Jamaica, round 2 : 0/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Artillery, 1 Elite and 1 Marine in Jamaica, round 2 : 3/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Jamaica
                Dutch loses 0 PUs for violating Jamaicas neutrality.
                Dutch win, taking Jamaica from Neutral with 1 Artillery, 1 Elite and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Sumatra
            1 Transport placed in 26 Sea Zone
            2 Artillerys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 1.17
    

    Territory Summary for Dutch :

    Cuba : 1 flag
    Sumatra : 1 Bunker
    Suriname : 2 Artillerys, 1 Elite, 1 Factory, 1 Infantry and 2 Marines
    Bolivia : 1 flag
    Rio De Janeiro : 1 flag
    Jamaica : 1 flag, 1 Artillery, 1 Elite and 1 Marine
    Amazon : 1 flag
    Hispaniola : 1 flag
    Argentina : 1 flag
    Venezuela : 1 flag, 1 Artillery, 1 Marine and 2 Tanks
    26 Sea Zone : 1 Cruiser and 2 Transports
    

    Production/PUs Summary :

    Germans : 104 / 108
    Russians : 99 / 102
    Italians : 54 / 58
    French : 24 / 24
    Yamamoto : 66 / 66
    Chinese : 31 / 34
    Hisaichi : 60 / 67
    British : 103 / 103
    Anzac : 36 / 36
    Dutch : 23 / 23
    Finns : 13 / 15
    Romanians : 17 / 19
    Thai : 19 / 24
    Americans : 119 / 119
    

    Savegame


  • TripleA Turn Summary: Finns round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Finns
            2 Infantrys moved from Oulu to Vyborg
            1 Artillery moved from N.Karelia to Vyborg
            1 Elite moved from Oulu to Vyborg
            1 Fighter moved from N.Karelia to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Vyborg
                    Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in Vyborg, round 3 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Elite owned by the Finns and 1 Artillery owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 1
                Casualties for Finns: 1 Elite and 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
            1 Fighter and 3 Infantrys moved from Oulu to N.Karelia
            2 Artillerys and 4 Infantrys moved from Tampere to Oulu
            2 Artillerys, 2 Elites and 2 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.33
    Russians regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Romanians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Romanians
            1 Infantry moved from E.Romania to Odessa
            3 Infantrys moved from E.Romania to Vinnytsia
            4 Infantrys moved from Bucharest to E.Romania
            1 Artillery and 2 Elites moved from Kiev to Minsk
            1 Tank moved from Brest to Latvia
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Minsk
                Romanians attack with 1 Artillery and 2 Elites
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 2 Elites in Minsk, round 2 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Romanians win, taking Minsk from Russians with 1 Artillery and 2 Elites remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Romanians attack with 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Tank in Latvia, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Romanians win, taking Latvia from Russians with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            4 Infantrys placed in Vinnytsia
            2 Artillerys and 2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 2.33
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Thai round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Thai
            2 Infantrys and 2 Tanks moved from S.Thailand to 61 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 61 Sea Zone to 60 Sea Zone
            2 Infantrys and 2 Tanks moved from 60 Sea Zone to Madras
            1 Tank moved from S.Thailand to Burma
                  Thai take Burma from British
            1 Tank moved from Burma to N.Thailand
            1 Tank moved from S.Thailand to N.Thailand
            1 Tank moved from Bangkok to N.Thailand
            1 Elite moved from Bangkok to S.Thailand
            1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Elite and 3 Tanks moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Madras
                Thai attack with 2 Infantrys and 2 Tanks
                British defend with 1 AAGun, 1 Factory and 5 Infantrys
                    Thai roll dice for 2 Infantrys and 2 Tanks in Madras, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 5 Infantrys in Madras, round 2 : 2/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Madras
                    Thai roll dice for 2 Tanks in Madras, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 4 Infantrys in Madras, round 3 : 0/4 hits, 1.33 expected hits
                    1 Infantry owned by the British lost in Madras
                    Thai roll dice for 2 Tanks in Madras, round 4 : 1/2 hits, 1.00 expected hits
                    British roll dice for 3 Infantrys in Madras, round 4 : 3/3 hits, 1.00 expected hits
                    2 Tanks owned by the Thai and 1 Infantry owned by the British lost in Madras
                British win with 2 Infantrys remaining. Battle score for attacker is -8
                Casualties for Thai: 2 Infantrys and 2 Tanks
                Casualties for British: 3 Infantrys
            Battle in N.Thailand
                Thai attack with 3 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 3 Tanks in N.Thailand, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from British with 2 Tanks remaining. Battle score for attacker is 1
                Casualties for Thai: 1 Tank
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 Infantrys and 4 Tanks placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.17
    British regular : 1.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Americans
            2 Bombers moved from E.Morocco to 45 Sea Zone
            1 Marine moved from W.Morocco to 31 Sea Zone
            1 Infantry moved from Canarians to 31 Sea Zone
            1 Infantry moved from Rio de Oro to 31 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Cape Verde to 34 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 34 Sea Zone to 31 Sea Zone
            1 Artillery, 3 Infantrys, 1 Marine and 1 Tank moved from 31 Sea Zone to Portugal
            1 Adv.Fighter and 1 Fighter moved from 31 Sea Zone to Portugal
            1 Artillery and 1 Marine moved from Andalusia to Portugal
            1 Bomber moved from Alaska to 87 Sea Zone
            1 Fighter moved from 88 Sea Zone to 95 Sea Zone
            1 Infantry moved from Wake to 88 Sea Zone
            1 Infantry and 1 T.Boat moved from 88 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Minamitori
            1 Bomber moved from Pearl Harbor to 95 Sea Zone
            3 Adv.Fighters moved from 88 Sea Zone to 87 Sea Zone
            1 Adv.Fighter moved from 88 Sea Zone to 95 Sea Zone
            1 Submarine moved from 88 Sea Zone to 87 Sea Zone
            1 Adv.Fighter moved from 88 Sea Zone to 87 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Destroyer, 11 Infantrys, 1 Marine, 1 S.Submarine, 3 Submarines and 2 T.Boats; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 87 Sea Zone
                Americans attack with 4 Adv.Fighters, 1 Bomber and 1 Submarine
                Yamamoto defend with 1 Destroyer and 1 Submarine
                    Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 Adv.Fighters and 1 Bomber in 87 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 87 Sea Zone
                Americans win with 4 Adv.Fighters, 1 Bomber and 1 Submarine remaining. Battle score for attacker is 15
                Casualties for Yamamoto: 1 Destroyer and 1 Submarine
            Battle in 95 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 T.Boat
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 T.Boat in 95 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 95 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in Minamitori
            Battle in 45 Sea Zone
                Americans attack with 2 Bombers
                Italians defend with 2 Submarines
                    Americans roll dice for 2 Bombers in 45 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    2 Submarines owned by the Italians lost in 45 Sea Zone
                Americans win, taking Minamitori from Yamamoto with 2 Bombers remaining. Battle score for attacker is 14
                Casualties for Italians: 2 Submarines
            Battle in Portugal
                Americans attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 3 Infantrys, 2 Marines and 1 Tank
                Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry
                    Americans roll dice for 1 Cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 3 Infantrys, 2 Marines and 1 Tank in Portugal, round 2 : 3/10 hits, 3.83 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Portugal
                    Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys, 2 Marines and 1 Tank in Portugal, round 3 : 1/9 hits, 3.67 expected hits
                    Neutral roll dice for 2 Bunkers in Portugal, round 3 : 1/2 hits, 1.00 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Portugal
                    Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 1 Infantry, 2 Marines and 1 Tank in Portugal, round 4 : 5/8 hits, 3.50 expected hits
                    Neutral roll dice for 1 Bunker in Portugal, round 4 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Portugal
                Americans loses 0 PUs for violating Portugals neutrality.
                Americans win, taking Portugal from Neutral with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Marines and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry
    
        Non Combat Move - Americans
            1 Adv.Fighter and 1 Fighter moved from Portugal to 31 Sea Zone
            2 Infantrys moved from W.Morocco to E.Morocco
            4 Infantrys moved from Mauritania to W.Morocco
            2 Bombers moved from 45 Sea Zone to E.Morocco
            1 Tank moved from Salvador to 35 Sea Zone
            1 Artillery and 2 Infantrys moved from Bahia to 35 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 35 Sea Zone to 34 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 34 Sea Zone to Mauritania
            1 B.Transport moved from 34 Sea Zone to 35 Sea Zone
            1 Destroyer moved from 32 Sea Zone to 34 Sea Zone
            1 AAGun and 2 Infantrys moved from Bahia to 32 Sea Zone
            1 AAGun, 1 B.Transport and 2 Infantrys moved from 32 Sea Zone to 34 Sea Zone
            1 AAGun and 2 Infantrys moved from 34 Sea Zone to Rio de Oro
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            3 Infantrys moved from 32 Sea Zone to Bahia
            1 Bomber moved from 95 Sea Zone to Wake
            1 Bomber moved from 87 Sea Zone to Wake
            4 Adv.Fighters moved from 87 Sea Zone to 88 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to 88 Sea Zone
            4 Infantrys moved from Midway to 89 Sea Zone
            1 Destroyer moved from 89 Sea Zone to 88 Sea Zone
            1 B.Transport and 4 Infantrys moved from 89 Sea Zone to 88 Sea Zone
            4 Infantrys moved from 88 Sea Zone to Wake
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 88 Sea Zone
            1 Infantry moved from 88 Sea Zone to Wake
            2 Elites moved from Alaska to 71 Sea Zone
            2 Elites and 2 S.Submarines moved from 71 Sea Zone to 88 Sea Zone
            2 Elites moved from 88 Sea Zone to Wake
            2 Infantrys moved from San Francisco to 83 Sea Zone
            2 Infantrys and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
            2 Infantrys moved from 89 Sea Zone to Midway
            1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers and 2 Transports moved from 67 Sea Zone to 114 Sea Zone
            2 Infantrys moved from Woleai to Truk
            1 Infantry moved from New Caledonia to 114 Sea Zone
            1 Infantry moved from 114 Sea Zone to Milne Bay
    
        Place Units - Americans
            2 T.Boats placed in 88 Sea Zone
            1 Carrier and 2 Submarines placed in 91 Sea Zone
            2 Adv.Fighters, 3 Infantrys and 1 Marine placed in San Francisco
            1 B.Transport placed in 83 Sea Zone
            1 S.Submarine placed in 71 Sea Zone
            1 Infantry placed in Alaska
            3 Infantrys placed in South Atlantic USA
            1 Infantry placed in South Central USA
            2 Infantrys placed in Salvador
            1 Destroyer and 1 Submarine placed in 31 Sea Zone
            1 Infantry placed in Rio de Oro
    
        Turn Complete - Americans
            Americans collect 123 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Americans regular : -0.67
    Neutral regular : -0.17
    

    Territory Summary for Americans :

    Okhotsk : 1 Artillery
    Mauritania : 1 Artillery, 2 Infantrys and 1 Tank
    E.Morocco : 2 Bombers, 2 Infantrys and 2 Tanks
    W.Morocco : 4 Infantrys
    Kusaie : 1 flag
    Minamitori : 1 flag, 1 Infantry
    Kwajalein : 1 flag
    Eniwetok : 1 flag
    Rongelap : 1 flag
    Jaluit : 1 flag
    Milne Bay : 1 Infantry
    Washington : 1 AAGun, 1 Factory and 1 Infantry
    San Francisco : 2 Adv.Fighters, 1 Factory, 3 Infantrys and 1 Marine
    Pearl Harbor : 1 Factory
    Truk : 2 Infantrys
    South Central USA : 1 AAGun, 1 Factory and 1 Infantry
    Ponape : 1 Elite and 1 Infantry
    Wake : 1 AAGun, 1 Artillery, 2 Bombers, 2 Elites, 1 Factory, 11 Infantrys and 1 Marine
    Alaska : 1 AAGun, 1 Artillery, 1 Factory and 7 Infantrys
    Midway : 2 Infantrys
    Attu : 2 Infantrys
    South Atlantic USA : 1 Factory and 3 Infantrys
    Canarians : 1 flag
    Bahia : 1 flag, 7 Infantrys
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys
    Peru : 1 flag
    Portugal : 1 flag, 2 Artillerys, 2 Marines and 1 Tank
    Central America : 1 flag
    Rio de Oro : 1 flag, 1 AAGun, 1 Factory and 3 Infantrys
    S.Chile : 1 flag
    Cape Verde : 1 flag
    Andalusia : 1 flag
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Santiago : 1 flag, 1 AAGun and 1 Factory
    31 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter, 1 Submarine and 1 Transport
    35 Sea Zone : 1 B.Transport
    41 Sea Zone : 1 Destroyer
    32 Sea Zone : 1 B.Transport
    89 Sea Zone : 1 Transport
    91 Sea Zone : 1 Carrier and 2 Submarines
    71 Sea Zone : 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 1 S.Submarine, 1 T.Boat and 2 Transports
    83 Sea Zone : 1 B.Transport
    114 Sea Zone : 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers and 2 Transports
    95 Sea Zone : 1 T.Boat
    88 Sea Zone : 5 Adv.Fighters, 2 B.Transports, 1 Battleship, 3 Carriers, 1 Cruiser, 8 Destroyers, 1 Fighter, 5 S.Submarines, 2 T.Boats and 1 Transport
    34 Sea Zone : 1 B.Transport, 1 Destroyer and 2 Transports
    87 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 104 / 108
    Russians : 94 / 102
    Italians : 54 / 58
    French : 24 / 24
    Yamamoto : 64 / 66
    Chinese : 31 / 34
    Hisaichi : 60 / 67
    British : 100 / 103
    Anzac : 36 / 36
    Dutch : 23 / 23
    Finns : 15 / 15
    Romanians : 20 / 20
    Thai : 22 / 22
    Americans : 123 / 123
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Germans
            4 Infantrys moved from Rhine to Belgium
            4 Infantrys moved from Paris to Picardy
            1 Artillery and 1 Tank moved from Picardy to Belgium
            2 HeavyTanks and 2 Tanks moved from Warsaw to Vinnytsia
            2 ArmoredCars and 3 Mech.Infs moved from Bohemia to Vinnytsia
            2 HeavyTanks and 1 Mech.Inf moved from East Prussia to Vinnytsia
            1 HeavyTank, 1 Mech.Inf and 1 Tank moved from Lithuania to Vinnytsia
            1 Adv.Fighter, 1 Battleship, 1 Carrier, 10 Destroyers, 1 JetFighter, 1 S.Submarine and 12 Submarines moved from 22 Sea Zone to 21 Sea Zone
            1 Bomber moved from Warsaw to Rhine
            2 JetFighters moved from Kiev to Rhine
            1 ArmoredCar and 2 Tanks moved from Bavaria to Krakow
            1 Artillery and 1 Elite moved from Bavaria to Rhine
    
        Purchase Units - Germans
            Germans buy 6 Adv.Fighters, 1 Bunker, 2 HeavyTanks, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 21 Sea Zone
                Germans attack with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 10 Destroyers, 1 JetFighter, 1 S.Submarine and 12 Submarines
                British defend with 1 T.Boat
                    Germans roll dice for 1 S.Submarine and 12 Submarines in 21 Sea Zone, round 2 : 4/13 hits, 4.50 expected hits
                1 T.Boat owned by the British lost in 21 Sea Zone
                Germans win with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 10 Destroyers, 1 JetFighter, 1 S.Submarine and 12 Submarines remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Belgium
                Germans attack with 1 Artillery, 4 Infantrys and 1 Tank
                British defend with 2 Artillerys, 2 Infantrys and 1 Tank
                    Germans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Belgium, round 2 : 2/6 hits, 1.67 expected hits
                    British roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Belgium, round 2 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Belgium
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Belgium, round 3 : 1/5 hits, 1.50 expected hits
                    British roll dice for 2 Artillerys and 1 Tank in Belgium, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Belgium
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Belgium, round 4 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 Artillery and 1 Tank in Belgium, round 4 : 2/2 hits, 0.83 expected hits
                    1 Tank owned by the British, 2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Germans: 4 Infantrys
                Casualties for British: 2 Artillerys, 2 Infantrys and 1 Tank
    
        Non Combat Move - Germans
    
        Place Units - Germans
            1 Bunker, 2 HeavyTanks and 1 Tank placed in Kiev
            6 Adv.Fighters placed in Paris
            3 Infantrys and 1 Tank placed in Warsaw
            4 Infantrys placed in Rhine
            2 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    British regular : 0.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Russians
            1 Artillery and 2 Infantrys moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Vyborg
            2 Fighters moved from Leningrad to Vyborg
            1 Infantry moved from Novgorod to Minsk
            4 Infantrys moved from Kursk to Minsk
            1 Tank moved from Kursk to Minsk
            1 Mech.Rocket moved from Gorky to Minsk
            1 HeavyTank, 8 Infantrys and 1 Mot.Inf moved from Kursk to Kiev
            1 Mech.Rocket moved from Tula to Kiev
            1 Mech.Rocket moved from Stalingrad to Kiev
            1 Mot.Inf moved from Gorky to Kiev
            1 Mech.Rocket moved from Stalingrad to Kiev
            8 Artillerys, 1 Elite, 1 HeavyTank, 40 Infantrys, 1 Mech.Rocket and 10 Tanks moved from Donetsk to Kiev
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 28 Infantrys, 1 Mech.Rocket, 1 Mot.Inf and 4 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Minsk
                Russians attack with 5 Infantrys, 1 Mech.Rocket and 1 Tank
                Romanians defend with 1 Artillery and 2 Elites
                    Russians roll dice for 5 Infantrys, 1 Mech.Rocket and 1 Tank in Minsk, round 2 : 1/7 hits, 2.00 expected hits
                    Romanians roll dice for 1 Artillery and 2 Elites in Minsk, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Elite owned by the Romanians lost in Minsk
                    Russians roll dice for 3 Infantrys, 1 Mech.Rocket and 1 Tank in Minsk, round 3 : 1/5 hits, 1.67 expected hits
                    Romanians roll dice for 1 Artillery and 1 Elite in Minsk, round 3 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Romanians lost in Minsk
                    Russians roll dice for 3 Infantrys, 1 Mech.Rocket and 1 Tank in Minsk, round 4 : 1/5 hits, 1.67 expected hits
                    Romanians roll dice for 1 Artillery in Minsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Minsk
                Russians win, taking Minsk from Romanians with 2 Infantrys, 1 Mech.Rocket and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 3 Infantrys
                Casualties for Romanians: 1 Artillery and 2 Elites
            Battle in Latvia
                Russians attack with 1 Artillery and 2 Infantrys
                Romanians defend with 1 Tank
                    Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 0/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Tank in Latvia, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 3 : 2/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Tank in Latvia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Latvia
                Russians win, taking Latvia from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Tank
            Battle in Vyborg
                Russians attack with 2 Fighters and 2 Infantrys
                Finns defend with 1 Artillery
                    Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Finns: 1 Artillery
            Battle in Kiev
                Russians attack with 8 Artillerys, 1 Elite, 2 HeavyTanks, 48 Infantrys, 4 Mech.Rockets, 2 Mot.Infs and 10 Tanks
                Germans defend with 1 Bunker, 1 Factory, 5 HeavyTanks, 10 Infantrys, 5 JetFighters, 12 Mech.Infs and 3 Tanks
                    Russians roll dice for 8 Artillerys, 1 Elite, 2 HeavyTanks, 48 Infantrys, 4 Mech.Rockets, 2 Mot.Infs and 10 Tanks in Kiev, round 2 : 24/75 hits, 21.67 expected hits
                Units damaged: 1 Bunker owned by the Germans
                    Germans roll dice for 1 Bunker, 5 HeavyTanks, 10 Infantrys, 5 JetFighters, 12 Mech.Infs and 3 Tanks in Kiev, round 2 : 14/36 hits, 14.33 expected hits
                    1 JetFighter owned by the Germans, 14 Infantrys owned by the Russians, 10 Infantrys owned by the Germans and 12 Mech.Infs owned by the Germans lost in Kiev
                    Russians roll dice for 8 Artillerys, 1 Elite, 2 HeavyTanks, 34 Infantrys, 4 Mech.Rockets, 2 Mot.Infs and 10 Tanks in Kiev, round 3 : 15/61 hits, 19.33 expected hits
                    Germans roll dice for 1 Bunker, 5 HeavyTanks, 4 JetFighters and 3 Tanks in Kiev, round 3 : 7/13 hits, 6.67 expected hits
                    4 JetFighters owned by the Germans, 5 HeavyTanks owned by the Germans, 7 Infantrys owned by the Russians, 3 Tanks owned by the Germans and 1 Bunker owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 8 Artillerys, 1 Elite, 2 HeavyTanks, 27 Infantrys, 4 Mech.Rockets, 2 Mot.Infs and 10 Tanks remaining. Battle score for attacker is 166
                Casualties for Russians: 21 Infantrys
                Casualties for Germans: 1 Bunker, 5 HeavyTanks, 10 Infantrys, 5 JetFighters, 12 Mech.Infs and 3 Tanks
    
        Non Combat Move - Russians
            1 AAGun moved from Donetsk to Kiev
            8 Infantrys moved from Rostov to Donetsk
            1 AAGun and 1 Artillery moved from Rostov to Kursk
            3 Infantrys moved from Tula to Kursk
            9 Infantrys moved from Yaroslavl to Kursk
            5 Infantrys moved from Georgia to Rostov
            2 Infantrys moved from Stalingrad to Rostov
            1 HeavyTank moved from Stalingrad to Kursk
            2 Tanks moved from Moscow to Kursk
            8 Infantrys moved from Moscow to Yaroslavl
            2 Infantrys moved from Vologda to S.Karelia
            1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia
            2 Fighters moved from Vyborg to Leningrad
            2 Infantrys moved from Astrakhan to Georgia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            1 Artillery and 5 Infantrys moved from N.Buryat Mongolia to Chita
            1 Tank moved from Olyokminsk to Chita
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Irkutsk to S.Buryat Mongolia
            1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            1 Artillery and 4 Infantrys moved from Sibirsky to Evenkia
            1 Infantry moved from Novosibirsk to Krasnoyarsk
            4 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Mot.Inf moved from Sverdlovsk to Irkutsk
    
        Place Units - Russians
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            1 Mech.Rocket and 1 Mot.Inf placed in Sverdlovsk
            2 Infantrys placed in Tashkent
            1 Artillery and 3 Infantrys placed in Leningrad
            3 Infantrys placed in Georgia
            1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk
            9 Infantrys and 1 Tank placed in Moscow
            2 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 102 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.33
    Romanians regular : 1.00
    Germans regular : -0.00
    Russians regular : -4.00
    

    Territory Summary for Russians :

    Irkutsk : 1 Mot.Inf
    Evenkia : 1 Artillery and 4 Infantrys
    Novosibirsk : 4 Infantrys
    Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank
    Donetsk : 8 Infantrys
    Olyokminsk : 1 Artillery, 4 Infantrys and 1 Tank
    Astrakhan : 2 Infantrys
    Chita : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 11 Infantrys and 6 Tanks
    Kiev : 1 AAGun, 8 Artillerys, 1 Elite, 1 Factory, 2 HeavyTanks, 27 Infantrys, 4 Mech.Rockets, 2 Mot.Infs and 10 Tanks
    S.Buryat Mongolia : 2 Infantrys
    Krasnoyarsk : 1 Infantry
    Stalingrad : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Moscow : 1 AAGun, 1 Bunker, 1 Factory, 9 Infantrys and 1 Tank
    Kursk : 1 AAGun, 1 Artillery, 1 HeavyTank, 12 Infantrys and 2 Tanks
    Kamchatka : 1 Bunker
    Latvia : 1 Artillery and 1 Infantry
    Leningrad : 1 AAGun, 2 Artillerys, 2 Bunkers, 1 Factory, 2 Fighters, 1 HeavyTank, 23 Infantrys and 3 Tanks
    Tashkent : 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 1 Factory, 2 Infantrys, 1 Mech.Rocket and 1 Mot.Inf
    Estonia : 1 Infantry
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Georgia : 1 AAGun, 1 Factory and 5 Infantrys
    Chimkent : 2 Infantrys
    Rostov : 7 Infantrys
    N.Buryat Mongolia : 3 Infantrys
    Yaroslavl : 8 Infantrys
    S.Karelia : 1 Artillery and 15 Infantrys
    Minsk : 2 Infantrys, 1 Mech.Rocket and 1 Tank
    Vyborg : 1 flag, 2 Infantrys
    Azerbaijan : 1 flag
    Khobdo : 1 flag
    126 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 104 / 107
    Russians : 102 / 103
    Italians : 54 / 58
    French : 24 / 24
    Yamamoto : 64 / 66
    Chinese : 31 / 34
    Hisaichi : 60 / 67
    British : 97 / 103
    Anzac : 36 / 36
    Dutch : 23 / 23
    Finns : 13 / 15
    Romanians : 17 / 20
    Thai : 22 / 22
    Americans : 123 / 123
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Italians
            1 Submarine moved from 46 Sea Zone to 51 Sea Zone
            4 Artillerys and 15 Infantrys moved from Tobruk to Mersa Matruh
            1 Infantry moved from New Valley to Kufra
            2 ArmoredCars and 1 Tank moved from Hun to Mersa Matruh
            1 Infantry moved from S.Tunisia to S.Algeria
            3 Artillerys and 2 Infantrys moved from S.Tunisia to N.Tunisia
            2 Tanks moved from S.Algeria to N.Tunisia
            2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia
            4 Fighters moved from 48 Sea Zone to 51 Sea Zone
            5 Transports moved from 48 Sea Zone to 46 Sea Zone
            8 Infantrys moved from Rome to 46 Sea Zone
            8 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Greece to 48 Sea Zone
            10 Infantrys moved from 48 Sea Zone to Tobruk
            2 Infantrys moved from Lombardy to Tuscany
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 12 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Mersa Matruh
                Italians attack with 2 ArmoredCars, 4 Artillerys, 15 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 2 ArmoredCars, 4 Artillerys, 15 Infantrys and 1 Tank in Mersa Matruh, round 2 : 9/22 hits, 5.67 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 2 ArmoredCars, 4 Artillerys, 15 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in 51 Sea Zone
                Italians attack with 4 Fighters and 1 Submarine
                British defend with 1 T.Boat
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 4 Fighters in 51 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 51 Sea Zone
                Italians win with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
    
        Non Combat Move - Italians
            4 Fighters moved from 51 Sea Zone to 48 Sea Zone
            1 Submarine moved from 46 Sea Zone to 48 Sea Zone
    
        Place Units - Italians
            2 ArmoredCars and 1 Tank placed in Hun
            2 Artillerys and 2 Infantrys placed in Tunis
            1 Destroyer and 1 Submarine placed in 46 Sea Zone
            8 Infantrys placed in Rome
            2 Infantrys placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.67
    British regular : -0.50
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - French
            1 Adv.Fighter and 2 Infantrys moved from E.Morocco to S.Algeria
            1 Infantry moved from Lower Egypt to New Valley
                  British take New Valley from Germans
            1 Adv.Fighter moved from Syria to 51 Sea Zone
            1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone
            1 Fighter moved from Dover to Belgium
            1 Artillery and 1 Infantry moved from 20 Sea Zone to Belgium
            1 Tank moved from French Equatorial Africa to Kufra
    
        Purchase Units - French
            French buy 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 51 Sea Zone
                French attack with 1 Adv.Fighter
                Italians defend with 1 Submarine
                    French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Italians lost in 51 Sea Zone
                French win with 1 Adv.Fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
            Battle in Kufra
                French attack with 1 Tank
                Italians defend with 1 Infantry
                    French roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the French and 1 Infantry owned by the Italians lost in Kufra
                Italians win with no units remaining. Battle score for attacker is -3
                Casualties for French: 1 Tank
                Casualties for Italians: 1 Infantry
            Battle in S.Algeria
                French attack with 1 Adv.Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Adv.Fighter and 2 Infantrys in S.Algeria, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the French lost in S.Algeria
                French win, taking S.Algeria from Italians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Belgium
                French attack with 1 Artillery, 1 Fighter and 1 Infantry
                Germans defend with 1 Artillery and 1 Tank
                    French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the French lost in Belgium
                    French roll dice for 1 Artillery and 1 Fighter in Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Tank in Belgium, round 3 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the French and 1 Tank owned by the Germans lost in Belgium
                French win, taking Belgium from Germans with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for French: 1 Fighter and 1 Infantry
                Casualties for Germans: 1 Artillery and 1 Tank
    
        Non Combat Move - French
            1 Transport moved from 8 Sea Zone to 1 Sea Zone
            1 Elite moved from French Equatorial Africa to Darfur
            2 Artillerys, 5 Infantrys and 2 Tanks moved from French Equatorial Africa to Darfur
            1 Infantry moved from Equatoria to Darfur
            1 Adv.Fighter moved from 51 Sea Zone to Syria
            2 Infantrys moved from Syria to Palestine
            1 Adv.Fighter moved from S.Algeria to E.Morocco
    
        Place Units - French
            4 Infantrys placed in E.Morocco
            1 Infantry and 1 Tank placed in Syria
            2 Infantrys and 1 Tank placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    French regular : 1.50
    Germans regular : 0.67
    

    Territory Summary for French :

    Corsica : 1 Infantry
    Churchill : 1 AAGun, 1 Factory and 1 Infantry
    N.Algeria : 1 Infantry
    Syria : 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Infantrys and 1 Tank
    French Equatorial Africa : 1 Bunker, 1 Factory, 2 Infantrys and 1 Tank
    E.Morocco : 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 1 Factory, 6 Infantrys and 4 Tanks
    S.Algeria : 1 Infantry
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    New Valley : 1 Infantry
    Darfur : 2 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks
    Palestine : 2 Infantrys
    Lower Egypt : 1 Artillery and 1 Infantry
    Belgian Congo : 1 flag
    Belgium : 1 flag, 1 Artillery
    Greenland : 1 flag, 1 Infantry
    20 Sea Zone : 1 Destroyer and 1 Transport
    1 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 100 / 107
    Russians : 102 / 103
    Italians : 54 / 55
    French : 28 / 28
    Yamamoto : 64 / 66
    Chinese : 31 / 34
    Hisaichi : 60 / 67
    British : 97 / 103
    Anzac : 36 / 36
    Dutch : 23 / 23
    Finns : 13 / 15
    Romanians : 17 / 20
    Thai : 22 / 22
    Americans : 123 / 123
    

    Savegame

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