W@W captain walker vs dawgoneit (axis) #2
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 4 Fighters moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from N.Tunisia to N.Algeria 2 Infantrys moved from N.Tunisia to S.Algeria 1 ArmoredCar moved from N.Tunisia to N.Algeria 1 ArmoredCar moved from N.Tunisia to S.Algeria 11 Infantrys moved from Mersa Matruh to Lower Egypt 1 Infantry moved from Darfur to New Valley 2 ArmoredCars and 1 Tank moved from Hun to Kufra 1 ArmoredCar moved from Darfur to Kufra 4 Transports moved from 48 Sea Zone to 46 Sea Zone 1 S.Submarine moved from 46 Sea Zone to 45 Sea Zone 8 Infantrys moved from Rome to 46 Sea Zone 8 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery moved from Greece to 48 Sea Zone 1 Infantry moved from Greece to 48 Sea Zone 1 Artillery and 9 Infantrys moved from 48 Sea Zone to Tobruk 1 Destroyer moved from 46 Sea Zone to 45 Sea Zone Purchase Units - Italians Italians buy 4 ArmoredCars, 4 Artillerys, 7 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in N.Algeria Italians attack with 1 ArmoredCar and 1 Infantry French defend with 1 Artillery Italians roll dice for 1 ArmoredCar and 1 Infantry in N.Algeria, round 2 : 0/2 hits, 0.50 expected hits French roll dice for 1 Artillery in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 ArmoredCar and 1 Infantry in N.Algeria, round 3 : 1/2 hits, 0.50 expected hits French roll dice for 1 Artillery in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in N.Algeria Italians win, taking N.Algeria from French with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4 Casualties for French: 1 Artillery Battle in Lower Egypt Italians attack with 11 Infantrys British defend with 3 Infantrys Italians roll dice for 11 Infantrys in Lower Egypt, round 2 : 1/11 hits, 1.83 expected hits British roll dice for 3 Infantrys in Lower Egypt, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt Italians roll dice for 10 Infantrys in Lower Egypt, round 3 : 4/10 hits, 1.67 expected hits British roll dice for 2 Infantrys in Lower Egypt, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 9 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 2 Infantrys Casualties for British: 3 Infantrys Battle in S.Algeria Italians attack with 1 ArmoredCar and 2 Infantrys French defend with 2 Infantrys Italians roll dice for 1 ArmoredCar and 2 Infantrys in S.Algeria, round 2 : 0/3 hits, 0.67 expected hits French roll dice for 2 Infantrys in S.Algeria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 ArmoredCar and 2 Infantrys in S.Algeria, round 3 : 1/3 hits, 0.67 expected hits French roll dice for 2 Infantrys in S.Algeria, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in S.Algeria Italians roll dice for 1 ArmoredCar and 2 Infantrys in S.Algeria, round 4 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in S.Algeria, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 ArmoredCar and 2 Infantrys in S.Algeria, round 5 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in S.Algeria, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 ArmoredCar and 2 Infantrys in S.Algeria, round 6 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in S.Algeria, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 ArmoredCar and 2 Infantrys in S.Algeria, round 7 : 1/3 hits, 0.67 expected hits French roll dice for 1 Infantry in S.Algeria, round 7 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Battle in 51 Sea Zone Italians attack with 4 Fighters and 1 Submarine British defend with 1 Destroyer Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 4 Fighters in 51 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 51 Sea Zone Italians win with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Non Combat Move - Italians 4 Fighters moved from 51 Sea Zone to 48 Sea Zone Place Units - Italians 2 Submarines placed in 46 Sea Zone 2 ArmoredCars and 1 Tank placed in Hun 2 ArmoredCars, 1 Artillery and 1 Infantry placed in Tunis 3 Artillerys and 5 Infantrys placed in Rome Italians undo move 1. 1 Infantry placed in Rome 1 Submarine placed in 46 Sea Zone 1 Submarine placed in 44 Sea Zone Italians undo move 5. 1 Submarine placed in 44 Sea Zone Turn Complete - Italians Italians collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : -3.33 Italians regular : -1.17 British regular : 0.00
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 1 Fighter moved from Dover to 21 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry and 1 Transport moved from 20 Sea Zone to 19 Sea Zone 1 Infantry moved from 19 Sea Zone to Aquitaine French take Aquitaine from Germans 1 Artillery and 1 Elite moved from French Equatorial Africa to Belgian Congo 1 Tank moved from French Equatorial Africa to Belgian Congo 2 Infantrys moved from French Equatorial Africa to Belgian Congo Purchase Units - French French buy 2 Artillerys, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - French Battle in 21 Sea Zone French attack with 1 Fighter Germans defend with 1 Submarine French roll dice for 1 Fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 21 Sea Zone French win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Belgian Congo French attack with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys French roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in Belgian Congo, round 2 : 1/5 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Belgian Congo French roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Belgian Congo, round 3 : 0/4 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Belgian Congo, round 4 : 2/4 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Belgian Congo French loses 0 PUs for violating Belgian Congos neutrality. French win, taking Belgian Congo from Neutral with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Casualties for Neutral: 2 Infantrys Non Combat Move - French 1 Fighter moved from 21 Sea Zone to Dover 1 Transport moved from 20 Sea Zone to 17 Sea Zone Place Units - French 1 Artillery, 1 Infantry and 1 Tank placed in French Equatorial Africa 1 Artillery, 2 Infantrys and 1 Tank placed in E.Morocco Turn Complete - French French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
French regular : -1.00 Neutral regular : -0.33
Territory Summary for French :
Corsica : 1 Infantry Churchill : 1 AAGun, 1 Factory and 1 Infantry Aquitaine : 1 Infantry Syria : 1 AAGun, 1 Factory and 3 Infantrys French Equatorial Africa : 1 Artillery, 1 Bunker, 1 Factory, 2 Infantrys and 1 Tank E.Morocco : 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 1 Factory, 11 Infantrys and 4 Tanks French Guiana : 1 Infantry Madagascar : 1 Infantry Equatoria : 1 Infantry Dover : 1 Fighter Wales : 1 Artillery and 1 Infantry Palestine : 1 Artillery and 2 Infantrys Belgian Congo : 1 flag, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank Greenland : 1 flag, 1 Infantry 20 Sea Zone : 1 Destroyer 17 Sea Zone : 1 Transport 19 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 104 / 112 Russians : 106 / 106 Italians : 57 / 57 French : 25 / 25 Yamamoto : 63 / 68 Chinese : 27 / 28 Hisaichi : 59 / 68 British : 93 / 94 Anzac : 36 / 36 Dutch : 15 / 17 Finns : 15 / 17 Romanians : 17 / 18 Thai : 26 / 26 Americans : 118 / 118
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 7 Infantrys moved from Vladivostok to Khabarovsk 7 Infantrys moved from Tokyo to 84 Sea Zone 7 Infantrys moved from 84 Sea Zone to Liaoning 1 Adv.Fighter and 3 Fighters moved from 86 Sea Zone to Kusaie 1 Infantry moved from Minamitori to 86 Sea Zone 1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Kusaie 1 Destroyer moved from 86 Sea Zone to 95 Sea Zone 2 ArmoredCars and 1 Tank moved from Davao to 107 Sea Zone 2 ArmoredCars, 1 B.Transport and 1 Tank moved from 107 Sea Zone to 111 Sea Zone 2 ArmoredCars and 1 Tank moved from 111 Sea Zone to Soembawa 1 Carrier, 1 Destroyer and 2 Fighters moved from 107 Sea Zone to 111 Sea Zone 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys and 2 S.Submarines moved from 110 Sea Zone to 101 Sea Zone 1 Infantry moved from Ulithi to Yap 2 Infantrys moved from 101 Sea Zone to Yap 1 Bomber moved from Banjarmasin to Davao Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 1 Carrier, 2 Fighters, 9 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Yap Yamamoto attack with 3 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 3 Infantrys in Yap, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Yap, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Infantrys in Yap, round 3 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Yap, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Infantrys in Yap, round 4 : 1/3 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Yap, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Yap Yamamoto win, taking Yap from Americans with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Kusaie Yamamoto attack with 1 Adv.Fighter, 3 Fighters and 1 Infantry Americans defend with 2 Bombers and 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters and 1 Infantry in Kusaie, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 2 Bombers and 1 Infantry in Kusaie, round 2 : 1/3 hits, 0.67 expected hits 1 Bomber owned by the Americans and 1 Infantry owned by the Yamamoto lost in Kusaie Yamamoto roll dice for 1 Adv.Fighter and 3 Fighters in Kusaie, round 3 : 0/4 hits, 1.50 expected hits Americans roll dice for 1 Bomber and 1 Infantry in Kusaie, round 3 : 1/2 hits, 0.50 expected hits 1 Fighter owned by the Yamamoto lost in Kusaie Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in Kusaie, round 4 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 Bomber and 1 Infantry in Kusaie, round 4 : 0/2 hits, 0.50 expected hits 1 Bomber owned by the Americans lost in Kusaie Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in Kusaie, round 5 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Kusaie, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Fighter owned by the Yamamoto lost in Kusaie Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 12 Casualties for Yamamoto: 2 Fighters and 1 Infantry Casualties for Americans: 2 Bombers and 1 Infantry Battle in Soembawa Yamamoto attack with 2 ArmoredCars and 1 Tank Anzac defend with 1 Infantry Yamamoto roll dice for 2 ArmoredCars and 1 Tank in Soembawa, round 2 : 1/3 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Soembawa Yamamoto win, taking Soembawa from Dutch with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from Kusaie to 86 Sea Zone 1 Carrier and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone 1 Transport moved from 110 Sea Zone to 107 Sea Zone Place Units - Yamamoto 2 Artillerys, 1 Bunker and 4 Infantrys placed in Malaya 1 Carrier and 1 Submarine placed in 85 Sea Zone 2 Fighters placed in 85 Sea Zone 5 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.17 Americans regular : 0.00 Dutch regular : -0.33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 1 ArmoredCar moved from Shensi to Shantung Chinese take Shantung from Hisaichi 1 Artillery and 2 Infantrys moved from Suiyuan to Chahar 1 Artillery moved from Hupeh to Anhwei 1 ArmoredCar moved from Shensi to Anhwei Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 ArmoredCar and 1 Artillery Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 ArmoredCar and 1 Artillery in Anhwei, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Chahar Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Elite Chinese roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Elite in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Elite Non Combat Move - Chinese 1 Infantry moved from Szechwan to Hupeh 1 AAGun, 1 Artillery, 1 Elite, 4 Infantrys and 3 Tanks moved from Shensi to Hupeh 1 Artillery and 4 Infantrys moved from Lanchow to Szechwan 1 Artillery and 3 Infantrys moved from Ningsia to Suiyuan 2 Infantrys moved from E.Qinghai to Lanchow 1 Elite and 3 Infantrys moved from E.Qinghai to Ningsia 2 Tanks moved from Gobi Altai to Shensi 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 Tank moved from Urumqi to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 2 ArmoredCars and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50 Hisaichi regular : 0.50
Territory Summary for Chinese :
Suiyuan : 1 Artillery and 3 Infantrys E.Qinghai : 2 Artillerys and 4 Infantrys Hupeh : 1 AAGun, 1 Artillery, 1 Elite, 5 Infantrys and 3 Tanks E.Sinkiang : 3 Infantrys Urumqi : 2 ArmoredCars, 1 Factory and 1 Tank Lanchow : 2 Infantrys Shensi : 2 Tanks Ningsia : 1 AAGun, 1 Elite and 3 Infantrys Chahar : 1 Artillery and 1 Infantry Szechwan : 1 Artillery and 4 Infantrys Anhwei : 1 ArmoredCar and 1 Artillery Hsining : 2 Artillerys, 1 Factory and 4 Infantrys Shantung : 1 ArmoredCar Gobi Altai : 1 flag, 2 Infantrys and 1 Tank
Production/PUs Summary :
Germans : 104 / 112 Russians : 106 / 106 Italians : 57 / 57 French : 25 / 25 Yamamoto : 66 / 66 Chinese : 34 / 35 Hisaichi : 52 / 68 British : 93 / 94 Anzac : 36 / 36 Dutch : 14 / 17 Finns : 15 / 17 Romanians : 17 / 18 Thai : 26 / 26 Americans : 116 / 118
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 3 ArmoredCars moved from Hunan to Anhwei 2 ArmoredCars moved from Hunan to Shantung 1 Infantry moved from Kiangsi to Hunan 1 ArmoredCar moved from Hunan to Shantung 1 Infantry moved from Hong Kong to Kwangtung 2 ArmoredCars and 1 Tank moved from Peking to Hulunbuir 6 Infantrys moved from Kirin to Heilungchiang 5 Infantrys moved from Khabarovsk to Heilungchiang 2 Mech.Infs moved from Changchun to Peking 5 Infantrys moved from Changchun to Kirin 2 Transports moved from 85 Sea Zone to 102 Sea Zone 1 Transport moved from 86 Sea Zone to 102 Sea Zone 3 Transports moved from 85 Sea Zone to 101 Sea Zone 2 Infantrys and 1 Tank moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Tank moved from 110 Sea Zone to Java 1 ArmoredCar, 1 Artillery and 1 Marine moved from Sumatra to Java 1 Artillery and 1 Tank moved from Lombok to Java 2 Marines moved from Flores to Soembawa 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery and 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Marine moved from 110 Sea Zone to Java 1 Bomber moved from S.Thailand to Anhwei Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 10 Infantrys, 2 Mech.Infs, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Anhwei Hisaichi attack with 3 ArmoredCars and 1 Bomber Chinese defend with 1 ArmoredCar and 1 Artillery Hisaichi roll dice for 3 ArmoredCars and 1 Bomber in Anhwei, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 ArmoredCar and 1 Artillery in Anhwei, round 2 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 ArmoredCars and 1 Bomber remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 ArmoredCar and 1 Artillery Battle in Heilungchiang Hisaichi attack with 11 Infantrys Russians defend with 1 Tank Hisaichi roll dice for 11 Infantrys in Heilungchiang, round 2 : 3/11 hits, 1.83 expected hits Russians roll dice for 1 Tank in Heilungchiang, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 11 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in Hulunbuir Hisaichi attack with 2 ArmoredCars and 1 Tank Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Hulunbuir, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 2/2 hits, 0.67 expected hits 2 ArmoredCars owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 1 Tank remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 ArmoredCars Casualties for Russians: 1 Artillery and 1 Infantry Battle in Shantung Hisaichi attack with 3 ArmoredCars Chinese defend with 1 ArmoredCar Hisaichi roll dice for 3 ArmoredCars in Shantung, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Shantung, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 3 ArmoredCars remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Non Combat Move - Hisaichi 4 ArmoredCars and 1 Infantry moved from Hong Kong to Kiangsi 1 Bomber moved from Anhwei to Peking Place Units - Hisaichi 1 ArmoredCar and 2 Tanks placed in Peking 1 ArmoredCar placed in Hong Kong 1 Transport placed in 110 Sea Zone 1 Artillery and 2 Elites placed in Banjarmasin 6 Infantrys and 2 Mech.Infs placed in Changchun 1 Artillery and 4 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Russians regular : 0.83 Hisaichi regular : 2.33
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 1 Infantry moved from Kordofan to Darfur 1 Artillery moved from Nubia to Lower Egypt 1 Artillery, 1 Infantry and 1 Tank moved from Nubia to Darfur 1 Tank moved from Italian East Africa to Darfur 1 Tank moved from Italian East Africa to Lower Egypt 1 Destroyer and 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone 2 Fighters moved from 56 Sea Zone to 51 Sea Zone 3 Infantrys moved from Cairo to 56 Sea Zone 3 Infantrys moved from 56 Sea Zone to Lower Egypt 1 Mech.Inf moved from W.Iran to Lower Egypt 1 Artillery moved from Cairo to Lower Egypt 1 Infantry moved from Cairo to Lower Egypt 2 Tanks moved from Cairo to Lower Egypt 1 Mech.Inf moved from Cairo to Lower Egypt 1 Transport moved from 57 Sea Zone to 58 Sea Zone 2 Infantrys moved from W.Iran to 58 Sea Zone 2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 2 Infantrys moved from 57 Sea Zone to Lower Egypt 1 Tank moved from Shansi to Kweichow 1 Mot.Inf moved from Szechwan to Kweichow 1 Mot.Inf moved from Hupeh to Kweichow 1 Adv.Fighter and 1 Tank moved from Assam to Yunnan 2 Artillerys and 6 Infantrys moved from Assam to Yunnan 3 Infantrys and 1 Tank moved from Okhotsk to Ayan Purchase Units - British British buy 2 Artillerys, 2 Destroyers, 13 Infantrys, 1 Mech.Inf, 1 Mot.Inf, 1 Submarine, 2 T.Boats and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 1 Destroyer, 2 Fighters and 1 T.Boat Italians defend with 1 Submarine Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer, 2 Fighters and 1 T.Boat in 51 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone British win with 1 Destroyer, 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Battle in Darfur British attack with 1 Artillery, 2 Infantrys and 2 Tanks Germans defend with 1 Tank British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Darfur, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Darfur British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Darfur, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Darfur British win, taking Darfur from Germans with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Germans: 1 Tank Battle in Yunnan British attack with 1 Adv.Fighter, 2 Artillerys, 6 Infantrys and 1 Tank Thai defend with 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks British roll dice for 1 Adv.Fighter, 2 Artillerys, 6 Infantrys and 1 Tank in Yunnan, round 2 : 4/10 hits, 3.00 expected hits Thai roll dice for 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks in Yunnan, round 2 : 3/6 hits, 2.33 expected hits 1 Elite owned by the Thai, 3 Infantrys owned by the British, 2 Artillerys owned by the Thai and 1 Marine owned by the Thai lost in Yunnan British roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Infantrys and 1 Tank in Yunnan, round 3 : 2/7 hits, 2.50 expected hits Thai roll dice for 2 Tanks in Yunnan, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Thai lost in Yunnan British win, taking Yunnan from Thai with 1 Adv.Fighter, 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 19 Casualties for British: 3 Infantrys Casualties for Thai: 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks Battle in Kweichow British attack with 2 Mot.Infs and 1 Tank Hisaichi defend with 1 Infantry British roll dice for 2 Mot.Infs and 1 Tank in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 Mot.Inf owned by the British and 1 Infantry owned by the Hisaichi lost in Kweichow British win, taking Kweichow from Hisaichi with 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is -3 Casualties for British: 1 Mot.Inf Casualties for Hisaichi: 1 Infantry Battle in Lower Egypt British attack with 2 Artillerys, 6 Infantrys, 2 Mech.Infs and 3 Tanks Italians defend with 9 Infantrys British roll dice for 1 Battleship and 2 Cruisers in Lower Egypt, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Italians lost in Lower Egypt British roll dice for 2 Artillerys, 6 Infantrys, 2 Mech.Infs and 3 Tanks in Lower Egypt, round 2 : 4/13 hits, 4.50 expected hits Italians roll dice for 8 Infantrys in Lower Egypt, round 2 : 5/8 hits, 2.67 expected hits 4 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt British roll dice for 2 Artillerys, 1 Infantry, 2 Mech.Infs and 3 Tanks in Lower Egypt, round 3 : 1/8 hits, 3.17 expected hits Italians roll dice for 4 Infantrys in Lower Egypt, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt British roll dice for 2 Artillerys, 2 Mech.Infs and 3 Tanks in Lower Egypt, round 4 : 5/7 hits, 2.83 expected hits Italians roll dice for 3 Infantrys in Lower Egypt, round 4 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Italians and 1 Artillery owned by the British lost in Lower Egypt British win, taking Lower Egypt from Italians with 1 Artillery, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 9 Infantrys Casualties for British: 1 Artillery and 6 Infantrys Non Combat Move - British 2 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Italian East Africa to Nubia 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Italian East Africa 2 Infantrys moved from Cape Town to South Africa 1 Infantry moved from Iraq to Palestine 1 Artillery and 3 Infantrys moved from Bihar to Assam 5 Infantrys moved from Hyderabad to Calcutta 1 Artillery and 3 Infantrys moved from Delhi to Bihar 1 Tank moved from Delhi to Assam 1 Adv.Fighter moved from Yunnan to Assam 1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Wales 1 Adv.Fighter moved from Western Australia to Ceylon Place Units - British 1 Destroyer and 1 T.Boat placed in 56 Sea Zone 4 Infantrys placed in Cairo 1 Infantry and 2 Tanks placed in Italian East Africa 2 Infantrys and 1 Mech.Inf placed in W.Iran 1 T.Boat placed in 21 Sea Zone 1 Destroyer and 1 Submarine placed in 20 Sea Zone 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 3 Infantrys and 1 Mot.Inf placed in Madras 1 Artillery placed in Wales Turn Complete - British British collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Italians regular : 1.67 Thai regular : -0.33 Germans regular : 0.00 British regular : -2.33 Hisaichi regular : 0.67
Territory Summary for British :
London : 1 AAGun and 1 Factory British Guiana : 1 Infantry Ayan : 3 Infantrys and 1 Tank Italian East Africa : 1 flag, 1 AAGun, 1 Factory, 3 Infantrys and 2 Tanks Kweichow : 1 Mot.Inf and 1 Tank Yunnan : 2 Artillerys, 3 Infantrys and 1 Tank Rhodes : 1 flag Assam : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 4 Infantrys, 1 Mot.Inf and 1 Tank Vancouver : 1 AAGun and 1 Factory Darfur : 1 Artillery, 1 Infantry and 2 Tanks Bombay : 1 AAGun and 1 Factory Dover : 1 Infantry Wales : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Factory, 7 Infantrys and 1 Tank Calcutta : 5 Infantrys Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 2 Artillerys, 1 Factory, 8 Infantrys and 2 Tanks Nubia : 1 Infantry Madras : 1 AAGun, 1 Factory, 10 Infantrys and 1 Mot.Inf Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Malta : 3 Bunkers Bihar : 1 Artillery and 3 Infantrys Nauru : 1 Infantry Ceylon : 1 Adv.Fighter Tarawa : 1 Infantry Cairo : 1 AAGun, 2 Bunkers, 1 Factory, 4 Infantrys and 4 Tanks Palestine : 1 Infantry Lower Egypt : 1 Artillery, 2 Mech.Infs and 3 Tanks Gibraltar : 1 Bunker and 2 Infantrys Attu : 1 Infantry Cape Town : 1 Factory Dublin : 1 flag Crete : 1 flag, 1 AAGun South Africa : 2 Infantrys Iceland : 1 flag W.Iran : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 1 Mech.Inf Munster : 1 flag 21 Sea Zone : 1 T.Boat 18 Sea Zone : 1 Transport 20 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 5 Destroyers, 4 Fighters, 3 Submarines, 1 T.Boat and 2 Transports 56 Sea Zone : 1 Battleship, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters, 2 Submarines, 1 T.Boat and 4 Transports 51 Sea Zone : 1 Destroyer and 1 T.Boat 71 Sea Zone : 1 Destroyer and 1 Transport 58 Sea Zone : 1 Transport 57 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 102 / 112 Russians : 100 / 106 Italians : 56 / 57 French : 25 / 25 Yamamoto : 66 / 66 Chinese : 32 / 35 Hisaichi : 62 / 63 British : 96 / 96 Anzac : 36 / 36 Dutch : 14 / 17 Finns : 15 / 17 Romanians : 17 / 18 Thai : 24 / 26 Americans : 116 / 118
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 2 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok Dutch take Lombok from Hisaichi 1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to 113 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Soembawa 3 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to Soembawa 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Tank moved from Townsville to 113 Sea Zone 1 Elite moved from Townsville to 113 Sea Zone 1 Elite, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Elite and 1 Tank moved from 67 Sea Zone to Soembawa Purchase Units - Anzac Anzac buy 1 Cruiser, 1 Destroyer, 5 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Anzac Battle in Soembawa Anzac attack with 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 2 Tanks Hisaichi defend with 2 Marines; Yamamoto defend with 2 ArmoredCars and 1 Tank Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 2 Tanks in Soembawa, round 2 : 7/10 hits, 4.00 expected hits Yamamoto roll dice for 2 ArmoredCars, 2 Marines and 1 Tank in Soembawa, round 2 : 4/5 hits, 1.50 expected hits 1 Artillery owned by the Anzac, 2 Infantrys owned by the Anzac, 1 Elite owned by the Anzac, 1 Tank owned by the Yamamoto, 2 Marines owned by the Hisaichi and 2 ArmoredCars owned by the Yamamoto lost in Soembawa Anzac win, taking Soembawa from Yamamoto with 3 Adv.Fighters, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Anzac: 1 Artillery, 1 Elite and 2 Infantrys Casualties for Yamamoto: 2 ArmoredCars and 1 Tank Casualties for Hisaichi: 2 Marines Non Combat Move - Anzac 3 Adv.Fighters and 1 Fighter moved from Soembawa to 67 Sea Zone 1 Tank moved from Port Moresby to West Papua 3 Infantrys moved from Townsville to Northern Territory Place Units - Anzac 1 Cruiser, 1 Destroyer and 1 T.Boat placed in 67 Sea Zone 3 Infantrys placed in Townsville 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.50 Anzac regular : 2.50
Territory Summary for Anzac :
New South Wales : 4 Infantrys Western Australia : 1 Artillery, 5 Infantrys and 1 Tank West Papua : 2 Artillerys, 4 Infantrys and 1 Tank Port Moresby : 1 AAGun, 1 Factory and 4 Infantrys Wellington : 1 AAGun, 1 Factory and 2 Infantrys Broome : 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 3 Tanks Northern Territory : 3 Infantrys Bougainville : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Townsville : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys Guadalcanal : 1 Infantry New Ireland : 1 Artillery Hollandia : 1 Infantry Soembawa : 2 Tanks Lombok : 1 Infantry 67 Sea Zone : 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 3 Destroyers, 1 Fighter, 1 T.Boat and 3 Transports
Production/PUs Summary :
Germans : 102 / 112 Russians : 100 / 106 Italians : 56 / 57 French : 25 / 25 Yamamoto : 65 / 66 Chinese : 32 / 35 Hisaichi : 61 / 63 British : 96 / 96 Anzac : 36 / 36 Dutch : 16 / 17 Finns : 15 / 17 Romanians : 17 / 18 Thai : 24 / 26 Americans : 116 / 118
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 1 Marine moved from Hispaniola to 26 Sea Zone 1 Marine moved from 26 Sea Zone to Cuba 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks moved from Amazon to Venezuela Purchase Units - Dutch Dutch buy 1 Bunker, 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Battle in Cuba Dutch attack with 1 Marine Neutral defend with 1 Infantry Dutch roll dice for 1 Cruiser in Cuba, round 2 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Marine in Cuba, round 2 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cuba Dutch loses 0 PUs for violating Cubas neutrality. Dutch win, taking Cuba from Neutral with 1 Marine remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Venezuela Dutch attack with 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks Neutral defend with 3 Infantrys Dutch roll dice for 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks in Venezuela, round 2 : 2/6 hits, 2.83 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Venezuela Dutch roll dice for 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks in Venezuela, round 3 : 4/6 hits, 2.83 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Venezuela Dutch loses 0 PUs for violating Venezuelas neutrality. Dutch win, taking Venezuela from Neutral with 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Transport placed in 26 Sea Zone 1 Bunker placed in Soembawa 1 Elite and 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Neutral regular : -1.67 Dutch regular : 0.33
Territory Summary for Dutch :
Cuba : 1 flag, 1 Marine Soembawa : 1 Bunker Suriname : 1 Elite, 1 Factory, 1 Infantry and 2 Marines Bolivia : 1 flag Rio De Janeiro : 1 flag Amazon : 1 flag Hispaniola : 1 flag Argentina : 1 flag Venezuela : 1 flag, 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks 26 Sea Zone : 1 Cruiser and 1 Transport
Production/PUs Summary :
Germans : 102 / 112 Russians : 100 / 106 Italians : 56 / 57 French : 25 / 25 Yamamoto : 65 / 66 Chinese : 32 / 35 Hisaichi : 61 / 63 British : 96 / 96 Anzac : 36 / 36 Dutch : 19 / 19 Finns : 15 / 17 Romanians : 17 / 18 Thai : 24 / 26 Americans : 116 / 118
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TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Purchase Units - Finns Finns buy 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns 3 Artillerys and 5 Infantrys moved from Oulu to N.Karelia 1 Elite and 5 Infantrys moved from Tampere to Oulu 2 Artillerys and 4 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys, 2 Elites and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Artillery and 1 Infantry moved from Vinnytsia to Donetsk 1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia 2 Tanks moved from Vinnytsia to East Prussia 1 Tank moved from Kiev to Lithuania 2 Tanks moved from Vinnytsia to Lithuania 1 Artillery and 2 Elites moved from Vinnytsia to Kiev 4 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Elites and 6 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Lithuania Romanians attack with 3 Tanks Russians defend with 2 Infantrys and 1 Tank Romanians roll dice for 3 Tanks in Lithuania, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Lithuania, round 2 : 2/3 hits, 1.17 expected hits 1 Infantry owned by the Russians and 2 Tanks owned by the Romanians lost in Lithuania 1 Tank owned by the Romanians retreated to Brest Russians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -8 Casualties for Romanians: 2 Tanks Casualties for Russians: 1 Infantry Battle in East Prussia Romanians attack with 2 Tanks Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 2 Tanks in East Prussia, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Tanks owned by the Romanians lost in East Prussia Russians win with 1 Artillery remaining. Battle score for attacker is -8 Casualties for Romanians: 2 Tanks Casualties for Russians: 1 Infantry Battle in Donetsk Romanians attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 2 Elites and 2 Infantrys placed in Vinnytsia 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians regular : -0.17 Russians regular : 1.83
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 2 Tanks moved from S.Thailand to Assam 1 Infantry moved from Burma to Assam 1 Infantry moved from S.Thailand to N.Thailand 1 Marine moved from Java to 110 Sea Zone 1 Marine and 2 Transports moved from 110 Sea Zone to 61 Sea Zone 2 Artillerys and 1 Elite moved from S.Thailand to 61 Sea Zone 2 Artillerys, 1 Elite and 1 Marine moved from 61 Sea Zone to Assam 2 Infantrys and 4 Tanks moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Elites and 4 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Assam Thai attack with 2 Artillerys, 1 Elite, 1 Infantry, 1 Marine and 2 Tanks British defend with 1 AAGun, 1 Adv.Fighter, 1 Artillery, 4 Infantrys, 1 Mot.Inf and 1 Tank Thai roll dice for 2 Artillerys, 1 Elite, 1 Infantry, 1 Marine and 2 Tanks in Assam, round 2 : 3/7 hits, 3.00 expected hits British roll dice for 1 Adv.Fighter, 1 Artillery, 4 Infantrys, 1 Mot.Inf and 1 Tank in Assam, round 2 : 2/8 hits, 3.33 expected hits 1 Infantry owned by the Thai, 1 Elite owned by the Thai and 3 Infantrys owned by the British lost in Assam Thai roll dice for 2 Artillerys, 1 Marine and 2 Tanks in Assam, round 3 : 2/5 hits, 2.33 expected hits British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry, 1 Mot.Inf and 1 Tank in Assam, round 3 : 3/5 hits, 2.33 expected hits 1 Artillery owned by the British, 1 Infantry owned by the British, 2 Artillerys owned by the Thai and 1 Marine owned by the Thai lost in Assam Thai roll dice for 2 Tanks in Assam, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 Adv.Fighter, 1 Mot.Inf and 1 Tank in Assam, round 4 : 2/3 hits, 1.67 expected hits 1 Mot.Inf owned by the British and 2 Tanks owned by the Thai lost in Assam British win with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is -10 Casualties for Thai: 2 Artillerys, 1 Elite, 1 Infantry, 1 Marine and 2 Tanks Casualties for British: 1 Artillery, 4 Infantrys and 1 Mot.Inf Non Combat Move - Thai Place Units - Thai 2 Elites and 4 Tanks placed in Bangkok Turn Complete - Thai Thai collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Thai regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 1 Submarine moved from 88 Sea Zone to 87 Sea Zone 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 2 Adv.Fighters moved from 88 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 88 Sea Zone to 87 Sea Zone 1 Marine moved from Mauritania to 34 Sea Zone 1 Artillery and 1 Infantry moved from Canarians to 34 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 34 Sea Zone to 31 Sea Zone 1 Cruiser and 1 Marine moved from 34 Sea Zone to 31 Sea Zone 1 Artillery, 1 Infantry and 1 Marine moved from 31 Sea Zone to Andalusia 1 Fighter moved from E.Morocco to Andalusia 1 Destroyer and 1 Submarine moved from 41 Sea Zone to 45 Sea Zone 2 Bombers moved from E.Morocco to 45 Sea Zone 1 Artillery and 1 Infantry moved from Bahia to 35 Sea Zone 1 Tank moved from Salvador to 35 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 35 Sea Zone to 34 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 34 Sea Zone to Cape Verde Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Bombers, 1 Carrier, 6 Infantrys, 2 S.Submarines, 1 T.Boat and 3 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in 45 Sea Zone Americans attack with 2 Bombers, 1 Destroyer and 1 Submarine Italians defend with 1 Destroyer and 1 S.Submarine Americans roll dice for 1 Submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 S.Submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Bombers and 1 Destroyer in 45 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 Destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians and 1 S.Submarine owned by the Italians lost in 45 Sea Zone Americans win with 2 Bombers, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 18 Casualties for Italians: 1 Destroyer and 1 S.Submarine Battle in 95 Sea Zone Americans attack with 2 Adv.Fighters and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Adv.Fighters in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 95 Sea Zone Americans win with 2 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 87 Sea Zone Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 87 Sea Zone Americans win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Andalusia Americans attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Marine Neutral defend with 1 Bunker Americans roll dice for 1 Cruiser in Andalusia, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Marine in Andalusia, round 2 : 0/4 hits, 1.50 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Marine in Andalusia, round 3 : 1/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Andalusia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Andalusia Americans roll dice for 1 Artillery, 1 Fighter and 1 Marine in Andalusia, round 4 : 3/3 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Andalusia Americans loses 0 PUs for violating Andalusias neutrality. Americans win, taking Andalusia from Neutral with 1 Artillery, 1 Fighter and 1 Marine remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Cape Verde Americans attack with 1 Artillery, 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Cape Verde, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Americans loses 0 PUs for violating Cape Verdes neutrality. Americans win, taking Cape Verde from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 2 Tanks moved from W.Morocco to E.Morocco 2 Infantrys and 1 Marine moved from Mauritania to W.Morocco 3 Infantrys moved from Bahia to 35 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 1 Tank moved from Rio De Janeiro to Salvador 1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 34 Sea Zone 4 Infantrys moved from 34 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 4 Infantrys moved from Washington to 13 Sea Zone 1 B.Transport, 1 Destroyer and 4 Infantrys moved from 13 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Adv.Fighter and 1 Fighter moved from 87 Sea Zone to 88 Sea Zone 2 Adv.Fighters moved from 95 Sea Zone to 88 Sea Zone 1 AAGun and 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 AAGun, 1 Carrier, 1 Destroyer, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 1 AAGun and 1 Infantry moved from 88 Sea Zone to Wake 1 Adv.Fighter moved from San Francisco to 88 Sea Zone 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport, 1 Destroyer and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone 4 Infantrys moved from 89 Sea Zone to Midway 1 Transport moved from 74 Sea Zone to 71 Sea Zone 1 Artillery moved from Kolyma to Okhotsk 1 Fighter moved from Andalusia to 31 Sea Zone 2 Bombers moved from 45 Sea Zone to E.Morocco Place Units - Americans 1 Carrier placed in 31 Sea Zone 1 Adv.Fighter placed in 31 Sea Zone 1 Infantry placed in Rio de Oro 1 Adv.Fighter placed in 88 Sea Zone 1 T.Boat placed in 88 Sea Zone 1 S.Submarine placed in 91 Sea Zone 1 Bomber and 1 Infantry placed in Pearl Harbor 1 S.Submarine placed in 71 Sea Zone 1 Bomber and 1 Infantry placed in Alaska 1 Transport placed in 83 Sea Zone 1 Infantry placed in San Francisco 2 Infantrys placed in South Atlantic USA 2 Transports placed in 35 Sea Zone Turn Complete - Americans Americans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Americans regular : 1.33 Italians regular : -0.83 Neutral regular : -0.83
Territory Summary for Americans :
Okhotsk : 1 Artillery Mauritania : 4 Infantrys E.Morocco : 2 Bombers and 2 Tanks W.Morocco : 2 Infantrys and 1 Marine Kusaie : 1 flag Kwajalein : 1 flag Eniwetok : 1 flag Rongelap : 1 flag Jaluit : 1 flag New Caledonia : 1 Infantry Washington : 1 AAGun, 1 Factory and 1 Infantry San Francisco : 1 Factory and 2 Infantrys Pearl Harbor : 1 Bomber, 1 Factory and 1 Infantry South Central USA : 1 AAGun and 1 Factory Ponape : 1 Elite and 1 Infantry Wake : 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 1 Marine Alaska : 1 AAGun, 1 Artillery, 1 Bomber, 2 Elites, 1 Factory and 6 Infantrys Woleai : 2 Infantrys Midway : 4 Infantrys Attu : 2 Infantrys South Atlantic USA : 1 Factory and 3 Infantrys Canarians : 1 flag, 1 Infantry Bahia : 1 flag, 1 AAGun, 1 Artillery and 8 Infantrys W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 1 Factory and 1 Tank Peru : 1 flag Central America : 1 flag Rio de Oro : 1 flag, 1 Factory and 1 Infantry S.Chile : 1 flag Cape Verde : 1 flag, 1 Artillery, 1 Infantry and 1 Tank Andalusia : 1 flag, 1 Artillery and 1 Marine E.Mexico : 1 flag N.Chile : 1 flag Santiago : 1 flag, 1 AAGun and 1 Factory 31 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 1 Transport 35 Sea Zone : 2 Transports 41 Sea Zone : 1 Destroyer 32 Sea Zone : 2 B.Transports and 1 Destroyer 89 Sea Zone : 1 B.Transport and 1 Destroyer 91 Sea Zone : 1 S.Submarine 45 Sea Zone : 1 Destroyer and 1 Submarine 71 Sea Zone : 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 2 S.Submarines, 1 T.Boat and 2 Transports 83 Sea Zone : 1 Transport 67 Sea Zone : 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers and 2 Transports 95 Sea Zone : 1 Submarine 88 Sea Zone : 5 Adv.Fighters, 1 B.Transport, 1 Battleship, 3 Carriers, 1 Cruiser, 7 Destroyers, 1 Fighter, 2 S.Submarines, 1 Submarine, 1 T.Boat and 1 Transport 34 Sea Zone : 2 B.Transports 87 Sea Zone : 1 Submarine
Production/PUs Summary :
Germans : 102 / 112 Russians : 98 / 106 Italians : 56 / 57 French : 25 / 25 Yamamoto : 65 / 66 Chinese : 32 / 35 Hisaichi : 61 / 63 British : 96 / 96 Anzac : 36 / 36 Dutch : 19 / 19 Finns : 15 / 15 Romanians : 19 / 19 Thai : 24 / 24 Americans : 119 / 119
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 2 ArmoredCars and 3 Infantrys moved from Brittany to Aquitaine 3 Infantrys moved from Normandy to Brittany 1 Tank moved from Picardy to Brittany 2 Infantrys moved from Rhine to Belgium 2 Infantrys moved from Rhine to Netherlands 2 Tanks moved from Belgium to Netherlands 2 Tanks moved from Belgium to Bavaria 2 Mech.Infs moved from Warsaw to East Prussia 2 HeavyTanks moved from Kiev to East Prussia 2 Mech.Infs moved from Warsaw to Lithuania 1 HeavyTank and 1 Tank moved from Brest to Lithuania 2 Mech.Infs moved from Kiev to Minsk 3 JetFighters moved from Bohemia to Minsk 2 JetFighters moved from Bohemia to Kiev 10 Infantrys moved from Vinnytsia to Kiev 1 Infantry moved from Odessa to Vinnytsia 1 Bomber moved from Kiev to Minsk 3 Infantrys moved from Krakow to Vinnytsia Purchase Units - Germans Germans buy 4 ArmoredCars, 2 Artillerys, 2 Elites, 2 HeavyTanks, 11 Infantrys, 3 Mech.Infs, 3 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Lithuania Germans attack with 1 HeavyTank, 2 Mech.Infs and 1 Tank Russians defend with 1 Infantry and 1 Tank Germans roll dice for 1 HeavyTank, 2 Mech.Infs and 1 Tank in Lithuania, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 Infantry and 1 Tank in Lithuania, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Lithuania Germans roll dice for 1 HeavyTank, 1 Mech.Inf and 1 Tank in Lithuania, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 Tank in Lithuania, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 HeavyTank, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 1 Casualties for Germans: 1 Mech.Inf Casualties for Russians: 1 Infantry and 1 Tank Battle in East Prussia Germans attack with 2 HeavyTanks and 2 Mech.Infs Russians defend with 1 Artillery Germans roll dice for 2 HeavyTanks and 2 Mech.Infs in East Prussia, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 Artillery in East Prussia, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Mech.Inf owned by the Germans lost in East Prussia Germans win, taking East Prussia from Russians with 2 HeavyTanks and 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Germans: 1 Mech.Inf Casualties for Russians: 1 Artillery Battle in Minsk Germans attack with 1 Bomber, 3 JetFighters and 2 Mech.Infs Russians defend with 1 Infantry Germans roll dice for 1 Bomber, 3 JetFighters and 2 Mech.Infs in Minsk, round 2 : 3/6 hits, 3.33 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 1 Bomber, 3 JetFighters and 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for Germans: 1 Mech.Inf Casualties for Russians: 1 Infantry Battle in Aquitaine Germans attack with 2 ArmoredCars and 3 Infantrys French defend with 1 Infantry Germans roll dice for 2 ArmoredCars and 3 Infantrys in Aquitaine, round 2 : 0/5 hits, 1.17 expected hits French roll dice for 1 Infantry in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 ArmoredCars and 3 Infantrys in Aquitaine, round 3 : 0/5 hits, 1.17 expected hits French roll dice for 1 Infantry in Aquitaine, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Aquitaine Germans roll dice for 2 ArmoredCars and 2 Infantrys in Aquitaine, round 4 : 2/4 hits, 1.00 expected hits French roll dice for 1 Infantry in Aquitaine, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Aquitaine Germans win, taking Aquitaine from French with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Non Combat Move - Germans 3 JetFighters moved from Minsk to Kiev 1 Bomber moved from Minsk to Warsaw Place Units - Germans 3 Submarines placed in 22 Sea Zone 2 HeavyTanks and 2 Tanks placed in Warsaw 3 Mech.Infs placed in Bohemia 3 Infantrys placed in Normandy 2 ArmoredCars placed in Bohemia 1 ArmoredCar, 1 Artillery and 1 Elite placed in Hamburg 1 ArmoredCar, 1 Artillery and 1 Elite placed in Bavaria 4 Infantrys placed in Rhine 4 Infantrys placed in Paris Turn Complete - Germans Germans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
French regular : 0.00 Russians regular : 1.00 Germans regular : -3.00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Russians 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank moved from Chita to Hulunbuir 1 Infantry moved from Smolensk to Minsk 2 Fighters moved from Leningrad to Minsk 1 Artillery and 2 Infantrys moved from S.Karelia to Vyborg 2 Artillerys and 7 Infantrys moved from Rostov to Donetsk 6 Artillerys, 1 Elite, 1 HeavyTank, 33 Infantrys and 10 Tanks moved from Kursk to Donetsk 1 Mech.Rocket moved from Gorky to Donetsk 1 Infantry moved from Crimea to Donetsk Purchase Units - Russians Russians buy 2 Artillerys, 1 HeavyTank, 30 Infantrys, 2 Mech.Rockets, 1 Mot.Inf and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 Artillery and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Minsk Russians attack with 2 Fighters and 1 Infantry Germans defend with 1 Mech.Inf Russians roll dice for 2 Fighters and 1 Infantry in Minsk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 Mech.Inf in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Mech.Inf Battle in Hulunbuir Russians attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank Hisaichi defend with 1 Tank Russians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Hulunbuir, round 2 : 3/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Tank in Hulunbuir, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Donetsk Russians attack with 8 Artillerys, 1 Elite, 1 HeavyTank, 41 Infantrys, 1 Mech.Rocket and 10 Tanks Romanians defend with 1 Artillery and 1 Infantry Russians roll dice for 8 Artillerys, 1 Elite, 1 HeavyTank, 41 Infantrys, 1 Mech.Rocket and 10 Tanks in Donetsk, round 2 : 21/62 hits, 17.50 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 8 Artillerys, 1 Elite, 1 HeavyTank, 40 Infantrys, 1 Mech.Rocket and 10 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 AAGun moved from Kursk to Donetsk 2 Fighters moved from Minsk to Leningrad 1 Infantry moved from Estonia to Latvia 1 Infantry moved from Leningrad to Novgorod 1 Mech.Rocket moved from S.Karelia to Tula 3 Infantrys moved from Tula to Kursk 9 Infantrys moved from Yaroslavl to Kursk 1 HeavyTank moved from Moscow to Kursk 1 Mot.Inf moved from Gorky to Kursk 1 Tank moved from Stalingrad to Kursk 3 Infantrys moved from Penza to Tula 5 Infantrys moved from Georgia to Rostov 1 Artillery moved from Stalingrad to Rostov 3 Infantrys moved from Stalingrad to Rostov 1 AAGun moved from Stalingrad to Rostov 2 Infantrys moved from Astrakhan to Georgia 1 Artillery, 1 HeavyTank and 1 Tank moved from S.Karelia to Leningrad 1 Infantry moved from S.Karelia to Leningrad 4 Infantrys moved from Arkhangelsk to S.Karelia 8 Infantrys moved from Moscow to Yaroslavl 1 Mech.Rocket and 1 Mot.Inf moved from Sverdlovsk to Gorky 2 Infantrys moved from Kirov to Vologda 1 Artillery and 1 Infantry moved from Ayan to Chita 1 Adv.Fighter and 1 Fighter moved from Hulunbuir to Chita 5 Infantrys moved from N.Buryat Mongolia to Chita 1 Artillery and 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Tank moved from Olyokminsk to Chita 3 Infantrys moved from Evenkia to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery and 4 Infantrys moved from Sibirsky to Evenkia 2 Infantrys moved from Krasnoyarsk to Irkutsk 1 Infantry moved from Sverdlovsk to Novosibirsk Place Units - Russians 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 1 Mot.Inf placed in Sverdlovsk 3 Infantrys and 2 Mech.Rockets placed in Stalingrad 4 Infantrys placed in Leningrad 1 Artillery and 3 Infantrys placed in Arkhangelsk Turning on Edit Mode EDIT: Removing units owned by Russians from Moscow: 1 Infantry EDIT: Adding units owned by Russians to Yaroslavl: 1 Infantry EDIT: Turning off Edit Mode Russians undo move 3. 1 HeavyTank, 2 Infantrys and 2 Mech.Rockets placed in Stalingrad 8 Infantrys and 2 Tanks placed in Moscow 3 Infantrys placed in Georgia Turning on Edit Mode EDIT: Removing units owned by Russians from Chimkent: 2 Infantrys EDIT: Removing units owned by Russians from Tashkent: 2 Infantrys EDIT: Adding units owned by Russians to Astrakhan: 2 Infantrys EDIT: Adding units owned by Russians to Chimkent: 2 Infantrys EDIT: Turning off Edit Mode 2 Infantrys placed in Tashkent 4 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Romanians regular : 0.33 Finns regular : -0.33 Germans regular : -0.33 Russians regular : 7.33 Hisaichi regular : 0.50
Territory Summary for Russians :
Irkutsk : 2 Infantrys Evenkia : 1 Artillery and 4 Infantrys Novosibirsk : 1 Infantry Vologda : 2 Infantrys Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys Donetsk : 1 AAGun, 8 Artillerys, 1 Elite, 1 HeavyTank, 40 Infantrys, 1 Mech.Rocket and 10 Tanks Olyokminsk : 3 Infantrys and 1 Tank Astrakhan : 2 Infantrys Chita : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 6 Infantrys and 5 Tanks Gorky : 1 Mech.Rocket and 1 Mot.Inf Stalingrad : 1 Factory, 1 HeavyTank, 2 Infantrys and 2 Mech.Rockets Moscow : 1 AAGun, 1 Bunker, 1 Factory, 8 Infantrys and 2 Tanks Kursk : 1 HeavyTank, 12 Infantrys, 1 Mot.Inf and 1 Tank Kamchatka : 1 Bunker Latvia : 1 Infantry Leningrad : 1 AAGun, 2 Artillerys, 2 Bunkers, 1 Factory, 2 Fighters, 1 HeavyTank, 24 Infantrys and 3 Tanks Tashkent : 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Factory, 4 Infantrys and 1 Mot.Inf Estonia : 1 Infantry Tula : 3 Infantrys and 1 Mech.Rocket N.Sakhalin : 1 Bunker Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Georgia : 1 AAGun, 1 Factory and 5 Infantrys Chimkent : 2 Infantrys Rostov : 1 AAGun, 1 Artillery and 8 Infantrys N.Buryat Mongolia : 1 Artillery and 5 Infantrys Yaroslavl : 9 Infantrys S.Karelia : 10 Infantrys Novgorod : 1 Infantry Minsk : 1 Infantry Hulunbuir : 1 flag, 1 Tank Vyborg : 1 flag, 1 Artillery and 2 Infantrys Azerbaijan : 1 flag Khobdo : 1 flag 126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 107 / 108 Russians : 102 / 102 Italians : 56 / 57 French : 23 / 25 Yamamoto : 65 / 66 Chinese : 32 / 35 Hisaichi : 58 / 63 British : 96 / 96 Anzac : 36 / 36 Dutch : 19 / 19 Finns : 13 / 15 Romanians : 17 / 19 Thai : 24 / 24 Americans : 119 / 119
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 2 Submarines moved from 44 Sea Zone to 45 Sea Zone 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 2 Fighters moved from 48 Sea Zone to 51 Sea Zone 2 Fighters moved from 48 Sea Zone to 45 Sea Zone 1 ArmoredCar moved from N.Algeria to S.Algeria 1 ArmoredCar, 2 Infantrys and 3 Tanks moved from N.Tunisia to S.Algeria 2 ArmoredCars moved from Tunis to S.Algeria 3 Artillerys and 3 Infantrys moved from Tunis to S.Tunisia 2 ArmoredCars and 1 Tank moved from Hun to Darfur 3 ArmoredCars and 1 Tank moved from Kufra to Darfur 5 Transports moved from 48 Sea Zone to 46 Sea Zone 3 Artillerys and 6 Infantrys moved from Rome to 46 Sea Zone 3 Artillerys, 6 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone 3 Artillerys and 6 Infantrys moved from 48 Sea Zone to Tobruk Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 12 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 45 Sea Zone Italians attack with 2 Fighters and 2 Submarines Americans defend with 1 Destroyer and 1 Submarine Italians roll dice for 2 Submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Fighters in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 45 Sea Zone Italians roll dice for 2 Submarines in 45 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 45 Sea Zone Italians win with 2 Fighters and 2 Submarines remaining. Battle score for attacker is 15 Casualties for Americans: 1 Destroyer and 1 Submarine Battle in 51 Sea Zone Italians attack with 1 Destroyer, 2 Fighters and 1 Submarine British defend with 1 Destroyer and 1 T.Boat Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Destroyer and 1 T.Boat in 51 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 Destroyer and 1 T.Boat in 51 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone Italians roll dice for 2 Fighters in 51 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 T.Boat in 51 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits Italians roll dice for 2 Fighters in 51 Sea Zone, round 5 : 2/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 T.Boat in 51 Sea Zone, round 5 : 0/2 hits, 0.50 expected hits 1 Destroyer owned by the British and 1 T.Boat owned by the British lost in 51 Sea Zone Italians win with 2 Fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 Destroyer and 1 Submarine Casualties for British: 1 Destroyer and 1 T.Boat Battle in Darfur Italians attack with 5 ArmoredCars and 2 Tanks British defend with 1 Artillery, 1 Infantry and 2 Tanks Italians roll dice for 5 ArmoredCars and 2 Tanks in Darfur, round 2 : 3/7 hits, 2.67 expected hits British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Darfur, round 2 : 0/4 hits, 1.67 expected hits 1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Darfur Italians roll dice for 5 ArmoredCars and 2 Tanks in Darfur, round 3 : 3/7 hits, 2.67 expected hits British roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Darfur Italians win, taking Darfur from British with 5 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 16 Casualties for British: 1 Artillery, 1 Infantry and 2 Tanks Non Combat Move - Italians 2 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 2 Fighters moved from 45 Sea Zone to 48 Sea Zone Place Units - Italians 2 Submarines placed in 46 Sea Zone 2 Artillerys and 2 Infantrys placed in Tunis 2 ArmoredCars and 1 Tank placed in Hun 8 Infantrys placed in Rome 2 Infantrys placed in Lombardy Turn Complete - Italians Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -1.00 British regular : -2.17
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@dawgoneit sorry for the delay. was getting an error.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 2 Infantrys moved from E.Morocco to N.Algeria 1 Adv.Fighter moved from E.Morocco to N.Algeria 3 Artillerys, 8 Infantrys and 4 Tanks moved from E.Morocco to S.Algeria 1 Infantry moved from E.Morocco to S.Algeria Purchase Units - French French buy 1 Adv.Fighter, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in N.Algeria French attack with 1 Adv.Fighter and 2 Infantrys Italians defend with 1 Infantry French roll dice for 1 Adv.Fighter and 2 Infantrys in N.Algeria, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in N.Algeria French win, taking N.Algeria from Italians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Battle in S.Algeria French attack with 3 Artillerys, 9 Infantrys and 4 Tanks Italians defend with 5 ArmoredCars, 4 Infantrys and 3 Tanks French roll dice for 3 Artillerys, 9 Infantrys and 4 Tanks in S.Algeria, round 2 : 4/16 hits, 5.00 expected hits Italians roll dice for 5 ArmoredCars, 4 Infantrys and 3 Tanks in S.Algeria, round 2 : 5/12 hits, 3.67 expected hits 4 ArmoredCars owned by the Italians and 5 Infantrys owned by the French lost in S.Algeria French roll dice for 3 Artillerys, 4 Infantrys and 4 Tanks in S.Algeria, round 3 : 6/11 hits, 4.17 expected hits Italians roll dice for 1 ArmoredCar, 4 Infantrys and 3 Tanks in S.Algeria, round 3 : 3/8 hits, 3.00 expected hits 1 ArmoredCar owned by the Italians, 1 Tank owned by the Italians, 4 Infantrys owned by the Italians and 3 Infantrys owned by the French lost in S.Algeria 4 Tanks owned by the French, 3 Artillerys owned by the French and 1 Infantry owned by the French retreated to E.Morocco Italians win with 2 Tanks remaining. Battle score for attacker is 17 Casualties for French: 8 Infantrys Casualties for Italians: 5 ArmoredCars, 4 Infantrys and 1 Tank Non Combat Move - French 1 Adv.Fighter moved from N.Algeria to E.Morocco 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Belgian Congo to French Equatorial Africa 1 Artillery and 2 Infantrys moved from Palestine to Lower Egypt 1 Transport moved from 19 Sea Zone to 20 Sea Zone 1 Transport moved from 17 Sea Zone to 8 Sea Zone Place Units - French 1 Adv.Fighter placed in Syria 2 Infantrys and 1 Tank placed in French Equatorial Africa 3 Infantrys placed in E.Morocco Turn Complete - French French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 French regular : 2.00
Territory Summary for French :
Corsica : 1 Infantry Churchill : 1 AAGun, 1 Factory and 1 Infantry N.Algeria : 1 Infantry Syria : 1 AAGun, 1 Adv.Fighter, 1 Factory and 3 Infantrys French Equatorial Africa : 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 5 Infantrys and 3 Tanks E.Morocco : 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 1 Factory, 4 Infantrys and 4 Tanks French Guiana : 1 Infantry Madagascar : 1 Infantry Equatoria : 1 Infantry Dover : 1 Fighter Wales : 1 Artillery and 1 Infantry Lower Egypt : 1 Artillery and 2 Infantrys Belgian Congo : 1 flag Greenland : 1 flag, 1 Infantry 20 Sea Zone : 1 Destroyer and 1 Transport 8 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 107 / 108 Russians : 102 / 102 Italians : 57 / 58 French : 24 / 24 Yamamoto : 65 / 66 Chinese : 32 / 35 Hisaichi : 58 / 63 British : 94 / 96 Anzac : 36 / 36 Dutch : 19 / 19 Finns : 13 / 15 Romanians : 17 / 19 Thai : 24 / 24 Americans : 119 / 119
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 7 Infantrys moved from Liaoning to Hulunbuir 1 Submarine moved from 85 Sea Zone to 87 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Destroyer moved from 86 Sea Zone to 95 Sea Zone 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 2 Fighters moved from 85 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Lombok 1 B.Transport moved from 111 Sea Zone to 85 Sea Zone 1 Carrier and 2 Fighters moved from 111 Sea Zone to 85 Sea Zone 3 Infantrys moved from Yap to Ulithi 1 S.Submarine moved from 102 Sea Zone to 85 Sea Zone 2 S.Submarines moved from 101 Sea Zone to 85 Sea Zone 3 Carriers moved from 86 Sea Zone to 85 Sea Zone 1 Bomber moved from Davao to Lombok Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Bunker, 3 Fighters and 13 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Lombok Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry Anzac defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Lombok, round 2 : 1/3 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Lombok Yamamoto win, taking Lombok from Dutch with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in 95 Sea Zone Yamamoto attack with 1 Destroyer and 3 Fighters Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 3 Fighters in 95 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits 1 Submarine owned by the Americans lost in 95 Sea Zone Yamamoto win with 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in Hulunbuir Yamamoto attack with 7 Infantrys Russians defend with 1 Tank Yamamoto roll dice for 7 Infantrys in Hulunbuir, round 2 : 1/7 hits, 1.17 expected hits Russians roll dice for 1 Tank in Hulunbuir, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Hulunbuir Yamamoto win, taking Hulunbuir from Russians with 7 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in 87 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 87 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 Submarine owned by the Americans lost in 87 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from 87 Sea Zone to 85 Sea Zone 3 Fighters moved from 95 Sea Zone to 85 Sea Zone 1 Destroyer moved from 86 Sea Zone to 87 Sea Zone 4 Destroyers moved from 86 Sea Zone to 85 Sea Zone 1 Bomber moved from Lombok to Malaya Place Units - Yamamoto 1 Bunker and 6 Infantrys placed in Malaya 4 Infantrys placed in Davao 1 Adv.Fighter and 3 Fighters placed in 85 Sea Zone 3 Infantrys placed in Tokyo Yamamoto undo move 4. Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 5 Infantrys EDIT: Adding units owned by Yamamoto to Vladivostok: 5 Infantrys EDIT: Turning off Edit Mode 3 Infantrys placed in Tokyo Yamamoto undo move 3. 1 Adv.Fighter and 2 Fighters placed in 85 Sea Zone 1 Fighter placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00 Americans regular : -0.67 Russians regular : -0.50 Dutch regular : 0.67
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 1 Artillery and 1 Elite moved from Hupeh to Anhwei 1 Artillery and 1 Infantry moved from Chahar to Shantung 1 Infantry moved from Hupeh to Anhwei Purchase Units - Chinese Chinese buy 2 Artillerys, 4 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Artillery, 1 Elite and 1 Infantry Hisaichi defend with 2 ArmoredCars Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 ArmoredCars in Anhwei, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Anhwei Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 ArmoredCars Battle in Shantung Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 3 ArmoredCars Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 3 ArmoredCars in Shantung, round 2 : 1/3 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Shantung Chinese roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 ArmoredCars in Shantung, round 3 : 2/3 hits, 0.50 expected hits 1 Artillery owned by the Chinese lost in Shantung Hisaichi win with 3 ArmoredCars remaining. Battle score for attacker is -6 Casualties for Chinese: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Artillery and 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Suiyuan to Chahar 1 Infantry moved from Suiyuan to Shansi 2 Tanks moved from Shensi to Hupeh 1 Artillery and 4 Infantrys moved from Szechwan to Hupeh 1 Elite moved from Ningsia to Suiyuan 2 Infantrys moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Shensi 2 Infantrys moved from Lanchow to Shensi 2 Infantrys moved from Gobi Altai to Ningsia 1 Tank moved from Gobi Altai to Shensi 1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow 1 Artillery moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 Infantry moved from E.Sinkiang to Gobi Altai 2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Hisaichi regular : 1.50
Territory Summary for Chinese :
Shansi : 1 Artillery and 2 Infantrys Suiyuan : 1 Elite and 2 Infantrys E.Qinghai : 2 Artillerys and 4 Infantrys Hupeh : 1 AAGun, 1 Artillery, 8 Infantrys and 5 Tanks Urumqi : 1 Factory and 4 Tanks Lanchow : 1 Artillery and 3 Infantrys Shensi : 3 Infantrys and 1 Tank Ningsia : 1 AAGun, 1 Artillery and 3 Infantrys Chahar : 1 Infantry Anhwei : 1 Artillery, 1 Elite and 1 Infantry Hsining : 2 Artillerys, 1 Factory and 4 Infantrys Gobi Altai : 1 flag, 2 ArmoredCars, 3 Infantrys and 1 Tank
Production/PUs Summary :
Germans : 107 / 108 Russians : 99 / 102 Italians : 57 / 58 French : 24 / 24 Yamamoto : 66 / 66 Chinese : 34 / 34 Hisaichi : 59 / 63 British : 94 / 96 Anzac : 36 / 36 Dutch : 18 / 19 Finns : 13 / 15 Romanians : 17 / 19 Thai : 24 / 24 Americans : 119 / 119
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 1 Infantry moved from Hunan to N.French Indochina 1 Infantry moved from Kwangtung to Hunan 4 ArmoredCars moved from Kiangsi to Anhwei 3 ArmoredCars moved from Shantung to Shansi 1 ArmoredCar moved from Peking to Shansi 2 Mech.Infs moved from Peking to Chahar 1 Bomber moved from Peking to Chahar 2 Mech.Infs moved from Changchun to Hulunbuir 5 Infantrys moved from Kirin to Heilungchiang 3 Infantrys moved from Heilungchiang to Hulunbuir 6 Infantrys moved from Changchun to Kirin 2 Infantrys moved from Kiangsi to Shanghai 1 ArmoredCar moved from Hong Kong to Shanghai 1 Artillery and 4 Infantrys moved from Hong Kong to Kwangtung 2 Tanks moved from Java to Soembawa 1 ArmoredCar moved from Java to Soembawa 3 Artillerys moved from Java to 110 Sea Zone 1 Artillery moved from Banjarmasin to 110 Sea Zone 2 Marines moved from Java to 110 Sea Zone 1 Elite moved from Banjarmasin to 110 Sea Zone 2 Artillerys, 1 B.Transport and 1 Marine moved from 110 Sea Zone to 111 Sea Zone 2 Artillerys and 1 Marine moved from 111 Sea Zone to Soembawa 2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from 110 Sea Zone to 61 Sea Zone 2 Artillerys, 1 Elite and 1 Marine moved from 61 Sea Zone to Assam Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Artillerys, 1 B.Transport, 12 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Anhwei Hisaichi attack with 4 ArmoredCars Chinese defend with 1 Artillery, 1 Elite and 1 Infantry Hisaichi roll dice for 4 ArmoredCars in Anhwei, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi roll dice for 3 ArmoredCars in Anhwei, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Elite in Anhwei, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 3 ArmoredCars in Anhwei, round 4 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Elite in Anhwei, round 4 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 1 Casualties for Hisaichi: 2 ArmoredCars Casualties for Chinese: 1 Artillery, 1 Elite and 1 Infantry Battle in Chahar Hisaichi attack with 1 Bomber and 2 Mech.Infs Chinese defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 2 Mech.Infs in Chahar, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Bomber and 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Mech.Inf Casualties for Chinese: 1 Infantry Battle in Assam Hisaichi attack with 2 Artillerys, 1 Elite and 1 Marine British defend with 1 AAGun, 1 Adv.Fighter and 1 Tank Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Marine in Assam, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 Adv.Fighter and 1 Tank in Assam, round 2 : 0/2 hits, 1.17 expected hits 1 Tank owned by the British lost in Assam Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Marine in Assam, round 3 : 2/4 hits, 1.83 expected hits British roll dice for 1 Adv.Fighter in Assam, round 3 : 1/1 hits, 0.67 expected hits 1 Elite owned by the Hisaichi and 1 Adv.Fighter owned by the British lost in Assam Hisaichi win, taking Assam from British with 2 Artillerys and 1 Marine remaining. Battle score for attacker is 12 Casualties for British: 1 Adv.Fighter and 1 Tank Casualties for Hisaichi: 1 Elite Battle in Soembawa Hisaichi attack with 1 ArmoredCar, 2 Artillerys, 1 Marine and 2 Tanks Anzac defend with 2 Tanks; Dutch defend with 1 Bunker Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 1 Marine and 2 Tanks in Soembawa, round 2 : 4/6 hits, 2.67 expected hits Dutch roll dice for 1 Bunker and 2 Tanks in Soembawa, round 2 : 0/3 hits, 1.50 expected hits 2 Tanks owned by the Anzac and 1 Bunker owned by the Dutch lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 1 ArmoredCar, 2 Artillerys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 16 Casualties for Dutch: 1 Bunker Casualties for Anzac: 2 Tanks Battle in Shansi Hisaichi attack with 4 ArmoredCars Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 4 ArmoredCars in Shansi, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi Hisaichi roll dice for 3 ArmoredCars in Shansi, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 ArmoredCars Casualties for Chinese: 1 Artillery and 2 Infantrys Non Combat Move - Hisaichi 1 Bomber moved from Chahar to Peking 1 Tank moved from Peking to Hulunbuir 1 Tank moved from Peking to Heilungchiang Place Units - Hisaichi 1 ArmoredCar and 2 Tanks placed in Peking 3 ArmoredCars and 3 Infantrys placed in Hong Kong 1 B.Transport placed in 110 Sea Zone 1 Artillery and 2 Infantrys placed in Banjarmasin 1 Artillery and 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Dutch regular : -1.50 British regular : -0.83 Hisaichi regular : 0.67