@barnee
Thank you - looks like that did the trick!
dawgoneit Axis-VS- Entek Allies TRS.
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Anzac 1 Marine moved from W.Australia to sz50 1 Artillery moved from W.Australia to sz50 2 Infantrys moved from Derby to sz50 1 Artillery moved from Derby to sz50 2 Artillerys, 2 EarlyFighters, 2 Infantrys and 1 Marine moved from sz50 to Flores 1 Destroyer moved from sz45 to sz71 Purchase Units - Anzac Anzac buy 4 Artillerys, 1 Destroyer and 2 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 2 Artillerys, 2 EarlyFighters, 2 Infantrys and 1 Marine Thai defend with 1 Artillery Anzac roll dice for 1 Battleship in Flores, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 2 Artillerys, 2 EarlyFighters, 2 Infantrys and 1 Marine in Flores, round 2 : 3/7 hits, 2.33 expected hits Thai roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Flores Anzac win, taking Flores from Thai with 2 Artillerys, 2 EarlyFighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Non Combat Move - Anzac 1 Submarine moved from sz50 to sz52 2 Infantrys moved from Darwin to Derby 1 Artillery moved from Darwin to Derby 3 Infantrys moved from S.W.Australia to W.Australia 2 EarlyFighters moved from Flores to sz50 Place Units - Anzac 2 Artillerys and 1 Infantry placed in W.Australia 2 Artillerys and 1 Infantry placed in Darwin 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Anzac regular : -0.00 Thai regular : -0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Americans 3 Destroyers moved from sz17 to sz18 1 Bomber moved from Wake to sz18 1 EarlyFighter and 1 Fighter moved from sz19 to sz18 1 Elite moved from Hilo to sz25 1 Fighter moved from Pearl Harbor to Wake 1 Elite and 1 S.Sub moved from sz25 to sz19 1 Elite moved from sz19 to Wake 1 Artillery, 9 Infantrys and 1 Tank moved from Magadan to Yakutsk 1 Artillery, 2 Infantrys and 9 Marines moved from Palana to Magadan Purchase Units - Americans Americans buy 1 B.Transport, 1 B29, 4 Destroyers, 8 Marines and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in sz18 Americans attack with 1 Bomber, 3 Destroyers, 1 EarlyFighter and 1 Fighter Yamamoto defend with 4 Destroyers Americans roll dice for 1 Bomber, 3 Destroyers, 1 EarlyFighter and 1 Fighter in sz18, round 2 : 4/6 hits, 2.50 expected hits Yamamoto roll dice for 4 Destroyers in sz18, round 2 : 2/4 hits, 2.00 expected hits 1 Destroyer owned by the Americans, 4 Destroyers owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz18 Americans win with 1 Bomber, 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 16 Casualties for Americans: 1 Destroyer and 1 EarlyFighter Casualties for Yamamoto: 4 Destroyers Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 Fighter moved from sz18 to sz19 1 Bomber moved from sz18 to Wake 2 B.Transports moved from sz14 to sz23 8 Marines moved from San Francisco to sz23 8 Marines moved from Seattle to sz6 2 B.Transports moved from sz4 to sz5 8 Marines moved from N.Canada to sz5 2 Transports moved from sz4 to sz5 2 Infantrys moved from Anchorage to sz5 2 B.Transports, 2 Infantrys, 8 Marines and 2 Transports moved from sz5 to sz4 1 Infantry moved from Attla to sz4 1 Infantry moved from Kiska to sz4 4 Infantrys and 8 Marines moved from sz4 to Palana 8 Marines moved from sz6 to N.Canada 2 B.Transports and 8 Marines moved from sz23 to sz14 8 Marines moved from sz14 to Seattle Place Units - Americans 1 B.Transport and 1 Submarine placed in sz25 1 Destroyer placed in sz19 1 Destroyer placed in sz18 2 Destroyers placed in sz4 1 B29 placed in Pearl Harbor 8 Marines placed in San Francisco Turn Complete - Americans Americans collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Americans regular : 1.50
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TripleA Turn Summary: Masaharu round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Masaharu 1 Infantry moved from Amursk to Belogorsk 4 Transports moved from sz1 to sz15 1 Infantry moved from N.Japan to sz1 1 Infantry moved from sz1 to Vostok 1 Infantry moved from Angarsk to Vostok 6 Infantrys moved from Akina to sz15 2 Infantrys moved from N.Japan to sz15 8 Infantrys and 4 Transports moved from sz15 to sz1 8 Infantrys moved from sz1 to Belogorsk 1 Elite and 1 Infantry moved from Amursk to Belogorsk 2 Destroyers moved from sz16 to sz18 1 Bomber moved from N.Japan to sz18 Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Destroyer and 8 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in sz18 Masaharu attack with 1 Bomber and 2 Destroyers Americans defend with 3 Destroyers Masaharu roll dice for 1 Bomber and 2 Destroyers in sz18, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 3 Destroyers in sz18, round 2 : 3/3 hits, 1.50 expected hits 1 Destroyer owned by the Americans, 2 Destroyers owned by the Masaharu and 1 Bomber owned by the Masaharu lost in sz18 Americans win with 2 Destroyers remaining. Battle score for attacker is -22 Casualties for Masaharu: 1 Bomber and 2 Destroyers Casualties for Americans: 1 Destroyer Non Combat Move - Masaharu 2 Destroyers moved from sz3 to sz16 1 Destroyer moved from sz1 to sz7 Place Units - Masaharu 1 Destroyer placed in sz16 2 Artillerys and 1 Infantry placed in Amursk 7 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Masaharu regular : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Russians 1 Infantry moved from Ulaan Ude to Jinan Russians take Jinan from Hisaichi 1 Infantry moved from Ustkut to Angarsk Russians take Angarsk from Masaharu 1 Infantry moved from Ulaan Ude to Irkutsk Purchase Units - Russians Russians buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 1 Infantry moved from Ulaan Ude to Quingdao 3 Mech.Infs moved from Quingdao to Ulaan Ude 8 Infantrys, 1 Marine and 3 Mech.Infs moved from Tulun to Ulaan Ude 6 Infantrys and 1 Marine moved from Kaask to Tulun 1 Infantry moved from Kyzyl to Kaask 4 Mech.Infs moved from Achinsk to Tulun Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 1 Infantry and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Research Technology - Yamamoto Combat Move - Yamamoto 3 Artillerys, 14 Infantrys and 2 Tanks moved from Burma to Bengal 2 Destroyers moved from sz78 to sz71 2 Destroyers moved from sz72 to sz18 4 Destroyers moved from sz78 to sz18 1 Infantry and 1 Marine moved from Iwo Jima to sz75 1 B.Transport, 1 Infantry and 1 Marine moved from sz75 to sz18 1 Infantry and 1 Marine moved from sz18 to Marcus 3 Artillerys moved from Lambok to sz59 4 Infantrys moved from Lambok to sz59 2 Infantrys moved from Lambok to sz59 3 Artillerys, 2 B.Transports, 6 Infantrys and 1 Transport moved from sz59 to sz58 3 Artillerys and 6 Infantrys moved from sz58 to Flores 1 Battleship and 1 Destroyer moved from sz59 to sz58 4 EarlyFighters moved from sz59 to Flores 1 Artillery, 10 Infantrys and 3 Tanks moved from Shangsi to Gansu 4 Infantrys moved from N.French I. to Burma 1 Transport moved from sz74 to sz71 1 B.Transport moved from sz68 to sz74 1 B.Transport moved from sz67 to sz74 12 Infantrys moved from S.Japan to sz74 3 B.Transports and 12 Infantrys moved from sz74 to sz67 12 Infantrys moved from sz67 to N.French I. 2 Infantrys moved from Tokyo to S.Japan Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 B.Transport, 5 Destroyers and 5 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz58 Yamamoto attack with 2 B.Transports, 1 Battleship, 1 Destroyer and 1 Transport British defend with 1 Destroyer Yamamoto roll dice for 2 B.Transports, 1 Battleship, 1 Destroyer and 1 Transport in sz58, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the British lost in sz58 Yamamoto win with 2 B.Transports, 1 Battleship, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in sz18 Yamamoto attack with 1 B.Transport and 6 Destroyers Americans defend with 2 Destroyers Yamamoto roll dice for 1 B.Transport and 6 Destroyers in sz18, round 2 : 0/6 hits, 2.00 expected hits Americans roll dice for 2 Destroyers in sz18, round 2 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Yamamoto lost in sz18 Yamamoto roll dice for 1 B.Transport and 5 Destroyers in sz18, round 3 : 2/5 hits, 1.67 expected hits Americans roll dice for 2 Destroyers in sz18, round 3 : 1/2 hits, 1.00 expected hits 2 Destroyers owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18 Yamamoto win with 1 B.Transport and 4 Destroyers remaining. Battle score for attacker is 0 Casualties for Yamamoto: 2 Destroyers Casualties for Americans: 2 Destroyers Battle in sz71 Yamamoto attack with 2 Destroyers and 1 Transport Anzac defend with 1 Destroyer Yamamoto roll dice for 2 Destroyers and 1 Transport in sz71, round 2 : 2/2 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in sz71, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Anzac lost in sz71 Yamamoto win with 2 Destroyers and 1 Transport remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Destroyer Battle in Flores Yamamoto attack with 3 Artillerys, 4 EarlyFighters and 6 Infantrys Anzac defend with 2 Artillerys, 2 Infantrys and 1 Marine Yamamoto roll dice for 3 Artillerys, 4 EarlyFighters and 6 Infantrys in Flores, round 2 : 8/13 hits, 3.83 expected hits Anzac roll dice for 2 Artillerys, 2 Infantrys and 1 Marine in Flores, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Anzac, 2 Artillerys owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Marine owned by the Anzac lost in Flores Yamamoto win, taking Flores from Anzac with 3 Artillerys, 4 EarlyFighters and 4 Infantrys remaining. Battle score for attacker is 11 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 2 Artillerys, 2 Infantrys and 1 Marine Battle in Bengal Yamamoto attack with 3 Artillerys, 14 Infantrys and 2 Tanks British defend with 1 AAGun, 3 Bunkers, 2 EarlyFighters, 1 Factory, 12 Infantrys, 5 Tanks and 2 Tankettes Yamamoto roll dice for 3 Artillerys, 14 Infantrys and 2 Tanks in Bengal, round 2 : 5/19 hits, 4.83 expected hits Units damaged: 3 Bunkers owned by the British British roll dice for 3 Bunkers, 2 EarlyFighters, 12 Infantrys, 5 Tanks and 2 Tankettes in Bengal, round 2 : 10/24 hits, 9.33 expected hits 10 Infantrys owned by the Yamamoto and 2 Tankettes owned by the British lost in Bengal Yamamoto roll dice for 3 Artillerys, 4 Infantrys and 2 Tanks in Bengal, round 3 : 3/9 hits, 3.17 expected hits British roll dice for 3 Bunkers, 2 EarlyFighters, 12 Infantrys and 5 Tanks in Bengal, round 3 : 11/22 hits, 9.00 expected hits 3 Artillerys owned by the Yamamoto, 4 Infantrys owned by the Yamamoto, 3 Infantrys owned by the British and 2 Tanks owned by the Yamamoto lost in Bengal British win with 3 Bunkers, 2 EarlyFighters, 9 Infantrys and 5 Tanks remaining. Battle score for attacker is -36 Casualties for Yamamoto: 3 Artillerys, 14 Infantrys and 2 Tanks Casualties for British: 3 Infantrys and 2 Tankettes Battle in Marcus Yamamoto attack with 1 Infantry and 1 Marine Americans defend with 1 Bunker and 1 Factory Yamamoto roll dice for 1 Infantry and 1 Marine in Marcus, round 2 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 Bunker in Marcus, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Marcus Yamamoto roll dice for 1 Marine in Marcus, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bunker in Marcus, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Marine in Marcus, round 4 : 1/1 hits, 0.33 expected hits Units damaged: 1 Bunker owned by the Americans Americans roll dice for 1 Bunker in Marcus, round 4 : 1/1 hits, 0.50 expected hits 1 Marine owned by the Yamamoto lost in Marcus Americans win with 1 Bunker remaining. Battle score for attacker is -5 Casualties for Yamamoto: 1 Infantry and 1 Marine Non Combat Move - Yamamoto 4 EarlyFighters moved from Flores to sz59 Place Units - Yamamoto 5 Destroyers placed in sz78 1 B.Transport placed in sz70 4 Infantrys placed in S.Japan 2 Artillerys placed in Davao 1 Infantry placed in Davao Turn Complete - Yamamoto Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Yamamoto regular : 3.67 Americans regular : 0.50 Anzac regular : -0.17 British regular : 2.17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Chinese 4 Infantrys moved from Tsingnan to Sikang 1 EarlyFighter moved from Tsingnan to Sikang 2 Tankettes moved from Tsingnan to Sikang Purchase Units - Chinese Chinese buy 1 Bunker and 9 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in Sikang Chinese attack with 1 EarlyFighter, 4 Infantrys and 2 Tankettes Hisaichi defend with 1 Mech.Inf and 3 Tankettes Chinese roll dice for 1 EarlyFighter, 4 Infantrys and 2 Tankettes in Sikang, round 2 : 2/7 hits, 1.67 expected hits Hisaichi roll dice for 1 Mech.Inf and 3 Tankettes in Sikang, round 2 : 1/4 hits, 0.83 expected hits 2 Tankettes owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 EarlyFighter, 3 Infantrys and 2 Tankettes in Sikang, round 3 : 0/6 hits, 1.50 expected hits Hisaichi roll dice for 1 Mech.Inf and 1 Tankette in Sikang, round 3 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 2 Tankettes in Sikang, round 4 : 2/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Mech.Inf and 1 Tankette in Sikang, round 4 : 2/2 hits, 0.50 expected hits 2 Tankettes owned by the Chinese, 1 Tankette owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Sikang Chinese win, taking Sikang from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 2 Infantrys and 2 Tankettes Casualties for Hisaichi: 1 Mech.Inf and 3 Tankettes Non Combat Move - Chinese 1 EarlyFighter moved from Sikang to Tsingnan 1 Infantry moved from Gobi to Tsingnan 6 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Quyan to Gobi 2 Mech.Infs moved from Urumal to Tsingnan 1 Infantry moved from Urumal to Quyan Place Units - Chinese 1 Bunker placed in Tsingnan 6 Infantrys placed in Xining 3 Infantrys placed in Urumal Turning on Edit Mode EDIT: Adding units owned by Chinese to Quyan: 1 Infantry EDIT: Removing units owned by Chinese from Urumal: 1 Infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Hisaichi regular : 2.17
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Hisaichi 1 unit repaired. 2 Tankettes moved from Sian to Sikang 1 Tankette moved from W.Sian to Sikang 2 Tankettes moved from Kwangsi to N.Chunking 1 Tankette moved from W.Sian to N.Chunking 1 Transport moved from sz59 to sz60 1 Transport moved from sz59 to sz60 2 Artillerys moved from Lambok to sz59 1 Elite moved from Lambok to sz59 1 Marine moved from Lambok to sz59 2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from sz59 to sz81 2 Artillerys, 1 Elite and 1 Marine moved from sz81 to Nayumo 1 Artillery moved from Lambok to sz59 1 Marine moved from Lambok to sz59 1 Artillery, 1 Marine and 1 Transport moved from sz59 to sz81 1 Artillery and 1 Marine moved from sz81 to Buru 1 Artillery moved from Lambok to sz59 1 Artillery and 1 Transport moved from sz59 to sz81 1 Artillery moved from sz81 to Ceram Hisaichi take Ceram from Dutch 1 Elite, 1 Infantry and 2 Marines moved from S.Borneo to sz60 1 Artillery moved from Lambok to Soem 2 Tanks moved from Lambok to sz59 1 Tank and 1 Transport moved from sz59 to sz81 1 Tank moved from sz81 to S.G Hisaichi take S.G from British 1 Tank and 1 Transport moved from sz59 to sz81 1 Tank moved from sz81 to Sarong Hisaichi take Sarong from Dutch 1 Elite, 1 Infantry, 2 Marines and 2 Transports moved from sz60 to sz59 1 Elite, 1 Infantry and 2 Marines moved from sz59 to Soem 4 EarlyFighters moved from sz64 to sz63 1 Bomber moved from Burma to sz63 2 Artillerys moved from Burma to W.Chunking 1 Tankette moved from Chunking to W.Chunking 4 Infantrys moved from Hsingan to Quingdao 4 Infantrys moved from Hsingan to Jinan 9 Infantrys moved from Manchuria to Hsingan 2 Tankettes moved from Seoul to Hsingan 2 Tankettes moved from Seoul to Hsingan 1 Mech.Inf moved from Seoul to Quingdao 1 Mech.Inf moved from Seoul to Jinan 2 Infantrys moved from Seoul to Manchuria 1 T.Boat moved from sz79 to sz15 Purchase Units - Hisaichi Hisaichi buy 1 Destroyer, 2 Elites, 7 Infantrys, 1 Marine, 1 Mech.Inf, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.Chunking Hisaichi attack with 3 Tankettes British defend with 1 Infantry Hisaichi roll dice for 3 Tankettes in N.Chunking, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Tankettes in N.Chunking, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Tankettes in N.Chunking, round 4 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Tankettes in N.Chunking, round 5 : 3/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Chunking Hisaichi win, taking N.Chunking from Chinese with 3 Tankettes remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Sikang Hisaichi attack with 3 Tankettes Chinese defend with 2 Infantrys Hisaichi roll dice for 3 Tankettes in Sikang, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Sikang, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Sikang Hisaichi win, taking Sikang from Chinese with 3 Tankettes remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Buru Hisaichi attack with 1 Artillery and 1 Marine Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Marine in Buru, round 2 : 0/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Buru, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Buru Hisaichi roll dice for 1 Artillery in Buru, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Buru, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Buru, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Buru, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Buru Dutch win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Artillery and 1 Marine Battle in Jinan Hisaichi attack with 4 Infantrys and 1 Mech.Inf Russians defend with 1 Infantry Hisaichi roll dice for 4 Infantrys and 1 Mech.Inf in Jinan, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 4 Infantrys and 1 Mech.Inf in Jinan, round 3 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinan Hisaichi win, taking Jinan from Russians with 4 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Nayumo Hisaichi attack with 2 Artillerys, 1 Elite and 1 Marine Dutch defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Marine in Nayumo, round 2 : 2/4 hits, 1.83 expected hits Dutch roll dice for 1 Infantry in Nayumo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Nayumo Hisaichi win, taking Nayumo from Dutch with 2 Artillerys, 1 Elite and 1 Marine remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Quingdao Hisaichi attack with 4 Infantrys and 1 Mech.Inf Russians defend with 1 Infantry Hisaichi roll dice for 4 Infantrys and 1 Mech.Inf in Quingdao, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Quingdao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Quingdao, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Quingdao, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Quingdao Hisaichi win, taking Quingdao from Russians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Infantry Battle in W.Chunking Hisaichi attack with 2 Artillerys and 1 Tankette British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Artillerys and 1 Tankette in W.Chunking, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in W.Chunking, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in W.Chunking Hisaichi roll dice for 2 Artillerys and 1 Tankette in W.Chunking, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in W.Chunking, round 3 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in W.Chunking Hisaichi roll dice for 2 Artillerys in W.Chunking, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in W.Chunking, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Artillerys in W.Chunking, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in W.Chunking, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in W.Chunking Hisaichi win, taking W.Chunking from Chinese with 1 Artillery remaining. Battle score for attacker is -2 Casualties for British: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Tankette Battle in Soem Hisaichi attack with 1 Artillery, 1 Elite, 1 Infantry and 2 Marines British defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Infantry and 2 Marines in Soem, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 Infantrys in Soem, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Soem Hisaichi win, taking Soem from British with 1 Artillery, 1 Elite and 2 Marines remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for British: 2 Infantrys Battle in sz63 Hisaichi attack with 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters; Thai loiter and taunt British defend with 6 Submarines British roll dice for 6 Submarines in sz63, round 2 : 1/6 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters in sz63, round 2 : 1/9 hits, 3.67 expected hits 1 Submarine owned by the British lost in sz63 British roll dice for 5 Submarines in sz63, round 3 : 1/5 hits, 0.83 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters in sz63, round 3 : 4/9 hits, 3.67 expected hits 4 Submarines owned by the British and 1 Destroyer owned by the Hisaichi lost in sz63 British roll dice for 1 Submarine in sz63, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 4 EarlyFighters in sz63, round 4 : 2/8 hits, 3.33 expected hits 1 Submarine owned by the British lost in sz63 Hisaichi win with 1 Battleship, 1 Bomber, 2 Destroyers and 4 EarlyFighters remaining. Battle score for attacker is 28 Casualties for British: 6 Submarines Casualties for Hisaichi: 1 Destroyer Non Combat Move - Hisaichi 4 EarlyFighters moved from sz63 to sz64 2 Mech.Infs moved from Hanan to Gansu 2 Tankettes moved from Hankou to Sian 2 Tankettes moved from Hongkong to Kwangsi 2 Tankettes moved from Hongkong to Hankou 2 Mech.Infs moved from Hongkong to Hanan 2 Tankettes moved from Peking to N.Shangsi 1 Tank and 2 Tankettes moved from N.Shangsi to Gansu 4 Artillerys and 4 Infantrys moved from Shangsi to Gansu 1 Tank moved from Peking to N.Shangsi 1 Bomber moved from sz63 to Burma 1 Infantry moved from E.Shansi to N.Shangsi Place Units - Hisaichi 1 Destroyer placed in sz60 2 Elites and 1 Marine placed in S.Borneo 1 Tank and 2 Tankettes placed in Peking Hisaichi undo move 3. 1 Tank and 2 Tankettes placed in Peking 7 Infantrys and 1 Mech.Inf placed in Seoul 6 Tankettes placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Russians regular : 0.67 British regular : 0.33 Dutch regular : 0.67 Hisaichi regular : -6.67
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Hisaichi 1 unit repaired. 2 Tankettes moved from Sian to Sikang 1 Tankette moved from W.Sian to Sikang 2 Tankettes moved from Kwangsi to N.Chunking 1 Tankette moved from W.Sian to N.Chunking 1 Transport moved from sz59 to sz60 1 Transport moved from sz59 to sz60 2 Artillerys moved from Lambok to sz59 1 Elite moved from Lambok to sz59 1 Marine moved from Lambok to sz59 2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from sz59 to sz81 2 Artillerys, 1 Elite and 1 Marine moved from sz81 to Nayumo 1 Artillery moved from Lambok to sz59 1 Marine moved from Lambok to sz59 1 Artillery, 1 Marine and 1 Transport moved from sz59 to sz81 1 Artillery and 1 Marine moved from sz81 to Buru 1 Artillery moved from Lambok to sz59 1 Artillery and 1 Transport moved from sz59 to sz81 1 Artillery moved from sz81 to Ceram Hisaichi take Ceram from Dutch 1 Elite, 1 Infantry and 2 Marines moved from S.Borneo to sz60 1 Artillery moved from Lambok to Soem 2 Tanks moved from Lambok to sz59 1 Tank and 1 Transport moved from sz59 to sz81 1 Tank moved from sz81 to S.G Hisaichi take S.G from British 1 Tank and 1 Transport moved from sz59 to sz81 1 Tank moved from sz81 to Sarong Hisaichi take Sarong from Dutch 1 Elite, 1 Infantry, 2 Marines and 2 Transports moved from sz60 to sz59 1 Elite, 1 Infantry and 2 Marines moved from sz59 to Soem 4 EarlyFighters moved from sz64 to sz63 1 Bomber moved from Burma to sz63 2 Artillerys moved from Burma to W.Chunking 1 Tankette moved from Chunking to W.Chunking 4 Infantrys moved from Hsingan to Quingdao 4 Infantrys moved from Hsingan to Jinan 9 Infantrys moved from Manchuria to Hsingan 2 Tankettes moved from Seoul to Hsingan 2 Tankettes moved from Seoul to Hsingan 1 Mech.Inf moved from Seoul to Quingdao 1 Mech.Inf moved from Seoul to Jinan 2 Infantrys moved from Seoul to Manchuria 1 T.Boat moved from sz79 to sz15 Purchase Units - Hisaichi Hisaichi buy 1 Destroyer, 2 Elites, 7 Infantrys, 1 Marine, 1 Mech.Inf, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.Chunking Hisaichi attack with 3 Tankettes British defend with 1 Infantry Hisaichi roll dice for 3 Tankettes in N.Chunking, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Tankettes in N.Chunking, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Tankettes in N.Chunking, round 4 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Tankettes in N.Chunking, round 5 : 3/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Chunking Hisaichi win, taking N.Chunking from Chinese with 3 Tankettes remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Sikang Hisaichi attack with 3 Tankettes Chinese defend with 2 Infantrys Hisaichi roll dice for 3 Tankettes in Sikang, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Sikang, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Sikang Hisaichi win, taking Sikang from Chinese with 3 Tankettes remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Buru Hisaichi attack with 1 Artillery and 1 Marine Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Marine in Buru, round 2 : 0/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Buru, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Buru Hisaichi roll dice for 1 Artillery in Buru, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Buru, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Buru, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Buru, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Buru Dutch win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Artillery and 1 Marine Battle in Jinan Hisaichi attack with 4 Infantrys and 1 Mech.Inf Russians defend with 1 Infantry Hisaichi roll dice for 4 Infantrys and 1 Mech.Inf in Jinan, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 4 Infantrys and 1 Mech.Inf in Jinan, round 3 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinan Hisaichi win, taking Jinan from Russians with 4 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Nayumo Hisaichi attack with 2 Artillerys, 1 Elite and 1 Marine Dutch defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Marine in Nayumo, round 2 : 2/4 hits, 1.83 expected hits Dutch roll dice for 1 Infantry in Nayumo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Nayumo Hisaichi win, taking Nayumo from Dutch with 2 Artillerys, 1 Elite and 1 Marine remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Quingdao Hisaichi attack with 4 Infantrys and 1 Mech.Inf Russians defend with 1 Infantry Hisaichi roll dice for 4 Infantrys and 1 Mech.Inf in Quingdao, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Quingdao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Quingdao, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Quingdao, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Quingdao Hisaichi win, taking Quingdao from Russians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Infantry Battle in W.Chunking Hisaichi attack with 2 Artillerys and 1 Tankette British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Artillerys and 1 Tankette in W.Chunking, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in W.Chunking, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in W.Chunking Hisaichi roll dice for 2 Artillerys and 1 Tankette in W.Chunking, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in W.Chunking, round 3 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in W.Chunking Hisaichi roll dice for 2 Artillerys in W.Chunking, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in W.Chunking, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Artillerys in W.Chunking, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in W.Chunking, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in W.Chunking Hisaichi win, taking W.Chunking from Chinese with 1 Artillery remaining. Battle score for attacker is -2 Casualties for British: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Tankette Battle in Soem Hisaichi attack with 1 Artillery, 1 Elite, 1 Infantry and 2 Marines British defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Infantry and 2 Marines in Soem, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 Infantrys in Soem, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Soem Hisaichi win, taking Soem from British with 1 Artillery, 1 Elite and 2 Marines remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for British: 2 Infantrys Battle in sz63 Hisaichi attack with 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters; Thai loiter and taunt British defend with 6 Submarines British roll dice for 6 Submarines in sz63, round 2 : 1/6 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters in sz63, round 2 : 1/9 hits, 3.67 expected hits 1 Submarine owned by the British lost in sz63 British roll dice for 5 Submarines in sz63, round 3 : 1/5 hits, 0.83 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters in sz63, round 3 : 4/9 hits, 3.67 expected hits 4 Submarines owned by the British and 1 Destroyer owned by the Hisaichi lost in sz63 British roll dice for 1 Submarine in sz63, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 4 EarlyFighters in sz63, round 4 : 2/8 hits, 3.33 expected hits 1 Submarine owned by the British lost in sz63 Hisaichi win with 1 Battleship, 1 Bomber, 2 Destroyers and 4 EarlyFighters remaining. Battle score for attacker is 28 Casualties for British: 6 Submarines Casualties for Hisaichi: 1 Destroyer Non Combat Move - Hisaichi 4 EarlyFighters moved from sz63 to sz64 2 Mech.Infs moved from Hanan to Gansu 2 Tankettes moved from Hankou to Sian 2 Tankettes moved from Hongkong to Kwangsi 2 Tankettes moved from Hongkong to Hankou 2 Mech.Infs moved from Hongkong to Hanan 2 Tankettes moved from Peking to N.Shangsi 1 Tank and 2 Tankettes moved from N.Shangsi to Gansu 4 Artillerys and 4 Infantrys moved from Shangsi to Gansu 1 Tank moved from Peking to N.Shangsi 1 Bomber moved from sz63 to Burma 1 Infantry moved from E.Shansi to N.Shangsi Place Units - Hisaichi 1 Destroyer placed in sz60 2 Elites and 1 Marine placed in S.Borneo 1 Tank and 2 Tankettes placed in Peking Hisaichi undo move 3. 1 Tank and 2 Tankettes placed in Peking 7 Infantrys and 1 Mech.Inf placed in Seoul 6 Tankettes placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Russians regular : 0.67 British regular : 0.33 Dutch regular : 0.67 Hisaichi regular : -6.67
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Thai 2 Infantrys moved from Ceylon to sz63 2 Infantrys and 1 Transport moved from sz63 to sz64 5 Artillerys, 10 Infantrys, 1 Tank and 3 Tankettes moved from Burma to Bengal 1 Infantry and 1 Marine moved from Thailand to sz64 1 Transport moved from sz60 to sz64 2 Infantrys moved from Thailand to sz64 5 Infantrys and 1 Marine moved from sz64 to Bengal 2 Artillerys and 3 Elites moved from Phuket to Thailand 1 Transport moved from sz73 to sz60 Purchase Units - Thai Thai buy 2 Artillerys, 6 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - Thai Battle in Bengal Thai attack with 5 Artillerys, 15 Infantrys, 1 Marine, 1 Tank and 3 Tankettes British defend with 1 AAGun, 3 Bunkers, 2 EarlyFighters, 1 Factory, 9 Infantrys and 5 Tanks Thai roll dice for 5 Artillerys, 15 Infantrys, 1 Marine, 1 Tank and 3 Tankettes in Bengal, round 2 : 7/25 hits, 6.83 expected hits British roll dice for 3 Bunkers, 2 EarlyFighters, 9 Infantrys and 5 Tanks in Bengal, round 2 : 5/19 hits, 8.00 expected hits 5 Infantrys owned by the Thai and 7 Infantrys owned by the British lost in Bengal Thai roll dice for 5 Artillerys, 10 Infantrys, 1 Marine, 1 Tank and 3 Tankettes in Bengal, round 3 : 6/20 hits, 6.00 expected hits British roll dice for 3 Bunkers, 2 EarlyFighters, 2 Infantrys and 5 Tanks in Bengal, round 3 : 4/12 hits, 5.67 expected hits 4 Infantrys owned by the Thai, 4 Tanks owned by the British and 2 Infantrys owned by the British lost in Bengal Thai roll dice for 5 Artillerys, 6 Infantrys, 1 Marine, 1 Tank and 3 Tankettes in Bengal, round 4 : 9/16 hits, 5.33 expected hits British roll dice for 3 Bunkers, 2 EarlyFighters and 1 Tank in Bengal, round 4 : 4/6 hits, 3.00 expected hits 4 Infantrys owned by the Thai, 3 Bunkers owned by the British, 1 Tank owned by the British and 2 EarlyFighters owned by the British lost in Bengal Thai win, taking Bengal from British with 5 Artillerys, 2 Infantrys, 1 Marine, 1 Tank and 3 Tankettes remaining. Battle score for attacker is 51 Casualties for Thai: 13 Infantrys Casualties for British: 3 Bunkers, 2 EarlyFighters, 9 Infantrys and 5 Tanks Non Combat Move - Thai Place Units - Thai 2 Artillerys and 1 Infantry placed in Thailand 4 Infantrys and 2 Tankettes placed in Phuket Turn Complete - Thai Thai collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Thai regular : 3.83 British regular : -3.67
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - British 1 Artillery, 5 Infantrys and 1 Tank moved from Nepal to Bengal 1 Infantry moved from Palana to Magadan 1 Transport moved from sz4 to sz6 Purchase Units - British British buy 4 EarlyFighters, 7 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in Bengal British attack with 1 Artillery, 5 Infantrys and 1 Tank Thai defend with 1 AAGun, 5 Artillerys, 1 Factory, 2 Infantrys, 1 Marine, 1 Tank and 3 Tankettes British roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Bengal, round 2 : 2/7 hits, 1.83 expected hits Thai roll dice for 5 Artillerys, 2 Infantrys, 1 Marine, 1 Tank and 3 Tankettes in Bengal, round 2 : 4/12 hits, 3.67 expected hits 2 Tankettes owned by the Thai and 4 Infantrys owned by the British lost in Bengal 1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the British retreated to Nepal Thai win with 5 Artillerys, 2 Infantrys, 1 Marine, 1 Tank and 1 Tankette remaining. Battle score for attacker is 0 Casualties for British: 4 Infantrys Casualties for Thai: 2 Tankettes Non Combat Move - British 2 Infantrys moved from Bhopa to Nepal Place Units - British 4 EarlyFighters and 4 Infantrys placed in Calcutta 3 Infantrys placed in Dheli 2 Tankettes placed in Moresby Turn Complete - British British collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Thai regular : 0.33 British regular : 0.17
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TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Anzac 2 Artillerys moved from W.Australia to sz50 1 Artillery moved from Derby to sz50 1 Infantry moved from Derby to sz50 1 Infantry moved from Derby to sz50 1 Infantry moved from W.Australia to sz50 1 Infantry moved from W.Australia to sz50 1 Infantry moved from W.Australia to sz50 2 Infantrys moved from Moresby to New Guinea 2 EarlyFighters moved from sz50 to sz81 3 Artillerys and 5 Infantrys moved from sz50 to Soem 1 Destroyer moved from sz37 to sz50 Purchase Units - Anzac Anzac buy 4 Artillerys, 1 Destroyer and 2 Infantrys; Remaining resources: 1 PUs; Combat - Anzac Battle in Soem Anzac attack with 3 Artillerys and 5 Infantrys Hisaichi defend with 1 Artillery, 1 Elite and 2 Marines Anzac roll dice for 1 Battleship in Soem, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 3 Artillerys and 5 Infantrys in Soem, round 2 : 2/8 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Marines in Soem, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Anzac, 1 Artillery owned by the Hisaichi and 2 Marines owned by the Hisaichi lost in Soem Anzac roll dice for 3 Artillerys and 3 Infantrys in Soem, round 3 : 2/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Elite in Soem, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Soem Anzac win, taking Soem from Hisaichi with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for Anzac: 2 Infantrys Casualties for Hisaichi: 1 Artillery, 1 Elite and 2 Marines Battle in sz81 Anzac attack with 2 EarlyFighters Hisaichi defend with 6 Transports Anzac roll dice for 2 EarlyFighters in sz81, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 6 Transports in sz81, round 2 : 0/6 hits, 1.00 expected hits 1 Transport owned by the Hisaichi lost in sz81 Anzac roll dice for 2 EarlyFighters in sz81, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 5 Transports in sz81, round 3 : 0/5 hits, 0.83 expected hits Anzac roll dice for 2 EarlyFighters in sz81, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 5 Transports in sz81, round 4 : 0/5 hits, 0.83 expected hits 1 Transport owned by the Hisaichi lost in sz81 Anzac roll dice for 2 EarlyFighters in sz81, round 5 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Transports in sz81, round 5 : 0/4 hits, 0.67 expected hits 1 Transport owned by the Hisaichi lost in sz81 Anzac roll dice for 2 EarlyFighters in sz81, round 6 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 3 Transports in sz81, round 6 : 1/3 hits, 0.50 expected hits 1 EarlyFighter owned by the Anzac lost in sz81 Anzac roll dice for 1 EarlyFighter in sz81, round 7 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Transports in sz81, round 7 : 0/3 hits, 0.50 expected hits 1 EarlyFighter owned by the Anzac retreated Hisaichi win with 3 Transports remaining. Battle score for attacker is 10 Casualties for Hisaichi: 3 Transports Casualties for Anzac: 1 EarlyFighter Non Combat Move - Anzac 1 EarlyFighter moved from sz81 to sz50 2 Artillerys and 1 Infantry moved from Darwin to Derby 3 Infantrys moved from Melbourne to S.W.Australia Place Units - Anzac 2 Artillerys and 1 Infantry placed in W.Australia 2 Artillerys and 1 Infantry placed in Darwin 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Anzac regular : -0.67 Hisaichi regular : -3.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Americans 1 unit repaired. 1 Artillery, 9 Infantrys and 1 Tank moved from Yakutsk to Vostok 1 Artillery, 2 Infantrys and 9 Marines moved from Magadan to Yakutsk 4 Infantrys and 8 Marines moved from Palana to Magadan 1 Infantry moved from Wake to sz19 1 Infantry and 1 S.Sub moved from sz19 to sz45 1 Infantry and 1 S.Sub moved from sz45 to sz72 1 Fighter moved from sz19 to sz18 1 Destroyer moved from sz19 to sz18 1 Bomber and 1 Fighter moved from Wake to sz18 1 B29 moved from Pearl Harbor to sz18 1 Carrier moved from sz19 to sz18 4 Destroyers moved from sz4 to sz7 1 Infantry moved from sz72 to Iwo Jima Americans take Iwo Jima from Yamamoto Purchase Units - Americans Americans buy 1 B29, 4 Destroyers, 1 Infantry, 8 Marines and 1 S.Sub; Remaining resources: 0 PUs; Combat - Americans Battle in sz7 Americans attack with 4 Destroyers Masaharu defend with 1 Destroyer Americans roll dice for 4 Destroyers in sz7, round 2 : 1/4 hits, 1.33 expected hits Masaharu roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz7 Americans win with 3 Destroyers remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Masaharu: 1 Destroyer Battle in Vostok Americans attack with 1 Artillery, 9 Infantrys and 1 Tank Masaharu defend with 3 Infantrys Americans roll dice for 1 Artillery, 9 Infantrys and 1 Tank in Vostok, round 2 : 2/11 hits, 2.50 expected hits Masaharu roll dice for 3 Infantrys in Vostok, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Masaharu lost in Vostok Americans roll dice for 1 Artillery, 9 Infantrys and 1 Tank in Vostok, round 3 : 3/11 hits, 2.50 expected hits Masaharu roll dice for 1 Infantry in Vostok, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Vostok Americans win, taking Vostok from Masaharu with 1 Artillery, 9 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Masaharu: 3 Infantrys Battle in sz18 Americans attack with 1 B29, 1 Bomber, 1 Carrier, 1 Destroyer and 2 Fighters Yamamoto defend with 1 B.Transport and 4 Destroyers Americans roll dice for 1 B29, 1 Bomber, 1 Carrier, 1 Destroyer and 2 Fighters in sz18, round 2 : 3/6 hits, 3.00 expected hits Yamamoto roll dice for 1 B.Transport and 4 Destroyers in sz18, round 2 : 1/5 hits, 2.17 expected hits 1 Carrier owned by the Americans, 2 Destroyers owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in sz18 Americans roll dice for 1 B29, 1 Bomber, 1 Destroyer and 2 Fighters in sz18, round 3 : 5/5 hits, 2.83 expected hits Yamamoto roll dice for 2 Destroyers in sz18, round 3 : 0/2 hits, 1.00 expected hits 2 Destroyers owned by the Yamamoto lost in sz18 Americans win with 1 B29, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 26 Casualties for Americans: 1 Carrier Casualties for Yamamoto: 1 B.Transport and 4 Destroyers Non Combat Move - Americans 1 B29 moved from sz18 to Marcus 1 Bomber moved from sz18 to Marcus 2 Fighters moved from sz18 to Marcus 1 Submarine moved from sz25 to sz20 1 B.Transport moved from sz25 to sz20 2 B.Transports moved from sz14 to sz23 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 8 Marines moved from Seattle to sz6 1 B.Transport moved from sz4 to sz5 1 B.Transport moved from sz4 to sz5 8 Marines moved from N.Canada to sz5 2 B.Transports and 8 Marines moved from sz5 to sz4 8 Marines moved from sz4 to Palana 8 Marines moved from sz6 to N.Canada 8 Marines moved from sz14 to Seattle Place Units - Americans 8 Marines placed in San Francisco 1 S.Sub placed in sz25 1 B29 and 1 Infantry placed in Pearl Harbor 1 Destroyer placed in sz17 1 Destroyer placed in sz20 2 Destroyers placed in sz4 Turn Complete - Americans Americans collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.17 Americans regular : 1.83 Masaharu regular : -0.83
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TripleA Turn Summary: Masaharu round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Masaharu 1 Elite moved from Belogorsk to Vostok 2 Artillerys moved from Amursk to sz1 2 Artillerys and 4 Transports moved from sz1 to sz15 6 Infantrys moved from Akina to sz15 2 Artillerys, 6 Infantrys and 4 Transports moved from sz15 to sz1 1 Infantry moved from N.Japan to sz1 2 Artillerys and 7 Infantrys moved from sz1 to Vostok 5 Infantrys moved from Belogorsk to Quingdao 5 Infantrys moved from Belogorsk to Vostok 1 Infantry moved from Amursk to Belogorsk 1 Infantry moved from Akina to N.Japan 1 Destroyer moved from sz16 to sz72 2 Destroyers moved from sz16 to sz17 Purchase Units - Masaharu Masaharu buy 2 Destroyers, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in sz17 Masaharu attack with 2 Destroyers Americans defend with 1 Destroyer Masaharu roll dice for 2 Destroyers in sz17, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz17, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 2 Destroyers in sz17, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz17, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz17 Masaharu win with 1 Destroyer remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Destroyer Casualties for Americans: 1 Destroyer Battle in sz72 Masaharu attack with 1 Destroyer Americans defend with 1 S.Sub Americans roll dice for 1 S.Sub in sz72, round 2 : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Destroyer in sz72, round 2 : 1/1 hits, 0.33 expected hits 1 S.Sub owned by the Americans lost in sz72 Masaharu win with 1 Destroyer remaining. Battle score for attacker is 9 Casualties for Americans: 1 S.Sub Battle in Vostok Masaharu attack with 2 Artillerys, 1 Elite and 12 Infantrys Americans defend with 1 Artillery, 9 Infantrys and 1 Tank Masaharu roll dice for 2 Artillerys, 1 Elite and 12 Infantrys in Vostok, round 2 : 4/15 hits, 3.50 expected hits Russians roll dice for 1 Artillery, 9 Infantrys and 1 Tank in Vostok, round 2 : 2/11 hits, 3.83 expected hits 2 Infantrys owned by the Masaharu and 4 Infantrys owned by the Americans lost in Vostok Masaharu roll dice for 2 Artillerys, 1 Elite and 10 Infantrys in Vostok, round 3 : 4/13 hits, 3.17 expected hits Russians roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Vostok, round 3 : 2/7 hits, 2.50 expected hits 2 Infantrys owned by the Masaharu and 4 Infantrys owned by the Americans lost in Vostok Masaharu roll dice for 2 Artillerys, 1 Elite and 8 Infantrys in Vostok, round 4 : 4/11 hits, 2.83 expected hits Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vostok, round 4 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Vostok Masaharu win, taking Vostok from Russians with 2 Artillerys, 1 Elite and 8 Infantrys remaining. Battle score for attacker is 19 Casualties for Masaharu: 4 Infantrys Casualties for Americans: 1 Artillery, 9 Infantrys and 1 Tank Non Combat Move - Masaharu Place Units - Masaharu 2 Destroyers placed in sz1 1 Marine placed in Amursk 6 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Masaharu regular : 2.83 Russians regular : -3.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Russians 1 EarlyFighter, 1 Fighter, 9 Infantrys, 2 Marines and 6 Mech.Infs moved from Ulaan Ude to Quingdao 4 Mech.Infs moved from Tulun to Quingdao Purchase Units - Russians Russians buy 5 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 EarlyFighter, 1 Fighter, 9 Infantrys, 2 Marines and 10 Mech.Infs Hisaichi defend with 2 Infantrys and 1 Mech.Inf; Masaharu defend with 5 Infantrys Russians roll dice for 1 EarlyFighter, 1 Fighter, 9 Infantrys, 2 Marines and 10 Mech.Infs in Quingdao, round 2 : 9/23 hits, 8.00 expected hits Hisaichi roll dice for 7 Infantrys and 1 Mech.Inf in Quingdao, round 2 : 1/8 hits, 2.67 expected hits 1 Infantry owned by the Russians, 5 Infantrys owned by the Masaharu, 1 Mech.Inf owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Quingdao Russians win, taking Quingdao from Hisaichi with 1 EarlyFighter, 1 Fighter, 8 Infantrys, 2 Marines and 10 Mech.Infs remaining. Battle score for attacker is 17 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 2 Infantrys and 1 Mech.Inf Casualties for Masaharu: 5 Infantrys Non Combat Move - Russians 1 EarlyFighter and 1 Fighter moved from Quingdao to Ulaan Ude 6 Infantrys and 1 Marine moved from Tulun to Ulaan Ude 1 Marine moved from Kaask to Tulun 6 Infantrys moved from Kaask to Tulun 3 Mech.Infs moved from Achinsk to Tulun 1 Infantry moved from Achinsk to Kyzyl Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 4 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Hisaichi regular : -1.67
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Research Technology - Yamamoto Combat Move - Yamamoto 2 Destroyers moved from sz71 to sz18 5 Destroyers moved from sz78 to sz7 3 Artillerys and 4 Infantrys moved from Flores to sz58 2 Artillerys, 2 B.Transports and 3 Infantrys moved from sz58 to sz59 1 Artillery, 1 Infantry and 1 Transport moved from sz58 to sz59 2 Infantrys moved from Lambok to Soem 3 Artillerys and 4 Infantrys moved from sz59 to Soem 1 Artillery moved from Davao to sz70 2 Infantrys moved from Davao to sz70 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz70 to sz59 1 Artillery and 2 Infantrys moved from sz59 to Soem 1 Transport moved from sz71 to sz70 1 Artillery and 1 Infantry moved from Davao to sz70 1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz58 1 Artillery and 1 Infantry moved from sz58 to Buru 4 Infantrys moved from Burma to sz64 4 Infantrys moved from sz64 to E.India Yamamoto take E.India from British 12 Infantrys moved from N.French I. to Burma 2 B.Transports moved from sz67 to sz74 6 Infantrys moved from S.Japan to sz74 2 B.Transports and 6 Infantrys moved from sz74 to sz67 6 Infantrys moved from sz67 to N.French I. 1 B.Transport moved from sz67 to sz79 1 Artillery and 2 Infantrys moved from Gansu to S.Mongolia Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 5 Destroyers, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Buru Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Buru, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Buru, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Buru, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Buru, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Buru, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Buru Yamamoto win, taking Buru from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in sz18 Yamamoto attack with 2 Destroyers Americans defend with 1 Destroyer Yamamoto roll dice for 2 Destroyers in sz18, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Destroyers in sz18, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz18, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz18 Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in S.Mongolia Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in S.Mongolia, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in S.Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in S.Mongolia Yamamoto win, taking S.Mongolia from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Soem Yamamoto attack with 4 Artillerys and 8 Infantrys Anzac defend with 3 Artillerys and 3 Infantrys Yamamoto roll dice for 4 Artillerys and 8 Infantrys in Soem, round 2 : 5/12 hits, 3.33 expected hits Anzac roll dice for 3 Artillerys and 3 Infantrys in Soem, round 2 : 3/6 hits, 2.00 expected hits 2 Artillerys owned by the Anzac, 3 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Soem Yamamoto roll dice for 4 Artillerys and 5 Infantrys in Soem, round 3 : 3/9 hits, 2.83 expected hits Anzac roll dice for 1 Artillery in Soem, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Soem Yamamoto win, taking Soem from Anzac with 4 Artillerys and 5 Infantrys remaining. Battle score for attacker is 12 Casualties for Yamamoto: 3 Infantrys Casualties for Anzac: 3 Artillerys and 3 Infantrys Battle in sz7 Yamamoto attack with 5 Destroyers Americans defend with 3 Destroyers Yamamoto roll dice for 5 Destroyers in sz7, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 3 Destroyers in sz7, round 2 : 1/3 hits, 1.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7 Yamamoto roll dice for 4 Destroyers in sz7, round 3 : 4/4 hits, 1.33 expected hits Americans roll dice for 2 Destroyers in sz7, round 3 : 1/2 hits, 1.00 expected hits 2 Destroyers owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7 Yamamoto win with 3 Destroyers remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Destroyers Casualties for Americans: 3 Destroyers Non Combat Move - Yamamoto Place Units - Yamamoto 5 Destroyers placed in sz78 2 Artillerys, 1 Infantry and 1 Marine placed in Davao 4 Infantrys placed in S.Japan 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 67 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from sz79: 1 B.Transport EDIT: Adding units owned by Yamamoto to sz78: 1 B.Transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : 3.67 Americans regular : -1.50 Anzac regular : 0.67 Dutch regular : -0.67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Chinese 1 Infantry moved from Gobi to S.Mongolia 3 Infantrys moved from Tsingnan to S.Mongolia 1 EarlyFighter moved from Tsingnan to S.Mongolia 1 Elite and 2 Infantrys moved from Tsingnan to Sikang Purchase Units - Chinese Chinese buy 1 Bunker and 10 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in S.Mongolia Chinese attack with 1 EarlyFighter and 4 Infantrys Yamamoto defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 EarlyFighter and 4 Infantrys in S.Mongolia, round 2 : 1/5 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in S.Mongolia, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in S.Mongolia Chinese roll dice for 1 EarlyFighter and 4 Infantrys in S.Mongolia, round 3 : 1/5 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in S.Mongolia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in S.Mongolia Chinese roll dice for 1 EarlyFighter and 3 Infantrys in S.Mongolia, round 4 : 1/4 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in S.Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in S.Mongolia Chinese win, taking S.Mongolia from Yamamoto with 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Sikang Chinese attack with 1 Elite and 2 Infantrys Hisaichi defend with 3 Tankettes Chinese roll dice for 1 Elite and 2 Infantrys in Sikang, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 3 Tankettes in Sikang, round 2 : 1/3 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 Elite and 1 Infantry in Sikang, round 3 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 3 Tankettes in Sikang, round 3 : 2/3 hits, 0.50 expected hits 2 Tankettes owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Sikang Hisaichi win with 1 Tankette remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Elite and 2 Infantrys Casualties for Hisaichi: 2 Tankettes Non Combat Move - Chinese 1 Infantry moved from Xining to Nancheng 5 Infantrys moved from Xining to Tsingnan 1 EarlyFighter moved from S.Mongolia to Tsingnan 2 Infantrys moved from Quyan to Gobi 3 Infantrys moved from Urumal to Quyan Place Units - Chinese 1 Bunker placed in Tsingnan 6 Infantrys placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00 Chinese regular : 0.67 Hisaichi regular : 2.00
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Hisaichi 1 unit repaired. 4 Artillerys, 4 Infantrys, 2 Mech.Infs, 11 Tanks and 2 Tankettes moved from Gansu to Tsingnan 1 Tank and 2 Tankettes moved from N.Shangsi to Tsingnan 1 Tankette moved from Sikang to Tsingnan 3 Infantrys and 1 Mech.Inf moved from Jinan to Quingdao 9 Infantrys and 4 Tankettes moved from Hsingan to Quingdao 1 Mech.Inf moved from Seoul to Quingdao 2 Infantrys moved from Manchuria to Hsingan 1 T.Boat moved from sz15 to sz1 7 Infantrys moved from Seoul to Manchuria 2 Mech.Infs moved from Hanan to Tsingnan 1 Artillery moved from W.Chunking to Bengal 1 Bomber moved from Burma to Tsingnan 1 Battleship and 2 Destroyers moved from sz63 to sz64 1 Destroyer moved from sz60 to sz64 1 Tank moved from S.G to sz81 2 Artillerys moved from Nayumo to sz81 1 Elite and 1 Marine moved from Nayumo to sz81 2 Artillerys, 1 Elite, 1 Marine, 1 Tank and 3 Transports moved from sz81 to sz59 2 Artillerys, 1 Elite, 1 Marine and 1 Tank moved from sz59 to Soem 2 Transports moved from sz59 to sz60 2 Elites and 1 Marine moved from S.Borneo to sz60 2 Elites, 1 Marine and 2 Transports moved from sz60 to sz59 2 Elites and 1 Marine moved from sz59 to Soem 1 Tank moved from Sarong to E.G Hisaichi take N.G from British Hisaichi take E.G from British Purchase Units - Hisaichi Hisaichi buy 1 Destroyer, 1 Elite, 5 Infantrys, 5 Mech.Infs, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Quingdao Hisaichi attack with 12 Infantrys, 2 Mech.Infs and 4 Tankettes Russians defend with 8 Infantrys, 2 Marines and 10 Mech.Infs Hisaichi roll dice for 12 Infantrys, 2 Mech.Infs and 4 Tankettes in Quingdao, round 2 : 5/18 hits, 4.33 expected hits Russians roll dice for 8 Infantrys, 2 Marines and 10 Mech.Infs in Quingdao, round 2 : 6/20 hits, 6.67 expected hits 5 Infantrys owned by the Russians and 6 Infantrys owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 6 Infantrys, 2 Mech.Infs and 4 Tankettes in Quingdao, round 3 : 2/12 hits, 3.33 expected hits Russians roll dice for 3 Infantrys, 2 Marines and 10 Mech.Infs in Quingdao, round 3 : 7/15 hits, 5.00 expected hits 2 Infantrys owned by the Russians, 4 Tankettes owned by the Hisaichi and 3 Infantrys owned by the Hisaichi lost in Quingdao 2 Mech.Infs owned by the Hisaichi and 3 Infantrys owned by the Hisaichi retreated to Belogorsk Russians win with 1 Infantry, 2 Marines and 10 Mech.Infs remaining. Battle score for attacker is -20 Casualties for Hisaichi: 9 Infantrys and 4 Tankettes Casualties for Russians: 7 Infantrys Battle in Tsingnan Hisaichi attack with 4 Artillerys, 1 Bomber, 4 Infantrys, 4 Mech.Infs, 12 Tanks and 5 Tankettes Chinese defend with 1 AAGun, 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank Chinese roll AA dice in Tsingnan : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 4 Artillerys, 1 Bomber, 4 Infantrys, 4 Mech.Infs, 12 Tanks and 5 Tankettes in Tsingnan, round 2 : 10/30 hits, 12.33 expected hits Units damaged: 2 Bunkers owned by the Chinese Chinese roll dice for 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank in Tsingnan, round 2 : 7/23 hits, 8.33 expected hits 3 Tankettes owned by the Hisaichi, 4 Infantrys owned by the Hisaichi and 8 Infantrys owned by the Chinese lost in Tsingnan Hisaichi roll dice for 4 Artillerys, 1 Bomber, 4 Mech.Infs, 12 Tanks and 2 Tankettes in Tsingnan, round 3 : 13/23 hits, 10.00 expected hits Chinese roll dice for 2 Bunkers, 1 EarlyFighter, 2 Infantrys, 9 Mech.Infs and 1 Tank in Tsingnan, round 3 : 8/15 hits, 5.67 expected hits 9 Mech.Infs owned by the Chinese, 1 Tank owned by the Chinese, 1 Bunker owned by the Chinese, 2 Tankettes owned by the Hisaichi, 2 Mech.Infs owned by the Hisaichi, 2 Infantrys owned by the Chinese and 4 Artillerys owned by the Hisaichi lost in Tsingnan Hisaichi roll dice for 1 Bomber, 2 Mech.Infs and 12 Tanks in Tsingnan, round 4 : 9/15 hits, 7.33 expected hits Chinese roll dice for 1 Bunker and 1 EarlyFighter in Tsingnan, round 4 : 2/2 hits, 1.00 expected hits 1 EarlyFighter owned by the Chinese, 1 Bunker owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Tsingnan Hisaichi win, taking Tsingnan from Chinese with 1 Bomber and 12 Tanks remaining. Battle score for attacker is 26 Casualties for Hisaichi: 4 Artillerys, 4 Infantrys, 4 Mech.Infs and 5 Tankettes Casualties for Chinese: 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank Non Combat Move - Hisaichi 1 Bomber moved from Tsingnan to Gansu 3 Tankettes moved from N.Chunking to Sikang 2 Tankettes moved from Sian to Sikang 1 Infantry moved from N.Shangsi to Gansu 1 Tank moved from Peking to N.Shangsi 2 Tankettes moved from Peking to N.Shangsi 2 Tankettes moved from Hankou to Sian 2 Tankettes moved from Kwangsi to W.Sian 3 Tankettes moved from Hongkong to Hankou 3 Tankettes moved from Hongkong to Kwangsi Place Units - Hisaichi 1 Destroyer placed in sz60 1 Elite and 2 Infantrys placed in S.Borneo 1 Tank and 2 Tankettes placed in Peking 6 Tankettes placed in Hongkong 3 Infantrys and 5 Mech.Infs placed in Seoul Turn Complete - Hisaichi Hisaichi collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Chinese AA : -0.17 Russians regular : 1.33 Hisaichi regular : 1.67
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Hisaichi 1 unit repaired. 4 Artillerys, 4 Infantrys, 2 Mech.Infs, 11 Tanks and 2 Tankettes moved from Gansu to Tsingnan 1 Tank and 2 Tankettes moved from N.Shangsi to Tsingnan 1 Tankette moved from Sikang to Tsingnan 3 Infantrys and 1 Mech.Inf moved from Jinan to Quingdao 9 Infantrys and 4 Tankettes moved from Hsingan to Quingdao 1 Mech.Inf moved from Seoul to Quingdao 2 Infantrys moved from Manchuria to Hsingan 1 T.Boat moved from sz15 to sz1 7 Infantrys moved from Seoul to Manchuria 2 Mech.Infs moved from Hanan to Tsingnan 1 Artillery moved from W.Chunking to Bengal 1 Bomber moved from Burma to Tsingnan 1 Battleship and 2 Destroyers moved from sz63 to sz64 1 Destroyer moved from sz60 to sz64 1 Tank moved from S.G to sz81 2 Artillerys moved from Nayumo to sz81 1 Elite and 1 Marine moved from Nayumo to sz81 2 Artillerys, 1 Elite, 1 Marine, 1 Tank and 3 Transports moved from sz81 to sz59 2 Artillerys, 1 Elite, 1 Marine and 1 Tank moved from sz59 to Soem 2 Transports moved from sz59 to sz60 2 Elites and 1 Marine moved from S.Borneo to sz60 2 Elites, 1 Marine and 2 Transports moved from sz60 to sz59 2 Elites and 1 Marine moved from sz59 to Soem 1 Tank moved from Sarong to E.G Hisaichi take N.G from British Hisaichi take E.G from British Purchase Units - Hisaichi Hisaichi buy 1 Destroyer, 1 Elite, 5 Infantrys, 5 Mech.Infs, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Quingdao Hisaichi attack with 12 Infantrys, 2 Mech.Infs and 4 Tankettes Russians defend with 8 Infantrys, 2 Marines and 10 Mech.Infs Hisaichi roll dice for 12 Infantrys, 2 Mech.Infs and 4 Tankettes in Quingdao, round 2 : 5/18 hits, 4.33 expected hits Russians roll dice for 8 Infantrys, 2 Marines and 10 Mech.Infs in Quingdao, round 2 : 6/20 hits, 6.67 expected hits 5 Infantrys owned by the Russians and 6 Infantrys owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 6 Infantrys, 2 Mech.Infs and 4 Tankettes in Quingdao, round 3 : 2/12 hits, 3.33 expected hits Russians roll dice for 3 Infantrys, 2 Marines and 10 Mech.Infs in Quingdao, round 3 : 7/15 hits, 5.00 expected hits 2 Infantrys owned by the Russians, 4 Tankettes owned by the Hisaichi and 3 Infantrys owned by the Hisaichi lost in Quingdao 2 Mech.Infs owned by the Hisaichi and 3 Infantrys owned by the Hisaichi retreated to Belogorsk Russians win with 1 Infantry, 2 Marines and 10 Mech.Infs remaining. Battle score for attacker is -20 Casualties for Hisaichi: 9 Infantrys and 4 Tankettes Casualties for Russians: 7 Infantrys Battle in Tsingnan Hisaichi attack with 4 Artillerys, 1 Bomber, 4 Infantrys, 4 Mech.Infs, 12 Tanks and 5 Tankettes Chinese defend with 1 AAGun, 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank Chinese roll AA dice in Tsingnan : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 4 Artillerys, 1 Bomber, 4 Infantrys, 4 Mech.Infs, 12 Tanks and 5 Tankettes in Tsingnan, round 2 : 10/30 hits, 12.33 expected hits Units damaged: 2 Bunkers owned by the Chinese Chinese roll dice for 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank in Tsingnan, round 2 : 7/23 hits, 8.33 expected hits 3 Tankettes owned by the Hisaichi, 4 Infantrys owned by the Hisaichi and 8 Infantrys owned by the Chinese lost in Tsingnan Hisaichi roll dice for 4 Artillerys, 1 Bomber, 4 Mech.Infs, 12 Tanks and 2 Tankettes in Tsingnan, round 3 : 13/23 hits, 10.00 expected hits Chinese roll dice for 2 Bunkers, 1 EarlyFighter, 2 Infantrys, 9 Mech.Infs and 1 Tank in Tsingnan, round 3 : 8/15 hits, 5.67 expected hits 9 Mech.Infs owned by the Chinese, 1 Tank owned by the Chinese, 1 Bunker owned by the Chinese, 2 Tankettes owned by the Hisaichi, 2 Mech.Infs owned by the Hisaichi, 2 Infantrys owned by the Chinese and 4 Artillerys owned by the Hisaichi lost in Tsingnan Hisaichi roll dice for 1 Bomber, 2 Mech.Infs and 12 Tanks in Tsingnan, round 4 : 9/15 hits, 7.33 expected hits Chinese roll dice for 1 Bunker and 1 EarlyFighter in Tsingnan, round 4 : 2/2 hits, 1.00 expected hits 1 EarlyFighter owned by the Chinese, 1 Bunker owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Tsingnan Hisaichi win, taking Tsingnan from Chinese with 1 Bomber and 12 Tanks remaining. Battle score for attacker is 26 Casualties for Hisaichi: 4 Artillerys, 4 Infantrys, 4 Mech.Infs and 5 Tankettes Casualties for Chinese: 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank Non Combat Move - Hisaichi 1 Bomber moved from Tsingnan to Gansu 3 Tankettes moved from N.Chunking to Sikang 2 Tankettes moved from Sian to Sikang 1 Infantry moved from N.Shangsi to Gansu 1 Tank moved from Peking to N.Shangsi 2 Tankettes moved from Peking to N.Shangsi 2 Tankettes moved from Hankou to Sian 2 Tankettes moved from Kwangsi to W.Sian 3 Tankettes moved from Hongkong to Hankou 3 Tankettes moved from Hongkong to Kwangsi Place Units - Hisaichi 1 Destroyer placed in sz60 1 Elite and 2 Infantrys placed in S.Borneo 1 Tank and 2 Tankettes placed in Peking 6 Tankettes placed in Hongkong 3 Infantrys and 5 Mech.Infs placed in Seoul Turn Complete - Hisaichi Hisaichi collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Chinese AA : -0.17 Russians regular : 1.33 Hisaichi regular : 1.67
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Turn Complete - Dutch
Combat Hit Differential Summary :