Also, if one of your subs hit in 111, take my sub as the first casualty, and then tip the BB.
Pejon_88 (X) versus Farmboy (Allies +20), BM3/4
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern Italy to Ukraine 3 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 artillery and 2 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Romania to Novgorod 1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine Combat - Germans Battle in Novgorod Germans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 3/7 hits, 2,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Ukraine Germans attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 1/6 hits, 1,83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Ukraine, round 3 : 2/6 hits, 1,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters moved from Southern Italy to Tunisia 1 infantry moved from Southern France to Northern Italy 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 artillery and 2 infantry moved from Baltic States to Belarus 3 aaGuns, 4 armour, 4 artilleries, 18 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 6 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk 1 bomber moved from Ukraine to Romania 1 fighter moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Yugoslavia 2 mech_infantrys moved from Germany to Romania 8 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 submarine placed in 113 Sea Zone 1 fighter and 2 infantry placed in Western Germany 1 armour and 9 mech_infantrys placed in Germany Germans undo move 3. 1 mech_infantry placed in Western Germany 1 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Russians regular : -1,67 Germans regular : -0,33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Smolensk 2 fighters moved from Russia to Smolensk 2 infantry moved from Timguska to Kansu 1 fighter and 1 tactical_bomber moved from Yunnan to Kansu 1 armour moved from Yunnan to Shensi Chinese take Shensi from Japanese 1 armour moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 12 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Kansu Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 aaGun, 1 artillery and 11 infantry moved from Vologda to Russia 1 mech_infantry moved from Volgograd to Russia 7 infantry moved from Tambov to Russia 2 infantry moved from Tambov to Russia 5 artilleries moved from Tambov to Russia 4 infantry moved from Timguska to Novosibirsk 1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk 2 aaGuns moved from Amur to Manchuria 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 aaGun moved from Tambov to Rostov 1 infantry moved from Volgograd to Rostov 2 infantry moved from Tambov to Rostov 11 infantry moved from Tambov to Russia Place Units - Russians 10 infantry placed in Russia 2 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : 1.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 battleship moved from 41 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya 2 fighters moved from 42 Sea Zone to Malaya 2 fighters moved from Kwangsi to Malaya 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 2 artilleries and 7 infantry moved from Kwangsi to Hunan 2 bombers moved from Kwangsi to Shensi 1 infantry moved from Hopei to Shensi 1 artillery and 1 infantry moved from Anhwe to Hunan 1 armour and 1 mech_infantry moved from French Indo China to Hunan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Siberia Battle in Shensi Japanese attack with 2 bombers and 1 infantry Russians defend with 1 armour Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Shensi Japanese win, taking Siberia from Russians with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Hunan Japanese attack with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Hunan, round 2 : 1/13 hits, 3,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber UK_Pacific defend with 1 factory_minor and 1 harbour; Russians defend with 1 armour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Malaya Japanese win, taking Malaya from UK_Pacific with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Japanese 1 aaGun moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hopei 3 fighters and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 tactical_bomber moved from Caroline Islands to Philippines 1 fighter moved from 6 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to Philippines 1 fighter moved from Kwangsi to Philippines 5 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 artillery and 1 marine moved from Sumatra to 41 Sea Zone 1 artillery, 1 marine and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 carrier and 1 submarine moved from 41 Sea Zone to 37 Sea Zone 2 carriers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to French Indo China 2 tactical_bombers moved from Kwangsi to French Indo China 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 bombers moved from Shensi to French Indo China 1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 airfield and 1 factory_minor placed in French Indo China 3 mech_infantrys placed in Kwangtung 2 fighters and 1 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -2,17 UK_Pacific regular : -0,50 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Wake Island 3 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Eastern United States to Gibraltar 1 tactical_bomber moved from 54 Sea Zone to Wake Island 1 bomber moved from Egypt to India Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : 1.00 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Sikang to Yunnan 1 artillery moved from Kweichow to Hopei 3 infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Yunnan 6 infantry moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Hopei, round 2 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Sikang Place Units - Chinese 2 infantry placed in Sikang 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Wake Island 3 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Eastern United States to Gibraltar 1 tactical_bomber moved from 54 Sea Zone to Wake Island 1 bomber moved from Egypt to India Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Sikang to Yunnan 1 artillery moved from Kweichow to Hopei 3 infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Yunnan 6 infantry moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Hopei, round 2 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Sikang Place Units - Chinese 2 infantry placed in Sikang 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from French Madagascar to 72 Sea Zone 1 battleship and 1 marine moved from 72 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to Ethiopia 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to Ethiopia 1 artillery and 2 infantry moved from Kenya to Ethiopia 1 mech_infantry moved from Belgian Congo to Ethiopia 2 infantry moved from Kweichow to Anhwe 1 bomber moved from Sikang to Anhwe 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Ethiopia British attack with 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 2 : 3/6 hits, 1.83 expected hits Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Anhwe British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 2 infantry in Anhwe, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Anhwe to Hopei 1 aaGun moved from Kweichow to Hopei 1 bomber moved from Hopei to Sikang 1 aaGun moved from Burma to India 1 fighter moved from Shan State to Sikang 1 fighter and 1 tactical_bomber moved from Sikang to Eastern Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour and 3 mech_infantrys moved from India to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Eastern Persia 1 fighter moved from 92 Sea Zone to Egypt 1 artillery and 1 infantry moved from Morocco to Algeria 1 fighter moved from United Kingdom to Algeria 1 fighter moved from Gibraltar to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 aaGun and 2 infantry moved from India to Burma 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Persia 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,4,4,3,2,6,6,5,2,2,5,6,1,4,5,3,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.50 Italians regular : -0.33 Japanese regular : -0.33 British regular : 3.17 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Wake Island 3 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Eastern United States to Gibraltar 1 tactical_bomber moved from 54 Sea Zone to Wake Island 1 bomber moved from Egypt to India Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Sikang to Yunnan 1 artillery moved from Kweichow to Hopei 3 infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Yunnan 6 infantry moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Hopei, round 2 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Sikang Place Units - Chinese 2 infantry placed in Sikang 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from French Madagascar to 72 Sea Zone 1 battleship and 1 marine moved from 72 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to Ethiopia 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to Ethiopia 1 artillery and 2 infantry moved from Kenya to Ethiopia 1 mech_infantry moved from Belgian Congo to Ethiopia 2 infantry moved from Kweichow to Anhwe 1 bomber moved from Sikang to Anhwe 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Ethiopia British attack with 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 2 : 3/6 hits, 1.83 expected hits Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Anhwe British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 2 infantry in Anhwe, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Anhwe to Hopei 1 aaGun moved from Kweichow to Hopei 1 bomber moved from Hopei to Sikang 1 aaGun moved from Burma to India 1 fighter moved from Shan State to Sikang 1 fighter and 1 tactical_bomber moved from Sikang to Eastern Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour and 3 mech_infantrys moved from India to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Eastern Persia 1 fighter moved from 92 Sea Zone to Egypt 1 artillery and 1 infantry moved from Morocco to Algeria 1 fighter moved from United Kingdom to Algeria 1 fighter moved from Gibraltar to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 aaGun and 2 infantry moved from India to Burma 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Persia 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,4,4,3,2,6,6,5,2,2,5,6,1,4,5,3,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 2 armour and 4 mech_infantrys EDIT: Adding units owned by British to Eastern Persia: 1 armour EDIT: Adding units owned by British to India: 1 armour and 4 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.50 Italians regular : -0.33 Japanese regular : -0.33 British regular : 3.17 -
TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Wake Island 3 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Eastern United States to Gibraltar 1 tactical_bomber moved from 54 Sea Zone to Wake Island 1 bomber moved from Egypt to India Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Sikang to Yunnan 1 artillery moved from Kweichow to Hopei 3 infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Yunnan 6 infantry moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Hopei, round 2 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Sikang Place Units - Chinese 2 infantry placed in Sikang 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from French Madagascar to 72 Sea Zone 1 battleship and 1 marine moved from 72 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to Ethiopia 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to Ethiopia 1 artillery and 2 infantry moved from Kenya to Ethiopia 1 mech_infantry moved from Belgian Congo to Ethiopia 2 infantry moved from Kweichow to Anhwe 1 bomber moved from Sikang to Anhwe 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Ethiopia British attack with 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 2 : 3/6 hits, 1.83 expected hits Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Anhwe British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 2 infantry in Anhwe, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Anhwe to Hopei 1 aaGun moved from Kweichow to Hopei 1 bomber moved from Hopei to Sikang 1 aaGun moved from Burma to India 1 fighter moved from Shan State to Sikang 1 fighter and 1 tactical_bomber moved from Sikang to Eastern Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour and 3 mech_infantrys moved from India to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Eastern Persia 1 fighter moved from 92 Sea Zone to Egypt 1 artillery and 1 infantry moved from Morocco to Algeria 1 fighter moved from United Kingdom to Algeria 1 fighter moved from Gibraltar to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 aaGun and 2 infantry moved from India to Burma 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Persia 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,4,4,3,2,6,6,5,2,2,5,6,1,4,5,3,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 2 armour and 4 mech_infantrys EDIT: Adding units owned by British to Eastern Persia: 1 armour EDIT: Adding units owned by British to India: 1 armour and 4 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.50 Italians regular : -0.33 Japanese regular : -0.33 British regular : 3.17 -
@pejon_88 if its not too late, I changed my mind on the US destroyer in 91 and want it in 92. Its after UK moved so its fair to say no. If so, just move back to 91.
-
@farmboy No problem.
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Malta Non Combat Move - Italians 1 aaGun, 2 artilleries and 1 infantry moved from Bessarabia to Ukraine 2 armour and 1 mech_infantry moved from Romania to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 mech_infantry moved from Northern Italy to Romania 1 aaGun moved from Northern Italy to Southern Italy 1 fighter moved from Southern Italy to Tunisia Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
-
@pejon_88 Thanks!
Just in case it wasn’t clear, my last post includes that edit as well so the game is ready for Italy’s turn.
-
@farmboy I went through the history, thanks. Allies are up.
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from India to Sikang 1 cruiser and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 aaGun and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Morocco Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Ukraine to Rostov 3 artilleries moved from Bryansk to Rostov 1 artillery and 4 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Belarus to Smolensk 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 bomber moved from Romania to 115 Sea Zone 1 bomber moved from Southern Italy to 115 Sea Zone 1 armour moved from Ukraine to Rostov Combat - Germans Battle in Rostov Germans attack with 1 armour, 3 artilleries and 3 infantry Russians defend with 1 aaGun and 3 infantry Germans roll dice for 1 armour, 3 artilleries and 3 infantry in Rostov, round 2 : 4/7 hits, 2,50 expected hits Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 14 Casualties for Russians: 1 aaGun and 3 infantry Battle in Tambov Germans attack with 1 artillery and 4 infantry Russians defend with 1 aaGun and 2 infantry Germans roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 2/5 hits, 1,17 expected hits Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov Germans roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in 115 Sea Zone Germans attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 destroyer and 1 submarine Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 5 infantry moved from Vyborg to Finland 2 infantry moved from Northern Italy to France 1 artillery moved from Belarus to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 1 armour and 8 mech_infantrys moved from Germany to Romania 1 mech_infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Western Germany to Yugoslavia 2 infantry moved from Western Germany to France 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Novgorod to Belarus 1 aaGun moved from Bryansk to Rostov 1 bomber moved from 115 Sea Zone to Western Germany 1 bomber moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine 1 fighter moved from 115 Sea Zone to Eastern Poland 1 tactical_bomber moved from 115 Sea Zone to Eastern Poland 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 2 artilleries and 1 infantry placed in France 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 6 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Bulgaria: 1 infantry EDIT: Removing units owned by Germans from Romania: 3 mech_infantrys EDIT: Adding units owned by Germans to Greece: 1 infantry and 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 1,00 Germans regular : 1,33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Manchuria to Korea Russians take Korea from Japanese 2 infantry moved from Kansu to Suiyuyan 1 tactical_bomber moved from Novosibirsk to Suiyuyan 1 fighter moved from Novosibirsk to Vologda 2 infantry moved from Novosibirsk to Vologda 2 infantry moved from Volgograd to Tambov 2 fighters moved from Russia to Tambov 2 infantry moved from Russia to Tambov Combat - Russians Battle in Suiyuyan Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 2 fighters and 4 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 fighters and 4 infantry in Tambov, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 2 fighters and 3 infantry in Tambov, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 2 fighters and 2 infantry in Tambov, round 4 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 infantry moved from Novosibirsk to Samara 2 fighters moved from Tambov to Russia 1 fighter moved from Vologda to Russia 1 mech_infantry moved from Volgograd to Russia 1 tactical_bomber moved from Suiyuyan to Sikang 4 infantry moved from Manchuria to Amur 1 aaGun moved from Manchuria to Amur 1 aaGun moved from Manchuria to Korea 1 infantry moved from Manchuria to Amur 6 infantry moved from Manchuria to Korea 1 submarine moved from 91 Sea Zone to 105 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2 Russians collect 22 PUs (2 lost to blockades); end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.33 Russians regular : -2.00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 2 bombers moved from French Indo China to Java 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Shan State 2 fighters moved from 37 Sea Zone to Yunnan 1 infantry moved from Hunan to Kweichow 1 tactical_bomber moved from French Indo China to Kweichow 4 tactical_bombers moved from French Indo China to Yunnan 1 tactical_bomber moved from 35 Sea Zone to Shan State 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Hunan to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 2 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan Combat - Japanese Battle in Manchuria Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Manchuria from Chinese with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits, 3,17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/10 hits, 4,33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Kweichow Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 tactical_bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys in Anhwe, round 2 : 3/10 hits, 3,00 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Kweichow to 19 Sea Zone 2 fighters moved from Japan to 19 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 35 Sea Zone to 19 Sea Zone 2 fighters moved from Philippines to 19 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone 2 bombers moved from Java to Malaya 1 fighter moved from Shan State to Malaya 1 fighter moved from Yunnan to French Indo China 1 fighter moved from Yunnan to Kwangtung 2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 2 mech_infantrys moved from Kwangtung to Yunnan 1 aaGun moved from Hunan to Yunnan 3 tactical_bombers moved from Yunnan to Philippines 1 tactical_bomber moved from Yunnan to French Indo China 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Shan State to French Indo China 1 artillery, 1 infantry and 1 marine moved from French Indo China to Yunnan 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone Place Units - Japanese 1 infantry placed in Japan 2 infantry placed in Kwangtung 1 infantry and 1 tactical_bomber placed in French Indo China 1 infantry placed in Malaya 2 carriers placed in 37 Sea Zone 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -2,50 UK_Pacific regular : -0,33 ANZAC regular : -0,67 -
@pejon_88 I was very nervous that you would go for my fleet at Caroline islands. You made the right decision not doing it as it would have been very risky. But I realized I misjudged the odds after I committed to it and it wasn’t a risk I would normally have taken at this point in the game.
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from India to 42 Sea Zone Combat - Americans Battle in Paulau Island Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Marshall Islands Battle in Guam Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Paulau Island from Japanese, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Marshall Islands from Japanese, taking Guam from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Non Combat Move - Americans 1 bomber moved from 42 Sea Zone to India 1 mech_infantry moved from Algeria to Morocco 1 armour moved from French Equatorial Africa to Egypt 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 2 fighters moved from Wake Island to 33 Sea Zone 1 tactical_bomber moved from Wake Island to Caroline Islands 1 destroyer and 2 submarines moved from 33 Sea Zone to 32 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 31 Sea Zone 2 fighters moved from 31 Sea Zone to Wake Island Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States 1 artillery and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Chahar 1 fighter moved from Sikang to Chahar 1 infantry moved from Hopei to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Sikang to Shensi 1 fighter moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Shensi 1 artillery and 5 infantry moved from Hopei to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -0.67





