Assumed you would lose the AA Gun in Holland. If you don’t want to do that or if you don’t allow the edit to change the retreat direction I will need to review the NCM & place, I think it won’t affect USSR though. I will keep the same number of troops in Novgorod.
21L PTV max334 (X+14) vs simone33 (Allies)
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@simon33 only to Trans-Jordon pls
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TripleA Manual Gamesave Post: British round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 15 Combat Move - British 2 infantry moved from Yunnan to Shan State 4 artilleries and 6 infantry moved from Burma to Shan State Combat - British Battle in Shan State British attack with 4 artilleries and 8 infantry Japanese defend with 1 aaGun, 5 artilleries and 5 infantry British roll dice for 4 artilleries and 8 infantry in Shan State, round 2 : 4/12 hits, 3.33 expected hits
Combat Hit Differential Summary :
British regular : 0.67
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4 hits in Shan State. Max D?
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@simon33 yes, maxD
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 armour, 7 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Eastern United States to 93 Sea Zone 1 carrier and 6 transports moved from 91 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 91 Sea Zone 1 artillery, 3 carriers, 4 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from 93 Sea Zone to Morocco 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 artillery, 1 infantry and 1 marine moved from British Somaliland to 78 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 78 Sea Zone to 73 Sea Zone 2 cruisers moved from 78 Sea Zone to 73 Sea Zone 1 tactical_bomber moved from 78 Sea Zone to Union of South Africa 1 artillery, 1 infantry and 1 marine moved from 73 Sea Zone to Union of South Africa 1 armour moved from Egypt to Belgian Congo Americans take Anglo-Egyptian Sudan from Italians Americans take Belgian Congo from Germans Combat - Americans Germans scrambles 1 units out of 100 Sea Zone to defend against the attack in Trans-Jordan Battle in Union of South Africa Americans attack with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Union of South Africa, round 2 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Union of South Africa Americans win, taking Union of South Africa from Germans with 1 artillery, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Morocco Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 marine Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 marine in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Germans lost in Morocco Americans win, taking Morocco from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 marine Battle in Trans-Jordan Americans attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 artillery, 1 fighter and 1 infantry Americans roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 3/3 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Trans-Jordan Germans win with 1 artillery and 1 fighter remaining. Battle score for attacker is -10 Casualties for Americans: 1 armour, 1 artillery and 1 infantry Casualties for Germans: 1 infantry Moving scrambled unit from Trans-Jordan back to originating territory: 100 Sea Zone Non Combat Move - Americans 2 fighters moved from Gold Coast to Egypt 3 fighters and 1 tactical_bomber moved from Morocco to 93 Sea Zone 1 infantry moved from British Columbia to Yukon Territory 1 carrier moved from 78 Sea Zone to 73 Sea Zone 2 carriers and 1 cruiser moved from 78 Sea Zone to 82 Sea Zone 1 tactical_bomber moved from Union of South Africa to 73 Sea Zone Place Units - Americans 1 armour, 1 artillery and 1 infantry placed in Iraq 1 armour, 1 artillery and 1 infantry placed in Egypt 1 infantry placed in Western United States 7 infantry placed in Eastern United States 5 artilleries placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,5,3,3 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 26 infantry moved from Yunnan to Burma Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 10 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to Shan State 4 artilleries and 6 infantry moved from Burma to Shan State Combat - British Battle in Shan State British attack with 4 artilleries and 8 infantry Japanese defend with 1 aaGun, 5 artilleries and 5 infantry British roll dice for 4 artilleries and 8 infantry in Shan State, round 2 : 4/12 hits, 3.33 expected hits Japanese roll dice for 1 aaGun, 5 artilleries and 5 infantry in Shan State, round 2 : 5/10 hits, 3.33 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 5 infantry owned by the British lost in Shan State 4 artilleries owned by the British and 3 infantry owned by the British retreated to Burma Japanese win with 5 artilleries and 2 infantry remaining. Battle score for attacker is -1 Casualties for British: 5 infantry Casualties for Japanese: 1 aaGun and 3 infantry Non Combat Move - British 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 submarines and 2 transports moved from 40 Sea Zone to 82 Sea Zone 1 fighter moved from 40 Sea Zone to Iraq 4 fighters moved from 40 Sea Zone to Eastern India 1 fighter moved from Eastern India to Iraq 1 fighter moved from Egypt to Belgian Congo 1 armour, 1 artillery and 1 infantry moved from British Columbia to Western United States Place Units - UK_Pacific 1 armour, 4 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 armour, 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 1.67 Germans regular : 1.50 British regular : 0.67
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 15 Purchase Units - Italians Italians buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour and 1 mech_infantry moved from Romania to Northern Belarus Italians take Northern Belarus from Russians 1 armour moved from Western Ukraine to Bessarabia Combat - Italians Non Combat Move - Italians 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Tobruk to Alexandria 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 2 transports moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Yugoslavia to 99 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Tobruk 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Malta 1 tactical_bomber moved from Southern Italy to Bessarabia Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Kenya to Ethiopia ANZAC take Ethiopia from Italians 1 infantry moved from Iraq to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from Southern Persia to Trans-Jordan Combat - ANZAC
Combat Hit Differential Summary :
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Scramble to Trans-Jordan?
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no scramble
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Kenya to Ethiopia ANZAC take Ethiopia from Italians 1 infantry moved from Iraq to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from Southern Persia to Trans-Jordan Combat - ANZAC Battle in Trans-Jordan ANZAC attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Trans-Jordan ANZAC win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - ANZAC 1 infantry moved from Southern Persia to Iraq 1 fighter moved from Trans-Jordan to Egypt 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 infantry moved from Kenya to Belgian Congo Place Units - ANZAC 1 artillery and 2 infantry placed in Southern Persia Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,1,4,4 ANZAC collect 12 PUs (1 lost to blockades); end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : -0.17 Germans regular : -0.33
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 fighter, 14 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Baltic States to Leningrad 1 armour and 1 mech_infantry moved from Archangel to Leningrad 3 transports moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery and 3 infantry moved from Germany to 117 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad 2 fighters and 1 tactical_bomber moved from Western Germany to Leningrad 1 bomber moved from Greece to Leningrad 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 infantry moved from Archangel to Leningrad 1 armour and 1 mech_infantry moved from Southern Belarus to Leningrad 1 artillery and 1 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Southern Belarus to Northern Belarus 1 mech_infantry moved from Germany to Eastern Poland 1 carrier, 1 destroyer and 3 transports moved from 101 Sea Zone to 97 Sea Zone 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Greece to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 fighter moved from 100 Sea Zone to Trans-Jordan 1 fighter moved from 101 Sea Zone to Gibraltar 2 artilleries moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 infantry moved from Scotland to Eire Germans take Eire from Neutral_Allies Combat - Germans Battle in Leningrad Germans attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 10 artilleries, 1 factory_minor and 1 harbour Germans roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Leningrad, round 2 : 3/17 hits, 6.33 expected hits Russians roll dice for 10 artilleries in Leningrad, round 2 : 5/10 hits, 3.33 expected hits 3 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Leningrad Germans roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Leningrad, round 3 : 5/12 hits, 5.17 expected hits Russians roll dice for 7 artilleries in Leningrad, round 3 : 2/7 hits, 2.33 expected hits 5 artilleries owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Leningrad Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Leningrad, round 4 : 5/10 hits, 4.50 expected hits Russians roll dice for 2 artilleries in Leningrad, round 4 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 2 armour, 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 2 artilleries and 6 infantry Casualties for Russians: 10 artilleries Battle in Trans-Jordan Germans attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 artillery and 1 infantry Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Trans-Jordan Germans win, taking Trans-Jordan from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Trans-Jordan to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from Leningrad to Northern Belarus 1 bomber and 1 fighter moved from Leningrad to Baltic States 2 artilleries and 2 infantry moved from Southern France to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Gibraltar 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Southern Italy Place Units - Germans 4 artilleries and 4 infantry placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Bessarabia: 3 infantry EDIT: Removing units owned by Germans from Romania: 3 infantry EDIT: Turning off Edit Mode 3 infantry placed in Romania 1 artillery and 2 infantry placed in Southern France 1 artillery and 1 infantry placed in Greece 1 fighter and 1 tactical_bomber placed in France Germans undo move 3. 1 submarine placed in 95 Sea Zone 1 artillery and 1 infantry placed in Southern France 2 infantry placed in Normandy Bordeaux 1 infantry placed in France Germans undo move 4. 1 artillery and 1 infantry placed in France 1 tactical_bomber placed in Greece 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 3,4,2,2,5 Germans collect 69 PUs (1 lost to blockades); end with 69 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 72 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 85 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
ANZAC regular : -0.67 Russians regular : 1.67 Germans regular : -1.83
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 16 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Ukraine to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Western Ukraine to Ukraine 4 infantry moved from Vologda to Leningrad 2 fighters and 1 tactical_bomber moved from Yaroslavl to Leningrad 1 fighter moved from Russia to Leningrad 1 infantry moved from Vologda to Leningrad Combat - Russians Battle in Leningrad Russians attack with 3 fighters, 5 infantry and 1 tactical_bomber Germans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys Russians roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/9 hits, 3.00 expected hits Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Leningrad, round 2 : 1/5 hits, 2.33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Leningrad Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Leningrad, round 3 : 2/8 hits, 2.83 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Leningrad, round 3 : 3/3 hits, 1.50 expected hits 3 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Leningrad Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Leningrad, round 4 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 armour in Leningrad, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Russians: 4 infantry Casualties for Germans: 2 armour, 1 artillery and 2 mech_infantrys Non Combat Move - Russians 3 infantry moved from Vologda to Archangel 1 aaGun moved from Yaroslavl to Russia 4 artilleries and 4 infantry moved from Yaroslavl to Vologda 9 infantry moved from Russia to Gorky 3 fighters and 1 tactical_bomber moved from Leningrad to Gorky 1 infantry moved from Komi to Timguska 2 artilleries and 2 infantry moved from Urals to Timguska 1 infantry moved from Uzbekistan to Kazakhstan Place Units - Russians 1 armour and 2 artilleries placed in Urals 8 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.17
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 40 Sea Zone 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Shan State to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone 2 artilleries and 2 infantry moved from 40 Sea Zone to Ceylon 2 tactical_bombers moved from 38 Sea Zone to Malaya 2 fighters moved from French Indo China to 40 Sea Zone 1 battleship, 5 carriers, 2 destroyers, 5 fighters, 7 submarines and 3 tactical_bombers moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 42 Sea Zone to 40 Sea Zone 1 armour moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kwangsi to French Indo China 1 armour moved from Yenisey to Buryatia 1 marine moved from Hawaiian Islands to 28 Sea Zone 1 cruiser and 1 marine moved from 28 Sea Zone to 68 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship and 1 marine moved from 27 Sea Zone to 66 Sea Zone 1 carrier moved from 27 Sea Zone to 66 Sea Zone 1 marine moved from 66 Sea Zone to Central America 1 carrier, 2 destroyers and 2 submarines moved from 28 Sea Zone to 66 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 66 Sea Zone Combat - Japanese Battle in Ceylon Battle in Central America Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries moved from Shan State to Malaya 2 artilleries moved from Shan State to French Indo China 1 armour and 1 mech_infantry moved from French Indo China to Malaya 4 infantry moved from Japan to 7 Sea Zone 2 artilleries moved from Japan to 7 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands 1 bomber and 1 tactical_bomber moved from French Indo China to Sumatra 1 tactical_bomber moved from Malaya to Sumatra 1 fighter and 1 tactical_bomber moved from Japan to Hawaiian Islands Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 27 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 66 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 factory_minor placed in Malaya 2 destroyers and 1 transport placed in 37 Sea Zone 1 carrier and 2 transports placed in 7 Sea Zone 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 16 Purchase Units - Americans Americans buy 4 artilleries, 2 fighters, 1 harbour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 5 artilleries moved from Central United States to 104 Sea Zone 7 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Central America 2 fighters moved from Western United States to Central America 1 fighter moved from Western United States to Central America 4 artilleries, 6 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone 4 artilleries and 6 infantry moved from 93 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 armour moved from Belgian Congo to Nigeria Americans take French Equatorial Africa from Germans Americans take Nigeria from Germans 2 fighters moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 1 fighter moved from 93 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Combat - Americans
Combat Hit Differential Summary :
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Scramble to S America, SZ93, Trans-Jordan?
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no scramble
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 16 Purchase Units - Americans Americans buy 4 artilleries, 2 fighters, 1 harbour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 5 artilleries moved from Central United States to 104 Sea Zone 7 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Central America 2 fighters moved from Western United States to Central America 1 fighter moved from Western United States to Central America 4 artilleries, 6 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone 4 artilleries and 6 infantry moved from 93 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 armour moved from Belgian Congo to Nigeria Americans take French Equatorial Africa from Germans Americans take Nigeria from Germans 2 fighters moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 1 fighter moved from 93 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Combat - Americans Battle in Gibraltar Americans attack with 4 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber Germans defend with 1 airfield, 5 artilleries, 1 fighter, 1 harbour and 4 infantry; Italians defend with 2 infantry Americans roll dice for 4 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber in Gibraltar, round 2 : 6/15 hits, 5.67 expected hits Germans roll dice for 5 artilleries, 1 fighter and 6 infantry in Gibraltar, round 2 : 5/12 hits, 4.33 expected hits 4 infantry owned by the Germans, 4 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans roll dice for 3 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 3 : 8/10 hits, 4.33 expected hits Germans roll dice for 5 artilleries and 1 fighter in Gibraltar, round 3 : 3/6 hits, 2.33 expected hits 5 artilleries owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Americans: 3 artilleries and 5 infantry Casualties for Germans: 5 artilleries, 1 fighter and 4 infantry Casualties for Italians: 2 infantry Battle in Central America Americans attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 marine Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Central America, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 marine in Central America, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Central America Americans win, taking Central America from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Japanese: 1 marine Battle in Trans-Jordan Americans attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from Trans-Jordan to 83 Sea Zone 2 carriers and 1 cruiser moved from 82 Sea Zone to 83 Sea Zone 1 marine moved from Union of South Africa to 73 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 marine, 1 tactical_bomber and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 marine moved from 83 Sea Zone to Egypt 4 fighters and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 infantry moved from Central United States to Southeast Mexico 1 carrier moved from 104 Sea Zone to 91 Sea Zone 2 fighters moved from Central America to 91 Sea Zone 1 fighter moved from Central America to West Indies Place Units - Americans 1 artillery, 1 harbour and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt 1 artillery, 2 fighters and 1 infantry placed in Eastern United States Americans undo move 4. 2 fighters placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6,6,3 Americans collect 59 PUs (3 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 artilleries and 6 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 29 PUs Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British 2 fighters moved from Iraq to 100 Sea Zone 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from Egypt to 83 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 82 Sea Zone to 100 Sea Zone 1 fighter moved from Belgian Congo to 100 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Crete 1 infantry moved from Burma to Shan State 4 fighters moved from Eastern India to Shan State Combat - British Battle in 100 Sea Zone British attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 2 transports Germans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport British roll dice for 3 submarines in 100 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Germans British roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 100 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 100 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the British 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 100 Sea Zone 1 transport owned by the Germans lost in 100 Sea Zone British win, taking 100 Sea Zone from Italians with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 58 Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport Battle in Crete Battle in Shan State British attack with 4 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 4 fighters and 1 infantry in Shan State, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Crete from Germans with 4 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters moved from Shan State to Eastern India 1 artillery moved from Burma to Eastern India 1 infantry moved from Eastern India to Burma EDIT: 9 artilleries and 17 infantry moved from Kiangsi to Hunan 1 destroyer moved from 82 Sea Zone to 81 Sea Zone Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,1,2,6,4,6,4,5,5,3,5,3,3,5,1,1,6,1,2,3,3,6,1,3,6,2,4,2,1,5,4,4,1,1,1,1,1,1,3 UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans regular : 3.00 Japanese regular : 1.33 Germans regular : 0.83 British regular : 1.83
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 artillery, 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 tactical_bomber moved from Bessarabia to Leningrad 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Bessarabia 1 armour moved from Northern Belarus to Novgorod Italians take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 1 mech_infantry moved from Northern Belarus to Leningrad Combat - Italians Battle in Leningrad Italians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Leningrad Italians win, taking Leningrad from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians Trigger Leningrad Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed_Italians attached to Italians 1 tactical_bomber moved from Leningrad to Northern Belarus 1 artillery and 3 infantry moved from Tobruk to Alexandria 2 destroyers and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Malta to Southern Italy 1 fighter moved from Southern Italy to Greece 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 1 bomber placed in Southern Italy 1 submarine placed in 99 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : 0.67
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone 1 artillery and 3 infantry moved from Iraq to Syria 1 fighter moved from Egypt to Syria 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Syria Combat - ANZAC Battle in Syria ANZAC attack with 2 artilleries, 1 fighter and 4 infantry Germans defend with 3 artilleries and 3 infantry ANZAC roll dice for 2 artilleries, 1 fighter and 4 infantry in Syria, round 2 : 4/7 hits, 2.17 expected hits Germans roll dice for 3 artilleries and 3 infantry in Syria, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the ANZAC, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Syria ANZAC roll dice for 2 artilleries, 1 fighter and 2 infantry in Syria, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 artilleries in Syria, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Syria ANZAC roll dice for 2 artilleries, 1 fighter and 2 infantry in Syria, round 4 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Syria, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Syria ANZAC win, taking Syria from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 15 Casualties for ANZAC: 2 infantry Casualties for Germans: 3 artilleries and 3 infantry Non Combat Move - ANZAC 1 fighter moved from Syria to 100 Sea Zone 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 artillery moved from Ethiopia to Anglo-Egyptian Sudan 1 infantry moved from Southern Persia to Iraq Place Units - ANZAC 1 infantry placed in New South Wales 1 artillery and 2 infantry placed in Southern Persia Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : 2.17 Germans regular : -1.00
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 artilleries, 2 destroyers, 1 harbour, 10 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Rhodesia to Belgian Congo Germans take Belgian Congo from Americans 1 armour moved from Belgian Congo to Tanganyika Territory Germans take Tanganyika Territory from British Combat - Germans Non Combat Move - Germans 1 destroyer moved from 97 Sea Zone to 101 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Southern Italy 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 transports moved from 94 Sea Zone to 97 Sea Zone 1 cruiser moved from 94 Sea Zone to 98 Sea Zone 1 fighter moved from Baltic States to Greece 1 fighter moved from Northern Belarus to Greece 1 bomber moved from Baltic States to Greece 3 infantry moved from Romania to Bessarabia 3 infantry moved from Normandy Bordeaux to Southern France 1 aaGun, 1 artillery and 2 infantry moved from France to Southern France 1 infantry moved from Western Germany to Austria 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 1 transport moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 artillery and 1 infantry moved from Germany to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg 1 destroyer and 1 submarine moved from 115 Sea Zone to 116 Sea Zone 1 infantry moved from Eire to Scotland 1 artillery and 1 infantry moved from Germany to Slovakia Hungary 1 tactical_bomber moved from Greece to Southern Italy 1 fighter moved from Western Germany to 97 Sea Zone Place Units - Germans 1 airfield and 1 harbour placed in Greece 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 99 Sea Zone 1 artillery and 5 infantry placed in Germany 3 infantry placed in Romania 1 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Southern France Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 68 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 97 Sea Zone: 1 cruiser EDIT: Removing units owned by Germans from 98 Sea Zone: 1 cruiser EDIT: Adding units owned by Germans to 98 Sea Zone: 1 destroyer EDIT: Removing units owned by Germans from 101 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :