@simon33 Quite the dastardly plan from zee Germans
Adam514 (Axis) vs ArtofWar1947 (Allies) PTV
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 5 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel 1 artillery and 2 infantry moved from Karelia to Archangel 1 infantry moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour moved from Nenetsia to Kirov Germans take Kirov from Russians 1 armour moved from Kirov to Nenetsia 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Eastern Poland to Bryansk Germans take Southern Belarus from Russians Combat - Germans Battle in Archangel Germans attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/7 hits, 3.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Samara from Russians to Germans EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Archangel to Karelia 2 bombers moved from Archangel to Eastern Poland 5 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Penza to Samara 1 aaGun, 16 armour, 8 artilleries, 25 infantry and 20 mech_infantrys moved from Tula to Bryansk 1 armour and 1 mech_infantry moved from Kursk to Rostov 3 infantry moved from Kursk to Bryansk 3 infantry moved from Ukraine to Kursk 1 artillery moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 1 artillery and 2 infantry moved from Germany to Poland 3 armour and 4 mech_infantrys moved from Germany to Eastern Poland 8 armour and 9 mech_infantrys moved from Bryansk to Southern Belarus 1 armour and 1 mech_infantry moved from Bryansk to Southern Belarus 1 armour and 1 mech_infantry moved from Bryansk to Southern Belarus 1 infantry moved from Saratov to Tula 1 infantry moved from Tula to Bryansk 1 aaGun moved from Ukraine to Rostov 2 infantry moved from Western Germany to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone 2 infantry moved from 130 Sea Zone to Nenetsia 1 cruiser moved from 115 Sea Zone to 130 Sea Zone 2 infantry moved from Norway to Finland 2 infantry moved from Finland to Karelia 2 tactical_bombers moved from Southern Italy to Eastern Poland Place Units - Germans 3 armour placed in Ukraine 5 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -1.00
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Russians need to make several critical decisions. I have already made two serious and costly errors, which make an Ally victory unlikely. A third would be a game ender. Will get back to this game this weekend when I have time to think.
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@artofwar1947 Sounds good.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries, 2 infantry and 1 tactical_bomber moved from Leningrad to Archangel 2 armour, 19 infantry and 2 mech_infantrys moved from Leningrad to Vologda 1 infantry moved from Urals to Samara 3 fighters moved from Russia to Samara 1 armour moved from Russia to Penza Russians take Penza from Germans 1 armour moved from Penza to Russia Combat - Russians Battle in Archangel Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 artilleries and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 artilleries and 1 tactical_bomber in Archangel, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Samara Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Samara, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 armour, 19 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 19 infantry and 2 mech_infantrys in Vologda, round 2 : 4/23 hits, 4.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Leningrad to Gorky 1 aaGun moved from Leningrad to Vologda 1 tactical_bomber moved from Archangel to Russia 3 fighters moved from Samara to Russia 4 infantry moved from Gorky to Russia 1 aaGun, 1 artillery and 8 infantry moved from Siberia to Amur 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -2.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Davao to Chahar 1 fighter moved from Japan to Chahar 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Jehol to Chahar 1 infantry moved from Solomon Islands to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to New Zealand 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New Zealand Combat - Japanese Battle in New Zealand Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in New Zealand, round 2 : 2/6 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking New Zealand from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Chahar Japanese attack with 1 bomber, 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Chahar, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 bomber moved from Chahar to Jehol 1 fighter moved from Chahar to Jehol 1 infantry moved from Jehol to Shansi 1 aaGun and 8 infantry moved from Honan to Tsinghai 1 infantry moved from Anhwe to Honan 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Hopei 2 infantry moved from Kwangtung to Kwangsi 2 infantry moved from Shan State to French Indo China 2 infantry moved from Malaya to Shan State 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 2 fighters and 1 tactical_bomber moved from Davao to 55 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 65 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 submarine moved from 7 Sea Zone to 34 Sea Zone 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Northern Australia to Queensland 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 3 transports moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from New Zealand to 55 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 submarine moved from 7 Sea Zone to 35 Sea Zone Place Units - Japanese 1 battleship and 1 carrier placed in 55 Sea Zone 1 submarine placed in 7 Sea Zone 3 infantry placed in Malaya 1 artillery and 2 infantry placed in Southern Manchuria 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.00 ANZAC regular : 0.67
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1d6<=2: 5; Hits: 0
12d6<=3: 4, 2, 2, 4, 4, 5, 5, 5, 2, 2, 5, 3; Hits: 5
2d6<=4: 4, 3; Hits: 2
1d6<=2: 1; Hits: 1 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Eastern United States to 104 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Non Combat Move - Americans 2 aaGuns and 2 infantry moved from Eastern United States to 104 Sea Zone 2 aaGuns, 3 carriers, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 aaGuns and 2 infantry moved from 93 Sea Zone to Morocco 4 fighters moved from Gibraltar to 93 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 2 infantry and 2 tactical_bombers placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 27 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British repair damage of 2x harbour; Remaining resources: 35 PUs; British buy 1 artillery, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Egypt to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta Combat - British Battle in Malta Non Combat Move - British 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Gibraltar to 100 Sea Zone 2 fighters moved from United Kingdom to Morocco Place Units - British 1 carrier and 1 destroyer placed in 100 Sea Zone 1 infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,2 UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.67
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 airfield and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Rostov to Samara 1 armour moved from Bryansk to Yaroslavl Italians take Smolensk from Russians Italians take Yaroslavl from Russians 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tula 2 fighters moved from 99 Sea Zone to Malta 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to Malta 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta Combat - Italians
Combat Hit Differential Summary :
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@artofwar1947 Scramble Samara?
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No thanks.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 airfield and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Rostov to Samara 1 armour moved from Bryansk to Yaroslavl Italians take Smolensk from Russians Italians take Yaroslavl from Russians 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tula 2 fighters moved from 99 Sea Zone to Malta 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to Malta 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in 98 Sea Zone Italians attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Italians win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Malta Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Malta, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Samara Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Samara, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Malta to 99 Sea Zone 2 fighters moved from 99 Sea Zone to Southern Italy 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone 1 bomber moved from Malta to Southern Italy 2 artilleries and 3 infantry moved from Algeria to Tunisia 1 artillery moved from Northern Italy to Southern Italy 2 infantry moved from Romania to Bessarabia Place Units - Italians 1 airfield placed in Eastern Poland 1 destroyer placed in 99 Sea Zone Turn Complete - Italians Italians collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 10 Combat Move - ANZAC Combat - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 5 bombers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Nenetsia to Kirov 1 armour moved from Nenetsia to Gorky 1 armour moved from Kirov to Gorky 2 mech_infantrys moved from Nenetsia to Gorky 1 artillery and 9 infantry moved from Nenetsia to Gorky 1 artillery and 3 infantry moved from Karelia to Archangel 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Tula to Penza Germans take Penza from Russians 1 fighter and 1 tactical_bomber moved from Karelia to Gorky 2 bombers and 2 tactical_bombers moved from Eastern Poland to Gorky Combat - Germans
Combat Hit Differential Summary :
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@artofwar1947 Scramble Gorky?
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Scramble 3 fighters.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 5 bombers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Nenetsia to Kirov 1 armour moved from Nenetsia to Gorky 1 armour moved from Kirov to Gorky 2 mech_infantrys moved from Nenetsia to Gorky 1 artillery and 9 infantry moved from Nenetsia to Gorky 1 artillery and 3 infantry moved from Karelia to Archangel 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Tula to Penza Germans take Penza from Russians 1 fighter and 1 tactical_bomber moved from Karelia to Gorky 2 bombers and 2 tactical_bombers moved from Eastern Poland to Gorky Combat - Germans Russians scrambles 3 units out of Russia to defend against the attack in Gorky Battle in Archangel Germans attack with 1 artillery and 3 infantry Russians defend with 2 artilleries Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 artilleries in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 artilleries in Archangel, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 artilleries in Archangel, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 5 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 artilleries in Archangel, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 6 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 artilleries in Archangel, round 6 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries Battle in Gorky Germans attack with 2 armour, 1 artillery, 2 bombers, 1 fighter, 9 infantry, 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 aaGun, 1 armour, 3 fighters, 12 infantry and 1 mech_infantry Russians roll AA dice in Gorky : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans lost in Gorky Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 9 infantry, 2 mech_infantrys and 3 tactical_bombers in Gorky, round 2 : 5/19 hits, 6.67 expected hits Russians roll dice for 1 aaGun, 1 armour, 3 fighters, 12 infantry and 1 mech_infantry in Gorky, round 2 : 6/17 hits, 7.00 expected hits 4 infantry owned by the Russians, 6 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Gorky Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 3 tactical_bombers in Gorky, round 3 : 9/13 hits, 5.67 expected hits Russians roll dice for 1 armour, 3 fighters, 8 infantry and 1 mech_infantry in Gorky, round 3 : 6/13 hits, 5.67 expected hits 1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Gorky Germans roll dice for 2 armour, 1 bomber, 1 fighter and 3 tactical_bombers in Gorky, round 4 : 4/7 hits, 4.00 expected hits Russians roll dice for 1 armour and 3 fighters in Gorky, round 4 : 3/4 hits, 2.50 expected hits 3 fighters owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Gorky Germans win, taking Gorky from Russians with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 armour, 1 artillery, 1 bomber, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for Russians: 1 aaGun, 1 armour, 3 fighters, 12 infantry and 1 mech_infantry Non Combat Move - Germans 2 tactical_bombers moved from Gorky to Kirov 1 aaGun moved from Nenetsia to Kirov 1 infantry moved from Finland to 130 Sea Zone 1 infantry moved from 130 Sea Zone to Nenetsia 1 bomber moved from Gorky to Bryansk 1 armour and 1 mech_infantry moved from Rostov to Bryansk 3 infantry moved from Kursk to Bryansk 3 armour moved from Ukraine to Bryansk 10 armour and 11 mech_infantrys moved from Southern Belarus to Bryansk 1 artillery moved from Eastern Poland to Southern Belarus 1 infantry moved from Northern Belarus to Smolensk 3 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun moved from Rostov to Kursk 1 destroyer moved from 115 Sea Zone to 107 Sea Zone 1 submarine moved from 113 Sea Zone to 107 Sea Zone 2 fighters moved from Southern Italy to Eastern Poland 2 fighters and 7 tactical_bombers moved from Western Germany to Eastern Poland 1 infantry moved from Baltic States to Northern Belarus 1 artillery and 2 infantry moved from Poland to Germany 1 submarine moved from 115 Sea Zone to 114 Sea Zone Place Units - Germans 5 bombers placed in Germany 1 artillery and 1 infantry placed in Western Germany 1 infantry placed in Ukraine Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : -2.50 Germans regular : -0.67 Russians AA : 0.50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 19 infantry and 2 mech_infantrys moved from Vologda to Leningrad 1 artillery and 1 infantry moved from Russia to Yaroslavl 2 infantry moved from Russia to Gorky 1 tactical_bomber moved from Russia to Gorky 3 armour, 6 artilleries, 76 infantry and 3 mech_infantrys moved from Russia to Samara Combat - Russians Battle in Gorky Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 infantry and 1 tactical_bomber in Gorky, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Gorky, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Leningrad Russians attack with 2 armour, 19 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 armour, 19 infantry and 2 mech_infantrys in Leningrad, round 2 : 6/23 hits, 4.83 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 2 armour, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 1 artillery and 1 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 1 infantry in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Yaroslavl, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Yaroslavl Russians win, taking Yaroslavl from Italians with 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Samara Russians attack with 3 armour, 6 artilleries, 76 infantry and 3 mech_infantrys Italians defend with 2 armour Russians roll dice for 3 armour, 6 artilleries, 76 infantry and 3 mech_infantrys in Samara, round 2 : 19/88 hits, 18.17 expected hits Italians roll dice for 2 armour in Samara, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Italians lost in Samara Russians win, taking Samara from Italians with 3 armour, 6 artilleries, 75 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Italians: 2 armour Non Combat Move - Russians 2 infantry moved from Siberia to Amur 1 aaGun moved from Vologda to Leningrad 2 aaGuns moved from Russia to Samara 1 tactical_bomber moved from Gorky to Southern Caucasus Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Siberia 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Siberia: 1 aaGun, 1 artillery and 10 infantry EDIT: Removing units owned by Russians from Amur: 1 aaGun, 1 artillery and 10 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.50 Germans regular : -0.83 Russians regular : 2.50
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Queensland to 55 Sea Zone 4 battleships, 9 carriers, 3 cruisers, 4 destroyers, 1 marine and 7 submarines moved from 55 Sea Zone to 27 Sea Zone 1 destroyer moved from 65 Sea Zone to 27 Sea Zone 9 fighters and 7 tactical_bombers moved from 55 Sea Zone to 27 Sea Zone 1 submarine moved from 34 Sea Zone to 32 Sea Zone 1 submarine moved from 32 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Johnston Island 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Gilbert Islands 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 1 tactical_bomber moved from Japan to 27 Sea Zone 1 fighter moved from Queensland to 27 Sea Zone 1 submarine moved from 7 Sea Zone to 27 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@artofwar1947 Scramble sz27?