dawgoneit (Axis) v entek Allies WAW

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Artillery moved from Java to Sumatra
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            1 Infantry and 1 Tank moved from Merauke to Hollandia
            1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 Submarine moved from 67 Sea Zone to 110 Sea Zone
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 110 Sea Zone
                Dutch attack with 1 Destroyer and 1 Submarine
                Hisaichi defend with 1 Destroyer and 1 Submarine
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                1 Destroyer owned by the Dutch retreated to 67 Sea Zone
                Hisaichi win with 1 Destroyer remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Submarine
                Casualties for Hisaichi: 1 Submarine
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 4 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 0.00
    Dutch regular : -0.67
    Hisaichi regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Infantry moved from Lapland to Murmansk
                  Finns take Murmansk from Russians
            1 Infantry moved from Oulu to Lapland
            1 Infantry moved from Vyborg to N.Karelia
                  Finns take N.Karelia from Russians
            1 Infantry moved from Kotka to Vyborg
            1 Artillery moved from Lapland to Oulu
            1 Infantry moved from Tampere to Oulu
            3 Infantrys and 1 Tank moved from Helsinki to Tampere
            1 Tank moved from Tampere to Oulu
            1 Fighter moved from Helsinki to Oulu
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            1 Artillery moved from Bulgaria to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 3/7 hits, 2.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from E.Romania to Bucharest
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.67
    Russians regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to East And South Borneo
                  Thai take East And South Borneo from Dutch
            1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to West Borneo
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Artillery moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to West Borneo
            1 Destroyer moved from 105 Sea Zone to 110 Sea Zone
            1 Submarine moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
            1 Tank moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in West Borneo
                Thai attack with 2 Artillerys and 2 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 2 : 0/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in West Borneo
                    Thai roll dice for 2 Artillerys and 1 Infantry in West Borneo, round 3 : 2/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in West Borneo
                Thai win, taking West Borneo from Dutch with 2 Artillerys remaining. Battle score for attacker is 2
                Casualties for Thai: 2 Infantrys
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Fighter and 1 Tank
                French defend with 1 Artillery
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in S.Thailand, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 Artillery in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the French and 1 Artillery owned by the Thai lost in S.Thailand
                Thai win, taking S.Thailand from French with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Artillery
                Casualties for French: 1 Artillery
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Thai regular : -0.50
    Dutch regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Fighter moved from Washington to 13 Sea Zone
            1 Bomber moved from North Central USA to 25 Sea Zone
            1 Bomber moved from South Central USA to 13 Sea Zone
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            1 Bomber moved from Pearl Harbor to 91 Sea Zone
            1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Fighter moved from Manila to Banjarmasin
            2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            1 Artillery and 1 Infantry moved from Ponape to Truk
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
            1 Submarine moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
            1 Infantry moved from San Francisco to W.Mexico
            1 Infantry moved from San Francisco to W.Mexico
            1 Artillery moved from San Francisco to W.Mexico
            2 Tanks moved from San Francisco to W.Mexico
            1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone
            1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone
            1 Infantry and 1 Tank moved from Southwest USA to W.Mexico
            2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
            2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Central America
            3 Infantrys moved from Colombia to Central America
            1 Infantry and 1 Tank moved from South Central USA to E.Mexico
            1 Tank moved from South Atlantic USA to E.Mexico
            1 Infantry moved from North Central USA to South Central USA
            1 Tank moved from Northwest USA to W.Mexico
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 3 Destroyers and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Central America
                Americans attack with 2 Artillerys and 5 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 2 Artillerys and 5 Infantrys in Central America, round 2 : 0/7 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Artillerys and 5 Infantrys in Central America, round 3 : 1/7 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in E.Mexico
                Americans attack with 1 Infantry and 2 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 3/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in 91 Sea Zone
                Americans attack with 1 Bomber, 3 Destroyers, 5 Fighters and 2 Submarines
                Yamamoto defend with 1 Battleship, 1 Destroyer and 2 Submarines
                    Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Bomber, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 3/9 hits, 3.33 expected hits
                    Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    2 Submarines owned by the Americans, 1 Battleship owned by the Yamamoto, 2 Submarines owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
                Americans win with 1 Bomber, 3 Destroyers and 5 Fighters remaining. Battle score for attacker is 28
                Casualties for Americans: 2 Submarines
                Casualties for Yamamoto: 1 Battleship, 1 Destroyer and 2 Submarines
            Battle in 13 Sea Zone
                Americans attack with 1 Bomber and 1 Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Bomber and 1 Fighter in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the Germans lost in 13 Sea Zone
                Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in 25 Sea Zone
                Americans attack with 1 Bomber
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the Germans lost in 25 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in W.Mexico
                Americans attack with 1 Artillery, 3 Infantrys and 4 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in W.Mexico, round 2 : 3/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 5
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry and 1 Tank
    
        Non Combat Move - Americans
            2 Transports moved from 99 Sea Zone to 91 Sea Zone
            2 Carriers moved from 118 Sea Zone to 91 Sea Zone
            1 Bomber moved from 91 Sea Zone to Pearl Harbor
            1 Fighter moved from 91 Sea Zone to Midway
            1 Bomber moved from 13 Sea Zone to Northeast USA
            1 Bomber moved from 25 Sea Zone to South Atlantic USA
            1 Fighter moved from 13 Sea Zone to Northeast USA
            1 Infantry moved from Northeast USA to South Atlantic USA
            3 Infantrys moved from Washington to Northeast USA
    
        Place Units - Americans
            3 Destroyers and 1 Transport placed in 13 Sea Zone
            1 Battleship placed in 91 Sea Zone
    
        Turn Complete - Americans
            Americans collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Americans regular : -0.50
    Neutral regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            1 unit repaired.
            2 Artillerys, 11 Infantrys and 11 Tanks moved from Lorraine to Burgundy
            3 ArmoredCars moved from Bavaria to Burgundy
            1 Tank moved from Rhine to Burgundy
            3 ArmoredCars moved from Rhine to Picardy
            1 Fighter and 2 Stukas moved from Bavaria to Picardy
            1 Artillery and 6 Infantrys moved from Krakow to Vinnytsia
            2 Infantrys moved from Danzig to East Prussia
            1 Infantry moved from Pomerania to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
                  Germans take Latvia from Russians
            2 Fighters moved from Pomerania to East Prussia
            3 Infantrys moved from Pomerania to 23 Sea Zone
            1 Tank moved from Pomerania to 23 Sea Zone
            2 Infantrys moved from Pomerania to 23 Sea Zone
            1 Destroyer, 5 Infantrys, 1 Tank and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            5 Infantrys and 1 Tank moved from 24 Sea Zone to Upper Norrland
            1 Bomber moved from Pomerania to Brest
            1 Artillery, 3 Infantrys and 2 Tanks moved from Danzig to Brest
            2 Artillerys moved from Danzig to Warsaw
            3 Infantrys moved from Danzig to Warsaw
            1 Artillery moved from Danzig to Brest
            1 Infantry moved from Danzig to Brest
            1 Artillery and 1 Infantry moved from Danzig to Warsaw
            1 Tank moved from Danzig to Warsaw
            2 Tanks moved from Danzig to Brest
            2 Artillerys and 3 Infantrys moved from Hungary to E.Romania
            5 Infantrys moved from Pomerania to Danzig
            2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
            4 Submarines moved from 8 Sea Zone to 2 Sea Zone
            1 Submarine moved from 34 Sea Zone to 41 Sea Zone
            2 Submarines moved from 31 Sea Zone to 41 Sea Zone
            1 Destroyer and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 Destroyer, 7 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 2 Sea Zone
                Germans attack with 4 Submarines
                British defend with 1 Destroyer and 1 Transport; French defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 4 Submarines in 2 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 2 Destroyers and 2 Transports in 2 Sea Zone, round 2 : 1/4 hits, 1.00 expected hits
                    1 Submarine owned by the Germans, 1 Transport owned by the British and 1 Transport owned by the French lost in 2 Sea Zone
                    Germans roll dice for 3 Submarines in 2 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    British roll dice for 2 Destroyers in 2 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    2 Submarines owned by the Germans lost in 2 Sea Zone
                    Germans roll dice for 1 Submarine in 2 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Destroyers in 2 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Germans lost in 2 Sea Zone
                British win with 2 Destroyers remaining. Battle score for attacker is -16
                Casualties for Germans: 4 Submarines
                Casualties for British: 1 Transport
                Casualties for French: 1 Transport
            Battle in East Prussia
                Germans attack with 2 Fighters and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Fighters and 2 Infantrys in East Prussia, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia
                Germans win, taking East Prussia from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Vinnytsia
                Germans attack with 1 Artillery and 6 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 6 Infantrys in Vinnytsia, round 2 : 2/7 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Burgundy
                Germans attack with 3 ArmoredCars, 2 Artillerys, 11 Infantrys and 12 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 3 ArmoredCars, 2 Artillerys, 11 Infantrys and 12 Tanks in Burgundy, round 2 : 12/28 hits, 9.83 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 3 ArmoredCars, 2 Artillerys, 11 Infantrys and 12 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Upper Norrland
                Germans attack with 5 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Germans roll dice for 1 Battleship in Upper Norrland, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 5 Infantrys and 1 Tank in Upper Norrland, round 2 : 0/6 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland
                    Germans roll dice for 3 Infantrys and 1 Tank in Upper Norrland, round 3 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                Germans loses 0 PUs for violating Upper Norrlands neutrality.
                Germans win, taking Upper Norrland from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
            Battle in Warsaw
                Germans attack with 3 Artillerys, 4 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Warsaw, round 2 : 3/8 hits, 2.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 3 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Brest
                Germans attack with 2 Artillerys, 1 Bomber, 4 Infantrys and 4 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 1 Bomber, 4 Infantrys and 4 Tanks in Brest, round 2 : 3/11 hits, 4.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 2 Artillerys, 1 Bomber, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Picardy
                Germans attack with 3 ArmoredCars, 1 Fighter and 2 Stukas
                French defend with 1 Bunker
                    Germans roll dice for 3 ArmoredCars, 1 Fighter and 2 Stukas in Picardy, round 2 : 1/6 hits, 2.33 expected hits
                Units damaged: 1 Bunker owned by the French
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 3 ArmoredCars, 1 Fighter and 2 Stukas in Picardy, round 3 : 3/6 hits, 2.33 expected hits
                    French roll dice for 1 Bunker in Picardy, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans and 1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 2 ArmoredCars, 1 Fighter and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for Germans: 1 ArmoredCar
                Casualties for French: 1 Bunker
    
        Non Combat Move - Germans
            1 Fighter and 2 Stukas moved from Picardy to Lorraine
            1 AAGun moved from Bavaria to Lorraine
            1 AAGun moved from Bohemia to Krakow
            1 AAGun moved from Hamburg to Pomerania
            1 Destroyer moved from 24 Sea Zone to 23 Sea Zone
            2 Fighters moved from East Prussia to Oulu
            1 Bomber moved from Brest to Oulu
    
        Place Units - Germans
            4 Mech.Infs placed in Rhine
            3 Mech.Infs placed in Bavaria
            1 Destroyer placed in 23 Sea Zone
            5 Infantrys placed in Hamburg
            2 Infantrys placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : 1.33
    Germans regular : -0.67
    Neutral regular : 0.00
    British regular : 1.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Russians
            3 Infantrys moved from Arkhangelsk to 6 Sea Zone
            3 Infantrys moved from 6 Sea Zone to Lapland
            1 Fighter moved from Arkhangelsk to Lapland
            2 Infantrys moved from Leningrad to Vyborg
            1 Fighter moved from Leningrad to Vyborg
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 4 Artillerys, 1 Factory, 29 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Lapland
                Russians attack with 1 Fighter and 3 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 3 Infantrys in Lapland, round 2 : 1/4 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Lapland
                Russians win, taking Lapland from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Fighter and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Lapland to Leningrad
            1 Fighter moved from Vyborg to Leningrad
            1 Infantry moved from S.Karelia to Leningrad
            1 Infantry moved from Vologda to S.Karelia
            1 Infantry moved from Smolensk to Novgorod
            1 Infantry moved from Minsk to Lithuania
            1 Artillery and 1 Infantry moved from Minsk to Kiev
            1 Infantry moved from Kursk to Minsk
            1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
            3 Tanks moved from Kursk to Kiev
            1 Tank moved from Donetsk to Kiev
            5 Infantrys moved from Rostov to Donetsk
            1 Artillery moved from Penza to Tula
            1 Infantry moved from Georgia to Rostov
            1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Tank moved from Kirov to S.Karelia
            1 Infantry moved from Kirov to Vologda
            1 Infantry moved from Kuybyshev to 126 Sea Zone
            1 Infantry moved from 126 Sea Zone to Uzbekistan
            1 Infantry moved from Perm to Kirov
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            1 Fighter moved from N.Buryat Mongolia to Olyokminsk
            1 Infantry moved from Yakutsk to Olyokminsk
            1 Artillery moved from Zhigansk to Olyokminsk
            2 Infantrys moved from Evenkia to Olyokminsk
            2 Infantrys moved from Krasnoyarsk to Irkutsk
            1 Artillery moved from Krasnoyarsk to Irkutsk
            1 Tank moved from Krasnoyarsk to Olyokminsk
            1 Artillery moved from Semipalatinsk to Krasnoyarsk
            2 Infantrys moved from Yeniseysk to Bratsk
            2 Infantrys moved from Ayan to N.Buryat Mongolia
            1 Infantry moved from N.Buryat Mongolia to Olyokminsk
    
        Place Units - Russians
            4 Infantrys and 2 Tanks placed in Sibirsky
            1 Artillery and 2 Infantrys placed in Georgia
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Leningrad
            5 Infantrys placed in Stalingrad
            1 Factory placed in Kursk
            1 Artillery and 9 Infantrys placed in Moscow
            2 Infantrys placed in Tashkent
            2 ArmoredCars, 1 Infantry and 2 Tanks placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.33
    Russians regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            1 unit repaired.
            1 Tank moved from Provence to Orleanais
                  Italians take Orleanais from French
            2 Artillerys, 2 Infantrys and 1 Tank moved from Provence to Languedoc
            1 Infantry moved from S.Tunisia to N.Tunisia
                  Italians take N.Tunisia from French
            1 Infantry moved from S.Tunisia to S.Algeria
                  Italians take S.Algeria from French
            3 Artillerys moved from Tunis to N.Tunisia
            1 Artillery moved from Rome to 46 Sea Zone
            1 Infantry moved from Tuscany to 46 Sea Zone
            1 Artillery, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry, 1 Submarine and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            1 Infantry and 1 Tank moved from Albania to Greece
            2 Tanks moved from Campania to 49 Sea Zone
            2 Tanks and 2 Transports moved from 49 Sea Zone to 50 Sea Zone
            1 Infantry moved from Tuscany to 50 Sea Zone
            1 Infantry moved from Rome to 50 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 50 Sea Zone to 49 Sea Zone
            1 Destroyer moved from 49 Sea Zone to 48 Sea Zone
            2 Infantrys and 2 Tanks moved from 49 Sea Zone to Greece
            1 Artillery and 1 Infantry moved from 48 Sea Zone to Greece
            3 Transports moved from 47 Sea Zone to 48 Sea Zone
            4 Infantrys moved from Campania to 48 Sea Zone
            1 Artillery and 1 Infantry moved from Tobruk to 48 Sea Zone
            1 Artillery, 2 Fighters and 5 Infantrys moved from 48 Sea Zone to Greece
            1 Infantry moved from Kordofan to Equatoria
                  Italians take Equatoria from British
            1 Tank moved from Kordofan to Kufra
            2 Infantrys and 1 Tank moved from Darfur to Kufra
            1 Fighter moved from Darfur to 51 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            2 Fighters moved from Campania to 51 Sea Zone
            1 Submarine moved from 48 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 49 Sea Zone
            1 Battleship and 1 Submarine moved from 47 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 47 Sea Zone to 48 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 Destroyer, 1 Factory, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Languedoc
                Italians attack with 2 Artillerys, 2 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Languedoc, round 2 : 3/5 hits, 1.83 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Languedoc
                Italians win, taking Languedoc from French with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in 51 Sea Zone
                Italians attack with 1 Battleship, 1 Destroyer, 3 Fighters and 2 Submarines
                British defend with 1 Destroyer; French defend with 1 Submarine
                    Italians roll dice for 2 Submarines in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    Italians roll dice for 1 Battleship, 1 Destroyer and 3 Fighters in 51 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
                    French roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the French and 1 Destroyer owned by the British lost in 51 Sea Zone
                Italians win with 1 Battleship, 1 Destroyer, 3 Fighters and 2 Submarines remaining. Battle score for attacker is 15
                Casualties for French: 1 Submarine
                Casualties for British: 1 Destroyer
            Battle in Greece
                Italians attack with 2 Artillerys, 2 Fighters, 9 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                    Neutral roll AA dice in Greece : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the Italians lost in Greece
                    Italians roll dice for 2 Artillerys, 1 Fighter, 9 Infantrys and 3 Tanks in Greece, round 2 : 5/15 hits, 4.33 expected hits
                    Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 2/7 hits, 2.67 expected hits
                    5 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Greece
                    Italians roll dice for 2 Artillerys, 1 Fighter, 7 Infantrys and 3 Tanks in Greece, round 3 : 5/13 hits, 4.00 expected hits
                    Neutral roll dice for 1 Fighter and 1 Tank in Greece, round 3 : 0/2 hits, 1.00 expected hits
                    1 Fighter owned by the Neutral and 1 Tank owned by the Neutral lost in Greece
                Italians loses 0 PUs for violating Greeces neutrality.
                Italians win, taking Greece from Neutral with 2 Artillerys, 1 Fighter, 7 Infantrys and 3 Tanks remaining. Battle score for attacker is 11
                Casualties for Italians: 1 Fighter and 2 Infantrys
                Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
    
        Non Combat Move - Italians
            1 Fighter moved from 51 Sea Zone to 48 Sea Zone
            1 Fighter moved from Greece to 48 Sea Zone
            2 Fighters moved from 51 Sea Zone to Kufra
    
        Place Units - Italians
            1 Destroyer placed in 46 Sea Zone
            1 Factory placed in Hun
            3 Infantrys and 1 Tank placed in Tunis
            9 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Italians regular : 2.17
    Neutral AA : 0.67
    Neutral regular : -1.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
            1 Infantry moved from Normandy to Orleanais
            1 Fighter moved from Paris to Orleanais
            1 Infantry moved from N.Algeria to E.Morocco
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Destroyer moved from 2 Sea Zone to 9 Sea Zone
    
        Purchase Units - French
            French buy 2 Artillerys, 10 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Orleanais
                French attack with 1 Fighter and 1 Infantry
                Italians defend with 1 Tank
                    French roll dice for 1 Fighter and 1 Infantry in Orleanais, round 2 : 1/2 hits, 0.50 expected hits
                    Italians roll dice for 1 Tank in Orleanais, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in Orleanais
                French win, taking Orleanais from Italians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 Tank
    
        Non Combat Move - French
            1 Fighter moved from Orleanais to Paris
    
        Place Units - French
            3 Infantrys and 5 Tanks placed in Paris
            1 Artillery and 2 Infantrys placed in Normandy
            4 Infantrys placed in E.Morocco
            1 Artillery and 1 Infantry placed in Syria
    
        Turn Complete - French
            French collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    French regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            4 Artillerys and 1 Tank moved from Hong Kong to 92 Sea Zone
            5 Infantrys moved from Hong Kong to 92 Sea Zone
            4 Artillerys, 5 Infantrys, 1 Tank and 5 Transports moved from 92 Sea Zone to 110 Sea Zone
            4 Artillerys, 5 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
            2 Bombers moved from Formosa to Banjarmasin
            2 Fighters moved from 107 Sea Zone to Banjarmasin
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Guam to 101 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 102 Sea Zone
            1 Infantry moved from 102 Sea Zone to Truk
            1 Infantry moved from Woleai to Truk
            2 Fighters moved from Peleliu to Truk
            1 Artillery and 1 Infantry moved from Ulithi to Woleai
            1 Artillery moved from 102 Sea Zone to Truk
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 108 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
                  Yamamoto take Panay from Americans
            1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Yamamoto take Samar from Americans
            1 Tank moved from Tokyo to 85 Sea Zone
            2 Infantrys moved from Tokyo to 85 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Tank moved from 85 Sea Zone to 93 Sea Zone
            2 Infantrys and 1 Tank moved from 93 Sea Zone to Mindanao
            1 Battleship moved from 85 Sea Zone to 72 Sea Zone
            2 Carriers moved from 96 Sea Zone to 77 Sea Zone
            3 Fighters moved from 96 Sea Zone to 72 Sea Zone
            1 Adv.Fighter moved from Tokyo to 72 Sea Zone
            1 Infantry and 1 Tank moved from Kwangsi to N.French Indochina
            1 Fighter, 1 Infantry and 1 Tank moved from Kwangsi to Hunan
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 ArmoredCars, 1 Carrier, 1 Destroyer, 2 Mech.Infs, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 108 Sea Zone
                Yamamoto attack with 1 Destroyer and 1 Submarine
                British defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 108 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 108 Sea Zone
                    British roll dice for 1 Submarine in 108 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 108 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 108 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 108 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the British lost in 108 Sea Zone
                Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Submarine
                Casualties for British: 1 Submarine
            Battle in N.French Indochina
                Yamamoto attack with 1 Infantry and 1 Tank
                French defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 3 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the French lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Banjarmasin
                Yamamoto attack with 4 Artillerys, 2 Bombers, 2 Fighters, 5 Infantrys and 1 Tank
                Americans defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                    Dutch roll AA dice in Banjarmasin : 0/4 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 4 Artillerys, 2 Bombers, 2 Fighters, 5 Infantrys and 1 Tank in Banjarmasin, round 2 : 5/14 hits, 5.33 expected hits
                    Dutch roll dice for 2 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 4/13 hits, 5.00 expected hits
                    4 Infantrys owned by the Yamamoto and 6 Infantrys owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 4 Artillerys, 2 Bombers, 2 Fighters, 1 Infantry and 1 Tank in Banjarmasin, round 3 : 5/10 hits, 4.17 expected hits
                    Dutch roll dice for 2 Fighters, 3 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/7 hits, 3.00 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 3 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 3 Artillerys, 2 Bombers, 2 Fighters and 1 Tank in Banjarmasin, round 4 : 2/8 hits, 3.50 expected hits
                    Dutch roll dice for 2 Fighters in Banjarmasin, round 4 : 1/2 hits, 1.00 expected hits
                    1 Fighter owned by the Americans, 1 Fighter owned by the Dutch and 1 Artillery owned by the Yamamoto lost in Banjarmasin
                Yamamoto captures 28PUs while taking Dutch capital
                Yamamoto win, taking Banjarmasin from Dutch with 2 Artillerys, 2 Bombers, 2 Fighters and 1 Tank remaining. Battle score for attacker is 26
                Casualties for Yamamoto: 2 Artillerys and 5 Infantrys
                Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
                Casualties for Americans: 1 Fighter
            Battle in Hunan
                Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank
                Chinese defend with 2 Infantrys
                    Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Fighter owned by the Yamamoto lost in Hunan
                    Yamamoto roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
                Chinese win with no units remaining. Battle score for attacker is -11
                Casualties for Yamamoto: 1 Fighter, 1 Infantry and 1 Tank
                Casualties for Chinese: 2 Infantrys
            Battle in Truk
                Yamamoto attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Truk, round 2 : 2/5 hits, 1.50 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Truk
                Yamamoto win, taking Truk from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Mindanao
                Yamamoto attack with 2 Infantrys and 1 Tank
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 2 Infantrys and 1 Tank in Mindanao, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Infantrys and 1 Tank in Mindanao, round 3 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Infantrys and 1 Tank in Mindanao, round 4 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in 72 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Battleship and 3 Fighters
                Americans defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Americans roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship and 3 Fighters in 72 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 72 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in 72 Sea Zone
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship and 3 Fighters in 72 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits
                    Americans roll dice for 1 Destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 72 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Battleship and 3 Fighters remaining. Battle score for attacker is 21
                Casualties for Americans: 1 Destroyer, 1 Submarine and 1 Transport
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter and 3 Fighters moved from 72 Sea Zone to 77 Sea Zone
            1 Fighter moved from 96 Sea Zone to 85 Sea Zone
            2 Fighters moved from Truk to Woleai
            1 Carrier moved from 107 Sea Zone to 110 Sea Zone
            2 Fighters moved from Banjarmasin to 110 Sea Zone
            2 Bombers moved from Banjarmasin to West Borneo
            1 Submarine moved from 107 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 106 Sea Zone to 93 Sea Zone
    
        Place Units - Yamamoto
            1 Carrier, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
            2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Hong Kong
    
        Turn Complete - Yamamoto
            Yamamoto collect 68 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Yamamoto regular : -3.17
    Americans regular : -0.83
    French regular : 0.33
    Dutch AA : -0.67
    Dutch regular : -2.00
    British regular : -1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Infantry moved from Hupeh to Kweichow
            1 Infantry moved from Hupeh to Hunan
            1 Infantry and 1 Tank moved from N.Thailand to N.French Indochina
            1 Infantry moved from Shensi to Suiyuan
            1 Fighter, 3 Infantrys and 1 Tank moved from Shensi to Shansi
    
        Purchase Units - Chinese
            Chinese buy 2 Elites, 3 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Fighter, 3 Infantrys and 1 Tank
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Shansi, round 2 : 1/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in N.French Indochina
                Chinese attack with 1 Infantry and 1 Tank
                Yamamoto defend with 1 Tank
                    Chinese roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Tank in N.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in N.French Indochina
                    Chinese roll dice for 1 Tank in N.French Indochina, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Tank in N.French Indochina, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in N.French Indochina
                Yamamoto win with 1 Tank remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 Infantry and 1 Tank
    
        Non Combat Move - Chinese
            1 Infantry moved from Lanchow to Szechwan
            1 Tank moved from Lanchow to Hupeh
            1 Artillery moved from E.Qinghai to Lanchow
            1 AAGun moved from E.Qinghai to Lanchow
            3 Infantrys moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            1 Tank moved from Gobi Altai to Shensi
            1 AAGun moved from E.Sinkiang to W.Qinghai
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            1 Fighter moved from Shansi to Hupeh
    
        Place Units - Chinese
            2 Elites, 3 Infantrys and 1 Mech.Inf placed in Hsining
            4 Mech.Infs placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.00
    Chinese regular : -1.50
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone
            1 Artillery moved from Kiangsi to 92 Sea Zone
            1 Infantry moved from Kiangsi to 92 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Infantry moved from Kwangtung to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to S.French Indochina
                  Hisaichi take S.French Indochina from French
            2 Artillerys, 4 Infantrys and 3 Tanks moved from Davao to 107 Sea Zone
            1 Artillery moved from Kiangsi to Hunan
            1 Infantry moved from Anhwei to Hunan
            1 Artillery moved from Anhwei to Shansi
            1 Artillery and 2 Infantrys moved from Chahar to Shansi
            1 Fighter moved from Shantung to Shansi
            1 Fighter moved from Peking to Shansi
            1 Carrier and 2 Fighters moved from 106 Sea Zone to 111 Sea Zone
            1 Destroyer and 1 Submarine moved from 106 Sea Zone to 111 Sea Zone
            1 Destroyer and 1 Submarine moved from 92 Sea Zone to 111 Sea Zone
            2 Artillerys, 4 Infantrys, 3 Tanks and 5 Transports moved from 107 Sea Zone to 110 Sea Zone
            3 Artillerys, 6 Infantrys and 4 Tanks moved from 110 Sea Zone to Malaya
            1 Battleship moved from 107 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 111 Sea Zone to 112 Sea Zone
            2 ArmoredCars moved from Changchun to Khabarovsk
            1 Artillery and 5 Infantrys moved from Heilungchiang to Khabarovsk
            5 Infantrys moved from Changchun to Kirin
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Factory, 12 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Malaya
                Hisaichi attack with 3 Artillerys, 6 Infantrys and 4 Tanks
                British defend with 1 AAGun, 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank
                    Hisaichi roll dice for 3 Artillerys, 6 Infantrys and 4 Tanks in Malaya, round 2 : 3/13 hits, 4.50 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank in Malaya, round 2 : 2/9 hits, 3.50 expected hits
                    2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 3 Artillerys, 4 Infantrys and 4 Tanks in Malaya, round 3 : 6/11 hits, 4.17 expected hits
                    British roll dice for 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank in Malaya, round 3 : 5/7 hits, 2.83 expected hits
                    1 Bunker owned by the British, 1 Tank owned by the British, 4 Infantrys owned by the British, 4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 2 Artillerys and 4 Tanks in Malaya, round 4 : 2/6 hits, 2.67 expected hits
                    British roll dice for 1 Fighter in Malaya, round 4 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the British and 1 Artillery owned by the Hisaichi lost in Malaya
                Hisaichi win, taking Malaya from British with 1 Artillery and 4 Tanks remaining. Battle score for attacker is 11
                Casualties for Hisaichi: 2 Artillerys and 6 Infantrys
                Casualties for British: 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank
            Battle in Khabarovsk
                Hisaichi attack with 2 ArmoredCars, 1 Artillery and 5 Infantrys
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 5 Infantrys in Khabarovsk, round 2 : 3/8 hits, 2.00 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 2 ArmoredCars, 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Hunan
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 2 Artillerys, 2 Fighters and 2 Infantrys
                Chinese defend with 3 Infantrys and 1 Tank
                    Hisaichi roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Shansi, round 2 : 3/6 hits, 2.00 expected hits
                    Chinese roll dice for 3 Infantrys and 1 Tank in Shansi, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shansi
                    Hisaichi roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Shansi, round 3 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 Tank in Shansi, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 2 Artillerys and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 3 Infantrys and 1 Tank
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Shansi to Peking
            1 Tank moved from Shantung to Peking
            2 Tanks moved from Peking to Chita
    
        Place Units - Hisaichi
            1 Factory placed in Chita
            1 Artillery, 1 Infantry and 1 Marine placed in Peking
            4 Infantrys placed in Davao
            1 Artillery and 7 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Russians regular : -0.50
    British regular : 1.17
    Hisaichi regular : 1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 Battleship and 1 Destroyer moved from 5 Sea Zone to 21 Sea Zone
            3 Infantrys moved from Normandy to Paris
            1 Submarine, 1 T.Boat and 1 Transport moved from 20 Sea Zone to 21 Sea Zone
            1 Fighter moved from Gibraltar to E.Morocco
            1 Fighter moved from Malta to 56 Sea Zone
            1 Fighter moved from Cairo to 56 Sea Zone
            1 Artillery moved from Crete to 56 Sea Zone
            2 Infantrys moved from Crete to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Lower Egypt
            1 Artillery moved from 56 Sea Zone to Lower Egypt
            6 Infantrys moved from Cairo to Lower Egypt
            1 Fighter moved from Syria to Lower Egypt
            1 Fighter moved from Iraq to Lower Egypt
            1 Artillery and 1 Infantry moved from Baluchistan to E.Iran
            1 Artillery moved from W.Iran to E.Iran
            1 Infantry moved from W.Iran to E.Iran
            2 Tanks moved from W.Iran to E.Iran
            1 Infantry moved from Kenya to Equatoria
            1 Artillery and 2 Infantrys moved from Italian East Africa to Equatoria
            1 Tank moved from Italian East Africa to Kordofan
                  British take Kordofan from Italians
            1 Tank moved from Kordofan to Equatoria
            1 Cruiser, 1 Submarine and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            2 Fighters moved from Lower Egypt to 57 Sea Zone
            1 Artillery and 2 Infantrys moved from Burma to S.Thailand
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Artillerys and 2 Infantrys moved from Hyderabad to 60 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys and 2 Infantrys moved from 65 Sea Zone to S.Thailand
            2 Tanks moved from Assam to S.Thailand
            1 Infantry moved from Assam to Burma
            1 Infantry moved from Bihar to Assam
            1 Artillery and 2 Infantrys moved from Rajputana to Hyderabad
            5 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Alaska to 71 Sea Zone
    
        Purchase Units - British
            British buy 1 Battleship, 1 Carrier, 7 Destroyers and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 57 Sea Zone
                British attack with 1 Cruiser, 2 Fighters, 1 Submarine and 1 Transport
                Italians defend with 1 Submarine
                    British roll dice for 1 Submarine in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Italians lost in 57 Sea Zone
                British win with 1 Cruiser, 2 Fighters, 1 Submarine and 1 Transport remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
            Battle in S.Thailand
                British attack with 3 Artillerys, 4 Infantrys and 2 Tanks
                Thai defend with 1 Tank
                    British roll dice for 3 Artillerys, 4 Infantrys and 2 Tanks in S.Thailand, round 2 : 3/9 hits, 3.17 expected hits
                    Thai roll dice for 1 Tank in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                British win, taking S.Thailand from Thai with 3 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Tank
            Battle in E.Iran
                British attack with 2 Artillerys, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Bunker and 3 Infantrys
                    British roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in E.Iran, round 2 : 3/6 hits, 2.33 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Neutral lost in E.Iran
                    British roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in E.Iran, round 3 : 2/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 2/2 hits, 0.83 expected hits
                    1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 2 Infantrys owned by the British lost in E.Iran
                British loses 0 PUs for violating E.Irans neutrality.
                British win, taking E.Iran from Neutral with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Bunker and 3 Infantrys
                Casualties for British: 2 Infantrys
            Battle in Equatoria
                British attack with 1 Artillery, 3 Infantrys and 1 Tank
                Italians defend with 1 Infantry
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Equatoria, round 2 : 3/5 hits, 1.50 expected hits
                    Italians roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Equatoria
                British win, taking Equatoria from Italians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            1 Infantry moved from Nubia to Kordofan
            1 Infantry moved from Lower Egypt to Nubia
            2 Fighters moved from 57 Sea Zone to Lower Egypt
    
        Place Units - British
            1 Battleship, 1 Carrier and 4 Destroyers placed in 56 Sea Zone
            3 Destroyers placed in 21 Sea Zone
            3 Infantrys placed in Delhi
    
        Turn Complete - British
            British collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Thai regular : 0.50
    Neutral regular : -0.33
    British regular : 2.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone
            2 Infantrys and 1 Tank moved from 67 Sea Zone to Java
            1 Submarine moved from 115 Sea Zone to 102 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Destroyers, 1 Factory and 1 Infantry; Remaining resources: 3 PUs; 
    
        Combat - Anzac
            Battle in 102 Sea Zone
                Anzac attack with 1 Submarine
                Yamamoto defend with 1 Transport
                    Anzac roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Submarine in 102 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 102 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Submarine in 102 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 102 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Submarine in 102 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 102 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Submarine in 102 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Yamamoto lost in 102 Sea Zone
                Anzac win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
    
        Non Combat Move - Anzac
            1 Infantry moved from North New Zealand to Wellington
            1 Infantry moved from South New Zealand to Wellington
            4 Infantrys moved from New South Wales to South Australia
    
        Place Units - Anzac
            2 Destroyers placed in 67 Sea Zone
            1 Factory placed in Western Australia
            1 Infantry placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Anzac regular : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Artillery, 2 Infantrys and 1 Tank moved from Hollandia to West Papua
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Infantry moved from Murmansk to Lapland
            1 Artillery, 1 Infantry and 1 Tank moved from Oulu to Lapland
            1 Fighter moved from Oulu to Vyborg
            1 Infantry moved from N.Karelia to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Lapland
                Finns attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Lapland, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Lapland, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                    Finns roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Lapland, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
            3 Infantrys moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            2 ArmoredCars, 1 Elite and 3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.83
    Russians regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Fighter moved from Bucharest to Odessa
            1 Artillery and 1 Infantry moved from E.Romania to Odessa
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Odessa, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Odessa, round 3 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Odessa to Vinnytsia
            3 Infantrys moved from Bucharest to E.Romania
            1 Infantry moved from E.Romania to Bulgaria
            1 Artillery, 1 Infantry and 1 Tank moved from E.Romania to Vinnytsia
    
        Place Units - Romanians
            2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.00
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            2 Artillerys moved from West Borneo to 110 Sea Zone
            2 Artillerys and 2 Transports moved from 110 Sea Zone to 105 Sea Zone
            2 Artillerys moved from 105 Sea Zone to S.Thailand
            1 Fighter and 4 Infantrys moved from Bangkok to S.Thailand
            1 Infantry moved from East And South Borneo to 110 Sea Zone
            1 Infantry and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from 105 Sea Zone to S.Thailand
            1 Destroyer moved from 110 Sea Zone to 105 Sea Zone
    
        Purchase Units - Thai
            Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 2 Artillerys, 1 Fighter and 5 Infantrys
                British defend with 3 Artillerys, 3 Infantrys and 2 Tanks
                    Thai roll dice for 2 Artillerys, 1 Fighter and 5 Infantrys in S.Thailand, round 2 : 3/8 hits, 2.17 expected hits
                    British roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in S.Thailand, round 2 : 4/8 hits, 3.00 expected hits
                    4 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in S.Thailand
                    Thai roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in S.Thailand, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 3 Artillerys and 2 Tanks in S.Thailand, round 3 : 0/5 hits, 2.00 expected hits
                    1 Artillery owned by the British lost in S.Thailand
                    Thai roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in S.Thailand, round 4 : 0/4 hits, 1.33 expected hits
                    British roll dice for 2 Artillerys and 2 Tanks in S.Thailand, round 4 : 2/4 hits, 1.67 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in S.Thailand
                1 Fighter owned by the Thai retreated
                    Thai roll dice for 1 Artillery in S.Thailand, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Artillerys and 2 Tanks in S.Thailand, round 5 : 2/4 hits, 1.67 expected hits
                    1 Artillery owned by the Thai lost in S.Thailand
                British win with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is -8
                Casualties for Thai: 2 Artillerys and 5 Infantrys
                Casualties for British: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            1 Elite and 5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -1.17
    British regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            2 Artillerys and 2 Infantrys moved from Central America to 100 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 100 Sea Zone to 26 Sea Zone
            2 Artillerys and 2 Infantrys moved from 26 Sea Zone to Venezuela
            1 Bomber moved from South Atlantic USA to Venezuela
            1 Bomber and 1 Fighter moved from Northeast USA to Venezuela
            2 Infantrys moved from Northeast USA to 13 Sea Zone
            2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
            3 Destroyers moved from 13 Sea Zone to 26 Sea Zone
            2 Infantrys moved from 26 Sea Zone to Venezuela
            3 Infantrys moved from Central America to Colombia
            2 Tanks moved from E.Mexico to Colombia
            1 Infantry moved from E.Mexico to Central America
            4 Tanks moved from W.Mexico to Central America
            1 Artillery and 2 Infantrys moved from W.Mexico to E.Mexico
            1 Infantry moved from South Central USA to E.Mexico
            2 Infantrys moved from South Atlantic USA to South Central USA
            1 Artillery moved from Oahu to 91 Sea Zone
            2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Kauai to 91 Sea Zone
            1 Artillery, 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 3 Infantrys and 2 Transports moved from 91 Sea Zone to 88 Sea Zone
            1 Artillery and 3 Infantrys moved from 88 Sea Zone to Wake
            1 Bomber moved from Pearl Harbor to Wake
    
        Purchase Units - Americans
            Americans buy 2 B.Transports, 1 Carrier, 3 Destroyers, 4 Elites, 1 Factory, 2 Fighters and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Venezuela
                Americans attack with 2 Artillerys, 2 Bombers, 1 Fighter and 4 Infantrys
                Neutral defend with 3 Infantrys
                    Americans roll dice for 2 Artillerys, 2 Bombers, 1 Fighter and 4 Infantrys in Venezuela, round 2 : 4/9 hits, 3.33 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 2 Artillerys, 2 Bombers, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            2 Bombers moved from Venezuela to Amazon
            1 Fighter moved from Venezuela to Amazon
    
        Place Units - Americans
            2 B.Transports placed in 13 Sea Zone
            4 Elites and 1 Tank placed in Washington
            1 Carrier placed in 13 Sea Zone
            2 Fighters placed in 13 Sea Zone
            3 Destroyers placed in 91 Sea Zone
            1 Factory placed in Wake
    
        Turn Complete - Americans
            Americans collect 99 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Neutral regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            2 Artillerys, 3 Infantrys and 4 Tanks moved from Brest to Kiev
            1 Artillery and 5 Infantrys moved from Vinnytsia to Kiev
            1 Tank moved from Warsaw to Lithuania
            1 Infantry moved from East Prussia to Lithuania
            1 Bomber and 2 Fighters moved from Oulu to Finnmark
            3 Infantrys and 1 Tank moved from Upper Norrland to Finnmark
            3 ArmoredCars, 2 Artillerys, 11 Infantrys and 12 Tanks moved from Burgundy to Paris
            2 ArmoredCars moved from Picardy to Paris
            3 Mech.Infs moved from Bavaria to Paris
            4 Mech.Infs moved from Rhine to Paris
            1 Fighter and 2 Stukas moved from Lorraine to Paris
            1 Destroyer, 3 Submarines and 2 Transports moved from 41 Sea Zone to 45 Sea Zone
            2 Tanks moved from Darfur to Kufra
            2 Infantrys moved from Tobruk to Kufra
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 2 ArmoredCars, 1 Carrier, 1 Destroyer, 8 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Paris
                Germans attack with 5 ArmoredCars, 2 Artillerys, 1 Fighter, 11 Infantrys, 7 Mech.Infs, 2 Stukas and 12 Tanks
                British defend with 3 Infantrys; French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter, 14 Infantrys and 5 Tanks
                    French roll AA dice in Paris : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 5 ArmoredCars, 2 Artillerys, 1 Fighter, 11 Infantrys, 7 Mech.Infs, 2 Stukas and 12 Tanks in Paris, round 2 : 17/40 hits, 15.67 expected hits
                    French roll dice for 1 Artillery, 1 Fighter, 17 Infantrys and 5 Tanks in Paris, round 2 : 8/24 hits, 9.00 expected hits
                    8 Infantrys owned by the Germans, 14 Infantrys owned by the French and 3 Infantrys owned by the British lost in Paris
                    Germans roll dice for 5 ArmoredCars, 2 Artillerys, 1 Fighter, 3 Infantrys, 7 Mech.Infs, 2 Stukas and 12 Tanks in Paris, round 3 : 13/32 hits, 13.00 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 5 Tanks in Paris, round 3 : 5/7 hits, 3.33 expected hits
                    2 ArmoredCars owned by the Germans, 1 Fighter owned by the French, 5 Tanks owned by the French, 1 Artillery owned by the French and 3 Infantrys owned by the Germans lost in Paris
                Germans captures 42PUs while taking French capital
                Germans win, taking Paris from French with 3 ArmoredCars, 2 Artillerys, 1 Fighter, 7 Mech.Infs, 2 Stukas and 12 Tanks remaining. Battle score for attacker is 41
                Casualties for Germans: 2 ArmoredCars and 11 Infantrys
                Casualties for British: 3 Infantrys
                Casualties for French: 1 Artillery, 1 Fighter, 14 Infantrys and 5 Tanks
            Battle in Lithuania
                Germans attack with 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Infantry and 1 Tank in Lithuania, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry and 1 Tank in Lithuania, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Kiev
                Germans attack with 3 Artillerys, 8 Infantrys and 4 Tanks
                Russians defend with 2 Artillerys, 3 Infantrys and 5 Tanks
                    Germans roll dice for 3 Artillerys, 8 Infantrys and 4 Tanks in Kiev, round 2 : 9/15 hits, 4.83 expected hits
                    Russians roll dice for 2 Artillerys, 3 Infantrys and 5 Tanks in Kiev, round 2 : 4/10 hits, 4.17 expected hits
                    3 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 4 Infantrys owned by the Germans and 4 Tanks owned by the Russians lost in Kiev
                    Germans roll dice for 3 Artillerys, 4 Infantrys and 4 Tanks in Kiev, round 3 : 6/11 hits, 4.17 expected hits
                    Russians roll dice for 1 Tank in Kiev, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 3 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 29
                Casualties for Germans: 5 Infantrys
                Casualties for Russians: 2 Artillerys, 3 Infantrys and 5 Tanks
            Battle in Finnmark
                Germans attack with 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank
                British defend with 3 Fighters; Russians defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank in Finnmark, round 2 : 2/7 hits, 2.33 expected hits
                    Russians roll dice for 3 Fighters, 2 Infantrys and 1 Tank in Finnmark, round 2 : 3/6 hits, 2.67 expected hits
                    2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Finnmark
                    Germans roll dice for 1 Bomber, 2 Fighters and 1 Tank in Finnmark, round 3 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 3 Fighters and 1 Tank in Finnmark, round 3 : 0/4 hits, 2.00 expected hits
                    1 Tank owned by the Russians lost in Finnmark
                    Germans roll dice for 1 Bomber, 2 Fighters and 1 Tank in Finnmark, round 4 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 3 Fighters in Finnmark, round 4 : 1/3 hits, 1.50 expected hits
                    1 Fighter owned by the Germans and 1 Fighter owned by the British lost in Finnmark
                    Germans roll dice for 1 Bomber, 1 Fighter and 1 Tank in Finnmark, round 5 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 2 Fighters in Finnmark, round 5 : 2/2 hits, 1.00 expected hits
                    1 Fighter owned by the Germans, 2 Fighters owned by the British and 1 Tank owned by the Germans lost in Finnmark
                Germans win with 1 Bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Fighters, 3 Infantrys and 1 Tank
                Casualties for Russians: 2 Infantrys and 1 Tank
                Casualties for British: 3 Fighters
    
        Non Combat Move - Germans
            1 Bomber moved from Finnmark to Warsaw
            3 Artillerys and 4 Infantrys moved from Warsaw to Brest
            1 Infantry moved from Danzig to 24 Sea Zone
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Pomerania to 23 Sea Zone
            4 Infantrys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys and 5 Infantrys moved from 24 Sea Zone to East Prussia
            4 Infantrys moved from Danzig to Brest
            4 Infantrys moved from Pomerania to Danzig
            1 Infantry moved from Hamburg to Pomerania
            1 AAGun moved from Pomerania to Hamburg
            2 Infantrys moved from Bohemia to Krakow
            2 Artillerys and 2 Infantrys moved from E.Romania to Vinnytsia
            1 Fighter moved from Paris to Lorraine
            2 Stukas moved from Paris to Lorraine
    
        Place Units - Germans
            1 Carrier, 1 Destroyer and 1 Submarine placed in 23 Sea Zone
            2 Adv.Fighters placed in 23 Sea Zone
            2 ArmoredCars and 2 Tanks placed in Warsaw
            1 Infantry placed in Hamburg
            Germans undo move 2.
            2 Adv.Fighters placed in Hamburg
            4 Infantrys placed in Rhine
            3 Infantrys placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 94 PUs; end with 136 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Russians regular : -0.50
    Germans regular : 5.50
    French AA : -0.50
    

    Savegame

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