L20 BM3 majikforce (L+12) vs AetV (X)

  • '22 '16

    TripleA Turn Summary: French round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 22
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            4 fighters moved from 6 Sea Zone to Siberia
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
            ANZAC creates battle in territory 39 Sea Zone
            Battle in Siberia
                ANZAC attack with 4 fighters
                Japanese defend with 1 armour, 2 infantry and 1 mech_infantry
                    ANZAC roll dice for 4 fighters in Siberia, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Siberia, round 2 : 1/4 hits, 1.50 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Siberia
                    ANZAC roll dice for 3 fighters in Siberia, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Siberia, round 3 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Siberia
                ANZAC win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Siberia to Soviet Far East
            5 destroyers moved from 33 Sea Zone to 54 Sea Zone
            1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            2 fighters moved from Western Australia to 54 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            2 infantry moved from Libya to Tobruk
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : 0.50
    

    Savegame

  • '22 '16

    @aequitas-et-veritas forgot to move the UK BB. Edit back if you do not allow.


  • TripleA Turn Summary: Germans round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 23
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 3 fighters, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Caucasus to Turkey
            1 artillery and 1 infantry moved from Northwest Persia to Iraq
            2 bombers moved from Yunnan to Korea
            1 mech_infantry moved from Romania to Yugoslavia
                  Germans take Yugoslavia from British
            1 mech_infantry moved from Eastern Poland to Bulgaria
                  Germans take Bulgaria from British
            1 bomber moved from Western Germany to Turkey
            1 bomber moved from Western Germany to Iraq
            2 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Greater Southern Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            4 fighters moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
            4 fighters and 4 tactical_bombers moved from 112 Sea Zone to Northern Italy
            2 fighters moved from Norway to Holland Belgium
            1 fighter moved from Norway to Northern Italy
            2 fighters moved from Southern Italy to Northern Italy
            1 bomber moved from Russia to Turkey
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 11 fighters, 5 infantry and 4 tactical_bombers
                Americans defend with 1 artillery, 1 factory_minor and 5 infantry
                    Germans roll dice for 11 fighters, 5 infantry and 4 tactical_bombers in Northern Italy, round 2 : 13/20 hits, 9,00 expected hits
                    Americans roll dice for 1 artillery and 5 infantry in Northern Italy, round 2 : 1/6 hits, 2,00 expected hits
                    1 infantry owned by the Germans, 5 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 11 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 5 infantry
            Battle in Turkey
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Turkey, round 2 : 2/4 hits, 2,00 expected hits
                    British roll dice for 2 infantry in Turkey, round 2 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Turkey
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2,50 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Iraq
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 2 mech_infantrys
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Iraq, round 2 : 2/3 hits, 1,33 expected hits
                    British roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
            Battle in Korea
                Germans attack with 2 bombers
                Americans defend with 2 infantry
                    Germans roll dice for 2 bombers in Korea, round 2 : 2/2 hits, 1,33 expected hits
                    Americans roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
                    1 bomber owned by the Germans and 2 infantry owned by the Americans lost in Korea
                Germans win with 1 bomber remaining. Battle score for attacker is -6
                Casualties for Germans: 1 bomber
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Korea to Manchuria
            1 armour moved from Yunnan to Burma
            1 bomber moved from Iraq to Northwest Persia
            2 bombers moved from Turkey to Ukraine
            1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
            2 infantry moved from Volgograd to Caucasus
            2 mech_infantrys moved from Volgograd to Northwest Persia
            1 artillery moved from Kazakhstan to Caucasus
            4 infantry moved from Germany to Western Germany
            1 armour and 2 mech_infantrys moved from Western Germany to Southern Italy
            3 fighters moved from Northern Italy to Norway
            4 tactical_bombers moved from Northern Italy to 112 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
            3 fighters moved from Holland Belgium to 112 Sea Zone
            2 fighters moved from Northern Italy to 112 Sea Zone
            3 fighters moved from Northern Italy to Denmark
            3 fighters moved from Northern Italy to Southern Italy
    
        Place Units - Germans
            3 fighters placed in Western Germany
            1 airfield placed in Denmark
            7 infantry placed in Western Germany
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Caucasus
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 72 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Germans regular : 3,83
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 23
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships and 1 marine moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            7 destroyers moved from 35 Sea Zone to 42 Sea Zone
            9 submarines moved from 35 Sea Zone to 42 Sea Zone
            19 fighters moved from 35 Sea Zone to Celebes
            7 tactical_bombers moved from 35 Sea Zone to Celebes
            2 submarines moved from 36 Sea Zone to 6 Sea Zone
                  Japanese take 20 Sea Zone from ANZAC
                  Japanese take 36 Sea Zone from Americans
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            4 fighters moved from Japan to 6 Sea Zone
            1 infantry moved from Manchuria to Korea
                  Japanese take Korea from Americans
            13 infantry moved from Burma to India
            1 armour moved from Burma to India
            1 bomber and 1 fighter moved from Burma to India
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
                  Japanese take 80 Sea Zone from Americans
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 7 destroyers and 9 submarines
                ANZAC defend with 1 submarine
                    Japanese roll dice for 9 submarines in 42 Sea Zone, round 2 : 1/9 hits, 3,00 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC, taking 42 Sea Zone from Americans with 2 battleships, 7 destroyers and 9 submarines remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Java
            Battle in Celebes
                Japanese attack with 19 fighters, 2 infantry and 7 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 19 fighters, 2 infantry and 7 tactical_bombers in Celebes, round 2 : 15/28 hits, 14,50 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Java from Americans, taking Celebes from ANZAC with 19 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 5 fighters, 2 submarines and 1 tactical_bomber
                Americans defend with 2 carriers and 1 transport
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                    Americans roll dice for 2 carriers and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 33
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 2 carriers and 1 transport
            Battle in India
                Japanese attack with 1 armour, 1 bomber, 1 fighter and 13 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 13 infantry in India, round 2 : 5/16 hits, 3,83 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                Japanese destroys 11PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 12 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from India to Northwest Persia
            1 fighter moved from India to Malaya
            1 aaGun moved from Burma to India
            3 infantry moved from Shan State to Burma
            1 aaGun moved from Burma to India
            19 fighters moved from Celebes to 42 Sea Zone
            7 tactical_bombers moved from Celebes to 42 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            13 carriers moved from 35 Sea Zone to 42 Sea Zone
            2 submarines moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from French Indo China to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Manchuria
            1 destroyer, 1 submarine and 1 transport placed in 36 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
            EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
            EDIT: Removing units owned by Japanese from Burma: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
            EDIT: Removing units owned by Japanese from Malaya: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -0,17
    UK_Pacific regular : 0,67
    ANZAC regular : 0,67
    

    Savegame


  • @aequitas-et-veritas Sorry for taking so long. I haven’t had the proper time to sit and think about this one . Its an important turn and I want to make sure I am certain of what I want to do. Hopefully I can post something tonight,


  • @majikforce You see, I didn’t stressed on it. Was wondering of course but thought you might take your time as you said…

  • '22 '16

    TripleA Manual Gamesave Post: Americans round 23

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 23
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 destroyers, 3 fighters, 10 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Soviet Far East to 4 Sea Zone
            1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            5 infantry moved from Southern France to Northern Italy
            3 fighters and 3 tactical_bombers moved from Southern France to Northern Italy
            3 bombers moved from Southern France to Northwest Persia
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Amur
            Battle in Siberia
            Battle in Northwest Persia
                Americans attack with 3 bombers
                Germans defend with 1 aaGun, 19 armour, 4 artilleries, 1 bomber, 6 infantry and 32 mech_infantrys; Japanese defend with 1 bomber
                    Germans roll AA dice in Northwest Persia : 2/3 hits, 0.50 expected hits
                    2 bombers owned by the Americans lost in Northwest Persia
                    Americans roll dice for 1 bomber in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Germans AA : 1.50
    

    Savegame

  • '22 '16

    @aequitas-et-veritas And of course your AA hit twice out of three rolls. Unbelievable! What casualty choice would you like?


  • @majikforce 1x Inf please.

    Thank you.


  • @aequitas-et-veritas You win. I just can’t beat your dice. No matter what I do they are stacked against me. GG.


  • @majikforce I thank you for a very great game and time!
    I have respect for your gameplay and eagerness !

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