Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 bomber moved from Shan State to 43 Sea Zone EDIT: Americans undo move 1. 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 44 Sea Zone to Celebes 11 fighters and 4 tactical_bombers moved from 33 Sea Zone to Paulau Island 1 bomber moved from Kansu to Szechwan Combat - Americans Battle in Celebes Battle in Philippines Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Japanese win, taking Celebes from Japanese, taking Philippines from Japanese with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 battleship, 10 carriers, 2 cruisers, 9 destroyers, 14 fighters, 2 marines, 11 submarines and 5 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Caroline Islands to Queensland 1 fighter moved from Wake Island to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 3 mech_infantrys moved from Northwest Persia to Persia 3 submarines moved from 81 Sea Zone to 80 Sea Zone 3 carriers, 4 destroyers and 7 submarines moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 mech_infantry moved from Algeria to Morocco 3 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 carriers moved from 106 Sea Zone to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from United Kingdom to 91 Sea Zone 1 bomber moved from United Kingdom to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 0,33
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Hopei to Anhwe 1 fighter moved from Kansu to Anhwe 1 artillery and 2 infantry moved from Hopei to Suiyuyan 3 infantry moved from Hopei to Chahar 1 infantry moved from Hopei to Suiyuyan Combat - Chinese Chinese creates battle in territory Szechwan Battle in Suiyuyan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : 0,00
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 bomber moved from Shan State to 43 Sea Zone EDIT: Americans undo move 1. 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 44 Sea Zone to Celebes 11 fighters and 4 tactical_bombers moved from 33 Sea Zone to Paulau Island 1 bomber moved from Kansu to Szechwan Combat - Americans Battle in Celebes Battle in Philippines Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Japanese win, taking Celebes from Japanese, taking Philippines from Japanese with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 battleship, 10 carriers, 2 cruisers, 9 destroyers, 14 fighters, 2 marines, 11 submarines and 5 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Caroline Islands to Queensland 1 fighter moved from Wake Island to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 3 mech_infantrys moved from Northwest Persia to Persia 3 submarines moved from 81 Sea Zone to 80 Sea Zone 3 carriers, 4 destroyers and 7 submarines moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 mech_infantry moved from Algeria to Morocco 3 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 carriers moved from 106 Sea Zone to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from United Kingdom to 91 Sea Zone 1 bomber moved from United Kingdom to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Hopei to Anhwe 1 fighter moved from Kansu to Anhwe 1 artillery and 2 infantry moved from Hopei to Suiyuyan 3 infantry moved from Hopei to Chahar 1 infantry moved from Hopei to Suiyuyan Combat - Chinese Chinese creates battle in territory Szechwan Battle in Suiyuyan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 4 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Kansu to Sikang Combat - British Battle in Sikang British attack with 1 bomber Japanese defend with 1 infantry British roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the British lost in Sikang Japanese win with no units remaining. Battle score for attacker is -9 Casualties for British: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - British 4 infantry moved from Iraq to Persia 1 aaGun moved from Northwest Persia to Persia 2 fighters moved from Egypt to Gibraltar 1 artillery and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to 91 Sea Zone 1 carrier and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone 3 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Northwest Persia to Persia 2 artilleries moved from Northwest Persia to Persia 1 artillery moved from Northwest Persia to Persia 1 marine moved from Northwest Persia to Persia 2 infantry moved from Northwest Persia to Persia 1 fighter moved from Northwest Persia to Egypt 1 tactical_bomber moved from Northwest Persia to Egypt 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 destroyer placed in 106 Sea Zone 3 artilleries placed in Persia 1 artillery and 2 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,33 Japanese regular : 1,00 British regular : 0,33
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Wait. Since I changed strategy in the ME, I’d like to switch the US pansar for UK inf.
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Have to look at that a bit.
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@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Wait. Since I changed strategy in the ME, I’d like to switch the US pansar for UK inf.
ok post the update
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@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Have to look at that a bit.
no prob, I’m gonna go eat. just let me know when it’s ready
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Thanks! Of course I missed that the air in Yugo reaches to attack NWP, so think I’ll just have to evacuate.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 bomber moved from Shan State to 43 Sea Zone EDIT: Americans undo move 1. 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 44 Sea Zone to Celebes 11 fighters and 4 tactical_bombers moved from 33 Sea Zone to Paulau Island 1 bomber moved from Kansu to Szechwan Combat - Americans Battle in Celebes Battle in Philippines Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Japanese win, taking Celebes from Japanese, taking Philippines from Japanese with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 battleship, 10 carriers, 2 cruisers, 9 destroyers, 14 fighters, 2 marines, 11 submarines and 5 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Caroline Islands to Queensland 1 fighter moved from Wake Island to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 3 mech_infantrys moved from Northwest Persia to Persia 3 submarines moved from 81 Sea Zone to 80 Sea Zone 3 carriers, 4 destroyers and 7 submarines moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 mech_infantry moved from Algeria to Morocco 3 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 carriers moved from 106 Sea Zone to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from United Kingdom to 91 Sea Zone 1 bomber moved from United Kingdom to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Hopei to Anhwe 1 fighter moved from Kansu to Anhwe 1 artillery and 2 infantry moved from Hopei to Suiyuyan 3 infantry moved from Hopei to Chahar 1 infantry moved from Hopei to Suiyuyan Combat - Chinese Chinese creates battle in territory Szechwan Battle in Suiyuyan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 4 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Kansu to Sikang Combat - British Battle in Sikang British attack with 1 bomber Japanese defend with 1 infantry British roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the British lost in Sikang Japanese win with no units remaining. Battle score for attacker is -9 Casualties for British: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 4 infantry moved from Iraq to Persia 1 aaGun moved from Northwest Persia to Persia 2 fighters moved from Egypt to Gibraltar 1 artillery and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to 91 Sea Zone 1 carrier and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone 3 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Northwest Persia to Persia 2 artilleries moved from Northwest Persia to Persia 1 artillery moved from Northwest Persia to Persia 1 marine moved from Northwest Persia to Persia 2 infantry moved from Northwest Persia to Persia 1 fighter moved from Northwest Persia to Egypt 1 tactical_bomber moved from Northwest Persia to Egypt 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from Northwest Persia to Persia 2 infantry moved from Northwest Persia to Persia 2 aaGuns, 3 armour, 8 artilleries, 42 infantry and 5 mech_infantrys moved from Northwest Persia to Persia Place Units - British 3 artilleries placed in Persia 1 artillery and 2 infantry placed in Egypt 1 destroyer placed in 106 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,33 Japanese regular : 1,00 British regular : 0,33
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It is done.
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@trulpen I told you your days of clean perfect SBRs and air snipes would be over ;)
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Italians 4 artilleries moved from Southern France to Spain 3 mech_infantrys moved from Northern Italy to Spain 3 fighters moved from France to Spain 1 marine moved from Sardinia to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry and 1 marine moved from 93 Sea Zone to Spain 1 infantry moved from Ukraine to Rostov 2 fighters moved from Caucasus to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber, 2 fighters and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Rostov, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Spain Italians attack with 4 artilleries, 3 fighters, 1 infantry, 1 marine and 3 mech_infantrys Neutral_True defend with 6 infantry Italians roll dice for 4 artilleries, 3 fighters, 1 infantry, 1 marine and 3 mech_infantrys in Spain, round 2 : 5/12 hits, 4.50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 5 infantry owned by the Neutral_True and 1 infantry owned by the Italians lost in Spain Italians roll dice for 4 artilleries, 3 fighters, 1 marine and 3 mech_infantrys in Spain, round 3 : 5/11 hits, 4.17 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Italians win, taking Spain from Neutral_True with 4 artilleries, 3 fighters, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Italians: 1 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Italians 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 95 Sea Zone to 93 Sea Zone 3 fighters moved from Spain to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from Rostov to Ukraine 1 bomber moved from Rostov to Ukraine Place Units - Italians 3 mech_infantrys placed in Southern Italy 1 mech_infantry placed in Southern France Italians undo move 1. Italians undo move 1. 3 mech_infantrys placed in Southern France 1 mech_infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 Russians regular : -0.33 Neutral_True regular : -1.33
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@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen I told you your days of clean perfect SBRs and air snipes would be over ;)
Never had them. Just an illusion.
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Northwest Persia to Iraq 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 cruiser, 4 destroyers and 4 submarines moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,00
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Northwest Persia to Iraq 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 cruiser, 4 destroyers and 4 submarines moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Morocco Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Scotland: 1 infantry EDIT: Adding units owned by French to United Kingdom: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,00
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TripleA Manual Gamesave Post: Germans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; Germans buy 1 armour, 2 artilleries, 2 fighters, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 9 submarines moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 3 carriers moved from 110 Sea Zone to 91 Sea Zone 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone 4 fighters moved from Normandy Bordeaux to 91 Sea Zone 2 fighters moved from 93 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone 2 fighters moved from Yugoslavia to 91 Sea Zone 2 fighters moved from Southern Italy to 91 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone 1 bomber moved from Slovakia Hungary to 91 Sea Zone 4 tactical_bombers moved from Yugoslavia to 91 Sea Zone 3 infantry moved from Caucasus to Volgograd 1 fighter and 2 tactical_bombers moved from Caucasus to Volgograd 11 armour moved from Caucasus to Turkey 10 mech_infantrys moved from Caucasus to Turkey 1 mech_infantry moved from Caucasus to Turkey 8 artilleries moved from Caucasus to Turkey Combat - Germans
Combat Hit Differential Summary :
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@trulpen scramble ?
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@trulpen also, shall I assume subs fight?
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@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen scramble ?
Scramble all and fight with subs.
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@trulpen 2 sub hits