TT Coltwitt(X) vs Wizcats(L+14) BM3


  • I was lucky, I admit. Almost makes up for that nasty Anzac Sub hit that caused me throw a Cruiser in the way as a blocker . Still seething!
    Hope you are both having a good week and looking forward to next week.
    We have been so quiet in the week, as friends couldn’t eat out together, that I decided to close on Sunday . We won’t be open at all next week.
    We are both worried now that Herefordshire has been put into Tier one that everyone will go out with friends before Christmas , then infect families over the break. These are anxious times .

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 104 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone
            1 marine moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Libya to Algeria
            2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 104 Sea Zone to 105 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 112 Sea Zone to Norway
            1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 battleship and 2 cruisers moved from 54 Sea Zone to 48 Sea Zone
            1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 32 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Norway
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 1 submarine in 46 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Norway from Germans with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/9 hits, 3,33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 32 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 32 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from 46 Sea Zone to 33 Sea Zone
            5 carriers moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 23 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 3 infantry moved from Central United States to 101 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            1 armour and 3 infantry moved from 123 Sea Zone to Iceland
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            Americans undo move 1.
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 123 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            3 fighters placed in Eastern United States
            1 destroyer and 3 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from French Equatorial Africa: 1 infantry
            EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 infantry moved from Hunan to Yunnan
            1 artillery and 2 infantry moved from Hopei to Anhwe
            1 fighter moved from Shensi to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Chahar from Japanese, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Anhwe
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                1 fighter owned by the Chinese retreated
                1 artillery owned by the Chinese retreated to Hopei
                Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Shensi
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Hunan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            3 infantry moved from Iraq to Trans-Jordan
            2 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
            3 infantry moved from Rhodesia to Belgian Congo
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 armour moved from Persia to Trans-Jordan
            2 infantry moved from Persia to Iraq
            2 fighters moved from United Kingdom to Norway
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,67
    Americans regular : 0,17
    Japanese regular : 0,00
    Japanese AA : -0,50
    

    Savegame

  • '19

    @Colt45554 I assumed no scramble sz 112. I also brought 3 tts when only 2 were required so I just edit it to a different NCM.

  • '20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Rostov to Caucasus
                  Italians take Caucasus from Russians
            1 artillery moved from Tambov to Samara
            2 fighters moved from Bryansk to Samara
            1 bomber moved from Slovakia Hungary to Samara
    
        Combat - Italians
            Battle in Samara
                Italians attack with 1 artillery, 1 bomber and 2 fighters
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Samara, round 2 : 0/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Samara
                    Italians roll dice for 1 bomber and 2 fighters in Samara, round 3 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Samara to Bryansk
            1 bomber moved from Samara to Russia
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            3 infantry and 1 marine moved from Southern Italy to Northern Italy
            1 armour moved from Western Germany to Poland
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            1 destroyer placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.67
    Russians regular : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            3 fighters moved from Queensland to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters and 1 submarine in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win, taking Paulau Island from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Caroline Islands
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            2 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 aaGun and 1 artillery moved from Queensland to New South Wales
            3 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,17
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters and 9 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            2 mech_infantrys moved from Russia to Volgograd
            2 bombers moved from Southern Italy to Volgograd
            1 bomber moved from Egypt to Volgograd
            2 bombers moved from Western Germany to Vologda
            2 infantry moved from Russia to Vologda
            5 artilleries and 8 infantry moved from Russia to Smolensk
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 armour, 3 bombers and 2 mech_infantrys
                Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Volgograd, round 2 : 5/6 hits, 2.83 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Smolensk
                Germans attack with 5 artilleries and 8 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries and 8 infantry in Smolensk, round 2 : 3/13 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            2 bombers moved from Vologda to Russia
            2 bombers moved from Volgograd to Bryansk
            1 bomber moved from Volgograd to Tambov
            3 armour moved from Ukraine to Belarus
            1 aaGun and 1 infantry moved from Bryansk to Belarus
            12 armour and 24 mech_infantrys moved from Russia to Belarus
            1 aaGun moved from Russia to Smolensk
            1 mech_infantry moved from Novgorod to Belarus
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 infantry moved from Normandy Bordeaux to France
            3 infantry moved from Bulgaria to Yugoslavia
            3 infantry moved from Germany to Poland
            1 aaGun and 1 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from France to Western Germany
            1 aaGun and 2 infantry moved from Western Germany to Germany
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
    
        Place Units - Germans
            3 tactical_bombers placed in Russia
            3 tactical_bombers placed in Ukraine
            2 fighters placed in Western Germany
            3 tactical_bombers placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : 1.67
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters and 9 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            2 mech_infantrys moved from Russia to Volgograd
            2 bombers moved from Southern Italy to Volgograd
            1 bomber moved from Egypt to Volgograd
            2 bombers moved from Western Germany to Vologda
            2 infantry moved from Russia to Vologda
            5 artilleries and 8 infantry moved from Russia to Smolensk
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 armour, 3 bombers and 2 mech_infantrys
                Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Volgograd, round 2 : 5/6 hits, 2.83 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Smolensk
                Germans attack with 5 artilleries and 8 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries and 8 infantry in Smolensk, round 2 : 3/13 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            2 bombers moved from Vologda to Russia
            2 bombers moved from Volgograd to Bryansk
            1 bomber moved from Volgograd to Tambov
            3 armour moved from Ukraine to Belarus
            1 aaGun and 1 infantry moved from Bryansk to Belarus
            12 armour and 24 mech_infantrys moved from Russia to Belarus
            1 aaGun moved from Russia to Smolensk
            1 mech_infantry moved from Novgorod to Belarus
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 infantry moved from Normandy Bordeaux to France
            3 infantry moved from Bulgaria to Yugoslavia
            3 infantry moved from Germany to Poland
            1 aaGun and 1 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from France to Western Germany
            1 aaGun and 2 infantry moved from Western Germany to Germany
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
    
        Place Units - Germans
            3 tactical_bombers placed in Russia
            3 tactical_bombers placed in Ukraine
            2 fighters placed in Western Germany
            3 tactical_bombers placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : 1.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            4 artilleries and 9 infantry moved from Archangel to Smolensk
            1 fighter and 1 tactical_bomber moved from Timguska to Smolensk
            1 infantry moved from Archangel to Smolensk
    

    Savegame

  • '20 '19

    @Colt45554 @Witt Argghhh! completely missed the move into vologda!! Are you guys ok if I do a forum dice roll for the 2 inf there?

  • '20

    Go for it


  • @wizmark if you want to just redo it live , but without the Smolensk battle , you could edit in the original results after you roll Vologda . Might be easier .

  • '20 '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            2 armour, 2 artilleries, 26 infantry and 2 mech_infantrys moved from Archangel to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 armour, 2 artilleries, 26 infantry and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 2 armour, 2 artilleries, 26 infantry and 2 mech_infantrys in Vologda, round 2 : 6/32 hits, 6.67 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 2 artilleries, 26 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Smolensk: 1 aaGun, 5 artilleries and 7 infantry
            EDIT: Changing ownership of Smolensk from Germans to Russians
            EDIT: Removing units owned by Russians from Archangel: 4 artilleries and 10 infantry
            EDIT: Adding units owned by Russians to Smolensk: 4 artilleries and 6 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 aaGuns moved from Archangel to Vologda
            2 fighters and 1 tactical_bomber moved from Turkmenistan to Yenisey
            1 fighter moved from Timguska to Amur
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Vologda: 2 infantry
            EDIT: Adding units owned by Russians to Archangel: 1 fighter, 2 infantry and 1 tactical_bomber
            EDIT: Removing units owned by Russians from Timguska: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -0.67
    

    Savegame

  • '20 '19

    @Witt @Colt45554 Man i made a mess of this move! Didnt mean to send the whole stack to vologda…and certainly didnt need to to win so edited the 2 inf back to arc…hope this is ok.

    Dont usually play this sloppily with my moves so many apologies again…:flushed: :flushed:

  • '20

    There’s really no way of knowing if you were planning on staying at arkangel/ stacking novgorod but then changed your mind after seeing very favorable dice at smolensk. I said to go for it because I couldn’t see the rolls at the time unlike USSR and I figured you meant a token force into vologda, not forgetting the whole army. You can see how that could look fishy

  • '20 '19

    @Colt45554 Yes I know…I bolloxed the whole move up…was too early in the morning when i posted it and then was flustered when i re did the move.

    In my defence I did show sov a trial move that ended up being 95% of my move yesterday which included the attack on smolensk and the main move to volgda

    link below

    https://www.axisandallies.org/forums/post/1464594

  • '20

    @wizmark I am content with that evidence. I’m still irritated with myself for forgetting to block at Samara G7. Could have ended this cat and mouse much sooner!
    Proceed @Witt

  • '20 '19

    @Colt45554 thanks…i am sorry, will take more time in future…although I dont think there is much left we can do to stave off defeat after a few more rounds!


  • @wizmark will be tomorrow guys. Playing games with the wife and children!

  • '20 '19

    @Witt np! We have bought ticket to ride for the Xmas game so looking forward to getting that going! 🚂🚂


  • We love that. Habr played both the American and British one and always mean to get another one . Just can’t decide which .

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