L20 BM3 Surfer (X) vs Dawgoneit (L+15)
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Samara 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Smolensk to Archangel 1 mech_infantry moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese Combat - Russians Battle in Archangel Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 4/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 4 infantry moved from Sakha to Buryatia 2 aaGuns and 8 infantry moved from Ulaanbaatar to Buryatia 5 infantry moved from Central Mongolia to Chahar Place Units - Russians 1 armour, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 3.50 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Siberia 1 artillery and 9 infantry moved from Amur to Siberia 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 bomber moved from French Indo China to India 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Jehol 1 carrier moved from 5 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to India 1 artillery and 1 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from Shan State to Burma 2 fighters moved from 5 Sea Zone to Jehol 1 fighter moved from 37 Sea Zone to Sumatra 1 bomber moved from Philippines to Burma Combat - Japanese Air Battle in India Japanese attacks with 3 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in India rolls: 5 and causes: 5 damage to unit: harbour Bombing raid in India causes 10 damage total. Damaged units is as follows: factory_major = 5, harbour = 5 Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Siberia Japanese attack with 1 armour, 1 artillery and 9 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 9 infantry in Siberia, round 2 : 3/11 hits, 2.50 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sumatra Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Jehol Japanese attack with 2 fighters and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 4 infantry in Jehol, round 2 : 1/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/7 hits, 3.67 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Cleaning up after air battles Non Combat Move - Japanese 1 infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Hunan to Szechwan 1 artillery and 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hunan to Yunnan 2 armour moved from Kiangsu to Hunan 1 aaGun moved from Hunan to Yunnan 2 fighters moved from Jehol to 19 Sea Zone 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 2 carriers moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 43 Sea Zone to 41 Sea Zone 2 carriers moved from 20 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to 41 Sea Zone 1 bomber moved from Burma to Yunnan 1 cruiser and 1 destroyer moved from 20 Sea Zone to 41 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 battleship moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Korea to Manchuria 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from India to Yunnan 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Yunnan 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to Manchuria Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 5 infantry placed in Japan 2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun EDIT: Adding units owned by Japanese to Hunan: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 tactical_bomber EDIT: Adding units owned by Japanese to Hunan: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.83 UK_Pacific AA : -0.33 UK_Pacific regular : -1.33 Russians regular : -0.33 -
My 2 edits were to NCM units to Hunan in case you decided to go airblitz.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 3 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from West India to Shensi 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Northern Territory to 42 Sea Zone 4 fighters moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Gibraltar 4 bombers moved from Queensland to Suriname 1 artillery and 4 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour and 3 mech_infantrys moved from Algeria to Tunisia 6 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 destroyer, 6 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in Shensi Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in 42 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 mech_infantry in Celebes, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Celebes, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Celebes Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Americans 4 fighters moved from 42 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Northern Territory 6 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 2 artilleries, 1 bomber and 2 infantry placed in Eastern United States 2 destroyers placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : 0.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Hopei to Chahar 11 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 3 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from West India to Shensi 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Northern Territory to 42 Sea Zone 4 fighters moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Gibraltar 4 bombers moved from Queensland to Suriname 1 artillery and 4 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour and 3 mech_infantrys moved from Algeria to Tunisia 6 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 destroyer, 6 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in Shensi Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in 42 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 mech_infantry in Celebes, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Celebes, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Celebes Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Americans 4 fighters moved from 42 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Northern Territory 6 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 2 artilleries, 1 bomber and 2 infantry placed in Eastern United States 2 destroyers placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Hopei to Chahar 11 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 bomber moved from West India to Burma 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Burma 1 armour moved from Northwest Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 armour Germans defend with 1 mech_infantry British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Caucasus Germans win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for British: 1 armour Battle in Burma British attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry British roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 3.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to India 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 79 Sea Zone to 72 Sea Zone 1 transport moved from 87 Sea Zone to 82 Sea Zone 3 infantry moved from Egypt to Alexandria 2 artilleries moved from Egypt to Alexandria 1 aaGun, 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Trans-Jordan to Iraq 1 infantry moved from Syria to Iraq 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from French West Africa to 82 Sea Zone 2 infantry moved from 82 Sea Zone to French Equatorial Africa 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 3 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -1.33 Japanese regular : 0.33 Germans regular : 0.33 British regular : -0.50 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Rostov to Kazakhstan 1 fighter moved from Ukraine to Kazakhstan Combat - Italians Battle in Kazakhstan Italians attack with 1 armour and 1 fighter Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 1 fighter in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Kazakhstan Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Kazakhstan to Volgograd 1 armour and 3 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from Bessarabia to Ukraine 1 artillery moved from Romania to Bessarabia 1 bomber moved from Slovakia Hungary to France 1 armour moved from Yugoslavia to Bessarabia 1 infantry moved from Yugoslavia to Northern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Russians regular : 0.67 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Malaya Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Malaya from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 infantry moved from Alexandria to Egypt 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Japanese regular : -2.33 ANZAC regular : -0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Malaya Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Malaya from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 infantry moved from Alexandria to Egypt 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -2.33 ANZAC regular : -0.67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 bomber, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Novgorod to Archangel 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 2 infantry moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 bomber moved from Novgorod to Archangel 1 infantry moved from Western Ukraine to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel 1 bomber owned by the Germans retreated Russians win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 infantry and 1 mech_infantry moved from Novgorod to Belarus 1 bomber moved from Archangel to Novgorod 1 artillery and 3 infantry moved from Baltic States to Belarus 3 armour and 8 mech_infantrys moved from Belarus to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 aaGun and 1 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Caucasus to Volgograd 5 armour moved from Volgograd to Novosibirsk 6 mech_infantrys moved from Volgograd to Novosibirsk 1 mech_infantry moved from Volgograd to Novosibirsk 1 mech_infantry moved from Rostov to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Poland to Bessarabia 1 mech_infantry moved from Baltic States to Bessarabia 1 artillery and 1 infantry moved from Ukraine to Rostov 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from France to Northern Italy 2 infantry moved from Western Germany to France 1 tactical_bomber moved from Southern Italy to Slovakia Hungary 1 fighter moved from Southern Italy to Ukraine 3 bombers moved from Western Germany to Novgorod Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Volgograd 3 artilleries placed in Ukraine 2 armour and 4 infantry placed in Germany 1 bomber placed in Western Germany 1 fighter and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 2.33 Germans regular : 1.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Tambov to Bryansk 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Archangel to Russia 1 infantry moved from Smolensk to Archangel 1 infantry moved from Russia to Smolensk 3 fighters and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Chahar 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Chahar 2 bombers moved from Yunnan to Chahar 1 tactical_bomber moved from Hunan to Chahar 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 tactical_bomber moved from Philippines to 45 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to Malaya 1 battleship moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Tsinghai to Kansu Japanese take Kansu from Chinese 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 battleship and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport; ANZAC defend with 1 transport 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Chahar Japanese attack with 2 bombers, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 3 infantry; Russians defend with 5 infantry Japanese roll dice for 2 bombers, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 7/13 hits, 5.17 expected hits Chinese roll dice for 8 infantry in Chahar, round 2 : 5/8 hits, 2.67 expected hits 5 infantry owned by the Japanese, 4 infantry owned by the Russians and 3 infantry owned by the Chinese lost in Chahar Japanese roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Chahar, round 3 : 3/8 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 5 infantry Casualties for Chinese: 3 infantry Casualties for Russians: 5 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Malaya Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 armour and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 4/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour and 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese 3 fighters moved from Malaya to 37 Sea Zone 2 fighters moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 4 carriers, 1 cruiser and 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Szechwan 2 infantry moved from Japan to 6 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Kiangsu to 19 Sea Zone 1 armour, 1 artillery and 9 infantry moved from Siberia to Amur 1 artillery moved from Manchuria to Amur 1 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 battleship and 2 carriers moved from 19 Sea Zone to 36 Sea Zone 2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone 3 fighters and 2 tactical_bombers moved from Chahar to Kiangsi 2 bombers moved from Chahar to Hunan 2 infantry moved from Kiangsi to Hunan 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : 0.83 Japanese regular : 3.50 UK_Pacific regular : 0.50 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from Northern Territory to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Tunisia to Libya Combat - Americans Battle in Libya Americans attack with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Libya, round 2 : 2/9 hits, 2.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 42 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry and 4 mech_infantrys moved from Morocco to Algeria 4 mech_infantrys moved from Algeria to Tunisia 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Eastern United States to Tunisia 4 bombers moved from Suriname to Tunisia 1 bomber moved from Gibraltar to Tunisia 1 destroyer moved from 91 Sea Zone to 104 Sea Zone Place Units - Americans 2 artilleries, 5 infantry and 3 mech_infantrys placed in Eastern United States 2 destroyers and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 artillery and 1 infantry placed in Western United States Americans undo move 1. 1 artillery, 1 bomber, 5 infantry and 3 mech_infantrys placed in Eastern United States 1 artillery placed in Central United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.50 Italians regular : 0.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Shensi to Sikang 6 infantry moved from Shensi to Tsinghai 1 fighter and 2 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Sikang Chinese attack with 6 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 6 infantry in Sikang, round 2 : 3/6 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Tsinghai Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Tsinghai, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from Northern Territory to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Tunisia to Libya Combat - Americans Battle in Libya Americans attack with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Libya, round 2 : 2/9 hits, 2.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 42 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry and 4 mech_infantrys moved from Morocco to Algeria 4 mech_infantrys moved from Algeria to Tunisia 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Eastern United States to Tunisia 4 bombers moved from Suriname to Tunisia 1 bomber moved from Gibraltar to Tunisia 1 destroyer moved from 91 Sea Zone to 104 Sea Zone Place Units - Americans 2 artilleries, 5 infantry and 3 mech_infantrys placed in Eastern United States 2 destroyers and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 artillery and 1 infantry placed in Western United States Americans undo move 1. 1 artillery, 1 bomber, 5 infantry and 3 mech_infantrys placed in Eastern United States 1 artillery placed in Central United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Shensi to Sikang 6 infantry moved from Shensi to Tsinghai 1 fighter and 2 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Sikang Chinese attack with 6 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 6 infantry in Sikang, round 2 : 3/6 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Tsinghai Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Tsinghai, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 armour, 4 infantry and 1 mech_infantry moved from Persia to Eastern Persia 4 armour and 6 mech_infantrys moved from Iraq to Eastern Persia 3 infantry moved from Iraq to Persia 1 aaGun and 3 infantry moved from Trans-Jordan to Iraq 1 armour and 5 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 artilleries and 2 infantry moved from Alexandria to Egypt 1 fighter moved from Algeria to Tunisia 1 fighter moved from Algeria to Egypt 1 aaGun and 1 infantry moved from Scotland to United Kingdom 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 infantry moved from Rhodesia to Union of South Africa 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Rhodesia to Belgian Congo Place Units - British 1 airfield placed in Gibraltar 1 infantry and 2 mech_infantrys placed in Persia 3 infantry placed in Iraq British undo move 2. British undo move 2. 3 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Iraq 2 infantry placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 1.33 Japanese regular : -0.17 Italians regular : 0.33 British regular : 0.50 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from France to United Kingdom 1 armour moved from Volgograd to Samara Italians take Samara from Russians 1 armour moved from Samara to Volgograd 1 mech_infantry moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus Combat - Italians Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in United Kingdom causes 4 damage total. Battle in Caucasus Italians attack with 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Volgograd 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 artillery moved from Bessarabia to Ukraine 1 armour moved from Bessarabia to Rostov 1 artillery and 1 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 aaGun moved from Southern Italy to Northern Italy 1 bomber moved from United Kingdom to France Place Units - Italians 1 fighter placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 0.33 British AA : -0.17 Russians regular : -0.33 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 4 bombers moved from Novgorod to Russia 1 fighter moved from Novgorod to Russia 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Novgorod to Archangel 2 infantry moved from Rostov to Bryansk 1 bomber moved from Western Germany to Bryansk 1 infantry moved from Belarus to Smolensk 1 tactical_bomber moved from Slovakia Hungary to Smolensk 1 armour moved from Novosibirsk to Urals Germans take Urals from Russians 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from British Combat - Germans Air Battle in RussiaCombat Hit Differential Summary :
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scramble?





