OOL
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@dawgoneit I will get to it tonight.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
3 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 120 Sea Zone to 122 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 1 infantry and 1 marine moved from Algeria to Morocco
1 artillery, 1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 cruiser, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
1 submarine placed in 101 Sea Zone
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
3 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 120 Sea Zone to 122 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 1 infantry and 1 marine moved from Algeria to Morocco
1 artillery, 1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 cruiser, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
1 submarine placed in 101 Sea Zone
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 5x factory_minor, 5x factory_major; Remaining resources: 34 PUs;
British buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 artillery and 5 infantry moved from Burma to Yunnan
1 artillery and 4 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Yunnan
British attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 4 infantry in Shan State, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 infantry moved from Syria to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia
2 infantry moved from 81 Sea Zone to Egypt
Place Units - British
2 transports placed in 106 Sea Zone
1 artillery placed in Egypt
British undo move 2.
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.00
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
3 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 120 Sea Zone to 122 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 1 infantry and 1 marine moved from Algeria to Morocco
1 artillery, 1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 cruiser, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
1 submarine placed in 101 Sea Zone
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 5x factory_minor, 5x factory_major; Remaining resources: 34 PUs;
British buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 artillery and 5 infantry moved from Burma to Yunnan
1 artillery and 4 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Yunnan
British attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 4 infantry in Shan State, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 infantry moved from Syria to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia
2 infantry moved from 81 Sea Zone to Egypt
Place Units - British
2 transports placed in 106 Sea Zone
1 artillery placed in Egypt
British undo move 2.
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.00
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Romania to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 armour moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Greece to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from India to Persia
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from India to Persia
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 artillery and 9 infantry moved from Novgorod to Karelia
1 fighter moved from Eastern Poland to Western Germany
1 fighter moved from Western Ukraine to Western Germany
1 fighter moved from Western Ukraine to Western Germany
2 bombers moved from Eastern Poland to Western Germany
2 tactical_bombers moved from Western Ukraine to Western Germany
1 infantry moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Tambov
1 armour moved from Western Ukraine to Tambov
3 armour, 1 artillery, 8 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in Tambov
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Tambov, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
4 infantry moved from Germany to Greater Southern Germany
1 aaGun moved from Germany to Poland
1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
5 infantry placed in Western Germany
2 armour and 4 mech_infantrys placed in Germany
3 infantry placed in Normandy Bordeaux
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Tambov, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
8 infantry moved from Novosibirsk to Samara
2 aaGuns and 8 infantry moved from Amur to Sakha
Place Units - Russians
1 armour, 6 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Kweichow to Yunnan
4 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 fighters, 2 infantry, 1 marine, 6 submarines, 4 tactical_bombers and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry and 1 marine moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to Yunnan
1 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 carrier moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 38 Sea Zone to 42 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 bomber moved from Western Ukraine to Smolensk
1 bomber moved from Western Ukraine to Tambov
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 7 submarines, 4 tactical_bombers and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 7 submarines, 4 tactical_bombers and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Smolensk
Japanese attack with 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber in Smolensk, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 fighters and 6 mech_infantrys
British defend with 1 artillery and 5 infantry
Japanese roll dice for 1 armour, 2 fighters and 6 mech_infantrys in Yunnan, round 2 : 2/9 hits, 2.50 expected hits
Chinese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 3/6 hits, 2.00 expected hits
3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Yunnan, round 3 : 3/6 hits, 2.00 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Yunnan, round 4 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 4 mech_infantrys
Casualties for British: 1 artillery and 5 infantry
Battle in Tambov
Japanese attack with 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber in Tambov, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 5 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 5 infantry and 1 marine in Java, round 2 : 2/6 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 5 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Tambov to Ukraine
1 bomber moved from Smolensk to Ukraine
2 fighters moved from Yunnan to Kwangsi
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
2 tactical_bombers moved from Korea to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Korea to Japan
1 aaGun and 5 infantry moved from Korea to Manchuria
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.17
ANZAC regular : -0.33
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to Queensland
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 5 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Caroline Islands
Non Combat Move - Americans
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier and 1 transport placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
1 battleship and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Libya
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Northwest Persia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
1 artillery moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 bomber moved from India to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to Queensland
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 5 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Caroline Islands
Non Combat Move - Americans
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier and 1 transport placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 42 PUs;
British buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
1 battleship and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Libya
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Northwest Persia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
1 artillery moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 bomber moved from India to Yunnan
Combat - British
Battle in Rostov
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Yunnan
British attack with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 2 mech_infantrys
British roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.83 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in Yunnan
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 artilleries and 1 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Libya
British attack with 2 armour, 4 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 2 armour, 4 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 8/17 hits, 6.00 expected hits
Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Libya, round 2 : 4/10 hits, 3.50 expected hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 6 infantry owned by the Italians and 4 infantry owned by the British lost in Libya
British roll dice for 2 armour, 4 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Libya, round 3 : 7/13 hits, 5.33 expected hits
Italians roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 2 armour, 4 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 4 infantry
Casualties for Italians: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Libya to Malta
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Burma to India
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to India
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland
1 fighter and 1 tactical_bomber moved from Rostov to Russia
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,4,3,5,2
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : -0.50
Japanese regular : 1.00
British regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Rostov
1 mech_infantry moved from Ukraine to Tambov
Italians take Tambov from Russians
1 mech_infantry moved from Ukraine to Smolensk
Italians take Smolensk from Russians
1 artillery moved from Ukraine to Rostov
3 mech_infantrys moved from Romania to Ukraine
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery and 1 bomber
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 bomber in Rostov, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Rostov
Italians roll dice for 1 bomber in Rostov, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 bomber owned by the Italians lost in Rostov
Russians win with no units remaining. Battle score for attacker is -12
Casualties for Italians: 1 artillery and 1 bomber
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 52 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 fighter moved from Persia to Russia
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 52 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 fighter moved from Persia to Russia
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 96 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser, 2 destroyers and 2 transports; French defend with 1 destroyer
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 5/8 hits, 4.83 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 3 destroyers and 2 transports in 96 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
1 destroyer owned by the French, 2 destroyers owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 3 : 5/5 hits, 3.00 expected hits
British roll dice for 1 battleship and 2 transports in 96 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
2 transports owned by the British and 1 battleship owned by the British lost in 96 Sea Zone
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Casualties for French: 1 destroyer
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy
2 bombers moved from 96 Sea Zone to Western Germany
3 infantry moved from Normandy Bordeaux to France
3 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Greater Southern Germany to Western Germany
5 infantry moved from Western Germany to France
2 aaGuns moved from Western Germany to Northern Italy
1 artillery and 8 infantry moved from Karelia to Finland
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
Place Units - Germans
10 mech_infantrys placed in Germany
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 2.50
British regular : 0.17