Surprised Italy didn’t claim Bryansk or Rostov. Preparing for the fall of Rome perhaps.
Another transport lost to a bomber! Urgh.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
10 fighters moved from 42 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
1 bomber moved from India to French Indo China
Combat - Americans
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in 43 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 10 fighters and 1 submarine in 43 Sea Zone, round 2 : 7/11 hits, 5,33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 10 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
10 fighters moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 carriers and 4 fighters moved from 54 Sea Zone to 44 Sea Zone
2 artilleries, 1 battleship, 6 carriers, 1 cruiser, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to New Zealand
1 carrier moved from 30 Sea Zone to 63 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
8 fighters moved from Egypt to Gibraltar
1 marine moved from Morocco to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 carrier, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 armour, 5 infantry and 4 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United States
2 carriers placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 artilleries and 16 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 2 artilleries and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 16 infantry in Chahar, round 2 : 3/18 hits, 3,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 3 armour and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from India to 79 Sea Zone
12 artilleries and 23 infantry moved from India to West India
Combat - British
British creates battle in territory 80 Sea Zone
Battle in 79 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 79 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 80 Sea Zone
British attack with 2 submarines
Germans defend with 1 submarine
British roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 2 submarines in 80 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
British roll dice for 2 submarines in 80 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 80 Sea Zone
British win with 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in West India
British attack with 12 artilleries and 23 infantry
Japanese defend with 1 infantry
British roll dice for 12 artilleries and 23 infantry in West India, round 2 : 15/35 hits, 9,83 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
British win, taking West India from Japanese with 12 artilleries and 22 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from India to West India
1 battleship, 3 carriers and 2 fighters moved from 42 Sea Zone to 44 Sea Zone
3 fighters moved from Java to 44 Sea Zone
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
7 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 armour moved from Egypt to Anglo Egyptian Sudan
1 marine moved from Egypt to Anglo Egyptian Sudan
5 fighters moved from Egypt to Bryansk
4 fighters moved from Egypt to Volgograd
1 tactical_bomber moved from Tambov to Volgograd
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 79 Sea Zone to Tanganyika Territory
2 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to Egypt
Place Units - British
1 armour and 2 fighters placed in Egypt
2 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by Germans to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 27 PUs (1 lost to blockades); end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 marine placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 marine
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 1,67
Japanese regular : 1,00
Japanese AA : 0,83
Germans regular : -0,50
British regular : 4,17
@Sovietishcat would you be so kind and reinstall my German Sub? Thank you.
I did not intend to fight your subs in sz 80 but to deny the Russian and UK Pac NO.
@aequitas-et-veritas I edited the sub before posting, I double checked and it’s there :blush:
@Sovietishcat said in L20 BM3 SC (A+14) vs AetV (X):
@aequitas-et-veritas I edited the sub before posting, I double checked and it’s there :blush:
I oversaw that totally in the read out and took a quick look now.
I apologize @Sovietishcat .
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
2 cruisers and 1 marine moved from 95 Sea Zone to 99 Sea Zone
1 battleship moved from 95 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 artillery, 1 marine and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 marine moved from 99 Sea Zone to Crete
1 fighter moved from 95 Sea Zone to Crete
1 mech_infantry moved from Caucasus to Sikang
Italians take Sikang from Chinese
1 armour moved from Szechwan to Sikang
Combat - Italians
Battle in Cyprus
Battle in Crete
Italians attack with 1 artillery, 1 fighter and 1 marine
British defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 marine in Crete, round 2 : 0/3 hits, 1,17 expected hits
British roll dice for 1 armour and 1 infantry in Crete, round 2 : 1/2 hits, 0,83 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Crete
Italians roll dice for 1 fighter and 1 marine in Crete, round 3 : 1/2 hits, 0,83 expected hits
British roll dice for 1 armour in Crete, round 3 : 1/1 hits, 0,50 expected hits
1 marine owned by the Italians and 1 armour owned by the British lost in Crete
Italians win, taking Cyprus from British with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 marine
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Italians
1 fighter moved from Crete to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 aaGun moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -1,17
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 44 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters and 1 submarine in 37 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 fighters and 1 submarine in 37 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 submarines moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 8 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 2 mech_infantrys moved from Burma to India
1 infantry moved from Timguska to Novosibirsk
1 artillery moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Caucasus to Samara
Germans take Samara from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 artillery and 1 infantry moved from Archangel to Vologda
1 artillery moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
2 armour and 1 mech_infantry moved from Iraq to Egypt
16 armour, 4 fighters, 38 mech_infantrys and 3 tactical_bombers moved from Trans-Jordan to Egypt
1 fighter moved from 99 Sea Zone to Egypt
2 fighters moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
2 bombers moved from Yugoslavia to Egypt
7 bombers moved from Western Germany to Egypt
2 fighters moved from Western Germany to 104 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 80 Sea Zone to 71 Sea Zone
1 bomber moved from Caucasus to Egypt
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 2 fighters and 1 submarine in 104 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Egypt
Germans attack with 18 armour, 10 bombers, 7 fighters, 39 mech_infantrys and 4 tactical_bombers
British defend with 1 airfield, 2 armour, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Germans roll dice for 18 armour, 10 bombers, 7 fighters, 39 mech_infantrys and 4 tactical_bombers in Egypt, round 2 : 32/78 hits, 28,33 expected hits
British roll dice for 2 armour, 4 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 5/10 hits, 5,00 expected hits
1 mech_infantry owned by the British, 5 mech_infantrys owned by the Germans, 3 infantry owned by the British, 4 fighters owned by the British and 2 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 18 armour, 10 bombers, 7 fighters, 34 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Germans: 5 mech_infantrys
Casualties for British: 2 armour, 4 fighters, 3 infantry and 1 mech_infantry
Battle in Novosibirsk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novosibirsk, round 4 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 marine; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 1 fighter
Germans roll dice for 2 armour and 2 mech_infantrys in India, round 2 : 1/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 fighter and 1 marine in India, round 2 : 1/2 hits, 1,00 expected hits
1 marine owned by the British and 1 mech_infantry owned by the Germans lost in India
Germans roll dice for 2 armour and 1 mech_infantry in India, round 3 : 0/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 fighter in India, round 3 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in India
Germans roll dice for 2 armour in India, round 4 : 1/2 hits, 1,00 expected hits
UK_Pacific roll dice for 1 fighter in India, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Russians and 1 armour owned by the Germans lost in India
Germans captures 5PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 1 marine
Casualties for Russians: 1 fighter
triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Germans
1 artillery moved from Szechwan to Yunnan
1 aaGun and 5 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Novgorod to Eastern Poland
1 aaGun, 1 armour, 3 artilleries, 3 infantry and 11 mech_infantrys moved from Ukraine to Bessarabia
1 armour and 5 mech_infantrys moved from Bessarabia to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
7 fighters and 4 tactical_bombers moved from Egypt to Trans-Jordan
10 bombers moved from Egypt to Trans-Jordan
1 mech_infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns, 7 artilleries, 2 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
2 fighters moved from 104 Sea Zone to 112 Sea Zone
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 destroyer and 1 transport placed in 112 Sea Zone
2 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
3 infantry placed in Iraq
3 infantry placed in Western Germany
1 infantry placed in Southern France
1 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,5,3
Germans collect 71 PUs (4 lost to blockades); end with 76 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
UK_Pacific regular : 0,67
Russians regular : -1,00
Germans regular : 1,50
British regular : 0,00
Russia is up @Sovietishcat
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Volgograd
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
16 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
3 fighters moved from Bryansk to Belarus
1 fighter moved from Bryansk to Samara
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 92 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Belarus
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters and 3 infantry in Belarus, round 2 : 1/6 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 3 fighters and 3 infantry in Belarus, round 3 : 2/6 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
1 aaGun moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 aaGun, 13 artilleries, 12 infantry and 1 mech_infantry moved from Volgograd to Rostov
2 aaGuns, 1 armour and 9 infantry moved from Bryansk to Rostov
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
3 fighters moved from Belarus to Russia
2 aaGuns moved from Buryatia to Yakut S.S.R.
Place Units - Russians
6 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Germans regular : -2,33
Russians regular : -1,17
@aequitas-et-veritas said in L20 BM3 SC (A+14) vs AetV (X):
Russia is up @Sovietishcat
@aequitas-et-veritas lots and lots of thinking!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens;
Japanese buy 1 bomber, 1 fighter and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Burma to 43 Sea Zone
1 bomber moved from Burma to 37 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 submarine moved from 75 Sea Zone to 41 Sea Zone
1 submarine moved from 77 Sea Zone to 39 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Combat - Japanese
Battle in Queensland
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens;
Japanese buy 1 bomber, 1 fighter and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Burma to 43 Sea Zone
1 bomber moved from Burma to 37 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 submarine moved from 75 Sea Zone to 41 Sea Zone
1 submarine moved from 77 Sea Zone to 39 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Combat - Japanese
Battle in Queensland
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers in 43 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking Queensland from ANZAC, taking 43 Sea Zone from Neutral with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters, 1 submarine and 3 tactical_bombers in 45 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
retreated to 37 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 43 Sea Zone to Philippines
1 bomber moved from 37 Sea Zone to Philippines
3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
6 armour, 6 artilleries, 15 infantry, 1 marine and 5 mech_infantrys moved from Burma to India
1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Burma to Szechwan
2 armour and 1 mech_infantry moved from Burma to Yunnan
3 armour and 2 mech_infantrys moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Kiangsi to Hunan
6 infantry moved from Anhwe to Hunan
1 fighter moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to Philippines
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 submarines placed in 37 Sea Zone
2 submarines placed in 36 Sea Zone
1 bomber and 1 fighter placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
Japanese collect 50 PUs (6 lost to blockades); end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Egypt: 1 fighter
EDIT: Removing units owned by Japanese from Trans-Jordan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : 4,00
ANZAC regular : 0,50
@Sovietishcat said in L20 BM3 SC (A+14) vs AetV (X):
@aequitas-et-veritas said in L20 BM3 SC (A+14) vs AetV (X):
Russia is up @Sovietishcat
@aequitas-et-veritas lots and lots of thinking!
This is good news. It means to me I am doing allright. :grinning:
I edit your Sub on the way in, out and edit it back in on the end of my turn.
Also assumed that your Sub in sz37 is not fighting. Correct me if I was mistaken.
Minor NCM edit at the end. Moved my J Ftr from TJ to Egypt.
@aequitas-et-veritas I concede, this game is yours, well done, was fun, success against Japan earlier did not equate success in Europe; let me know if you are up to a rematch!
@Sovietishcat what made you concede now.
Am interested in your thoughts.
And of course you can have another match if you like to.😁
@aequitas-et-veritas Well I just realize that you are going to overun me in Russia sooner or later when those fast movers are going to Moscow, you’ll have enough forces to hold Cairo with Italy and Germany and even if I take Normandy or S.France at some point, you will just inf spawn France and W,Germany, I mean you are making above 100$ so you will not starve with Germany and you are going to take all of Africa which it will bring you up to 130$…
@aequitas-et-veritas Can I please use same bid, one UK dd in the sz with the cruiser and UK sub in sz 98?
@aequitas-et-veritas sz 91
@Sovietishcat same bid and placement is ok with me. Will set it up right now.
Stay tuned!
@aequitas-et-veritas I run 2.2.20868 in a other game. Will set it up on the pre latest version if you don’t mind to evade the Sub malfunction and battle calc problem.