L20 BM3 SC (A+14) vs AetV (X)

  • '19

    @aequitas-et-veritas I edited the sub before posting, I double checked and it’s there :blush:


  • @Sovietishcat said in L20 BM3 SC (A+14) vs AetV (X):

    @aequitas-et-veritas I edited the sub before posting, I double checked and it’s there :blush:

    I oversaw that totally in the read out and took a quick look now.

    I apologize @Sovietishcat .


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Southern Italy to 95 Sea Zone
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 marine moved from Southern Italy to 95 Sea Zone
            2 cruisers and 1 marine moved from 95 Sea Zone to 99 Sea Zone
            1 battleship moved from 95 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            1 artillery, 1 marine and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 marine moved from 99 Sea Zone to Crete
            1 fighter moved from 95 Sea Zone to Crete
            1 mech_infantry moved from Caucasus to Sikang
                  Italians take Sikang from Chinese
            1 armour moved from Szechwan to Sikang
    
        Combat - Italians
            Battle in Cyprus
            Battle in Crete
                Italians attack with 1 artillery, 1 fighter and 1 marine
                British defend with 1 armour and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 1 marine in Crete, round 2 : 0/3 hits, 1,17 expected hits
                    British roll dice for 1 armour and 1 infantry in Crete, round 2 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Crete
                    Italians roll dice for 1 fighter and 1 marine in Crete, round 3 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 armour in Crete, round 3 : 1/1 hits, 0,50 expected hits
                    1 marine owned by the Italians and 1 armour owned by the British lost in Crete
                Italians win, taking Cyprus from British with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 artillery and 1 marine
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Crete to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 95 Sea Zone to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 aaGun moved from Yugoslavia to Northern Italy
            1 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,17
    British regular : 0,67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from 44 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters and 1 submarine in 37 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 fighters and 1 submarine in 37 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from 37 Sea Zone to 44 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            2 submarines moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : -1,67
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 destroyers, 8 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Burma to India
            1 infantry moved from Timguska to Novosibirsk
            1 artillery moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Caucasus to Samara
                  Germans take Samara from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 artillery and 1 infantry moved from Archangel to Vologda
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            2 armour and 1 mech_infantry moved from Iraq to Egypt
            16 armour, 4 fighters, 38 mech_infantrys and 3 tactical_bombers moved from Trans-Jordan to Egypt
            1 fighter moved from 99 Sea Zone to Egypt
            2 fighters moved from Southern Italy to Egypt
            1 tactical_bomber moved from Southern Italy to Egypt
            2 bombers moved from Yugoslavia to Egypt
            7 bombers moved from Western Germany to Egypt
            2 fighters moved from Western Germany to 104 Sea Zone
            1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 submarine moved from 80 Sea Zone to 71 Sea Zone
            1 bomber moved from Caucasus to Egypt
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer, 2 fighters and 1 submarine in 104 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Egypt
                Germans attack with 18 armour, 10 bombers, 7 fighters, 39 mech_infantrys and 4 tactical_bombers
                British defend with 1 airfield, 2 armour, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
                    Germans roll dice for 18 armour, 10 bombers, 7 fighters, 39 mech_infantrys and 4 tactical_bombers in Egypt, round 2 : 32/78 hits, 28,33 expected hits
                    British roll dice for 2 armour, 4 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 5/10 hits, 5,00 expected hits
                    1 mech_infantry owned by the British, 5 mech_infantrys owned by the Germans, 3 infantry owned by the British, 4 fighters owned by the British and 2 armour owned by the British lost in Egypt
                Germans win, taking Egypt from British with 18 armour, 10 bombers, 7 fighters, 34 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 45
                Casualties for Germans: 5 mech_infantrys
                Casualties for British: 2 armour, 4 fighters, 3 infantry and 1 mech_infantry
            Battle in Novosibirsk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Novosibirsk, round 4 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in India
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 marine; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 1 fighter
                    Germans roll dice for 2 armour and 2 mech_infantrys in India, round 2 : 1/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 fighter and 1 marine in India, round 2 : 1/2 hits, 1,00 expected hits
                    1 marine owned by the British and 1 mech_infantry owned by the Germans lost in India
                    Germans roll dice for 2 armour and 1 mech_infantry in India, round 3 : 0/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 fighter in India, round 3 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in India
                    Germans roll dice for 2 armour in India, round 4 : 1/2 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 fighter in India, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in India
                Germans captures 5PUs while taking UK_Pacific capital
                Germans converts factory_major into different units
                Germans win, taking India from UK_Pacific with 1 armour remaining. Battle score for attacker is 1
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for British: 1 marine
                Casualties for Russians: 1 fighter
            triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Germans
            1 artillery moved from Szechwan to Yunnan
            1 aaGun and 5 infantry moved from Archangel to Novgorod
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 aaGun, 1 armour, 3 artilleries, 3 infantry and 11 mech_infantrys moved from Ukraine to Bessarabia
            1 armour and 5 mech_infantrys moved from Bessarabia to Eastern Poland
            7 mech_infantrys moved from Germany to Eastern Poland
            7 fighters and 4 tactical_bombers moved from Egypt to Trans-Jordan
            10 bombers moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns, 7 artilleries, 2 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
            2 fighters moved from 104 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 destroyer and 1 transport placed in 112 Sea Zone
            2 artilleries placed in Novgorod
            10 mech_infantrys placed in Germany
            3 infantry placed in Iraq
            3 infantry placed in Western Germany
            1 infantry placed in Southern France
            1 infantry placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,5,3
            Germans collect 71 PUs (4 lost to blockades); end with 76 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 92 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    UK_Pacific regular : 0,67
    Russians regular : -1,00
    Germans regular : 1,50
    British regular : 0,00
    

    Savegame


  • Russia is up @Sovietishcat

  • '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Volgograd to Caucasus
                  Russians take Caucasus from Germans
            1 armour moved from Caucasus to Volgograd
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            16 infantry moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Germans
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Germans
            2 infantry moved from Russia to Samara
            1 artillery and 2 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
            2 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            3 fighters moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Samara
            2 infantry moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in 92 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 destroyer
                    Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians lost in 92 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Belarus
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Belarus, round 2 : 1/6 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 3 fighters and 3 infantry in Belarus, round 3 : 2/6 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Kazakhstan
            1 aaGun moved from Volgograd to Kazakhstan
            2 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            1 aaGun, 13 artilleries, 12 infantry and 1 mech_infantry moved from Volgograd to Rostov
            2 aaGuns, 1 armour and 9 infantry moved from Bryansk to Rostov
            1 fighter moved from Samara to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            3 fighters moved from Belarus to Russia
            2 aaGuns moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            6 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans regular : -2,33
    Russians regular : -1,17
    

    Savegame



  • TripleA Manual Gamesave Post: Japanese round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 bomber, 1 fighter and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from Burma to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 bomber moved from Burma to 43 Sea Zone
            1 bomber moved from Burma to 37 Sea Zone
            1 fighter moved from Philippines to 45 Sea Zone
            1 submarine moved from 75 Sea Zone to 41 Sea Zone
            1 submarine moved from 77 Sea Zone to 39 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Combat - Japanese
            Battle in Queensland
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 bomber, 1 fighter and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from Burma to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 bomber moved from Burma to 43 Sea Zone
            1 bomber moved from Burma to 37 Sea Zone
            1 fighter moved from Philippines to 45 Sea Zone
            1 submarine moved from 75 Sea Zone to 41 Sea Zone
            1 submarine moved from 77 Sea Zone to 39 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Combat - Japanese
            Battle in Queensland
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers in 43 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 43 Sea Zone
                Japanese win, taking Queensland from ANZAC, taking 43 Sea Zone from Neutral with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters, 1 submarine and 3 tactical_bombers in 45 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 45 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber, 4 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
                 retreated to 37 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber moved from 43 Sea Zone to Philippines
            1 bomber moved from 37 Sea Zone to Philippines
            3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            6 armour, 6 artilleries, 15 infantry, 1 marine and 5 mech_infantrys moved from Burma to India
            1 mech_infantry moved from Shensi to Kansu
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Burma to Szechwan
            2 armour and 1 mech_infantry moved from Burma to Yunnan
            3 armour and 2 mech_infantrys moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Kiangsi to Hunan
            6 infantry moved from Anhwe to Hunan
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            2 fighters moved from Japan to Philippines
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            3 submarines placed in 37 Sea Zone
            2 submarines placed in 36 Sea Zone
            1 bomber and 1 fighter placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 36 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
            Japanese collect 50 PUs (6 lost to blockades); end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Egypt: 1 fighter
            EDIT: Removing units owned by Japanese from Trans-Jordan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : 4,00
    ANZAC regular : 0,50
    

    Savegame


  • @Sovietishcat

    @Sovietishcat said in L20 BM3 SC (A+14) vs AetV (X):

    @aequitas-et-veritas said in L20 BM3 SC (A+14) vs AetV (X):

    Russia is up @Sovietishcat

    @aequitas-et-veritas lots and lots of thinking!

    This is good news. It means to me I am doing allright. :grinning:

    I edit your Sub on the way in, out and edit it back in on the end of my turn.
    Also assumed that your Sub in sz37 is not fighting. Correct me if I was mistaken.
    Minor NCM edit at the end. Moved my J Ftr from TJ to Egypt.

  • '19

    @aequitas-et-veritas I concede, this game is yours, well done, was fun, success against Japan earlier did not equate success in Europe; let me know if you are up to a rematch!


  • @Sovietishcat what made you concede now.
    Am interested in your thoughts.

    And of course you can have another match if you like to.😁

  • '19

    @aequitas-et-veritas Well I just realize that you are going to overun me in Russia sooner or later when those fast movers are going to Moscow, you’ll have enough forces to hold Cairo with Italy and Germany and even if I take Normandy or S.France at some point, you will just inf spawn France and W,Germany, I mean you are making above 100$ so you will not starve with Germany and you are going to take all of Africa which it will bring you up to 130$…

  • '19

    @aequitas-et-veritas Can I please use same bid, one UK dd in the sz with the cruiser and UK sub in sz 98?

  • '19


  • @Sovietishcat same bid and placement is ok with me. Will set it up right now.
    Stay tuned!


  • @aequitas-et-veritas I run 2.2.20868 in a other game. Will set it up on the pre latest version if you don’t mind to evade the Sub malfunction and battle calc problem.

  • '19

    @aequitas-et-veritas I know the sub problem is quite upsetting, I run the 65v

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