@SuperbattleshipYamato no scramble thanks
dawgoneit Axis vs. entek Allies
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TripleA Turn Summary: Masaharu round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Masaharu 1 T.Boat and 4 Transports moved from sz15 to sz1 3 Tanks moved from Quingdao to Amursk Purchase Units - Masaharu Masaharu buy 1 Cruiser, 1 Destroyer and 1 Transport; Remaining resources: 1 PUs; Combat - Masaharu Battle in sz1 Masaharu attack with 1 T.Boat and 4 Transports Americans defend with 1 B.Transport and 1 Destroyer Masaharu roll dice for 1 T.Boat and 4 Transports in sz1, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 B.Transport and 1 Destroyer in sz1, round 2 : 1/2 hits, 0.67 expected hits 1 B.Transport owned by the Americans and 1 Transport owned by the Masaharu lost in sz1 Masaharu roll dice for 1 T.Boat and 3 Transports in sz1, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz1, round 3 : 1/1 hits, 0.50 expected hits 1 Transport owned by the Masaharu lost in sz1 Masaharu roll dice for 1 T.Boat and 2 Transports in sz1, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz1, round 4 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 T.Boat and 2 Transports in sz1, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz1, round 5 : 1/1 hits, 0.50 expected hits 1 Transport owned by the Masaharu lost in sz1 Masaharu roll dice for 1 T.Boat and 1 Transport in sz1, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz1, round 6 : 1/1 hits, 0.50 expected hits 1 Transport owned by the Masaharu lost in sz1 Masaharu roll dice for 1 T.Boat in sz1, round 7 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz1, round 7 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 T.Boat owned by the Masaharu lost in sz1 Americans win with no units remaining. Battle score for attacker is -13 Casualties for Masaharu: 1 T.Boat and 4 Transports Casualties for Americans: 1 B.Transport and 1 Destroyer Battle in Amursk Masaharu attack with 3 Tanks Americans defend with 2 Elites and 1 Infantry; Russians defend with 1 AAGun and 1 Factory Masaharu roll dice for 3 Tanks in Amursk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 Elites and 1 Infantry in Amursk, round 2 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Americans, 1 Infantry owned by the Americans and 1 Tank owned by the Masaharu lost in Amursk Masaharu roll dice for 2 Tanks in Amursk, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Elite in Amursk, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Americans and 1 Tank owned by the Masaharu lost in Amursk Masaharu win, taking Amursk from Russians with 1 Tank remaining. Battle score for attacker is 0 Casualties for Masaharu: 2 Tanks Casualties for Americans: 2 Elites and 1 Infantry Non Combat Move - Masaharu 1 Elite and 6 Infantrys moved from Jinan to Quingdao 3 Infantrys moved from Hsingan to Quingdao Place Units - Masaharu 1 Cruiser, 1 Destroyer and 1 Transport placed in sz15 Turn Complete - Masaharu Masaharu collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Masaharu : 0.50 Americans : 1.83 Russians : 0.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Russians 1 Infantry moved from Ustkut to Irkutsk 1 Infantry moved from Ustkut to Angarsk Russians take Angarsk from Hisaichi 1 EarlyFighter moved from Ulaan Ude to Irkutsk 1 Artillery and 2 Infantrys moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 1 EarlyFighter and 9 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 1 EarlyFighter and 1 Infantry Yamamoto defend with 1 Tankette Russians roll dice for 1 EarlyFighter and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Tankette in Irkutsk, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Irkutsk retreated to Irkutsk Yamamoto win with 1 Tankette remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Jinan Russians attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Jinan, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Jinan Russians win, taking Jinan from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Irkutsk to Ulaan Ude 1 Infantry moved from Tulun to Ustkut 7 Infantrys moved from Tulun to Ulaan Ude 7 Infantrys and 1 Marine moved from Kaask to Tulun 3 Infantrys moved from Krasnoyarsk to Kaask 3 Infantrys moved from Achinsk to Krasnoyarsk Place Units - Russians 6 Infantrys placed in Kaask 1 EarlyFighter and 3 Infantrys placed in Achinsk Russians undo move 2. Russians undo move 1. 1 EarlyFighter and 5 Infantrys placed in Kaask 4 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Yamamoto : 0.50 Russians : 0.67
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Research Technology - Yamamoto Combat Move - Yamamoto 2 Submarines moved from sz78 to sz18 2 Destroyers moved from sz78 to sz18 2 Infantrys moved from Moresby to New Guinea 2 Tanks moved from Moresby to New Guinea 1 Fighter moved from Moresby to New Guinea 1 Destroyer moved from sz70 to sz45 1 Destroyer moved from sz70 to sz45 1 B.Transport moved from sz70 to sz71 2 Tanks moved from Davao to sz70 1 B.Transport and 2 Tanks moved from sz70 to sz48 2 Tanks moved from sz48 to N.G 1 Tank moved from Moresby to New Guinea 1 Artillery and 1 Infantry moved from Kwangsi to Chunking 1 Artillery and 1 Infantry moved from N.French I. to Burma 3 Infantrys moved from Vladivostok to Manchuria 4 Infantrys moved from Nagasaki to sz74 4 Infantrys moved from sz74 to Tientsin 2 Artillerys, 3 Elites, 7 Infantrys and 8 Tanks moved from Tientsin to Peking 1 Tankette moved from Irkutsk to Jinan 3 Infantrys moved from Quingdao to Jinan 1 Artillery moved from Quingdao to Jinan 1 Infantry moved from Tokyo to sz78 1 Infantry and 1 S.Sub moved from sz78 to sz68 1 Infantry moved from sz68 to N.B Yamamoto take N.B from British 1 B.Transport moved from sz60 to sz67 2 Transports moved from sz67 to sz79 1 Infantry moved from Tokyo to sz78 1 B.Transport and 1 Infantry moved from sz78 to sz68 1 Infantry moved from sz68 to Spralty Yamamoto take Spralty from Americans 1 B.Transport moved from sz71 to sz72 Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 3 Destroyers, 1 Fighter, 9 Infantrys, 1 S.Sub and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz45 Yamamoto attack with 2 Destroyers Americans defend with 1 Submarine Americans roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Destroyers in sz45, round 2 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the Yamamoto lost in sz45 Americans roll dice for 1 Submarine in sz45, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz45, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz45, round 5 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz45, round 6 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz45, round 7 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz45, round 8 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 8 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in sz45 Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Submarine Battle in Burma Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Burma 1 Artillery retreated to N.French I. British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Infantry Battle in Chunking Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Chunking, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Chunking Yamamoto win, taking Chunking from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Infantry Battle in Jinan Yamamoto attack with 1 Artillery, 3 Infantrys and 1 Tankette Russians defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tankette in Jinan, round 2 : 0/5 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Jinan, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tankette in Jinan, round 3 : 2/5 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Jinan, round 3 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Tankette owned by the Yamamoto lost in Jinan Yamamoto roll dice for 1 Artillery and 3 Infantrys in Jinan, round 4 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Jinan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Jinan Yamamoto win, taking Jinan from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Tankette Casualties for Russians: 1 Artillery and 2 Infantrys Battle in sz18 Yamamoto attack with 2 Destroyers and 2 Submarines Americans defend with 2 Destroyers Yamamoto roll dice for 2 Submarines in sz18, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Destroyers in sz18, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Destroyers in sz18, round 2 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz18 Yamamoto roll dice for 1 Submarine in sz18, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Destroyers in sz18, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz18, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz18 Yamamoto win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 2 Destroyers Battle in New Guinea Yamamoto attack with 1 Fighter, 2 Infantrys and 3 Tanks Anzac defend with 1 Artillery and 5 Infantrys Yamamoto roll dice for 1 Fighter, 2 Infantrys and 3 Tanks in New Guinea, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 1 Artillery and 5 Infantrys in New Guinea, round 2 : 2/6 hits, 2.00 expected hits 3 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in New Guinea Yamamoto roll dice for 1 Fighter and 3 Tanks in New Guinea, round 3 : 2/4 hits, 2.00 expected hits British roll dice for 1 Artillery and 2 Infantrys in New Guinea, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Anzac lost in New Guinea Yamamoto roll dice for 1 Fighter and 3 Tanks in New Guinea, round 4 : 0/4 hits, 2.00 expected hits British roll dice for 1 Artillery in New Guinea, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Fighter and 3 Tanks in New Guinea, round 5 : 4/4 hits, 2.00 expected hits British roll dice for 1 Artillery in New Guinea, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Tank owned by the Yamamoto lost in New Guinea Yamamoto win, taking New Guinea from British with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Yamamoto: 2 Infantrys and 1 Tank Casualties for Anzac: 1 Artillery and 5 Infantrys Non Combat Move - Yamamoto 1 Fighter moved from New Guinea to Moresby 1 Battleship moved from sz78 to sz72 1 Carrier moved from sz70 to sz72 Place Units - Yamamoto 3 Destroyers and 1 S.Sub placed in sz78 1 Artillery, 1 Bunker, 1 Fighter and 1 Tank placed in Moresby Yamamoto undo move 2. 1 Artillery, 1 Bunker, 1 Fighter and 1 Infantry placed in Moresby 1 Artillery, 2 Infantrys and 1 Tank placed in Davao 3 Infantrys placed in Vladivostok 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
British : -1.00 Yamamoto : -3.00 Americans : -0.67 Chinese : 0.67 Russians : -1.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Chinese 1 Elite and 1 Infantry moved from Shansi to Nanking Purchase Units - Chinese Chinese buy 1 Bunker, 1 Fighter, 3 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Nanking Chinese attack with 1 Elite and 1 Infantry Hisaichi defend with 2 Tankettes Chinese roll dice for 1 Elite and 1 Infantry in Nanking, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tankettes in Nanking, round 2 : 0/2 hits, 0.33 expected hits 2 Tankettes owned by the Hisaichi lost in Nanking Chinese win, taking Nanking from Hisaichi with 1 Elite and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Tankettes Non Combat Move - Chinese 1 Infantry moved from Shangsi to Shansi 4 Infantrys and 1 Marine moved from Shangsi to E.Shansi 6 Infantrys moved from Gansu to Shangsi 2 Mech.Infs moved from Tsingnan to Sian 1 Mech.Inf moved from Xining to Shangsi 6 Infantrys moved from Tsingnan to Gansu 5 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Gobi to Tsingnan 2 Infantrys moved from Quyan to Gobi 4 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 1 Bunker placed in Sian 1 Fighter, 3 Infantrys and 2 Mech.Infs placed in Xining 3 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33 Chinese : 1.33
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Hisaichi 1 Artillery, 1 Elite and 1 Tankette moved from Kichedung to Nanking 1 Artillery, 1 Elite and 1 Infantry moved from Shantung to Shansi 3 Mech.Infs moved from Hongkong to Hanan 2 Infantrys and 2 Marines moved from S.Borneo to sz60 2 Infantrys and 2 Marines moved from sz60 to N.S 1 Artillery moved from Malaya to sz60 1 Marine moved from Malaya to sz60 1 Artillery moved from Malaya to sz60 1 Elite moved from Malaya to sz60 1 Artillery moved from Malaya to sz60 1 Elite moved from Malaya to sz60 3 Artillerys, 2 Elites and 1 Marine moved from sz60 to N.S 1 Battleship moved from sz73 to sz60 1 Submarine moved from sz67 to sz60 6 Infantrys moved from Korea to sz74 6 Infantrys moved from sz74 to Hopeh 3 Mech.Infs moved from Seoul to Hopeh 4 Tanks moved from Peking to Hopeh 1 Elite moved from Peking to Hopeh 3 Infantrys moved from Peking to Hopeh 1 Tank moved from Hopeh to Shansi 2 Infantrys moved from Thailand to Burma 1 Infantry moved from N.French I. to Burma Purchase Units - Hisaichi Hisaichi buy 2 Elites, 21 Infantrys, 1 Mech.Inf and 4 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Nanking Hisaichi attack with 1 Artillery, 1 Elite and 1 Tankette Chinese defend with 1 Elite and 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tankette in Nanking, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Nanking, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Nanking Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tankette in Nanking, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Elite in Nanking, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 1 Artillery, 1 Elite and 1 Tankette remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Elite and 1 Infantry Battle in Hanan Hisaichi attack with 3 Mech.Infs British defend with 3 Mech.Infs Hisaichi roll dice for 3 Mech.Infs in Hanan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 3 Mech.Infs in Hanan, round 2 : 1/3 hits, 1.00 expected hits 1 Mech.Inf owned by the Hisaichi lost in Hanan 2 Mech.Infs retreated to Kiangsi Chinese win with 3 Mech.Infs remaining. Battle score for attacker is -5 Casualties for Hisaichi: 1 Mech.Inf Battle in Burma Hisaichi attack with 3 Infantrys British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 3 Infantrys in Burma, round 2 : 0/3 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Burma 2 Infantrys retreated to N.French I. British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in N.S Hisaichi attack with 3 Artillerys, 2 Elites, 2 Infantrys and 3 Marines British defend with 6 Artillerys and 6 Elites Hisaichi roll dice for 1 Battleship in N.S, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 2 Elites, 2 Infantrys and 3 Marines in N.S, round 2 : 2/10 hits, 3.83 expected hits British roll dice for 6 Artillerys and 6 Elites in N.S, round 2 : 5/12 hits, 4.00 expected hits 2 Artillerys owned by the British, 2 Infantrys owned by the Hisaichi and 3 Marines owned by the Hisaichi lost in N.S Hisaichi roll dice for 3 Artillerys and 2 Elites in N.S, round 3 : 2/5 hits, 2.33 expected hits British roll dice for 4 Artillerys and 6 Elites in N.S, round 3 : 2/10 hits, 3.33 expected hits 2 Artillerys owned by the British and 2 Artillerys owned by the Hisaichi lost in N.S Hisaichi roll dice for 1 Artillery and 2 Elites in N.S, round 4 : 0/3 hits, 1.50 expected hits British roll dice for 2 Artillerys and 6 Elites in N.S, round 4 : 1/8 hits, 2.67 expected hits 1 Artillery owned by the Hisaichi lost in N.S Hisaichi roll dice for 2 Elites in N.S, round 5 : 0/2 hits, 1.00 expected hits British roll dice for 2 Artillerys and 6 Elites in N.S, round 5 : 2/8 hits, 2.67 expected hits 2 Elites owned by the Hisaichi lost in N.S British win with 2 Artillerys and 6 Elites remaining. Battle score for attacker is -17 Casualties for Hisaichi: 3 Artillerys, 2 Elites, 2 Infantrys and 3 Marines Casualties for British: 4 Artillerys Battle in Shansi Hisaichi attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Shansi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Kwangtung to Kiangsi 1 Infantry moved from Kwangtung to Macau 2 Infantrys moved from Kwangtung to Hankou 1 Tank moved from Hongkong to Macau 1 Tankette moved from Hongkong to Macau 1 Tankette moved from Hongkong to Hankou Place Units - Hisaichi 3 Infantrys placed in Belogorsk 3 Infantrys placed in Peking 6 Infantrys placed in Malaya 2 Elites and 2 Tankettes placed in S.Borneo Hisaichi undo move 4. 2 Elites and 2 Infantrys placed in S.Borneo 4 Infantrys and 2 Tankettes placed in Hongkong 3 Infantrys, 1 Mech.Inf and 2 Tankettes placed in Seoul Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Hisaichi : -7.17 British : -2.33 Chinese : -0.33
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Dutch 1 Artillery and 1 Infantry moved from Sumatra to N.S Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Thai 1 Infantry moved from Phuket to sz73 1 Infantry and 1 Transport moved from sz73 to sz60 1 Infantry moved from sz60 to Sumatra Thai take Sumatra from Dutch 1 Infantry moved from S to sz71 1 Infantry and 1 Transport moved from sz71 to sz70 1 Infantry moved from sz70 to Boho Thai take Boho from Americans 5 Infantrys moved from Thailand to Burma Purchase Units - Thai Thai buy 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 5 Infantrys British defend with 1 Artillery and 1 Infantry Thai roll dice for 5 Infantrys in Burma, round 2 : 1/5 hits, 0.83 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Burma Thai roll dice for 5 Infantrys in Burma, round 3 : 0/5 hits, 0.83 expected hits British roll dice for 1 Artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma Thai roll dice for 4 Infantrys in Burma, round 4 : 0/4 hits, 0.67 expected hits British roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 4 Infantrys in Burma, round 5 : 1/4 hits, 0.67 expected hits British roll dice for 1 Artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Burma Thai win, taking Burma from British with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery and 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - Thai 5 Infantrys moved from Thailand to Malaya 1 Infantry moved from Phuket to Malaya Place Units - Thai 2 Infantrys placed in Phuket 1 Transport placed in sz73 Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
British : -0.67 Thai : -1.00
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - British 2 Artillerys and 2 Elites moved from Calcutta to sz63 2 Artillerys, 2 Elites and 2 Transports moved from sz63 to sz66 2 Artillerys and 2 Elites moved from sz66 to Thailand 3 Infantrys moved from Bengal to Burma 2 Artillerys and 2 Elites moved from Bengal to Burma 3 Mech.Infs moved from Bengal to Chunking 3 Mech.Infs moved from Hanan to Kwangsi British take Kwangsi from Yamamoto 3 Mech.Infs moved from Kwangsi to Kiangsi 2 Fighters moved from sz66 to sz73 1 Artillery and 1 Infantry moved from Vancouver to sz6 1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4 1 Artillery and 1 Infantry moved from sz4 to Palana 3 Infantrys moved from Magadan to Yakutsk Purchase Units - British British buy 4 Artillerys, 1 Elite, 4 Infantrys, 1 Marine, 3 Mech.Infs and 1 S.Sub; Remaining resources: 0 PUs; Combat - British Battle in sz73 British attack with 2 Fighters Thai defend with 1 Transport British roll dice for 2 Fighters in sz73, round 2 : 2/2 hits, 1.00 expected hits Thai roll dice for 1 Transport in sz73, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Thai lost in sz73 British win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Thai: 1 Transport Battle in Kiangsi British attack with 3 Mech.Infs Hisaichi defend with 1 Infantry and 2 Mech.Infs British roll dice for 3 Mech.Infs in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry and 2 Mech.Infs in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Kiangsi British roll dice for 3 Mech.Infs in Kiangsi, round 3 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Mech.Infs in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Hisaichi lost in Kiangsi British win, taking Kiangsi from Yamamoto with 3 Mech.Infs remaining. Battle score for attacker is 12 Casualties for Hisaichi: 1 Infantry and 2 Mech.Infs Battle in Burma British attack with 2 Artillerys, 2 Elites and 3 Infantrys Thai defend with 4 Infantrys British roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in Burma, round 2 : 4/7 hits, 2.50 expected hits Thai roll dice for 4 Infantrys in Burma, round 2 : 2/4 hits, 1.33 expected hits 4 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Burma British win, taking Burma from Thai with 2 Artillerys, 2 Elites and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Thai: 4 Infantrys Battle in Chunking British attack with 3 Mech.Infs Yamamoto defend with 1 Artillery British roll dice for 3 Mech.Infs in Chunking, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Chunking, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Mech.Inf owned by the British lost in Chunking British win, taking Chunking from Yamamoto with 2 Mech.Infs remaining. Battle score for attacker is -1 Casualties for British: 1 Mech.Inf Casualties for Yamamoto: 1 Artillery Battle in Thailand British attack with 2 Artillerys and 2 Elites Thai defend with 1 Infantry British roll dice for 2 Artillerys and 2 Elites in Thailand, round 2 : 1/4 hits, 2.00 expected hits Thai roll dice for 1 Infantry in Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the British lost in Thailand British win, taking Thailand from Thai with 1 Artillery and 2 Elites remaining. Battle score for attacker is -2 Casualties for British: 1 Artillery Casualties for Thai: 1 Infantry Non Combat Move - British 2 Fighters moved from sz73 to sz66 6 Transports moved from sz66 to sz63 2 T.Boats moved from sz66 to sz64 1 Artillery moved from Calcutta to sz63 1 Artillery moved from sz63 to E.India 3 Mech.Infs moved from Dheli to Bengal Place Units - British 1 S.Sub placed in sz6 1 Elite and 1 Marine placed in Vancouver 4 Artillerys and 4 Infantrys placed in Calcutta 3 Mech.Infs placed in Dheli Turn Complete - British British collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
British : 2.50 Yamamoto : -1.00 Thai : 1.17
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Anzac 1 EarlyFighter moved from sz50 to Java 1 Infantry moved from Derby to sz50 1 Infantry and 1 Transport moved from sz50 to sz57 1 Infantry moved from Soem to sz57 2 Infantrys moved from sz57 to Java Purchase Units - Anzac Anzac buy 2 Artillerys, 4 Elites and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry Anzac roll dice for 1 EarlyFighter and 2 Infantrys in Java, round 2 : 2/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac 1 EarlyFighter moved from Java to sz50 1 Elite moved from Darwin to N.Australia 2 Infantrys moved from Darwin to N.Australia Place Units - Anzac 2 Artillerys and 1 Elite placed in W.Australia 3 Elites placed in Darwin 1 Marine placed in Melbourne Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33 Anzac : 1.33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Americans 2 Artillerys and 1 Infantry moved from Majuru to sz30 3 Infantrys moved from Majuru to sz30 1 Infantry and 1 S.Sub moved from sz30 to sz42 1 Infantry moved from sz42 to Arawa British take Arawa from Yamamoto 2 Artillerys, 1 B.Transport, 4 Destroyers, 3 Infantrys and 1 Transport moved from sz30 to sz42 2 Artillerys and 3 Infantrys moved from sz42 to Arawa 2 EarlyFighters and 2 Fighters moved from sz42 to sz18 1 Destroyer moved from sz42 to sz18 1 B29 moved from N.Australia to sz45 1 Destroyer moved from sz42 to sz45 1 EarlyFighter and 1 Fighter moved from sz25 to sz42 1 Submarine moved from sz25 to sz20 2 B.Transports moved from sz14 to sz23 6 Elites moved from San Francisco to sz23 2 B.Transports and 6 Elites moved from sz23 to sz14 1 Infantry moved from Portland to Seattle 6 Elites moved from sz14 to Seattle 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from sz5 to Alaska 8 Elites moved from Alaska to sz4 8 Elites moved from sz4 to Palana 2 Elites moved from Anchorage to Alaska 2 Artillerys, 2 Infantrys and 5 Tanks moved from Yakutsk to Vostok Russians take Vostok from Masaharu 6 Elites and 4 Infantrys moved from Palana to Magadan Purchase Units - Americans Americans buy 2 B.Transports, 8 Elites, 2 Fighters, 1 Marine and 1 S.Sub; Remaining resources: 0 PUs; Combat - Americans Battle in sz18 Americans attack with 1 Destroyer, 2 EarlyFighters and 2 Fighters Yamamoto defend with 2 Destroyers and 1 Submarine Yamamoto roll dice for 1 Submarine in sz18, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 Destroyer, 2 EarlyFighters and 2 Fighters in sz18, round 2 : 3/5 hits, 2.00 expected hits Yamamoto roll dice for 2 Destroyers in sz18, round 2 : 2/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto, 2 Destroyers owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz18 Americans win with 2 Fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 Destroyer and 2 EarlyFighters Casualties for Yamamoto: 2 Destroyers and 1 Submarine Battle in sz45 Americans attack with 1 B29 and 1 Destroyer Yamamoto defend with 1 Destroyer Americans roll dice for 1 B29 and 1 Destroyer in sz45, round 2 : 2/2 hits, 1.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz45 Americans win with 1 B29 remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from San Francisco: 2 Elites EDIT: Adding units owned by Americans to Seattle: 2 Elites EDIT: Turning off Edit Mode 1 B29 moved from sz45 to N.Australia 2 Fighters moved from sz18 to sz42 Place Units - Americans 2 Fighters placed in sz25 1 S.Sub placed in sz25 Americans undo move 1. 1 Fighter placed in sz25 1 Fighter placed in sz25 1 Marine placed in Hilo 8 Elites placed in San Francisco Americans undo move 1. Americans undo move 3. 1 B.Transport placed in sz25 1 S.Sub placed in sz23 1 B.Transport placed in sz4 Americans undo move 5. 1 S.Sub placed in sz4 1 Marine placed in Anchorage Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Yamamoto : 2.33 Americans : 1.83
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TripleA Turn Summary: Masaharu round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Masaharu 2 Artillerys, 3 Elites, 5 Infantrys and 2 Marines moved from Quingdao to Vostok 1 Tank moved from Amursk to Vostok 3 Elites moved from N.Japan to sz15 1 Cruiser, 1 Destroyer, 3 Elites and 1 Transport moved from sz15 to sz1 3 Elites moved from sz1 to Ostrov 1 Infantry moved from Quingdao to Irkutsk Purchase Units - Masaharu Masaharu buy 1 B.Transport, 4 Infantrys and 3 Marines; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 2 Artillerys, 3 Elites, 5 Infantrys, 2 Marines and 1 Tank Americans defend with 2 Artillerys, 2 Infantrys and 5 Tanks Masaharu roll dice for 2 Artillerys, 3 Elites, 5 Infantrys, 2 Marines and 1 Tank in Vostok, round 2 : 3/13 hits, 4.50 expected hits Russians roll dice for 2 Artillerys, 2 Infantrys and 5 Tanks in Vostok, round 2 : 6/9 hits, 3.83 expected hits 1 Marine owned by the Masaharu, 5 Infantrys owned by the Masaharu, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Vostok Masaharu roll dice for 2 Artillerys, 3 Elites, 1 Marine and 1 Tank in Vostok, round 3 : 4/7 hits, 3.33 expected hits Russians roll dice for 1 Artillery and 5 Tanks in Vostok, round 3 : 2/6 hits, 2.83 expected hits 1 Marine owned by the Masaharu, 1 Artillery owned by the Masaharu, 1 Artillery owned by the Americans and 3 Tanks owned by the Americans lost in Vostok Masaharu roll dice for 1 Artillery, 3 Elites and 1 Tank in Vostok, round 4 : 3/5 hits, 2.50 expected hits Russians roll dice for 2 Tanks in Vostok, round 4 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Americans lost in Vostok Masaharu win, taking Vostok from Russians with 1 Artillery, 3 Elites and 1 Tank remaining. Battle score for attacker is 17 Casualties for Masaharu: 1 Artillery, 5 Infantrys and 2 Marines Casualties for Americans: 2 Artillerys, 2 Infantrys and 5 Tanks Battle in Ostrov Masaharu attack with 3 Elites British defend with 2 Infantrys Masaharu roll dice for 1 Cruiser in Ostrov, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 3 Elites in Ostrov, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Ostrov, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Ostrov Masaharu roll dice for 3 Elites in Ostrov, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Ostrov, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Masaharu and 1 Infantry owned by the British lost in Ostrov Masaharu win, taking Ostrov from Russians with 2 Elites remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Masaharu: 1 Elite Non Combat Move - Masaharu Place Units - Masaharu 1 B.Transport placed in sz15 3 Marines placed in Hsingan 3 Infantrys placed in Amursk 1 Infantry placed in Akina Turn Complete - Masaharu Masaharu collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Masaharu : -0.83 Russians : 0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Russians 2 Artillerys, 1 EarlyFighter, 32 Infantrys, 1 Marine, 4 Mech.Infs and 7 Tanks moved from Ulaan Ude to Quingdao 1 EarlyFighter moved from Kaask to Quingdao 1 Infantry moved from Ustkut to Irkutsk Purchase Units - Russians Russians buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 1 Infantry Masaharu defend with 1 Infantry Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry retreated to Ustkut Battle in Quingdao Russians attack with 2 Artillerys, 2 EarlyFighters, 32 Infantrys, 1 Marine, 4 Mech.Infs and 7 Tanks Hisaichi defend with 1 Artillery and 2 Infantrys; Masaharu defend with 19 Infantrys; Yamamoto defend with 2 Artillerys and 7 Infantrys Russians roll dice for 2 Artillerys, 2 EarlyFighters, 32 Infantrys, 1 Marine, 4 Mech.Infs and 7 Tanks in Quingdao, round 2 : 14/48 hits, 12.83 expected hits Masaharu roll dice for 3 Artillerys and 28 Infantrys in Quingdao, round 2 : 10/31 hits, 10.33 expected hits 10 Infantrys owned by the Russians, 10 Infantrys owned by the Masaharu, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Hisaichi lost in Quingdao Russians roll dice for 2 Artillerys, 2 EarlyFighters, 22 Infantrys, 1 Marine, 4 Mech.Infs and 7 Tanks in Quingdao, round 3 : 8/38 hits, 11.17 expected hits Masaharu roll dice for 3 Artillerys and 14 Infantrys in Quingdao, round 3 : 10/17 hits, 5.67 expected hits 10 Infantrys owned by the Russians, 3 Infantrys owned by the Masaharu and 5 Infantrys owned by the Yamamoto lost in Quingdao Russians roll dice for 2 Artillerys, 2 EarlyFighters, 12 Infantrys, 1 Marine, 4 Mech.Infs and 7 Tanks in Quingdao, round 4 : 6/28 hits, 9.50 expected hits Masaharu roll dice for 3 Artillerys and 6 Infantrys in Quingdao, round 4 : 2/9 hits, 3.00 expected hits 2 Infantrys owned by the Russians and 6 Infantrys owned by the Masaharu lost in Quingdao Russians roll dice for 2 Artillerys, 2 EarlyFighters, 10 Infantrys, 1 Marine, 4 Mech.Infs and 7 Tanks in Quingdao, round 5 : 12/26 hits, 9.17 expected hits Masaharu roll dice for 3 Artillerys in Quingdao, round 5 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Yamamoto and 1 Artillery owned by the Hisaichi lost in Quingdao Russians winYamamoto win with 1 Infantry remaining, taking Quingdao from Masaharu with 2 Artillerys, 2 EarlyFighters, 9 Infantrys, 1 Marine, 4 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 22 Casualties for Russians: 23 Infantrys Casualties for Hisaichi: 1 Artillery and 2 Infantrys Casualties for Masaharu: 19 Infantrys Casualties for Yamamoto: 2 Artillerys and 7 Infantrys Non Combat Move - Russians 2 EarlyFighters moved from Quingdao to Ulaan Ude 7 Infantrys and 1 Marine moved from Tulun to Ulaan Ude 8 Infantrys moved from Kaask to Tulun 3 Infantrys moved from Krasnoyarsk to Kaask 4 Infantrys moved from Achinsk to Krasnoyarsk Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 1 Infantry and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Masaharu : 3.00 Yamamoto : -0.33 Russians : -2.83
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Research Technology - Yamamoto Combat Move - Yamamoto 1 Artillery and 2 Infantrys moved from Jinan to Hsingan 3 Infantrys moved from Manchuria to Belogorsk 3 Infantrys moved from Vladivostok to Manchuria 2 Tanks moved from N.G to sz48 1 B.Transport and 2 Tanks moved from sz48 to sz70 1 Infantry moved from Davao to sz70 1 Infantry and 2 Tanks moved from sz70 to Halma 1 B.Transport moved from sz72 to sz70 1 Artillery, 1 Infantry and 1 Tank moved from Davao to sz70 1 Artillery, 1 Infantry and 1 Tank moved from sz70 to Celebs 1 Infantry moved from N.B to sz68 1 Infantry and 1 S.Sub moved from sz68 to sz70 1 Infantry moved from sz70 to Celebs 2 Artillerys, 3 Elites, 7 Infantrys and 8 Tanks moved from Peking to E.Shansi 2 Infantrys moved from Tientsin to sz74 2 Infantrys and 1 Transport moved from sz74 to sz73 2 Infantrys moved from sz73 to Thailand 1 Artillery moved from N.French I. to Thailand 1 Infantry moved from Tientsin to sz74 1 Infantry and 1 T.Boat moved from sz74 to sz67 1 Infantry moved from sz67 to Kwangsi Yamamoto take Kwangsi from British 1 Infantry moved from Tientsin to sz74 1 Infantry moved from sz74 to Kwangtung 1 Infantry moved from Tokyo to sz78 1 Infantry and 1 S.Sub moved from sz78 to sz73 1 Infantry moved from sz73 to Thailand 1 B.Transport moved from sz68 to sz73 1 B.Transport moved from sz67 to sz73 1 Transport moved from sz79 to sz78 2 Infantrys moved from Tokyo to S.Japan 1 Destroyer moved from sz72 to sz18 1 Destroyer moved from sz72 to sz45 1 Destroyer moved from sz78 to sz72 2 Destroyers moved from sz78 to sz72 2 Tanks moved from New Guinea to Moresby Purchase Units - Yamamoto Yamamoto buy 7 Destroyers, 1 Fighter, 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Thailand Yamamoto attack with 1 Artillery and 3 Infantrys British defend with 1 Artillery and 2 Elites Yamamoto roll dice for 1 Artillery and 3 Infantrys in Thailand, round 2 : 3/4 hits, 1.00 expected hits British roll dice for 1 Artillery and 2 Elites in Thailand, round 2 : 1/3 hits, 1.00 expected hits 2 Elites owned by the British, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Thailand Yamamoto win, taking Thailand from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery and 2 Elites Battle in Celebs Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Dutch defend with 3 Infantrys Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Celebs, round 2 : 2/4 hits, 1.33 expected hits Dutch roll dice for 3 Infantrys in Celebs, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Celebs Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Celebs, round 3 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Celebs, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Celebs Yamamoto win, taking Celebs from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Dutch: 3 Infantrys Battle in E.Shansi Yamamoto attack with 2 Artillerys, 3 Elites, 7 Infantrys and 8 Tanks Chinese defend with 7 Infantrys, 1 Marine, 3 Mech.Infs and 3 Tanks Yamamoto roll dice for 2 Artillerys, 3 Elites, 7 Infantrys and 8 Tanks in E.Shansi, round 2 : 5/20 hits, 7.67 expected hits Chinese roll dice for 7 Infantrys, 1 Marine, 3 Mech.Infs and 3 Tanks in E.Shansi, round 2 : 8/14 hits, 5.17 expected hits 1 Artillery owned by the Yamamoto, 7 Infantrys owned by the Yamamoto and 5 Infantrys owned by the Chinese lost in E.Shansi Yamamoto roll dice for 1 Artillery, 3 Elites and 8 Tanks in E.Shansi, round 3 : 7/12 hits, 6.00 expected hits Chinese roll dice for 2 Infantrys, 1 Marine, 3 Mech.Infs and 3 Tanks in E.Shansi, round 3 : 6/9 hits, 3.50 expected hits 3 Mech.Infs owned by the Chinese, 1 Tank owned by the Chinese, 3 Elites owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 2 Tanks owned by the Yamamoto, 1 Marine owned by the Chinese and 2 Infantrys owned by the Chinese lost in E.Shansi Yamamoto roll dice for 6 Tanks in E.Shansi, round 4 : 3/6 hits, 3.00 expected hits Chinese roll dice for 2 Tanks in E.Shansi, round 4 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese and 1 Tank owned by the Yamamoto lost in E.Shansi Yamamoto win, taking E.Shansi from Chinese with 5 Tanks remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Artillerys, 3 Elites, 7 Infantrys and 3 Tanks Casualties for Chinese: 7 Infantrys, 1 Marine, 3 Mech.Infs and 3 Tanks Battle in Halma Yamamoto attack with 1 Infantry and 2 Tanks Dutch defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in Halma, round 2 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Halma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Halma Yamamoto win, taking Halma from Dutch with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto Place Units - Yamamoto 3 Infantrys placed in Vladivostok 1 Fighter, 1 Infantry and 1 Tank placed in Moresby Yamamoto undo move 2. 2 Destroyers placed in sz70 1 Infantry and 1 Marine placed in Davao Yamamoto undo move 3. 1 Destroyer placed in sz70 1 Marine placed in Davao 1 Fighter, 1 Infantry and 1 Tank placed in Moresby 4 Destroyers placed in sz78 Turn Complete - Yamamoto Yamamoto collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
British : 0.00 Yamamoto : 2.67 Chinese : 5.33 Dutch : 0.33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Chinese 4 Mech.Infs moved from Tsingnan to Sian 6 Infantrys moved from Gansu to Shangsi 6 Infantrys moved from Tsingnan to Gansu 2 Mech.Infs moved from Xining to Shangsi 1 Fighter moved from Xining to Shangsi 3 Infantrys moved from Xining to Tsingnan 2 Infantrys moved from Gobi to Tsingnan 3 Mech.Infs moved from Urumal to Tsingnan Purchase Units - Chinese Chinese buy 4 Infantrys, 3 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Non Combat Move - Chinese Place Units - Chinese 3 Infantrys and 3 Tanks placed in Xining 1 Infantry and 3 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Hisaichi 2 Infantrys moved from Peking to E.Shansi 1 Tankette moved from Hankou to Hanan Hisaichi take Hanan from Chinese 1 Tankette moved from Nanking to Hanan 2 Tankettes moved from Hongkong to Kiangsi 1 Infantry moved from Macau to Kiangsi 2 Infantrys moved from Hankou to Kiangsi 1 Tankette moved from Hanan to Kiangsi 1 Tankette moved from Hanan to N.Chunking Hisaichi take N.Chunking from Chinese 1 Artillery moved from Nanking to Hanan 1 Elite, 10 Infantrys, 3 Mech.Infs and 3 Tanks moved from Hopeh to Shansi 1 Artillery, 1 Elite, 3 Mech.Infs and 4 Tanks moved from Shansi to Sian 1 Elite moved from Nanking to Sian 1 Tank and 1 Tankette moved from Macau to Chunking 1 Infantry moved from N.French I. to Chunking 1 Mech.Inf moved from Seoul to Belogorsk 2 Tankettes moved from Seoul to Belogorsk 1 Transport moved from sz74 to sz79 2 Infantrys moved from Seoul to sz79 2 Infantrys and 1 Transport moved from sz79 to sz74 2 Infantrys moved from sz74 to Hopeh 1 Transport moved from sz74 to sz79 1 Infantry moved from Seoul to sz79 1 Infantry and 1 Transport moved from sz79 to sz74 1 Infantry moved from sz74 to Hopeh 1 Infantry moved from Peking to E.Shansi 1 Transport moved from sz74 to sz67 2 Infantrys moved from Hongkong to sz67 2 Infantrys and 1 Transport moved from sz67 to sz73 2 Infantrys moved from sz73 to Thailand 2 Elites and 2 Infantrys moved from S.Borneo to sz60 4 Artillerys moved from Malaya to sz60 3 Infantrys moved from Malaya to sz60 4 Artillerys, 2 Elites and 5 Infantrys moved from sz60 to N.S Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 3 Fighters, 13 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chunking Hisaichi attack with 1 Infantry, 1 Tank and 1 Tankette British defend with 2 Mech.Infs Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Chunking, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 2 Mech.Infs in Chunking, round 2 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the British lost in Chunking Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Chunking, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Chunking, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Chunking, round 4 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Chunking, round 4 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Chunking Hisaichi win, taking Chunking from Chinese with 1 Infantry, 1 Tank and 1 Tankette remaining. Battle score for attacker is 10 Casualties for British: 2 Mech.Infs Battle in Kiangsi Hisaichi attack with 3 Infantrys and 3 Tankettes British defend with 3 Mech.Infs Hisaichi roll dice for 3 Infantrys and 3 Tankettes in Kiangsi, round 2 : 1/6 hits, 1.50 expected hits Chinese roll dice for 3 Mech.Infs in Kiangsi, round 2 : 2/3 hits, 1.00 expected hits 1 Mech.Inf owned by the British and 2 Infantrys owned by the Hisaichi lost in Kiangsi Hisaichi roll dice for 1 Infantry and 3 Tankettes in Kiangsi, round 3 : 2/4 hits, 1.17 expected hits Chinese roll dice for 2 Mech.Infs in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits 2 Mech.Infs owned by the British and 1 Infantry owned by the Hisaichi lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 3 Tankettes remaining. Battle score for attacker is 9 Casualties for Hisaichi: 3 Infantrys Casualties for British: 3 Mech.Infs Battle in Sian Hisaichi attack with 1 Artillery, 2 Elites, 3 Mech.Infs and 4 Tanks Chinese defend with 1 AAGun, 2 Bunkers and 6 Mech.Infs Hisaichi roll dice for 1 Artillery, 2 Elites, 3 Mech.Infs and 4 Tanks in Sian, round 2 : 4/10 hits, 4.67 expected hits Units damaged: 2 Bunkers owned by the Chinese Chinese roll dice for 2 Bunkers and 6 Mech.Infs in Sian, round 2 : 5/8 hits, 3.00 expected hits 2 Mech.Infs owned by the Chinese, 1 Elite owned by the Hisaichi, 3 Mech.Infs owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sian Hisaichi roll dice for 1 Elite and 4 Tanks in Sian, round 3 : 5/5 hits, 2.50 expected hits Chinese roll dice for 2 Bunkers and 4 Mech.Infs in Sian, round 3 : 4/6 hits, 2.33 expected hits 4 Mech.Infs owned by the Chinese, 1 Elite owned by the Hisaichi, 3 Tanks owned by the Hisaichi and 1 Bunker owned by the Chinese lost in Sian Hisaichi roll dice for 1 Tank in Sian, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Bunker in Sian, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Bunker owned by the Chinese lost in Sian Chinese win with no units remaining. Battle score for attacker is -5 Casualties for Hisaichi: 1 Artillery, 2 Elites, 3 Mech.Infs and 4 Tanks Casualties for Chinese: 2 Bunkers and 6 Mech.Infs Battle in N.S Hisaichi attack with 4 Artillerys, 2 Elites and 5 Infantrys British defend with 2 Artillerys and 6 Elites; Dutch defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 2 Elites and 5 Infantrys in N.S, round 2 : 3/11 hits, 3.83 expected hits British roll dice for 3 Artillerys, 6 Elites and 1 Infantry in N.S, round 2 : 1/10 hits, 3.33 expected hits 1 Artillery owned by the Dutch, 2 Artillerys owned by the British, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.S Hisaichi roll dice for 4 Artillerys, 2 Elites and 4 Infantrys in N.S, round 3 : 4/10 hits, 3.67 expected hits British roll dice for 6 Elites in N.S, round 3 : 3/6 hits, 2.00 expected hits 4 Elites owned by the British and 3 Infantrys owned by the Hisaichi lost in N.S Hisaichi roll dice for 4 Artillerys, 2 Elites and 1 Infantry in N.S, round 4 : 5/7 hits, 3.00 expected hits British roll dice for 2 Elites in N.S, round 4 : 1/2 hits, 0.67 expected hits 2 Elites owned by the British and 1 Infantry owned by the Hisaichi lost in N.S Hisaichi win, taking N.S from British with 4 Artillerys and 2 Elites remaining. Battle score for attacker is 28 Casualties for Hisaichi: 5 Infantrys Casualties for Dutch: 1 Artillery and 1 Infantry Casualties for British: 2 Artillerys and 6 Elites Non Combat Move - Hisaichi 2 Infantrys moved from Hongkong to Kwangtung Place Units - Hisaichi 1 Bunker and 3 Fighters placed in Belogorsk 6 Infantrys placed in Malaya 3 Infantrys and 1 Marine placed in S.Borneo 3 Infantrys placed in Peking 1 Infantry placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Hisaichi : 3.50 British : -1.00 Chinese : 4.17
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Thai 1 Infantry moved from Sumatra to sz60 1 Infantry and 1 Transport moved from sz60 to sz59 1 Infantry moved from sz59 to Lambok Thai take Lambok from Dutch 2 Infantrys moved from Phuket to Thailand 1 Infantry moved from Boho to sz70 1 Infantry and 1 Transport moved from sz70 to sz71 1 Infantry moved from S to Samar 1 Infantry moved from sz71 to Samar Purchase Units - Thai Thai buy 2 Artillerys, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Samar Thai attack with 2 Infantrys Americans defend with 1 Infantry Thai roll dice for 2 Infantrys in Samar, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Samar, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Infantrys in Samar, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Samar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Samar Thai roll dice for 1 Infantry in Samar, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Infantry in Samar, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Samar, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Infantry in Samar, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Samar Americans win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Thai: 2 Infantrys Non Combat Move - Thai Place Units - Thai 2 Artillerys, 2 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans : 0.67 Thai : -1.00
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - British 4 Artillerys and 4 Infantrys moved from Calcutta to sz63 4 Artillerys, 4 Infantrys and 4 Transports moved from sz63 to sz66 4 Artillerys and 4 Infantrys moved from sz66 to N.S 1 Artillery moved from E.India to Bengal 2 Artillerys, 2 Elites and 1 Infantry moved from Burma to Bengal 3 Mech.Infs moved from Dheli to Bengal 2 Transports moved from sz66 to sz63 1 Elite moved from Vancouver to sz6 1 Elite and 1 S.Sub moved from sz6 to sz3 1 Elite moved from sz3 to Kamchatka 1 Artillery and 1 Infantry moved from Palana to Magadan 1 Transport moved from sz4 to sz6 1 Marine moved from Vancouver to British Columbia 2 Fighters moved from sz66 to sz59 Purchase Units - British British buy 2 Artillerys, 6 Elites, 1 Fighter and 3 Mech.Infs; Remaining resources: 2 PUs; Combat - British Battle in sz59 British attack with 2 Fighters Thai defend with 1 Transport British roll dice for 2 Fighters in sz59, round 2 : 0/2 hits, 1.00 expected hits Thai roll dice for 1 Transport in sz59, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 2 Fighters in sz59, round 3 : 0/2 hits, 1.00 expected hits Thai roll dice for 1 Transport in sz59, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 2 Fighters in sz59, round 4 : 1/2 hits, 1.00 expected hits Thai roll dice for 1 Transport in sz59, round 4 : 1/1 hits, 0.17 expected hits 1 Transport owned by the Thai and 1 Fighter owned by the British lost in sz59 British win with 1 Fighter remaining. Battle score for attacker is -4 Casualties for British: 1 Fighter Casualties for Thai: 1 Transport Battle in N.S British attack with 4 Artillerys and 4 Infantrys Hisaichi defend with 4 Artillerys and 2 Elites British roll dice for 4 Artillerys and 4 Infantrys in N.S, round 2 : 5/8 hits, 2.67 expected hits Hisaichi roll dice for 4 Artillerys and 2 Elites in N.S, round 2 : 2/6 hits, 2.00 expected hits 1 Elite owned by the Hisaichi, 2 Infantrys owned by the British and 4 Artillerys owned by the Hisaichi lost in N.S British roll dice for 4 Artillerys and 2 Infantrys in N.S, round 3 : 1/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Elite in N.S, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the British lost in N.S British win, taking N.S from Hisaichi with 4 Artillerys and 1 Infantry remaining. Battle score for attacker is 18 Casualties for British: 3 Infantrys Casualties for Hisaichi: 4 Artillerys and 2 Elites Non Combat Move - British 1 Fighter moved from sz59 to sz66 Place Units - British 2 Artillerys and 6 Elites placed in Calcutta 3 Mech.Infs placed in Dheli British undo move 1. 2 Artillerys, 5 Elites and 1 Fighter placed in Calcutta 1 Elite placed in Vancouver Turn Complete - British British collect 53 PUs; end with 55 PUs
Combat Hit Differential Summary :
British : -0.67 Hisaichi : 0.67 Thai : 0.50
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Anzac 2 Infantrys moved from Java to Sumatra Anzac take Sumatra from Thai 3 Infantrys moved from Soem to Lambok 1 Transport moved from sz57 to sz50 2 Artillerys and 1 Elite moved from W.Australia to sz50 1 Marine moved from N.Australia to sz49 1 Elite and 3 Infantrys moved from N.Australia to sz49 1 Marine moved from Melbourne to S.W.Australia 3 Elites moved from Darwin to Derby 1 EarlyFighter moved from sz50 to Lambok 3 Infantrys and 2 Transports moved from sz49 to sz81 3 Infantrys moved from sz81 to Sarong Anzac take Sarong from Yamamoto 1 Elite, 1 Marine and 2 T.Boats moved from sz49 to sz81 1 Elite and 1 Marine moved from sz81 to Sarong 2 Artillerys, 1 Elite and 2 Transports moved from sz50 to sz81 2 Artillerys and 1 Elite moved from sz81 to Sarong 1 Battleship moved from sz49 to sz81 1 Carrier, 1 Destroyer and 1 Transport moved from sz50 to sz81 Purchase Units - Anzac Anzac buy 1 EarlyFighter and 5 Elites; Remaining resources: 0 PUs; Combat - Anzac Battle in Lambok Anzac attack with 1 EarlyFighter and 3 Infantrys Thai defend with 1 Infantry Anzac roll dice for 1 EarlyFighter and 3 Infantrys in Lambok, round 2 : 1/4 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Lambok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Lambok Anzac win, taking Lambok from Thai with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - Anzac 1 EarlyFighter moved from Lambok to Soem Place Units - Anzac 3 Elites placed in W.Australia 1 EarlyFighter and 2 Elites placed in Darwin Turn Complete - Anzac Anzac collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Anzac : 0.17 Thai : 0.67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Americans 1 Submarine moved from sz20 to sz18 1 EarlyFighter and 1 Fighter moved from sz42 to sz18 1 Infantry moved from Arawa to sz42 1 Infantry and 1 S.Sub moved from sz42 to sz45 1 Infantry moved from sz45 to Phonpei 1 Infantry moved from Samar to Manila Americans take Manila from Yamamoto 2 Fighters moved from sz42 to sz45 1 B29 moved from N.Australia to sz45 1 Artillery moved from Kauai to sz25 2 Infantrys moved from Pearl Harbor to sz25 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz25 to sz30 1 Artillery and 2 Infantrys moved from sz30 to Wohto 2 Fighters moved from sz25 to sz42 2 B.Transports moved from sz14 to sz23 8 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 8 Elites moved from sz14 to Seattle 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from sz5 to Alaska 1 Marine moved from British Columbia to N.Canada 1 Infantry moved from Seattle to British Columbia 1 Marine moved from Anchorage to Alaska 12 Elites moved from Alaska to sz4 12 Elites moved from sz4 to Palana 1 Infantry moved from Kiska to sz4 1 Infantry and 1 S.Sub moved from sz4 to sz16 1 Infantry moved from sz16 to Japan Americans take Japan from Yamamoto Purchase Units - Americans Americans buy 2 Artillerys, 8 Elites, 3 Fighters and 1 Transport; Remaining resources: 2 PUs; Combat - Americans Battle in sz45 Americans attack with 1 B29, 2 Fighters and 1 S.Sub Yamamoto defend with 1 Destroyer Americans roll dice for 1 S.Sub in sz45, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 2 : 1/1 hits, 0.50 expected hits 1 S.Sub owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz45 1 Infantry owned by the Americans lost in Phonpei Americans win with 1 B29 and 2 Fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 S.Sub Casualties for Yamamoto: 1 Destroyer Battle in sz18 Americans attack with 1 EarlyFighter, 1 Fighter and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in sz18, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 EarlyFighter and 1 Fighter in sz18, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans lost in sz18 Americans roll dice for 1 EarlyFighter and 1 Fighter in sz18, round 3 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz18 Americans win with 1 Fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 EarlyFighter and 1 Submarine Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Fighter moved from sz18 to sz42 2 Fighters moved from sz45 to sz42 1 B29 moved from sz45 to Arawa Place Units - Americans 8 Elites placed in San Francisco 1 Fighter and 1 Transport placed in sz25 1 Fighter placed in sz25 1 Artillery placed in Pearl Harbor 1 Artillery and 1 Fighter placed in Alaska Turn Complete - Americans Americans collect 84 PUs; end with 86 PUs
Combat Hit Differential Summary :
Yamamoto : 1.50 Americans : -0.50