TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour, 3 artilleries, 1 fighter and 6 infantry moved from India to Persia
1 infantry moved from Kazakh S.S.R. to Persia
1 armour moved from Novosibirsk to Persia
1 armour moved from Chinghai to Persia
1 infantry moved from Evenki National Okrug to Urals
Japanese take Urals from Russians
3 armour and 5 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Ningxia to Chinghai
1 submarine moved from 50 Sea Zone to 48 Sea Zone
1 submarine moved from 62 Sea Zone to 51 Sea Zone
1 bomber moved from Japan to 51 Sea Zone
1 bomber moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 50 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to East Indies
1 destroyer moved from 50 Sea Zone to 51 Sea Zone
1 battleship, 3 carriers, 1 destroyer and 6 fighters moved from 50 Sea Zone to 38 Sea Zone
1 fighter moved from Philippine Islands to 48 Sea Zone
1 fighter moved from 38 Sea Zone to India
1 fighter moved from Japan to 51 Sea Zone
5 fighters moved from 38 Sea Zone to East Indies
1 infantry moved from Burma to India
1 armour moved from Yunnan to India
1 infantry moved from Suiyuan to Ningxia
1 infantry moved from Suiyuan to Ningxia
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 artillery and 2 infantry moved from Manchuria to Suiyuan
Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 51 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 51 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 51 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 51 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 48 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 48 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 48 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in East Indies
Japanese attack with 1 artillery, 5 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in East Indies, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in East Indies, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
Japanese win, taking East Indies from British with 1 artillery and 5 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Persia
Japanese attack with 3 armour, 3 artilleries, 1 fighter and 7 infantry
British defend with 8 armour; Russians defend with 1 armour and 1 fighter
Japanese roll dice for 3 armour, 3 artilleries, 1 fighter and 7 infantry in Persia, round 2 : 5/14 hits, 4.67 expected hits
British roll dice for 9 armour and 1 fighter in Persia, round 2 : 7/10 hits, 5.17 expected hits
7 infantry owned by the Japanese and 5 armour owned by the British lost in Persia
Japanese roll dice for 3 armour, 3 artilleries and 1 fighter in Persia, round 3 : 2/7 hits, 3.00 expected hits
British roll dice for 4 armour and 1 fighter in Persia, round 3 : 4/5 hits, 2.67 expected hits
3 artilleries owned by the Japanese, 1 armour owned by the Japanese and 2 armour owned by the British lost in Persia
Japanese roll dice for 2 armour and 1 fighter in Persia, round 4 : 3/3 hits, 1.50 expected hits
British roll dice for 2 armour and 1 fighter in Persia, round 4 : 3/3 hits, 1.67 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the Russians, 1 armour owned by the Russians, 2 armour owned by the Japanese and 1 armour owned by the British lost in Persia
British win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 3 armour, 3 artilleries, 1 fighter and 7 infantry
Casualties for British: 8 armour
Casualties for Russians: 1 armour and 1 fighter
Non Combat Move - Japanese
5 fighters moved from East Indies to 38 Sea Zone
1 fighter moved from 48 Sea Zone to 38 Sea Zone
1 bomber moved from 48 Sea Zone to India
1 bomber moved from 51 Sea Zone to Philippine Islands
Place Units - Japanese
1 factory placed in Burma
2 armour and 1 infantry placed in India
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British : 5.17
Americans : 1.00
Japanese : -0.67
Savegame