L20 Snigg (X) vs Dawgoneit (A+16)

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians repair damage of 4x factory_minor, 2x airfield; Remaining resources: 4 PUs; 
            Italians buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bulgaria to Greece
                  Italians take Greece from British
            1 armour and 1 mech_infantry moved from Romania to Bessarabia
            1 armour moved from Bulgaria to Bessarabia
            2 fighters moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 aaGun and 2 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 aaGun owned by the Russians lost in Bessarabia
                    Italians roll dice for 2 armour in Bessarabia, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour in Bessarabia, round 4 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Bessarabia
                    Italians roll dice for 1 armour in Bessarabia, round 5 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is 1
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in 97 Sea Zone
                Italians attack with 2 fighters
                Americans defend with 3 destroyers
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 3 destroyers in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                 retreated to 97 Sea Zone
                Americans win with 2 destroyers remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
            Italians collect 10 PUs (1 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : 0.00
    Russians : 0.33
    

    Territory Summary for Italians :

    Albania : 1 artillery and 2 infantry
    Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
    Bessarabia : 1 flag, 1 armour
    Bulgaria : 1 flag
    Greece : 1 flag, 1 infantry
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
                  ANZAC take 44 Sea Zone from Japanese
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 fighter moved from New Guinea to 54 Sea Zone
            1 fighter moved from New Guinea to Queensland
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            2 infantry moved from Caucasus to Rostov
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
                  ANZAC take 44 Sea Zone from Japanese
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 fighter moved from New Guinea to 54 Sea Zone
            1 fighter moved from New Guinea to Queensland
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            2 infantry moved from Caucasus to Rostov
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Rostov to Bryansk
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : -0.50
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 123 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            4 fighters moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Belarus to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 infantry moved from Belarus to Archangel
            2 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
            2 infantry moved from Belarus to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
            1 tactical_bomber moved from Novgorod to Western Ukraine
            1 mech_infantry moved from Belarus to Western Ukraine
    
        Combat - Germans
    

    Savegame

  • '22 '21 '20 '17 '15

    @dawgoneit scramble 110?


  • @Snigg none

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 123 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            4 fighters moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Belarus to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 infantry moved from Belarus to Archangel
            2 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
            2 infantry moved from Belarus to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
            1 tactical_bomber moved from Novgorod to Western Ukraine
            1 mech_infantry moved from Belarus to Western Ukraine
    
        Combat - Germans
            Battle in 123 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 123 Sea Zone
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Bryansk
                Germans attack with 2 infantry and 2 tactical_bombers
                French defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in Ukraine
                Germans attack with 2 armour and 8 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 armour and 8 mech_infantrys in Ukraine, round 2 : 3/10 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 2 armour, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in 110 Sea Zone
                Germans attack with 4 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Archangel
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            2 armour and 1 mech_infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Western Ukraine to Belarus
            2 tactical_bombers moved from Bryansk to Novgorod
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Novgorod
            8 mech_infantrys placed in Germany
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Americans : -0.33
    Russians : 1.00
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
    Germany : 1 factory_major and 8 mech_infantrys
    Belarus : 1 flag, 3 aaGuns, 18 armour, 12 artilleries, 9 infantry, 20 mech_infantrys and 1 tactical_bomber
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 1 infantry
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 2 armour and 5 mech_infantrys
    Ukraine : 1 flag, 2 armour, 1 factory_minor and 7 mech_infantrys
    Western Ukraine : 1 flag, 2 armour and 2 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 3 tactical_bombers
    123 Sea Zone : 1 submarine
    Yugoslavia : 1 flag
    Finland : 1 flag
    110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 1 transport
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 infantry moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
            2 armour moved from Novosibirsk to Kansu
            2 armour moved from Urals to Yenisey
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kansu
                Russians attack with 2 armour
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 armour in Kansu, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 armour in Kansu, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 armour in Kansu, round 4 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 2 armour remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            2 fighters moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.83
    Japanese : -1.00
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
            3 fighters and 4 tactical_bombers moved from 39 Sea Zone to 43 Sea Zone
            1 armour and 2 artilleries moved from India to West India
            2 mech_infantrys moved from Kweichow to Shensi
            2 mech_infantrys moved from Kweichow to Szechwan
            1 bomber moved from Kweichow to Shensi
            1 bomber moved from Kweichow to Szechwan
            2 artilleries moved from India to 39 Sea Zone
            2 artilleries and 2 transports moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from India to West India
            2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone
            2 artilleries moved from 43 Sea Zone to Borneo
            2 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 3 fighters, 4 tactical_bombers and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 3 fighters, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Borneo
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Borneo
                    Japanese roll dice for 2 artilleries in Borneo, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries in Borneo, round 4 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
                Japanese win, taking Borneo from Americans with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Philippines
                Japanese attack with 4 artilleries and 4 infantry
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 4 artilleries and 4 infantry in Philippines, round 2 : 4/8 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in West India
                Japanese attack with 1 armour and 3 artilleries
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 armour and 3 artilleries in West India, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 armour and 3 artilleries remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 bomber and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Shensi, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shensi to Kweichow
            1 bomber moved from Szechwan to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            2 mech_infantrys moved from French Indo China to Kweichow
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 battleship, 4 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone
            3 fighters and 4 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
            3 carriers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in India
            1 artillery and 2 infantry placed in Malaya
            2 destroyers and 1 submarine placed in 36 Sea Zone
            3 mech_infantrys placed in Kiangsu
            2 fighters and 2 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
            Japanese collect 70 PUs (3 lost to blockades); end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : 1.33
    UK_Pacific : -0.33
    Japanese : 2.00
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 artillery and 1 harbour
    Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
    Jehol : 1 flag
    Manchuria : 1 flag
    Shensi : 1 flag, 1 mech_infantry
    Yunnan : 1 flag
    Suiyuyan : 1 flag
    Kweichow : 1 flag, 1 aaGun, 2 bombers and 5 mech_infantrys
    Hunan : 1 flag
    Hopei : 1 flag
    Szechwan : 1 flag, 1 mech_infantry
    Chahar : 1 flag
    Anhwe : 1 flag
    Ceylon : 1 flag
    Shan State : 1 flag
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Borneo : 1 flag, 1 artillery
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 4 artilleries, 1 harbour and 4 infantry
    Guam : 1 flag, 1 airfield
    Midway : 1 flag, 1 airfield, 1 artillery and 1 infantry
    Sakha : 1 flag
    Soviet Far East : 1 flag, 1 mech_infantry
    Amur : 1 flag
    Yakut S.S.R. : 1 flag, 2 mech_infantrys
    Siberia : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag, 1 factory_minor
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    43 Sea Zone : 2 transports
    37 Sea Zone : 1 flag
    36 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport
    35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 5 submarines, 3 tactical_bombers and 4 transports
    39 Sea Zone : 1 flag
    6 Sea Zone : 1 submarine
    West India : 1 flag, 1 armour and 3 artilleries
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Malta to Southern Italy
            1 bomber moved from Malta to Northern Italy
            1 destroyer moved from 106 Sea Zone to 123 Sea Zone
            1 fighter moved from Scotland to 123 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            2 artilleries moved from 25 Sea Zone to Midway
            2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Americans
            Air Battle in Southern Italy
    

    Combat Hit Differential Summary :

    Savegame


  • @Snigg intercept in southern italy?

  • '22 '21 '20 '17 '15

    @dawgoneit Yes please.


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Malta to Southern Italy
            1 bomber moved from Malta to Northern Italy
            1 destroyer moved from 106 Sea Zone to 123 Sea Zone
            1 fighter moved from Scotland to 123 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            2 artilleries moved from 25 Sea Zone to Midway
            2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Americans
            Air Battle in Southern Italy
                Americans attacks with 2 units heading to Southern Italy
                Italians launches 1 interceptors out of Southern Italy
                    Attackers Fire,  : 1/2 hits, 0.33 expected hits
                    Defenders Fire,  : 0/1 hits, 0.17 expected hits
                    1 fighter owned by the Italians lost in Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy causes 0 damage total. 
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 4 damage total. 
            Battle in 123 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 123 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 123 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Midway
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Midway, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            3 carriers, 3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 fighter moved from 123 Sea Zone to United Kingdom
            2 fighters moved from United Kingdom to Gibraltar
            2 fighters moved from Eastern United States to Morocco
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            2 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from Malta to Gibraltar
            1 fighter moved from Malta to Morocco
            1 fighter moved from Malta to Iraq
            1 bomber moved from Southern Italy to Syria
    
        Place Units - Americans
            1 airfield placed in Morocco
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Western United States
            Americans undo move 4.
            2 infantry and 1 mech_infantry placed in Eastern United States
            2 transports placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Defenders Fire,  : : -0.17
    AA fire in Southern Italy : : 0.67
    Americans : 1.83
    AA fire in Northern Italy : : 0.83
    Attackers Fire,  : : 0.67
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Malta to Southern Italy
            1 bomber moved from Malta to Northern Italy
            1 destroyer moved from 106 Sea Zone to 123 Sea Zone
            1 fighter moved from Scotland to 123 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            2 artilleries moved from 25 Sea Zone to Midway
            2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Americans
            Air Battle in Southern Italy
                Americans attacks with 2 units heading to Southern Italy
                Italians launches 1 interceptors out of Southern Italy
                    Attackers Fire,  : 1/2 hits, 0.33 expected hits
                    Defenders Fire,  : 0/1 hits, 0.17 expected hits
                    1 fighter owned by the Italians lost in Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy causes 0 damage total. 
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 4 damage total. 
            Battle in 123 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 123 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 123 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Midway
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Midway, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            3 carriers, 3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 fighter moved from 123 Sea Zone to United Kingdom
            2 fighters moved from United Kingdom to Gibraltar
            2 fighters moved from Eastern United States to Morocco
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            2 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from Malta to Gibraltar
            1 fighter moved from Malta to Morocco
            1 fighter moved from Malta to Iraq
            1 bomber moved from Southern Italy to Syria
    
        Place Units - Americans
            1 airfield placed in Morocco
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Western United States
            Americans undo move 4.
            2 infantry and 1 mech_infantry placed in Eastern United States
            2 transports placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour, 3 artilleries and 8 mech_infantrys moved from Iraq to Persia
            3 armour moved from Egypt to Iraq
            4 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Tsinghai to Shensi
            1 infantry and 1 mech_infantry moved from Sikang to Shensi
            1 infantry and 1 mech_infantry moved from Sikang to Szechwan
    
        Combat - British
            Battle in Shensi
                British attack with 2 infantry and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 infantry and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                British win, taking Shensi from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Szechwan
                British attack with 1 infantry and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
    
        Place Units - British
            3 armour placed in Iraq
            3 mech_infantrys placed in Egypt
            1 infantry placed in Union of South Africa
            1 factory_minor placed in Persia
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Defenders Fire,  : : -0.17
    British : 1.17
    AA fire in Southern Italy : : 0.67
    Americans : 1.83
    AA fire in Northern Italy : : 0.83
    Chinese : -0.33
    Attackers Fire,  : : 0.67
    Japanese : 1.33
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians repair damage of 4x factory_minor; Remaining resources: 6 PUs; 
            Italians buy 1 artillery; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Bessarabia to Bulgaria
            1 infantry moved from Greece to Albania
            2 aaGuns and 6 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
            Italians collect 9 PUs (2 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Albania : 1 artillery and 3 infantry
    Northern Italy : 1 factory_major
    Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 14 infantry
    Bessarabia : 1 flag
    Bulgaria : 1 flag, 1 armour
    Greece : 1 flag
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 submarine moved from 45 Sea Zone to 43 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 artillery moved from Dutch New Guinea to New Guinea
            1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 submarine moved from 45 Sea Zone to 43 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 artillery moved from Dutch New Guinea to New Guinea
            1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            18 armour, 12 artilleries, 9 infantry, 20 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
            2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
            2 armour and 7 mech_infantrys moved from Ukraine to Bryansk
            2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers moved from Novgorod to Bryansk
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            2 fighters moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from 110 Sea Zone to 104 Sea Zone
            1 fighter moved from 110 Sea Zone to 109 Sea Zone
    

    Savegame

  • '22 '21 '20 '17 '15

    @dawgoneit scramble 109?

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