Got way lucky in 97. Always hate doing that battle, but always necessary.
ksmckay(x) vs Axis-Dominion P2V
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@ksmckay said in ksmckay(x) vs Axis-Dominion P2V:
even though this game is supposed to be fun, the annoyances are piling up…
well all games are supposed to be for fun, even league games, but I understand what you mean, as in this won’t count officially. still we are going to be competitive with each other, which is why it’s still easy to get annoyed/frustrated! I hear ya! that was a lot more bleeding than Japan was hoping for I’m sure, and certainly offsets its looting the aussies
is that the final post? cuz earlier you asked to hold
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yeah i thought i had posted earlier. Yeah just super annoyed that I missed those mechs in europe last turn. and this result was a bit beyond my worst expectations. just turning into a shitshow rather than a learning exp. But i suppose thats not really true, just going to learn things I hadnt planned on learning.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Yugoslavia to 99 Sea Zone 1 artillery moved from Albania to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Cyprus 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Malta 1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to Algeria 1 marine moved from Northern Italy to 99 Sea Zone 1 mech_infantry moved from Greece to 99 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Algeria 1 infantry moved from Northern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Tunisia 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Malta 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Algeria 1 cruiser moved from 99 Sea Zone to 98 Sea Zone Combat - Americans Battle in Morocco Battle in Tunisia Battle in Cyprus Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Cyprus, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus Americans win, taking Morocco from Italians, taking Tunisia from Italians, taking Cyprus from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Algeria Americans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 3/5 hits, 2.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Malta Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 airfield and 1 artillery Americans roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malta, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Malta Americans win, taking Malta from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 carrier moved from 97 Sea Zone to 96 Sea Zone 2 carriers moved from 99 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Cyprus to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 83 Sea Zone to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from Algeria to Gibraltar 1 marine moved from Western United States to 11 Sea Zone 1 cruiser and 1 marine moved from 11 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Johnston Island 2 aaGuns, 1 artillery and 5 infantry moved from Marshall Islands to 32 Sea Zone 2 aaGuns, 1 artillery, 1 battleship, 3 carriers, 3 destroyers, 5 fighters, 5 infantry, 1 submarine and 4 transports moved from 32 Sea Zone to 31 Sea Zone 2 aaGuns, 1 artillery and 5 infantry moved from 31 Sea Zone to Johnston Island 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Johnston Island 1 carrier moved from 11 Sea Zone to 31 Sea Zone 2 tactical_bombers moved from Western United States to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone Place Units - Americans 1 submarine placed in 99 Sea Zone 1 destroyer placed in 104 Sea Zone 1 harbour placed in Johnston Island 1 carrier placed in 11 Sea Zone 1 fighter and 3 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 13 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 15 infantry in Yunnan, round 2 : 4/16 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Northern Italy to 99 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Libya 9 fighters and 2 tactical_bombers moved from Northern Italy to Libya 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 infantry moved from Syria to 100 Sea Zone 2 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 bomber moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Egypt to Anglo-Egyptian Sudan 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 infantry moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Italians 1 fighter moved from Egypt to Libya Combat - British Battle in Anglo-Egyptian Sudan British attack with 1 bomber, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Libya British attack with 1 armour, 1 artillery, 10 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British roll dice for 2 cruisers in Libya, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 armour, 1 artillery, 10 fighters, 2 infantry and 2 tactical_bombers in Libya, round 2 : 7/16 hits, 7.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 4/7 hits, 2.67 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians, 2 infantry owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Libya British win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Non Combat Move - British 3 fighters moved from Libya to Malta 2 fighters moved from Libya to 96 Sea Zone 2 fighters moved from Libya to 98 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 3 fighters and 2 tactical_bombers moved from Libya to Malta 1 mech_infantry moved from Syria to Egypt 1 artillery and 2 infantry moved from Eastern India to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 40 Sea Zone 1 bomber moved from Anglo-Egyptian Sudan to Eastern India 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 10 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan Place Units - British 1 artillery and 2 infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 73 Sea Zone 1 fighter and 1 tactical_bomber placed in United Kingdom Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Italians : 0.00 British : -0.83 Americans : 0.33 Chinese : 1.00 Japanese : -0.33 -
note that the UK air in 96 are on the US cv
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@ksmckay said in ksmckay(x) vs Axis-Dominion P2V:
yeah i thought i had posted earlier. Yeah just super annoyed that I missed those mechs in europe last turn. and this result was a bit beyond my worst expectations. just turning into a shitshow rather than a learning exp. But i suppose thats not really true, just going to learn things I hadnt planned on learning.
all things considered, you are still doing quite well, since your income is almost caught up to mine
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@ksmckay said in ksmckay(x) vs Axis-Dominion P2V:
yeah i thought i had posted earlier. Yeah just super annoyed that I missed those mechs in europe last turn. and this result was a bit beyond my worst expectations. just turning into a shitshow rather than a learning exp. But i suppose thats not really true, just going to learn things I hadnt planned on learning.
But then again, say you hadn’t missed the mechs and were able to break through. The allies would continue to entrench even harder in Europe (Greece etc)
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@axis-dominion sure, but at least that was my plan and I would have been able to see how the south route goes. Also, if the mech broke through Rostov, I think you would have had to abandon europe anyway. But yeah Im not saying game over or anything, but still frustrating to make silly mistakes and then have them compounded with ugly dice.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 15 PUs; Combat Move - Italians 1 artillery moved from Kenya to Ethiopia Italians take Ethiopia from British 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 armour moved from Romania to Yugoslavia Italians take Yugoslavia from Americans 1 armour moved from Yugoslavia to Slovakia Hungary 1 mech_infantry moved from Romania to Greece Italians take Greece from Americans 1 infantry moved from Southern Italy to Northern Italy Italians take Northern Italy from Americans 1 bomber, 3 fighters and 2 tactical_bombers moved from Southern Italy to 101 Sea Zone Combat - Italians Battle in 101 Sea Zone Italians attack with 1 bomber, 3 fighters and 2 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 101 Sea Zone Italians win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport triggerANZACDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Italians 1 infantry moved from Western Germany to France 1 aaGun, 1 artillery and 2 infantry moved from Bessarabia to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 bomber, 3 fighters and 2 tactical_bombers moved from 101 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,3,3,3,3 Italians collect 8 PUs (11 lost to blockades); end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Combat Move - ANZAC 1 infantry moved from Italian Somaliland to Kenya British take Kenya from Italians Combat - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 submarine moved from 32 Sea Zone to 31 Sea Zone 1 infantry moved from 83 Sea Zone to Trans-Jordan Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 destroyer moved from 81 Sea Zone to 40 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 126 Sea Zone to 127 Sea Zone 1 artillery moved from Baltic States to Northern Belarus 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Northern Belarus 1 artillery, 8 infantry and 1 mech_infantry moved from Leningrad to Northern Belarus 5 armour and 5 mech_infantrys moved from Romania to Northern Belarus Combat - Germans Battle in Northern Belarus Germans attack with 6 armour, 2 artilleries, 8 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 2 artilleries, 8 infantry and 6 mech_infantrys in Northern Belarus, round 2 : 8/22 hits, 7.33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 6 armour, 2 artilleries, 8 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Baltic States to Northern Belarus 1 aaGun moved from Leningrad to Northern Belarus 1 transport moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 118 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to France 1 infantry moved from Romania to Bulgaria 9 armour and 6 mech_infantrys moved from Romania to Eastern Poland 2 aaGuns, 5 artilleries and 18 infantry moved from Bessarabia to Eastern Poland 3 armour and 6 mech_infantrys moved from Austria to Slovakia Hungary 4 armour and 4 mech_infantrys moved from Western Germany to Slovakia Hungary 2 infantry moved from Austria to Northern Italy 1 marine moved from Austria to Western Germany 1 artillery and 1 infantry moved from Austria to Western Germany 2 infantry moved from Austria to Western Germany 1 infantry moved from Western Germany to France 1 armour moved from Southern France to Austria 1 infantry moved from Southern France to France 2 infantry moved from Germany to Poland Place Units - Germans 4 armour, 1 infantry and 5 mech_infantrys placed in Germany 1 infantry placed in France 1 transport placed in 115 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,6 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : -0.33 -
forgot you built an airbase in North Italy, can I take a look at things and perhaps move an italian inf or two there? either way I need to take a look at german ncm.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 126 Sea Zone to 127 Sea Zone 1 artillery moved from Baltic States to Northern Belarus 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Northern Belarus 1 artillery, 8 infantry and 1 mech_infantry moved from Leningrad to Northern Belarus 5 armour and 5 mech_infantrys moved from Romania to Northern Belarus Combat - Germans Battle in Northern Belarus Germans attack with 6 armour, 2 artilleries, 8 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 2 artilleries, 8 infantry and 6 mech_infantrys in Northern Belarus, round 2 : 8/22 hits, 7.33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 6 armour, 2 artilleries, 8 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Baltic States to Northern Belarus 1 aaGun moved from Leningrad to Northern Belarus 1 transport moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 118 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to France 1 infantry moved from Romania to Bulgaria 9 armour and 6 mech_infantrys moved from Romania to Eastern Poland 2 aaGuns, 5 artilleries and 18 infantry moved from Bessarabia to Eastern Poland 3 armour and 6 mech_infantrys moved from Austria to Slovakia Hungary 4 armour and 4 mech_infantrys moved from Western Germany to Slovakia Hungary 2 infantry moved from Austria to Northern Italy 1 marine moved from Austria to Western Germany 1 infantry moved from Western Germany to France 1 armour moved from Southern France to Austria 2 infantry moved from Germany to Poland 1 aaGun and 5 infantry moved from Austria to Northern Italy 1 fighter moved from Western Germany to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Austria to Western Germany EDIT: 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Austria to Western Germany 1 infantry moved from Southern France to France Place Units - Germans 4 armour, 2 infantry and 4 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany 1 transport placed in 115 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,2 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : -0.33 -
@ksmckay said in ksmckay(x) vs Axis-Dominion P2V:
forgot you built an airbase in North Italy, can I take a look at things and perhaps move an italian inf or two there? either way I need to take a look at german ncm.
assumed yes and moved 2 inf, if no, then ill put them back in NIt and the two german inf that moved to WGer will go to NIt instead.
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@ksmckay said in ksmckay(x) vs Axis-Dominion P2V:
@ksmckay said in ksmckay(x) vs Axis-Dominion P2V:
forgot you built an airbase in North Italy, can I take a look at things and perhaps move an italian inf or two there? either way I need to take a look at german ncm.
assumed yes and moved 2 inf, if no, then ill put them back in NIt and the two german inf that moved to WGer will go to NIt instead.
Of course, no problem. Let me know when you’re done and Russia can go.
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yep, last post is good.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 infantry moved from Kursk to Ukraine Russians take Ukraine from Italians Combat - Russians Non Combat Move - Russians 7 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Smolensk 3 artilleries moved from Kursk to Bryansk 2 artilleries moved from Tambov to Kursk 3 infantry moved from Stalingrad to Rostov 2 infantry moved from Kursk to Bryansk 1 aaGun moved from Kursk to Bryansk 1 aaGun moved from Tambov to Kursk 1 tactical_bomber moved from Kursk to Russia 3 infantry moved from Siberia to Amur Place Units - Russians 3 infantry placed in Siberia 1 artillery and 9 infantry placed in Russia 1 infantry placed in Stalingrad Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 1 fighter EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber EDIT: Adding units owned by Russians to Kursk: 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 artilleries, 3 fighters and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Anhwe to Honan 1 armour moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Jehol to Anhwe 1 infantry moved from Southern Manchuria to Jehol 1 mech_infantry moved from Shansi to Inner Mongolia 1 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 armour moved from French Indo China to Hunan 1 marine moved from New South Wales to Victoria Japanese take Victoria from ANZAC Combat - Japanese Non Combat Move - Japanese 2 infantry moved from Shan State to French Indo China 1 aaGun moved from Kwangsi to French Indo China 1 aaGun moved from Kwangtung to Hunan 2 fighters moved from Queensland to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to 55 Sea Zone 1 fighter moved from Davao to Queensland 1 battleship and 2 cruisers moved from 64 Sea Zone to 55 Sea Zone 1 battleship moved from 55 Sea Zone to 38 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 36 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China 1 fighter moved from Japan to French Indo China 1 infantry moved from French Indo China to Kwangsi 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 transport moved from 55 Sea Zone to 38 Sea Zone 4 infantry moved from French Indo China to Siam 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 4 transports moved from 36 Sea Zone to 6 Sea Zone 8 infantry moved from Japan to 6 Sea Zone 8 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Southern Manchuria to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 3 infantry moved from Southern Manchuria to Korea 1 aaGun moved from Southern Manchuria to Korea 1 fighter moved from Japan to Korea 1 destroyer moved from 55 Sea Zone to 65 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone Place Units - Japanese 3 infantry placed in Queensland 3 infantry placed in New South Wales 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Southern Manchuria Japanese undo move 2. Japanese undo move 1. 1 artillery and 2 infantry placed in Queensland 3 infantry placed in New South Wales 1 artillery, 3 fighters and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 6 bombers, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Algeria to Libya Americans take Libya from Italians 1 marine moved from Tunisia to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 101 Sea Zone 1 marine moved from 101 Sea Zone to Greece 1 infantry moved from Algeria to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone 1 artillery moved from Cyprus to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Greece 1 infantry moved from Morocco to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone 1 infantry moved from Cyprus to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece 1 cruiser moved from 98 Sea Zone to 101 Sea Zone 1 battleship and 1 submarine moved from 31 Sea Zone to 65 Sea Zone 5 fighters and 2 tactical_bombers moved from 31 Sea Zone to 65 Sea Zone 1 cruiser moved from 31 Sea Zone to 65 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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gonna assume no scramble in 65… pretend I sent all my fleet, which is my intention anyway, but I had forgotten about carrier scrambling yet again :)
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also, I have to run to a meeting, so I’ll continue with US noncom within an hour or two





