Scramble from Rome?
LG40 Dawgoneit (Allies +30) vs. StuckTojo (Axis)
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - British British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 bomber moved from Iraq to Northwest Persia 2 infantry moved from Iraq to Northwest Persia 1 artillery moved from Persia to Northwest Persia 9 fighters and 2 tactical_bombers moved from Iraq to Persia 4 armour moved from Iraq to Northwest Persia 6 armour moved from Persia to Northwest Persia 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in Northwest Persia British attack with 10 armour, 2 artilleries, 1 bomber and 4 infantry Germans defend with 2 mech_infantrys British roll dice for 10 armour, 2 artilleries, 1 bomber and 4 infantry in Northwest Persia, round 2 : 8/17 hits, 7.33 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 10 armour, 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 transport moved from 92 Sea Zone to 86 Sea Zone 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 aaGun moved from 95 Sea Zone to Sardinia 1 bomber moved from Northwest Persia to Persia Place Units - British 3 fighters placed in Iraq 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,3,4,4 British collect 29 PUs (7 lost to blockades); end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67 British : 0.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Bryansk Italians take Bryansk from Russians Combat - Italians Non Combat Move - Italians 5 fighters moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Southern Italy 1 armour and 1 mech_infantry moved from Ukraine to Volgograd Place Units - Italians 1 armour and 1 mech_infantry placed in Ukraine 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 submarines moved from 63 Sea Zone to 26 Sea Zone 3 artilleries, 2 fighters and 8 infantry moved from New South Wales to Queensland 3 infantry moved from South Australia to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 mech_infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Combat Move - French 5 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 95 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber and 3 mech_infantrys moved from Novgorod to Smolensk 2 fighters moved from Belarus to Smolensk 3 fighters and 3 mech_infantrys moved from Belarus to Smolensk 3 mech_infantrys moved from Western Ukraine to Smolensk 2 mech_infantrys moved from Eastern Poland to Smolensk 3 mech_infantrys moved from Ukraine to Smolensk 4 fighters and 4 tactical_bombers moved from Caucasus to Smolensk 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 submarine moved from 109 Sea Zone to 91 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Iceland Battle in Smolensk Germans attack with 1 bomber, 9 fighters, 14 mech_infantrys and 4 tactical_bombers Russians defend with 2 armour, 5 artilleries and 14 infantry Germans roll dice for 1 bomber, 9 fighters, 14 mech_infantrys and 4 tactical_bombers in Smolensk, round 2 : 12/28 hits, 10.17 expected hits Russians roll dice for 2 armour, 5 artilleries and 14 infantry in Smolensk, round 2 : 11/21 hits, 7.33 expected hits 12 infantry owned by the Russians and 11 mech_infantrys owned by the Germans lost in Smolensk Germans roll dice for 1 bomber, 9 fighters, 3 mech_infantrys and 4 tactical_bombers in Smolensk, round 3 : 8/17 hits, 8.33 expected hits Russians roll dice for 2 armour, 5 artilleries and 2 infantry in Smolensk, round 3 : 4/9 hits, 3.33 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 5 artilleries owned by the Russians, 1 fighter owned by the Germans and 3 mech_infantrys owned by the Germans lost in Smolensk Germans roll dice for 1 bomber, 8 fighters and 4 tactical_bombers in Smolensk, round 4 : 7/13 hits, 7.33 expected hits Russians roll dice for 1 armour in Smolensk, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Smolensk Germans win, taking Iceland from British with 1 bomber, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 2 fighters and 14 mech_infantrys Casualties for Russians: 2 armour, 5 artilleries and 14 infantry Non Combat Move - Germans 5 fighters moved from Smolensk to Volgograd 2 fighters and 4 tactical_bombers moved from Smolensk to Bryansk 1 bomber moved from Smolensk to Western Germany 1 fighter moved from Western Germany to Bryansk 1 fighter moved from Southern Italy to Bryansk 1 fighter moved from 110 Sea Zone to Southern Italy 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Southern Italy 4 aaGuns, 10 artilleries and 17 infantry moved from Ukraine to Bryansk 10 mech_infantrys moved from Caucasus to Bryansk 4 armour moved from Caucasus to Bryansk 5 armour moved from Caucasus to Bryansk 7 mech_infantrys moved from Caucasus to Bryansk 5 armour moved from Caucasus to Bryansk 3 mech_infantrys moved from Caucasus to Bryansk 10 mech_infantrys moved from Caucasus to Volgograd Place Units - Germans 3 armour placed in Volgograd 3 mech_infantrys placed in Novgorod 2 fighters placed in 110 Sea Zone 1 fighter placed in Western Germany 1 infantry placed in France 3 mech_infantrys placed in Germany Germans undo move 6. 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 1.83 Russians : 4.83
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Russians Russians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 1 artillery moved from Vologda to Urals Russians take Urals from Italians Combat - Russians Non Combat Move - Russians Place Units - Russians 2 artilleries placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 4 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 armour and 1 mech_infantry moved from Samara to Archangel Japanese take Vologda from Russians 1 bomber moved from Kansu to Urals 1 bomber moved from Kansu to Archangel 1 armour moved from Kansu to Urals 1 armour moved from Samara to Urals 1 mech_infantry moved from Kansu to Samara Combat - Japanese Japanese creates battle in territory 10 Sea Zone Battle in Urals Japanese attack with 2 armour and 1 bomber Russians defend with 1 artillery Japanese roll dice for 2 armour and 1 bomber in Urals, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 artillery in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Archangel Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Archangel Japanese win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Archangel to Volgograd 1 bomber moved from Urals to Volgograd 4 fighters and 2 tactical_bombers moved from Caucasus to Volgograd 2 fighters and 2 tactical_bombers moved from Ukraine to Volgograd 1 armour moved from Tambov to Volgograd 1 armour and 1 mech_infantry moved from West India to Turkmenistan 1 mech_infantry moved from West India to Eastern Persia 3 fighters and 2 mech_infantrys moved from Burma to West India 3 armour moved from India to West India 1 aaGun moved from Yunnan to Burma 3 fighters moved from French Indo China to West India 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone 1 fighter moved from Japan to Aleutian Islands 1 artillery moved from Korea to 6 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 8 Sea Zone 3 artilleries and 3 infantry moved from 8 Sea Zone to Aleutian Islands 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Dutch New Guinea to 45 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 3 tactical_bombers and 4 transports moved from 45 Sea Zone to 37 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 55 Sea Zone to 37 Sea Zone Place Units - Japanese 3 armour placed in India 3 mech_infantrys placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys EDIT: Adding units owned by Japanese to Kweichow: 3 mech_infantrys EDIT: Turning off Edit Mode 3 fighters placed in Kiangsu 1 carrier placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 87 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Russians : 0.33 Japanese : 0.00
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Americans Americans buy 6 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 26 fighters moved from Persia to Russia 6 fighters moved from Gibraltar to Sicily 9 fighters moved from Eastern United States to Gibraltar 1 fighter moved from British Columbia to Western United States 2 mech_infantrys moved from Alaska to Western United States 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone Combat - Americans Battle in 10 Sea Zone Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 2 transports Japanese defend with 1 submarine Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 10 Sea Zone Americans win, taking 10 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans Place Units - Americans 2 fighters placed in 10 Sea Zone 2 fighters placed in Western United States 1 infantry placed in Western United States 2 fighters placed in Eastern United States Americans undo move 4. 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : 0.67
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - British British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Sicily to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 10 armour, 2 artilleries and 3 infantry moved from Northwest Persia to Persia 3 fighters moved from Iraq to Persia 1 mech_infantry moved from Iraq to Persia 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone Combat - British Battle in Northern Italy Non Combat Move - British Place Units - British 3 fighters placed in Iraq 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 British collect 36 PUs (4 lost to blockades); end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 5 fighters moved from Volgograd to Caucasus 2 infantry moved from Southern Italy to Northern Italy 7 fighters moved from Southern Italy to Northern Italy Combat - Italians Battle in Caucasus Italians attack with 5 fighters and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 5 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northern Italy Italians attack with 7 fighters and 2 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 7 fighters and 2 infantry in Northern Italy, round 2 : 4/9 hits, 3.83 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 7 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 5 fighters moved from Caucasus to Volgograd 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 7 fighters moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 mech_infantry placed in Southern Italy 1 armour and 1 mech_infantry placed in Ukraine Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : -0.33 Russians : -0.33
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 10 Sea Zone Combat - ANZAC Battle in 25 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone ANZAC win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Combat Move - French 1 fighter moved from Iraq to Eastern Persia 5 infantry moved from Trans-Jordan to Iraq Combat - French Battle in Eastern Persia French attack with 1 fighter Japanese defend with 1 mech_infantry French roll dice for 1 fighter in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the French lost in Eastern Persia Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for French: 1 fighter Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French : -0.50 Japanese : 0.67
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 14 armour, 10 artilleries, 4 fighters, 17 infantry, 20 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from British 6 armour, 5 fighters and 9 mech_infantrys moved from Volgograd to Russia Combat - Germans Battle in Russia Germans attack with 20 armour, 10 artilleries, 9 fighters, 17 infantry, 29 mech_infantrys and 4 tactical_bombers Americans defend with 26 fighters; Russians defend with 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters and 31 infantry AA fire in Russia : 4/12 hits, 2.00 expected hits 4 fighters owned by the Germans lost in Russia Germans roll dice for 20 armour, 10 artilleries, 5 fighters, 17 infantry, 29 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 27/85 hits, 27.83 expected hits Russians roll dice for 4 aaGuns, 2 artilleries, 30 fighters and 31 infantry in Russia, round 2 : 31/63 hits, 31.00 expected hits 23 infantry owned by the Russians, 17 infantry owned by the Germans, 4 aaGuns owned by the Russians and 14 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 20 armour, 10 artilleries, 5 fighters, 15 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 23/54 hits, 22.67 expected hits Russians roll dice for 2 artilleries, 30 fighters and 8 infantry in Russia, round 3 : 22/40 hits, 23.33 expected hits 4 fighters owned by the Russians, 8 infantry owned by the Russians, 2 artilleries owned by the Russians, 7 artilleries owned by the Germans, 9 fighters owned by the Americans and 15 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 20 armour, 3 artilleries, 5 fighters and 4 tactical_bombers in Russia, round 4 : 16/32 hits, 16.17 expected hits Russians roll dice for 17 fighters in Russia, round 4 : 13/17 hits, 11.33 expected hits 3 artilleries owned by the Germans, 10 armour owned by the Germans and 16 fighters owned by the Americans lost in Russia Germans roll dice for 10 armour, 5 fighters and 4 tactical_bombers in Russia, round 5 : 9/19 hits, 10.17 expected hits Russians roll dice for 1 fighter in Russia, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 10 armour, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 114 Casualties for Germans: 10 armour, 10 artilleries, 4 fighters, 17 infantry and 29 mech_infantrys Casualties for Russians: 4 aaGuns, 2 artilleries, 4 fighters and 31 infantry Casualties for Americans: 26 fighters Non Combat Move - Germans 5 fighters and 4 tactical_bombers moved from Russia to Volgograd 4 aaGuns moved from Bryansk to Rostov 2 mech_infantrys moved from Novgorod to Bryansk 1 aaGun moved from Normandy Bordeaux to France 1 aaGun moved from France to Western Germany 1 tactical_bomber moved from Southern Italy to Volgograd 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 3 armour placed in Volgograd 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in France 2 fighters and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 2.00 Germans : -1.83 Russians : -0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 carrier, 3 fighters, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery and 1 transport moved from 8 Sea Zone to 2 Sea Zone 1 artillery moved from 2 Sea Zone to Alaska 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Alaska Battle in 25 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 2 submarines Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 25 Sea Zone Japanese win, taking Alaska from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 2 submarines Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Aleutian Islands to Japan 2 artilleries and 2 infantry moved from Aleutian Islands to 8 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 infantry, 1 submarine and 2 transports moved from 8 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Japan 1 artillery and 3 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 9 destroyers, 3 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 4 transports moved from 37 Sea Zone to 35 Sea Zone 1 armour and 1 mech_infantry moved from Shan State to India 1 aaGun moved from Burma to India 3 mech_infantrys moved from French Indo China to Burma 3 mech_infantrys moved from Kweichow to Burma 3 fighters moved from Kiangsu to Burma 1 armour and 1 mech_infantry moved from Turkmenistan to Caucasus 1 armour moved from Volgograd to Caucasus 1 mech_infantry moved from Samara to Caucasus 6 fighters and 4 tactical_bombers moved from Volgograd to Caucasus 2 bombers moved from Volgograd to West India 3 armour moved from India to West India Place Units - Japanese 1 carrier, 2 fighters, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan 3 armour placed in India 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 89 PUs; end with 90 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.33
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TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 carrier, 3 fighters, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery and 1 transport moved from 8 Sea Zone to 2 Sea Zone 1 artillery moved from 2 Sea Zone to Alaska 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Alaska Battle in 25 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 2 submarines Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 25 Sea Zone Japanese win, taking Alaska from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 2 submarines Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Aleutian Islands to Japan 2 artilleries and 2 infantry moved from Aleutian Islands to 8 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 infantry, 1 submarine and 2 transports moved from 8 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Japan 1 artillery and 3 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 9 destroyers, 3 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 4 transports moved from 37 Sea Zone to 35 Sea Zone 1 armour and 1 mech_infantry moved from Shan State to India 1 aaGun moved from Burma to India 3 mech_infantrys moved from French Indo China to Burma 3 mech_infantrys moved from Kweichow to Burma 3 fighters moved from Kiangsu to Burma 1 armour and 1 mech_infantry moved from Turkmenistan to Caucasus 1 armour moved from Volgograd to Caucasus 1 mech_infantry moved from Samara to Caucasus 6 fighters and 4 tactical_bombers moved from Volgograd to Caucasus 2 bombers moved from Volgograd to West India 3 armour moved from India to West India Place Units - Japanese 1 carrier, 2 fighters, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan 3 armour placed in India 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 89 PUs; end with 90 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Urals: 2 armour EDIT: Adding units owned by Japanese to Kazakhstan: 2 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.33
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@StuckTojo WELP! that about does it. it seems like i’m getting worse and worse at this game.:slightly_frowning_face:
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@dawgoneit said in LG40 Dawgoneit (Allies +30) vs. StuckTojo (Axis):
@StuckTojo WELP! that about does it. it seems like i’m getting worse and worse at this game.:slightly_frowning_face:
I wouldn’t say that. You tried a new strategy, which is a good thing. It was interesting and it forced me to scramble at times. Unfortunately, it left Japan unopposed and it turned into a monster. Maybe try re-assesing it and modifying it.
Want to try again?
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@StuckTojo oh yeah!