@Daaras Scramble decisions?
malikforce Allies+16 -VS- dawgoneit Axis BM3
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@majikforce are you done with the french?
it looks like your still in the middle of your turn. -
@dawgoneit said in malikforce Allies+16 -VS- dawgoneit Axis BM3:
@majikforce are you done with the french?
it looks like your still in the middle of your turn.I’m done. Sorry about that.
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Germans Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Northern Italy to France 3 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 artillery moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Bessarabia 8 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Vyborg to Novgorod 1 artillery and 2 infantry moved from Poland to Baltic States 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 1 artillery and 1 infantry moved from Eastern Poland to Belarus Combat - Germans
Combat Hit Differential Summary :
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@majikforce said in malikforce Allies+16 -VS- dawgoneit Axis BM3:
@dawgoneit said in malikforce Allies+16 -VS- dawgoneit Axis BM3:
@majikforce are you done with the french?
it looks like your still in the middle of your turn.I’m done. Sorry about that.
all good.
any scramble? -
@dawgoneit
full scramble. You’ve got a death wish in sz 110. Your gonna lose your air Force you know. Max D -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Germans Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Northern Italy to France 3 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 artillery moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Bessarabia 8 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Vyborg to Novgorod 1 artillery and 2 infantry moved from Poland to Baltic States 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 1 artillery and 1 infantry moved from Eastern Poland to Belarus Combat - Germans Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 artilleries and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Baltic States, round 5 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States Russians win with no units remaining. Battle score for attacker is -11 Casualties for Germans: 2 artilleries and 3 infantry Casualties for Russians: 2 infantry Battle in 110 Sea Zone Germans attack with 3 bombers, 3 fighters and 1 tactical_bomber British defend with 2 fighters and 2 transports; French defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports Germans roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/7 hits, 4.17 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 5 transports in 110 Sea Zone, round 2 : 2/8 hits, 4.50 expected hits 1 destroyer owned by the Americans and 2 fighters owned by the Germans lost in 110 Sea Zone Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 4/5 hits, 3.17 expected hits Americans roll dice for 1 carrier, 1 cruiser, 5 fighters and 5 transports in 110 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits 1 cruiser owned by the Americans, 1 fighter owned by the Germans, 3 bombers owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone Americans win with 3 fighters and 5 transports remaining. Battle score for attacker is -21 Casualties for Germans: 3 bombers, 3 fighters and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 cruiser and 1 destroyer Casualties for British: 1 fighter Casualties for French: 1 fighter Battle in Ukraine Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Germans: 1 artillery and 1 mech_infantry Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom 2 fighters owned by the Americans forced to land in Normandy Bordeaux Non Combat Move - Germans 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 16 infantry EDIT: Adding units owned by Germans to Poland: 16 infantry EDIT: Removing units owned by Germans from Eastern Poland: 9 artilleries EDIT: Adding units owned by Germans to Poland: 9 artilleries EDIT: Removing units owned by Germans from Eastern Poland: 8 mech_infantrys EDIT: Adding units owned by Germans to Poland: 8 mech_infantrys EDIT: Removing units owned by Germans from Eastern Poland: 11 armour EDIT: Adding units owned by Germans to Poland: 11 armour EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns EDIT: Adding units owned by Germans to Poland: 3 aaGuns EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to France: 1 infantry EDIT: Turning off Edit Mode 6 infantry placed in Western Germany 8 infantry placed in Germany Germans undo move 3. 2 infantry placed in Western Germany 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Germans collect 44 PUs (4 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -3.50 Americans : -1.67 Russians : 3.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 tactical_bomber moved from Western Ukraine to Belarus 2 fighters moved from Western Ukraine to Bessarabia 4 armour, 19 artilleries, 30 infantry and 6 mech_infantrys moved from Western Ukraine to Eastern Poland 1 artillery moved from Smolensk to Belarus 1 armour and 1 mech_infantry moved from Russia to Belarus Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 4 armour, 19 artilleries, 30 infantry and 6 mech_infantrys Germans defend with 1 infantry Russians roll dice for 4 armour, 19 artilleries, 30 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 28/59 hits, 17.50 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 4 armour, 19 artilleries, 30 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 4 aaGuns moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Belarus to Ukraine 2 fighters moved from Bessarabia to Ukraine 3 artilleries moved from Russia to Bryansk 5 mech_infantrys moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Amur to Siberia Place Units - Russians 1 armour and 2 mech_infantrys placed in Ukraine 1 bomber, 1 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Russians : 10.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 airfields, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Combat - Japanese Non Combat Move - Japanese 4 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 7 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 7 infantry moved from 36 Sea Zone to Kwangsi 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber moved from Yunnan to Kwangsi 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 cruiser moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from Jehol to 19 Sea Zone 3 infantry moved from Shantung to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 cruiser, 4 infantry, 1 marine and 2 transports moved from 19 Sea Zone to 36 Sea Zone 4 infantry and 1 marine moved from 36 Sea Zone to Kwangsi 2 infantry moved from Kwangtung to Kwangsi 1 marine moved from Kwangtung to Kwangsi 1 artillery moved from Anhwe to Kiangsi 5 infantry moved from Kiangsu to Kiangsi 2 bombers moved from Shantung to Hainan 3 fighters moved from Manchuria to Hainan 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from Manchuria to Japan Place Units - Japanese 1 airfield placed in Kwangsi 1 airfield placed in Hainan 3 infantry placed in Shantung 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,4,6,6,1,5,2,6,5,5,5,1,6,2,4,4,3,3,2,2,3,3,5,3,1,5,6,4,3 Japanese collect 35 PUs (2 lost to blockades); end with 35 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans
Combat Hit Differential Summary :
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@dawgoneit sorry i had a couple noncoms i forgot
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Siberia to Chahar 1 bomber moved from Siberia to Hopei 1 artillery and 3 infantry moved from 37 Sea Zone to Shan State 1 bomber moved from Hawaiian Islands to 25 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to 25 Sea Zone 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from United Kingdom to Norway 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland 1 armour and 1 infantry moved from 125 Sea Zone to Norway Combat - Americans Battle in Shan State Battle in Norway Americans attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 aaGun and 1 infantry AA fire in Norway : 0/1 hits, 0.17 expected hits Americans roll dice for 1 armour, 1 bomber and 1 infantry in Norway, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 aaGun and 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans win, taking Shan State from Japanese, taking Norway from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Battle in Iceland Americans attack with 3 artilleries and 3 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 3 artilleries and 3 infantry in Iceland, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Iceland Americans win, taking Iceland from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 25 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Hopei Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hopei, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Chahar Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Chahar, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Chahar, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Chahar to Kansu 2 bombers moved from 25 Sea Zone to Midway 1 destroyer moved from 16 Sea Zone to 19 Sea Zone 3 destroyers and 6 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 55 Sea Zone to 37 Sea Zone 3 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 101 Sea Zone 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Morocco 1 bomber moved from Norway to United Kingdom Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 fighters placed in 10 Sea Zone 1 armour and 2 fighters placed in Normandy Bordeaux Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 4 infantry moved from Kweichow to Hunan 4 infantry moved from Kweichow to Anhwe 5 infantry moved from Kweichow to Hopei Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Chahar Battle in Hunan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hunan, round 2 : 3/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Yunnan from Japanese, taking Chahar from Japanese, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Hopei, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Anhwe, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Anhwe, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Anhwe, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Anhwe, round 6 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Anhwe, round 7 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 airfield and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour and 3 mech_infantrys moved from Egypt to Syria British take Syria from Italians 1 infantry moved from Egypt to Trans-Jordan 1 battleship and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 3 infantry moved from Eastern Persia to Persia 1 marine moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Normandy Bordeaux to Southern France 6 fighters moved from Normandy Bordeaux to Southern France Combat - British Battle in Southern France British attack with 6 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 6 fighters and 2 infantry in Southern France, round 2 : 2/8 hits, 3.33 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France British win, taking Southern France from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 6 fighters moved from Southern France to Normandy Bordeaux 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from India to Malaya 2 aaGuns, 2 artilleries and 15 infantry moved from Burma to Shan State 2 armour and 3 mech_infantrys moved from India to Shan State Place Units - British 1 fighter placed in United Kingdom 2 artilleries and 2 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 airfield placed in Malaya 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 22 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1.00 British : -1.33 AA fire in Norway : : -0.17 Americans : -0.67 Chinese : -0.50 Japanese : -2.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 7 infantry moved from France to Southern France 3 artilleries and 6 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 4 artilleries and 13 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 4 artilleries and 13 infantry in Southern France, round 2 : 6/17 hits, 4.17 expected hits British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 4 artilleries and 13 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 4 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5 Italians collect 13 PUs; end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.83 British : -0.67
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@majikforce man i screwed this game up.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry and 1 marine moved from Malaya to 37 Sea Zone 1 infantry and 1 marine moved from 37 Sea Zone to Siam 2 fighters moved from 37 Sea Zone to Siam Combat - ANZAC Battle in Siam ANZAC attack with 2 fighters, 1 infantry and 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Siam, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam ANZAC win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Siam to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 97 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 93 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : -0.33
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@dawgoneit said in malikforce Allies+16 -VS- dawgoneit Axis BM3:
@majikforce man i screwed this game up.
You did make some interesting choices this game. But it is always a learning experience.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Baltic States Germans take Baltic States from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Germany to Slovakia Hungary 1 armour, 6 infantry and 2 mech_infantrys moved from Germany to Poland 2 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to France 4 infantry moved from Greece to Bulgaria Combat - Germans Battle in Holland Belgium Germans attack with 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 3 artilleries placed in France 10 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -0.50 Americans : 0.33
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@majikforce said in malikforce Allies+16 -VS- dawgoneit Axis BM3:
@dawgoneit said in malikforce Allies+16 -VS- dawgoneit Axis BM3:
@majikforce man i screwed this game up.
You did make some interesting choices this game. But it is always a learning experience.
It started when i flew all my German planes to Alexandria. that allowed you to put a carrier in sz110. That was my demise. I didn’t no how to handle it.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Eastern Poland to Baltic States 1 fighter moved from Ukraine to Baltic States 2 infantry moved from Bessarabia to Romania 1 fighter moved from Ukraine to Romania 1 tactical_bomber moved from Ukraine to Novgorod 1 armour and 1 mech_infantry moved from Belarus to Novgorod 3 mech_infantrys moved from Bryansk to Novgorod 2 mech_infantrys moved from Russia to Archangel 1 bomber moved from Russia to Archangel Combat - Russians Battle in Novgorod Russians attack with 1 armour, 4 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry Russians roll dice for 1 armour, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 0/6 hits, 1.83 expected hits Germans roll dice for 5 infantry in Novgorod, round 2 : 0/5 hits, 1.67 expected hits Russians roll dice for 1 armour, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 2/6 hits, 1.83 expected hits Germans roll dice for 5 infantry in Novgorod, round 3 : 2/5 hits, 1.67 expected hits 2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 3/4 hits, 1.50 expected hits Germans roll dice for 3 infantry in Novgorod, round 4 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 3 mech_infantrys Casualties for Germans: 5 infantry Battle in Romania Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Russians roll dice for 1 fighter and 1 infantry in Romania, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 bomber and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 3/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland 2 mech_infantrys moved from Bryansk to Eastern Poland 1 fighter moved from Baltic States to Eastern Poland 1 tactical_bomber moved from Novgorod to Belarus 3 artilleries moved from Bryansk to Western Ukraine 1 fighter moved from Romania to Eastern Poland 1 bomber moved from Archangel to Eastern Poland 1 mech_infantry moved from Russia to Western Ukraine 1 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Siberia to Amur Place Units - Russians 1 armour and 2 mech_infantrys placed in Ukraine 1 fighter and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : 1.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from Kwangsi to 37 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 2 bombers and 3 fighters moved from Hainan to 37 Sea Zone 1 tactical_bomber moved from Japan to 37 Sea Zone 3 artilleries moved from Kwangsi to 36 Sea Zone 9 infantry moved from Kwangsi to 36 Sea Zone 3 artilleries, 9 infantry and 6 transports moved from 36 Sea Zone to 55 Sea Zone 3 artilleries and 9 infantry moved from 55 Sea Zone to Northern Territory 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 3 infantry moved from Shantung to Anhwe 1 artillery moved from Kiangsi to Anhwe 2 infantry moved from Kiangsi to Anhwe 3 infantry moved from Kiangsi to Hunan 4 infantry and 2 marines moved from Kwangsi to Hunan 1 mech_infantry moved from Kwangtung to Hunan Combat - Japanese Americans scrambles 2 units out of Malaya to defend against the attack in 37 Sea Zone Battle in Northern Territory Battle in Anhwe Japanese attack with 1 artillery and 5 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery and 5 infantry in Anhwe, round 2 : 1/6 hits, 1.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 artillery and 5 infantry in Anhwe, round 3 : 3/6 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Northern Territory from ANZAC, taking Anhwe from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 7 infantry, 2 marines and 1 mech_infantry Chinese defend with 4 infantry Japanese roll dice for 7 infantry, 2 marines and 1 mech_infantry in Hunan, round 2 : 1/10 hits, 1.67 expected hits Chinese roll dice for 4 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 6 infantry, 2 marines and 1 mech_infantry in Hunan, round 3 : 2/9 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Hunan, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese roll dice for 6 infantry, 2 marines and 1 mech_infantry in Hunan, round 4 : 1/9 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 5 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in 37 Sea Zone Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters and 5 tactical_bombers British defend with 2 fighters; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 13/20 hits, 11.33 expected hits Units damaged: 1 carrier owned by the ANZAC, 2 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 5 submarines in 37 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 9 fighters, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 2 : 11/20 hits, 10.67 expected hits Units damaged: 2 battleships owned by the Japanese 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 3 submarines owned by the ANZAC and 2 cruisers owned by the Japanese lost in 37 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 8 fighters and 5 tactical_bombers in 37 Sea Zone, round 3 : 8/17 hits, 10.00 expected hits Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 9 fighters, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 3 : 13/17 hits, 9.67 expected hits 5 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 37 Sea Zone Japanese roll dice for 2 battleships and 2 bombers in 37 Sea Zone, round 4 : 4/4 hits, 2.67 expected hits Americans roll dice for 1 battleship, 8 fighters and 3 transports in 37 Sea Zone, round 4 : 8/9 hits, 6.00 expected hits 2 bombers owned by the Japanese, 2 battleships owned by the Japanese and 4 fighters owned by the Americans lost in 37 Sea Zone Americans win with 1 battleship, 4 fighters and 3 transports remaining. Battle score for attacker is -72 Casualties for Japanese: 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters and 5 tactical_bombers Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 3 submarines Casualties for Americans: 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya 2 fighters owned by the ANZAC forced to land in Malaya Non Combat Move - Japanese Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kwangtung 2 artilleries and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,2,2,3,6,1,4,5,2,5,5,2,4 Japanese collect 23 PUs (11 lost to blockades); end with 23 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans : 4.83 Chinese : -2.00 Japanese : 1.67
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@dawgoneit all out at this point