Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsMisterblue (axis) vs 666 bm3 20L
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@666 I got distracted while doing my ncm. :)
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@Misterblue said in Misterblue (axis) vs 666 bm3 20L:
@666 I got distracted while doing my ncm. :)
good!
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Americans roll dice for 2 fighters in 25 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 25 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 fighter in 25 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 fighter and 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 2 marines, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland 2 fighters moved from 28 Sea Zone to 54 Sea Zone 1 fighter moved from 25 Sea Zone to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 28 Sea Zone to 10 Sea Zone 2 infantry and 2 mech_infantrys moved from 10 Sea Zone to Western United States 1 marine moved from Central America to 64 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 3 transports moved from 64 Sea Zone to 10 Sea Zone 1 marine moved from 10 Sea Zone to Western United States 1 bomber moved from Gibraltar to Western United States 1 fighter moved from United Kingdom to Gibraltar Place Units - Americans 1 carrier, 2 fighters and 5 submarines placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -2.83 Japanese : 0.67
Territory Summary for Americans :
Queensland : 1 artillery, 3 infantry and 2 marines Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 marine and 3 mech_infantrys Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 10 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 10 submarines and 5 transports 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Gibraltar : 1 fighter, 2 infantry and 1 tactical_bomber Morocco : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Brazil : 1 flag
Production/PUs Summary :
Germans : 48 / 63 Russians : 30 / 37 Japanese : 62 / 75 Americans : 52 / 72 Chinese : 5 / 8 British : 33 / 37 UK_Pacific : 3 / 0 Italians : 16 / 21 ANZAC : 10 / 18 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Shensi to Kweichow
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 2.33 Japanese : 0.33
Territory Summary for Chinese :
Yunnan : 5 infantry Kweichow : 1 artillery and 1 infantry Kansu : 1 fighter and 2 infantry Burma : 5 infantry
Production/PUs Summary :
Germans : 48 / 63 Russians : 30 / 37 Japanese : 60 / 75 Americans : 52 / 72 Chinese : 7 / 9 British : 33 / 37 UK_Pacific : 3 / 0 Italians : 16 / 21 ANZAC : 10 / 18 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - British British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 bomber moved from Persia to India 2 infantry moved from Burma to India
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Americans roll dice for 2 fighters in 25 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 25 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 fighter in 25 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 fighter and 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 2 marines, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland 2 fighters moved from 28 Sea Zone to 54 Sea Zone 1 fighter moved from 25 Sea Zone to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 28 Sea Zone to 10 Sea Zone 2 infantry and 2 mech_infantrys moved from 10 Sea Zone to Western United States 1 marine moved from Central America to 64 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 3 transports moved from 64 Sea Zone to 10 Sea Zone 1 marine moved from 10 Sea Zone to Western United States 1 bomber moved from Gibraltar to Western United States 1 fighter moved from United Kingdom to Gibraltar Place Units - Americans 1 carrier, 2 fighters and 5 submarines placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 bomber moved from Persia to India 2 infantry moved from Burma to India Combat - British Battle in India British attack with 1 bomber and 2 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 bomber and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from India to Persia 1 artillery and 2 infantry moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from Egypt to Persia 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 82 Sea Zone to French Equatorial Africa 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 aaGun moved from Burma to India Place Units - British 3 mech_infantrys placed in Egypt 3 infantry placed in Persia 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,5,5,6,4 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
British : 0.00 Americans : -2.83 Chinese : 2.33 Japanese : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 5 infantry Kweichow : 1 artillery and 1 infantry Kansu : 1 fighter and 2 infantry Burma : 1 aaGun and 9 infantry India : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Queensland : 1 artillery, 3 infantry and 2 marines Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 marine and 3 mech_infantrys Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 10 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 10 submarines and 5 transports 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour West India : 1 infantry Belgian Congo : 2 mech_infantrys Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 5 fighters, 1 harbour, 4 infantry and 1 tactical_bomber New Brunswick Nova Scotia : 1 harbour Egypt : 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry Morocco : 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French Equatorial Africa : 1 armour, 1 artillery and 2 infantry Tobruk : 1 flag Libya : 1 flag, 1 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 104 Sea Zone : 1 destroyer 106 Sea Zone : 1 flag Iraq : 1 flag, 1 armour and 1 mech_infantry Eastern Persia : 1 flag 81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 82 Sea Zone : 2 transports Brazil : 1 flag Persia : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 5 infantry and 2 tactical_bombers 91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 48 / 63 Russians : 30 / 37 Japanese : 57 / 75 Americans : 52 / 72 Chinese : 7 / 9 British : 34 / 34 UK_Pacific : 6 / 9 Italians : 15 / 21 ANZAC : 10 / 18 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Bessarabia to Rostov 3 fighters moved from Southern Italy to Rostov 1 armour and 1 mech_infantry moved from Algeria to Libya 1 bomber moved from Southern Italy to Libya 2 artilleries and 3 infantry moved from Algeria to Morocco 2 transports moved from 97 Sea Zone to 93 Sea Zone 2 artilleries, 4 infantry and 2 marines moved from Southern France to 93 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 2 marines and 3 transports moved from 93 Sea Zone to 92 Sea Zone 2 artilleries, 4 infantry and 2 marines moved from 92 Sea Zone to Morocco
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Bessarabia to Rostov 3 fighters moved from Southern Italy to Rostov 1 armour and 1 mech_infantry moved from Algeria to Libya 1 bomber moved from Southern Italy to Libya 2 artilleries and 3 infantry moved from Algeria to Morocco 2 transports moved from 97 Sea Zone to 93 Sea Zone 2 artilleries, 4 infantry and 2 marines moved from Southern France to 93 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 2 marines and 3 transports moved from 93 Sea Zone to 92 Sea Zone 2 artilleries, 4 infantry and 2 marines moved from 92 Sea Zone to Morocco Combat - Italians Battle in Morocco Italians attack with 4 artilleries, 7 infantry and 2 marines British defend with 1 aaGun; Americans defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 4 artilleries, 7 infantry and 2 marines in Morocco, round 2 : 7/13 hits, 3,83 expected hits French roll dice for 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 2/5 hits, 1,83 expected hits 1 aaGun owned by the British, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from French with 4 artilleries, 5 infantry and 2 marines remaining. Battle score for attacker is 19 Casualties for Italians: 2 infantry Casualties for British: 1 aaGun Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Battle in Rostov Italians attack with 1 armour, 3 fighters and 2 mech_infantrys Russians defend with 3 infantry Italians roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Rostov, round 2 : 0/6 hits, 2,33 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 3/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Rostov retreated to Rostov Russians win with 3 infantry remaining. Battle score for attacker is -14 Casualties for Italians: 1 armour and 2 mech_infantrys Battle in Libya Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Rostov to Ukraine 1 bomber moved from Libya to Southern Italy 3 armour moved from Bessarabia to Ukraine 1 mech_infantry moved from Yugoslavia to Bessarabia 4 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 airfield placed in Algeria 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0,17 British : -0,33 French : 0,17 Russians : 2,00
Territory Summary for Italians :
Cyprus : 1 flag Malta : 1 flag Morocco : 1 flag, 4 artilleries, 5 infantry and 2 marines Algeria : 1 flag, 1 airfield Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour Tunisia : 1 flag Northern Italy : 1 aaGun, 1 factory_major and 1 mech_infantry Libya : 1 armour and 1 mech_infantry Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry Bessarabia : 1 flag, 1 mech_infantry Ukraine : 3 armour and 3 fighters Crete : 1 flag Greece : 1 flag 92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 3 transports Yugoslavia : 2 infantry
Production/PUs Summary :
Germans : 48 / 63 Russians : 30 / 37 Japanese : 57 / 75 Americans : 52 / 72 Chinese : 7 / 9 British : 33 / 34 UK_Pacific : 6 / 9 Italians : 17 / 27 ANZAC : 10 / 18 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to Queensland 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 2 submarines and 2 transports moved from 52 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry, 2 submarines and 2 transports moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 2 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 5 infantry, 1 marine and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour 54 Sea Zone : 1 cruiser, 1 fighter, 2 submarines and 2 transports 62 Sea Zone : 1 carrier and 1 fighter Egypt : 4 infantry United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 48 / 63 Russians : 30 / 37 Japanese : 57 / 75 Americans : 52 / 72 Chinese : 7 / 9 British : 33 / 34 UK_Pacific : 6 / 9 Italians : 17 / 27 ANZAC : 10 / 15 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 bombers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Ukraine to Western Ukraine 1 artillery and 2 infantry moved from Ukraine to Rostov 1 bomber moved from Algeria to Rostov 2 fighters and 2 tactical_bombers moved from Algeria to 91 Sea Zone 1 fighter moved from Western Germany to Western Ukraine 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 104 Sea Zone
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 bombers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Ukraine to Western Ukraine 1 artillery and 2 infantry moved from Ukraine to Rostov 1 bomber moved from Algeria to Rostov 2 fighters and 2 tactical_bombers moved from Algeria to 91 Sea Zone 1 fighter moved from Western Germany to Western Ukraine 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 104 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 125 Sea Zone Germans attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 104 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters British defend with 1 destroyer Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Western Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 5 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 6 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 7 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery and 1 bomber in Rostov, round 3 : 0/2 hits, 1,00 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans lost in Rostov retreated to Rostov Russians win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Jehol 1 aaGun and 7 infantry moved from Karelia to Novgorod 2 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Rostov to Ukraine 1 fighter moved from Western Ukraine to Ukraine 1 mech_infantry moved from Germany to Eastern Poland 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 110 Sea Zone to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Algeria 4 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Western Germany to Northern Italy 1 aaGun and 3 infantry moved from Normandy Bordeaux to France Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 2 mech_infantrys placed in Germany 3 bombers placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -3,33 British : -0,33 Russians : 1,00
Territory Summary for Germans :
Jehol : 1 bomber Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Algeria : 2 fighters and 2 tactical_bombers France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry Western Germany : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 2 infantry Germany : 1 factory_major and 2 mech_infantrys Northern Italy : 2 infantry Belarus : 1 flag, 1 artillery Karelia : 1 flag Baltic States : 1 flag Vyborg : 1 flag Archangel : 1 flag, 1 infantry Eastern Poland : 1 flag, 1 mech_infantry Ukraine : 1 flag, 2 aaGuns, 8 armour, 10 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 26 infantry and 17 mech_infantrys Western Ukraine : 1 flag, 1 infantry Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry 125 Sea Zone : 1 flag, 1 destroyer and 1 submarine 104 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports Bulgaria : 1 flag 109 Sea Zone : 1 submarine Yugoslavia : 1 flag, 4 infantry Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 64 Russians : 26 / 37 Japanese : 57 / 75 Americans : 52 / 72 Chinese : 7 / 9 British : 33 / 34 UK_Pacific : 6 / 9 Italians : 17 / 27 ANZAC : 10 / 15 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Archangel 1 fighter moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Western Ukraine
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Archangel 1 fighter moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 fighter moved from Belarus to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 5 infantry moved from Vologda to Samara 3 infantry moved from Volgograd to Kazakhstan 9 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 3 infantry moved from Bryansk to Tambov Place Units - Russians 3 infantry placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.33
Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry Kazakhstan : 3 infantry Bryansk : 3 aaGuns, 2 armour, 13 artilleries, 1 fighter, 54 infantry, 2 mech_infantrys and 1 tactical_bomber Rostov : 1 aaGun and 3 infantry Archangel : 1 infantry Russia : 1 airfield, 1 factory_major, 1 fighter and 9 infantry Tambov : 3 infantry Western Ukraine : 1 infantry Volgograd : 1 factory_minor and 3 infantry Samara : 5 infantry
Production/PUs Summary :
Germans : 49 / 64 Russians : 29 / 37 Japanese : 57 / 75 Americans : 52 / 72 Chinese : 7 / 9 British : 33 / 34 UK_Pacific : 6 / 9 Italians : 17 / 27 ANZAC : 10 / 15 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 4 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 3 infantry moved from 39 Sea Zone to India 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 armour moved from Shan State to 38 Sea Zone 1 armour and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 armour moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India 1 bomber moved from Shan State to West India 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Shan State to Burma 3 fighters and 3 tactical_bombers moved from French Indo China to Burma 1 bomber moved from French Indo China to Burma 3 artilleries and 2 infantry moved from French Indo China to Yunnan 1 artillery moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsi to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 1 marine moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 4 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 3 infantry moved from 39 Sea Zone to India 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 armour moved from Shan State to 38 Sea Zone 1 armour and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 armour moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India 1 bomber moved from Shan State to West India 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Shan State to Burma 3 fighters and 3 tactical_bombers moved from French Indo China to Burma 1 bomber moved from French Indo China to Burma 3 artilleries and 2 infantry moved from French Indo China to Yunnan 1 artillery moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsi to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 1 marine moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Battle in Yunnan Japanese attack with 4 artilleries, 2 infantry and 2 mech_infantrys Chinese defend with 5 infantry Japanese roll dice for 4 artilleries, 2 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/8 hits, 2,67 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1,67 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 4 artilleries and 1 mech_infantry in Yunnan, round 3 : 2/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Chinese: 5 infantry Battle in Burma Japanese attack with 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers British defend with 1 aaGun and 4 infantry; Chinese defend with 5 infantry AA fire in Burma : 2/3 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Burma, round 2 : 5/12 hits, 5,67 expected hits UK_Pacific roll dice for 1 aaGun and 9 infantry in Burma, round 2 : 3/9 hits, 3,00 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the Chinese lost in Burma Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters and 3 tactical_bombers in Burma, round 3 : 5/9 hits, 4,83 expected hits UK_Pacific roll dice for 5 infantry in Burma, round 3 : 1/5 hits, 1,67 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 4 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Casualties for British: 1 aaGun and 4 infantry Casualties for Chinese: 5 infantry Battle in West India Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in West India, round 2 : 1/3 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in West India Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in India Japanese attack with 1 armour, 1 artillery and 3 infantry British defend with 1 aaGun and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 1 artillery and 3 infantry in India, round 2 : 3/5 hits, 1,50 expected hits UK_Pacific roll dice for 1 aaGun and 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the British and 2 infantry owned by the British lost in India Japanese destroys 9PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 aaGun and 2 infantry Non Combat Move - Japanese 1 carrier, 1 cruiser and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 33 Sea Zone to 35 Sea Zone 1 battleship, 3 carriers, 3 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from Japan to 46 Sea Zone 1 battleship and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from West India to 39 Sea Zone 1 bomber moved from West India to Shan State 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Jehol to Anhwe 1 aaGun and 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Korea to Jehol 9 infantry moved from Korea to Manchuria 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 fighters moved from Burma to 37 Sea Zone 1 bomber, 1 fighter and 3 tactical_bombers moved from Burma to French Indo China 1 destroyer moved from 46 Sea Zone to 55 Sea Zone Place Units - Japanese 1 carrier placed in 37 Sea Zone 2 infantry placed in Malaya 3 infantry placed in French Indo China 4 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Burma : : 1,50 Chinese : 0,67 UK_Pacific : -1,67 Japanese : 0,83
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Jehol : 1 flag, 1 mech_infantry Manchuria : 1 flag, 1 aaGun and 10 infantry Yunnan : 1 flag, 4 artilleries and 1 mech_infantry Suiyuyan : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 infantry Ceylon : 1 flag Shan State : 1 flag, 1 bomber Burma : 1 flag, 1 artillery India : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry Borneo : 1 flag Kwangtung : 1 flag, 1 harbour New Guinea : 1 flag, 1 marine Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry and 3 tactical_bombers Celebes : 1 flag Java : 1 flag Dutch New Guinea : 1 flag Sumatra : 1 flag 46 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers 37 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport 36 Sea Zone : 1 transport 35 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 3 submarines 39 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports 6 Sea Zone : 4 destroyers and 2 submarines 55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 64 Russians : 29 / 37 Japanese : 62 / 75 Americans : 52 / 72 Chinese : 6 / 9 British : 33 / 34 UK_Pacific : 2 / 0 Italians : 17 / 27 ANZAC : 10 / 15 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 2 infantry and 8 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 5 fighters moved from 54 Sea Zone to 55 Sea Zone
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 2 infantry and 8 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 5 fighters moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 2 marines moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 marines, 2 submarines and 2 transports moved from 54 Sea Zone to 63 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 63 Sea Zone to New Zealand 5 fighters moved from 55 Sea Zone to 63 Sea Zone 1 aaGun, 4 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 aaGun, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 10 submarines and 4 transports moved from 10 Sea Zone to 89 Sea Zone 4 infantry, 1 marine and 3 mech_infantrys moved from 89 Sea Zone to Central America 1 aaGun moved from 89 Sea Zone to Central America 1 fighter moved from Western United States to 89 Sea Zone 1 bomber and 1 fighter moved from Western United States to Eastern United States 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 1 destroyer moved from 10 Sea Zone to 89 Sea Zone Place Units - Americans 1 destroyer placed in 10 Sea Zone 2 infantry placed in Western United States 8 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0.17 Japanese : 0.67
Territory Summary for Americans :
Queensland : 2 infantry New Zealand : 1 artillery, 1 infantry and 2 marines Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 10 Sea Zone : 1 destroyer and 1 transport 63 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 2 transports 54 Sea Zone : 1 destroyer Central United States : 1 factory_major Central America : 1 aaGun, 4 infantry, 1 marine and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour Gibraltar : 2 infantry United Kingdom : 1 fighter and 1 tactical_bomber 89 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 10 submarines and 4 transports 101 Sea Zone : 8 submarines Brazil : 1 flag
Production/PUs Summary :
Germans : 49 / 64 Russians : 29 / 37 Japanese : 62 / 75 Americans : 52 / 72 Chinese : 6 / 9 British : 33 / 34 UK_Pacific : 2 / 0 Italians : 17 / 27 ANZAC : 10 / 15 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Suiyuyan 1 artillery and 1 infantry moved from Kweichow to Hopei