@elche GLHV. The scramble paid off in Normandy.
19L QF Farmboy(Allies+10) vs ksmckay
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 4 infantry moved from Tambov to Volgograd 1 tactical_bomber moved from Smolensk to Volgograd 2 infantry moved from Smolensk to Archangel 1 fighter moved from Smolensk to Bryansk 1 fighter moved from Smolensk to Archangel 3 infantry moved from Smolensk to Bryansk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 4 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 4 infantry in Bryansk, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 fighter and 4 infantry in Bryansk, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd Russians attack with 1 artillery, 4 infantry and 1 tactical_bomber Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour and 1 mech_infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Volgograd to Samara 1 aaGun moved from Smolensk to Russia 5 infantry moved from Tambov to Samara 2 aaGuns moved from Tambov to Samara 1 armour and 1 mech_infantry moved from Tambov to Samara 3 armour and 3 mech_infantrys moved from Smolensk to Samara 5 infantry moved from Timguska to Novosibirsk 5 artilleries and 26 infantry moved from Smolensk to Russia 1 artillery and 3 infantry moved from Smolensk to Russia 1 aaGun moved from Smolensk to Russia 4 artilleries and 5 infantry moved from Russia to Samara 2 aaGuns and 13 infantry moved from Amur to Buryatia Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : 1.83
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If it is not too late, I might make an adjustment.
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all good
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 3 destroyers, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Guam Non Combat Move - Japanese 1 artillery, 1 infantry and 3 mech_infantrys moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Shan State to Yunnan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 37 Sea Zone to Yunnan 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from Philippines to Yunnan 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 2 submarines moved from 35 Sea Zone to 37 Sea Zone 3 carriers, 1 destroyer, 3 fighters, 3 submarines and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 bomber moved from Kwangsi to Philippines 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 10 infantry moved from Korea to Manchuria Place Units - Japanese 3 destroyers placed in 6 Sea Zone 2 infantry placed in Japan 1 infantry and 2 mech_infantrys placed in Kiangsu 1 airfield placed in Yunnan 1 infantry and 2 mech_infantrys placed in French Indo China Japanese undo move 5. Japanese undo move 3. 3 mech_infantrys placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
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I wanted to make a NCM change with Japan. Kept thinking about doing it last night but kept deciding it was too late. If you are far along with planning and dont want to allow it thats fine but if you dont care I will make a small change.
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well maybe not small but anyways, let me know. sorry to put it off so late and if its a problem I will be fine as is.
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@ksmckay definitely go for it. I won’t get to my turn until evening (3-4 hours away likely).
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@farmboy ok thanks. I thought through a number of options, settled on one, but then changed it. By the time I had a chance to think about it I realized I didnt like the move but a bunch of time had passed so I tried to ignore it - unsuccessfully.
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 3 destroyers, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Guam Non Combat Move - Japanese 1 artillery, 1 infantry and 3 mech_infantrys moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Shan State to Yunnan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 37 Sea Zone to Yunnan 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from Philippines to Yunnan 1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 bomber moved from Kwangsi to Philippines 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 10 infantry moved from Korea to Manchuria 1 fighter moved from Japan to 35 Sea Zone 2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 aaGun moved from Kiangsu to Kiangsi Place Units - Japanese 3 mech_infantrys placed in French Indo China 1 airfield placed in Yunnan 3 destroyers placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
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@ksmckay no worries. It happens to me all the time. As long as dice haven’t been rolled, and turns haven’t passed (and sometimes even then if the dice or subsequent turn doesn’t seem impactful) I will accept adjustments. I had almost made a move last night, but realized i was too tired to judge things properly.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 5 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from French West Africa to French Central Africa 1 fighter moved from Gibraltar to French Central Africa Combat - Americans Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French Central Africa Americans attack with 1 fighter and 2 infantry Italians defend with 1 artillery Americans roll dice for 1 fighter and 2 infantry in French Central Africa, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in French Central Africa Americans win, taking French Central Africa from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 fighter moved from French Central Africa to French West Africa 1 marine moved from French West Africa to 87 Sea Zone 1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 carrier and 1 fighter moved from 87 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Iceland to Gibraltar Place Units - Americans 2 fighters placed in Eastern United States 1 carrier and 2 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : -0.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Shensi to Chahar 2 infantry moved from Hopei to Chahar 3 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 6 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Shensi 1 infantry moved from Shensi to Szechwan Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 5 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from French West Africa to French Central Africa 1 fighter moved from Gibraltar to French Central Africa Combat - Americans Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French Central Africa Americans attack with 1 fighter and 2 infantry Italians defend with 1 artillery Americans roll dice for 1 fighter and 2 infantry in French Central Africa, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in French Central Africa Americans win, taking French Central Africa from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 fighter moved from French Central Africa to French West Africa 1 marine moved from French West Africa to 87 Sea Zone 1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 carrier and 1 fighter moved from 87 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Iceland to Gibraltar Place Units - Americans 2 fighters placed in Eastern United States 1 carrier and 2 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Shensi to Chahar 2 infantry moved from Hopei to Chahar 3 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 6 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Shensi 1 infantry moved from Shensi to Szechwan Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from French Equatorial Africa to Nigeria 1 tactical_bomber moved from French West Africa to Nigeria 1 fighter moved from India to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 bomber moved from Egypt to Nigeria 1 armour moved from Morocco to Algeria British take Algeria from Italians 1 armour moved from Algeria to Morocco 1 tactical_bomber moved from Egypt to Caucasus Combat - British Battle in Nigeria British attack with 1 bomber, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Nigeria, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Nigeria British win, taking Nigeria from Italians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Caucasus British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 fighters moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia 3 infantry moved from Persia to Northwest Persia 1 bomber and 1 tactical_bomber moved from Nigeria to Egypt 2 fighters moved from United Kingdom to Gibraltar 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Ethiopia to Egypt 1 aaGun and 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from India to Shensi 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 2 aaGuns, 5 artilleries and 17 infantry moved from Burma to India 1 artillery moved from Central United States to Southeast Mexico 1 infantry moved from Central United States to Southeast Mexico Place Units - British 2 fighters placed in United Kingdom 3 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.67 British : 1.17 Americans : -0.17 Chinese : -0.33 Japanese : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 armour moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Yugoslavia to Caucasus 1 armour moved from Tunisia to Algeria Italians take Algeria from British 1 armour moved from Algeria to Tunisia Combat - Italians Battle in Malta Battle in Caucasus Italians attack with 2 armour, 1 bomber and 3 mech_infantrys British defend with 1 infantry and 1 mech_infantry Italians roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus Italians roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Caucasus, round 3 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Italians win, taking Malta from British, taking Caucasus from Russians with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Yugoslavia 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Belarus to Bessarabia 3 mech_infantrys moved from Southern France to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 mech_infantrys placed in Southern France 1 mech_infantry placed in Ukraine Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -2.33 Russians : -1.00
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TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Trans-Jordan to Iraq
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Burma to Shensi 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 16 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 bomber moved from Rostov to Archangel 3 infantry moved from Rostov to Bryansk 2 fighters and 2 tactical_bombers moved from Rostov to Bryansk 1 bomber moved from Rostov to Volgograd 1 submarine moved from 112 Sea Zone to 114 Sea Zone 2 bombers and 2 fighters moved from Western Germany to 114 Sea Zone 1 bomber moved from Western Germany to Bryansk 4 artilleries and 15 infantry moved from Rostov to Volgograd 8 mech_infantrys moved from Ukraine to Volgograd Combat - Germans Battle in 114 Sea Zone Germans attack with 2 bombers, 2 fighters and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Bryansk Germans attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 4 infantry Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/8 hits, 3.50 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 3 : 4/7 hits, 3.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Battle in Volgograd Germans attack with 4 artilleries, 1 bomber, 15 infantry and 8 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 4 artilleries, 1 bomber, 15 infantry and 8 mech_infantrys in Volgograd, round 2 : 7/28 hits, 6.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 4 artilleries, 1 bomber, 13 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Novgorod 1 bomber moved from Volgograd to Yunnan 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 aaGun, 2 artilleries and 1 infantry moved from France to Southern France 1 infantry moved from Northern Italy to Southern France 2 mech_infantrys moved from Western Germany to Southern France 2 tactical_bombers moved from Rostov to Southern Italy 2 aaGuns moved from Rostov to Volgograd 2 armour and 1 mech_infantry moved from Ukraine to Volgograd 9 armour and 10 mech_infantrys moved from Ukraine to Caucasus 6 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Bessarabia to Ukraine 2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Novgorod 1 artillery and 1 infantry moved from Norway to Finland 1 armour and 1 mech_infantry moved from Novgorod to Karelia 1 aaGun moved from Vyborg to Novgorod 5 infantry moved from Vyborg to Finland 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 2 bombers and 1 fighter moved from 114 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to Yugoslavia Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in France 1 infantry and 4 mech_infantrys placed in Germany 1 fighter and 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 1.50 Russians : 1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 artilleries and 38 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 6 artilleries and 38 infantry Germans defend with 2 infantry Russians roll dice for 6 artilleries and 38 infantry in Bryansk, round 2 : 11/44 hits, 9.33 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 6 artilleries and 36 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Rostov from Italians to Russians EDIT: Turning off Edit Mode 2 aaGuns moved from Russia to Bryansk 1 tactical_bomber moved from Samara to Persia 1 infantry moved from Novosibirsk to Samara 4 infantry moved from Novosibirsk to Vologda 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Russia to Persia 4 armour and 3 mech_infantrys moved from Samara to Bryansk 1 mech_infantry moved from Samara to Rostov 2 aaGuns and 13 infantry moved from Buryatia to Amur 1 aaGun moved from Samara to Vologda 1 aaGun, 4 artilleries and 10 infantry moved from Samara to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 1.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 artilleries and 38 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 6 artilleries and 38 infantry Germans defend with 2 infantry Russians roll dice for 6 artilleries and 38 infantry in Bryansk, round 2 : 11/44 hits, 9.33 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 6 artilleries and 36 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Rostov from Italians to Russians EDIT: Turning off Edit Mode 2 aaGuns moved from Russia to Bryansk 1 tactical_bomber moved from Samara to Persia 1 infantry moved from Novosibirsk to Samara 4 infantry moved from Novosibirsk to Vologda 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Russia to Persia 4 armour and 3 mech_infantrys moved from Samara to Bryansk 1 mech_infantry moved from Samara to Rostov 2 aaGuns and 13 infantry moved from Buryatia to Amur 1 aaGun moved from Samara to Vologda 1 aaGun, 4 artilleries and 10 infantry moved from Samara to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 12 infantry EDIT: Removing units owned by Russians from Amur: 1 infantry EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 13 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.33 Russians : 1.67
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no worries if it is too late, but I decided on an ncm change for the Soviets.