BM4 Cwglee51 L+20 vs fasthard X


  • Setting up game


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
            EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
            EDIT: Adding units owned by UK_Pacific to Burma: 1 mech_infantry
            EDIT: Changing PUs for UK_Pacific from 17 to 18
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @fasthard Bid -
    SS 91 / 106
    Inf Yun
    mech Burma
    1 to UK Pac


  • @cwglee51 scramble 110? fight or submerge sub in 106?
    2520bbac-dcaa-48e9-9970-a7110081ce74-image.png
    triplea_40821_1ger_scram.tsvg


  • @fasthard Submerge Sub and no Scramble


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
            EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
            EDIT: Adding units owned by UK_Pacific to Burma: 1 mech_infantry
            EDIT: Changing PUs for UK_Pacific from 17 to 18
            EDIT: Turning off Edit Mode
            Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            2 bombers moved from Germany to 110 Sea Zone
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to 110 Sea Zone
            3 armour moved from Greater Southern Germany to France
            3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Germany to France
            1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
    
        Combat - Germans
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the British submerged
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                    1 destroyer owned by the British and 1 transport owned by the British lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 4 : 2/2 hits, 0,83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/8 hits, 4,83 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    2 submarines owned by the Germans lost in 110 Sea Zone
                    1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/16 hits, 5,17 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    5 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in France
                Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/18 hits, 6,17 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits
                    4 infantry owned by the Germans lost in France
                    1 aaGun owned by the French and 4 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/14 hits, 5,50 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 4/7 hits, 3,00 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in France
                    1 artillery owned by the British, 2 infantry owned by the French and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 3 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/10 hits, 4,17 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 4 : 1/3 hits, 1,67 expected hits
                    1 mech_infantry owned by the Germans lost in France
                    1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 bombers, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
            3 infantry moved from Poland to Slovakia Hungary
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Germany
            1 tactical_bomber moved from France to Western Germany
            1 fighter moved from Yugoslavia to Tobruk
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            6 artilleries and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,33
    Neutral_Allies regular : -0,67
    Germans regular : -3,17
    British regular : 0,67
    French AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 armour and 1 mech_infantry moved from Volgograd to Sikang
            1 fighter and 1 tactical_bomber moved from Russia to Szechwan
            1 armour and 1 mech_infantry moved from Russia to Kazakhstan
            1 fighter moved from Novgorod to Sikang
            6 infantry moved from Amur to Buryatia
            6 infantry moved from Sakha to Buryatia
    
        Non Combat Move - Russians
            2 aaGuns moved from Sakha to Buryatia
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Baltic States to Belarus
            6 infantry moved from Novgorod to Belarus
            1 infantry moved from Belarus to Bryansk
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            2 aaGuns moved from Novgorod to Belarus
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 artillery moved from Russia to Bryansk
            2 aaGuns and 1 infantry moved from Russia to Bryansk
            2 infantry moved from Caucasus to Rostov
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 mech_infantry placed in Volgograd
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter moved from Kiangsu to Yunnan
            1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter moved from Formosa to Hunan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 mech_infantry moved from Manchuria to Anhwe
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3,83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Hunan
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3,50 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits, 3,33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 artillery moved from Manchuria to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Siam to French Indo China
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 fighter moved from Korea to 36 Sea Zone
            2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 battleship and 1 cruiser moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            1 aaGun and 6 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            1 armour moved from 36 Sea Zone to Kwangsi
            1 infantry moved from 36 Sea Zone to Kwangsi
            2 fighters moved from 36 Sea Zone to Kwangsi
            2 tactical_bombers moved from 36 Sea Zone to Kwangsi
    
        Place Units - Japanese
            1 marine placed in Japan
            3 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : -0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Central United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to Central United States
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 56 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Eastern United States to Central United States
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to Western United States
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            3 infantry moved from Malaya to Shan State
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 2 fighters and 1 submarine
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 96 Sea Zone
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 9
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Ethiopia
                British attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/6 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    2 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 106 Sea Zone
                British attack with 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 battleship and 1 cruiser moved from 111 Sea Zone to 118 Sea Zone
            1 destroyer moved from 111 Sea Zone to 118 Sea Zone
            1 cruiser moved from 91 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 armour and 1 artillery moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from Scotland to United Kingdom
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 fighter moved from 96 Sea Zone to Malta
            1 fighter moved from 96 Sea Zone to Egypt
            5 infantry moved from India to Burma
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            3 aaGuns moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 destroyer and 1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery, 2 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 1 mech_infantry
                Some Units in India change ownership: 1 artillery, 2 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Italians regular : 1.33
    Japanese regular : -0.33
    Germans regular : -0.17
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 6 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour and 2 infantry moved from Albania to Greece
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Northern Italy to Greece
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2,50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Greece, round 3 : 4/5 hits, 2,33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Libya to Tobruk
            1 infantry moved from Libya to Tobruk
            1 battleship and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 bomber and 2 fighters moved from Greece to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Yugoslavia to Slovakia Hungary
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,17
    Neutral_Allies regular : 0,00
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 2 marines and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Western Germany
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Finland to Norway
            3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
            5 infantry moved from Bulgaria to Romania
            3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
            6 armour and 2 mech_infantrys moved from France to Yugoslavia
            6 artilleries and 4 infantry moved from Germany to Slovakia Hungary
            3 fighters moved from Western Germany to Gibraltar
            1 tactical_bomber moved from Western Germany to Gibraltar
            1 fighter moved from Tobruk to Western Germany
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            2 marines and 3 mech_infantrys placed in Western Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
            1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
            1 mech_infantry moved from Volgograd to Sikang
    
        Non Combat Move - Russians
            2 aaGuns moved from Belarus to Bryansk
            8 infantry moved from Novgorod to Belarus
            1 artillery moved from Belarus to Bryansk
            10 infantry moved from Belarus to Bryansk
            5 infantry moved from Russia to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            3 infantry moved from Western Ukraine to Ukraine
            1 aaGun moved from Bryansk to Ukraine
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 1 harbour and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from French Indo China to Yunnan
            2 bombers, 9 fighters and 7 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 9 fighters, 3 infantry and 7 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 9 fighters, 3 infantry and 7 tactical_bombers in Yunnan, round 2 : 12/21 hits, 11,00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 9 fighters, 3 infantry and 7 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers, 9 fighters and 7 tactical_bombers moved from Yunnan to French Indo China
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Anhwe to Kwangsi
            1 artillery moved from Hunan to Kwangsi
            3 artilleries and 6 infantry moved from Anhwe to Hunan
            1 aaGun and 5 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 armour moved from Kwangsi to French Indo China
            2 artilleries, 5 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            2 artilleries, 3 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 battleship and 1 carrier moved from 33 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
            2 fighters moved from French Indo China to Kwangsi
            2 tactical_bombers moved from French Indo China to Kwangsi
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
    
        Place Units - Japanese
            1 marine placed in Japan
            1 factory_minor placed in French Indo China
            1 harbour placed in Hainan
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Italian Somaliland
    
        Combat - British
            Battle in Italian Somaliland
                British attack with 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Italian Somaliland, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Egypt
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 carrier moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from Alexandria to Egypt
            1 battleship, 1 cruiser and 1 destroyer moved from 118 Sea Zone to 106 Sea Zone
            1 fighter moved from United Kingdom to 106 Sea Zone
            3 infantry moved from Shan State to Burma
            1 artillery and 2 mech_infantrys moved from India to Burma
            2 infantry moved from India to Burma
    
        Place Units - British
            1 carrier placed in 106 Sea Zone
            2 submarines placed in 98 Sea Zone
            1 mech_infantry placed in Egypt
            1 submarine placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
            Battle in Cyprus
            Battle in Malta
                Italians attack with 1 armour and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 armour and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Malta
                    1 aaGun owned by the British lost in Malta
                    Italians roll dice for 1 armour in Malta, round 3 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malta
                Italians win, taking Cyprus from British, taking Malta from British with 1 armour remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 mech_infantry moved from Northern Italy to Romania
            1 artillery moved from Yugoslavia to Romania
            2 aaGuns moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Yugoslavia to Romania
            1 artillery moved from Yugoslavia to Romania
            1 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,83
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 58 Sea Zone to 37 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @cwglee51 hi, i’m planning the german turn and recognized that bomber cost 12ipc, instead of 14 (bm3=12; bm4=14). Do you know how to change this in an ongoing match? (or should it stay like this)?
    8b2dae00-ea39-48fe-92df-9d58ef9ee2f9-image.png


  • @fasthard odd, i thought I used the latest download when i started game. I think just account for that in your purchase. i.e. take 2 more ipc for each bomber off manually.


  • @cwglee51 got a error at posting via tripleA, therefore I do it manually:

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 3 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            2 bombers moved from Western Germany to 125 Sea Zone
            2 marines moved from Western Germany to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from Finland to 127 Sea Zone
            2 infantry and 2 marines moved from 127 Sea Zone to Novgorod
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            4 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 mech_infantry moved from Germany to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
    
        Combat - Germans
            Battle in Novgorod
            Battle in 125 Sea Zone
                Germans attack with 2 bombers and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking Novgorod from Russians, taking 125 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Western Germany to Poland
            3 aaGuns, 5 artilleries and 26 infantry moved from Romania to Bessarabia
            6 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
            3 armour moved from Romania to Eastern Poland
            6 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
            2 mech_infantrys moved from Germany to Baltic States
            7 mech_infantrys moved from Germany to Eastern Poland
            3 tactical_bombers moved from Western Germany to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
            1 submarine moved from 105 Sea Zone to 92 Sea Zone
            3 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
            2 bombers moved from 125 Sea Zone to Western Germany
            1 artillery moved from Western Germany to Northern Italy
    
        Place Units - Germans
            1 bomber and 2 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Greece: 1 armour
            EDIT: Adding units owned by Italians to Romania: 1 armour
            EDIT: Changing PUs for Germans from 58 to 56
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0,17
    Germans regular : 0,33
    

    Edited the italien tank from Greece to Romania, thx!
    Subtracted 2IPC at Germans resources. Please check if I did it correctly (Thx)

    triplea_40821_3ger.tsvg

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